Samuliak
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24ff85b11f
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implement new index cache
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2025-01-18 09:40:31 +01:00 |
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SamoZ256
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800aae4fdb
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Merge branch 'main' into metal
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2025-01-17 19:10:38 +01:00 |
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Samuliak
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9934213998
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disable AIR cache
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2025-01-17 14:56:59 +01:00 |
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Samuliak
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6cf7f437a7
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set AIR cache thread priority
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2025-01-17 14:51:54 +01:00 |
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Samuliak
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2a218d418f
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use depth mask when writing to depth
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2025-01-17 14:51:25 +01:00 |
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SamoZ256
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21e7466670
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Merge pull request #18 from SamoZ256/metal-air-cache
AIR cache
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2025-01-17 14:02:50 +01:00 |
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Samuliak
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770063506d
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add AIR cache to cache paths
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2025-01-17 13:52:18 +01:00 |
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Samuliak
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41600341a0
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Merge branch 'metal' into metal-air-cache
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2025-01-17 13:49:38 +01:00 |
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Samuliak
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0bf245baf4
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remove printf
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2025-01-16 19:37:14 +01:00 |
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Samuliak
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ec2410222c
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support metal shaders in graphics packs
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2025-01-16 18:31:09 +01:00 |
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Samuliak
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40264302c2
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use the ENABLE_METAL macro
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2025-01-16 16:36:02 +01:00 |
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Samuliak
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0b1932c206
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compile shaders to AIR at runtime
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2025-01-16 15:53:51 +01:00 |
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Alexandre Bouvier
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4ac65159ef
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Fix building against fmt 11.1.0 (#1474)
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2025-01-16 12:54:29 +01:00 |
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Samuliak
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5af904b5e2
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delete unused metallibs
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2025-01-15 19:45:59 +01:00 |
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Samuliak
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f5eb184969
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check if shaders compiled successfully
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2025-01-15 19:30:46 +01:00 |
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Samuliak
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371c089923
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fix: AIR shaders not getting loaded properly
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2025-01-15 19:25:29 +01:00 |
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Samuliak
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a8da524dd4
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use precompiled shaders
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2025-01-15 17:40:45 +01:00 |
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Samuliak
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5f339e4243
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Merge branch 'metal' into metal-air-cache
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2025-01-15 16:43:20 +01:00 |
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Samuliak
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3d84b78362
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support multiple components in type conversion
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2025-01-15 14:47:47 +01:00 |
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Samuliak
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1e3a3ef298
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prepare for AIR cache
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2025-01-15 14:27:38 +01:00 |
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Joshua de Reeper
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eab1b24320
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nsyshid: Initialise interface index as 0 (#1473)
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2025-01-12 20:20:48 +01:00 |
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Exzap
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07cd402531
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Update precompiled.h
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2025-01-12 18:33:15 +01:00 |
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Samuliak
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21bc5f247b
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add texture copy block size workaround
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2025-01-12 18:05:24 +01:00 |
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Samuliak
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aec7a182ce
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remove useless texture member variables
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2025-01-12 18:02:36 +01:00 |
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Samuliak
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388bbe2586
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release command buffers
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2025-01-12 17:04:21 +01:00 |
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Joshua de Reeper
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0a59085021
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nsyshid: Make Libusb the Windows backend (#1471)
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2025-01-12 14:33:24 +01:00 |
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SamoZ256
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adf0b5cbd4
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Merge pull request #17 from SamoZ256/metal-shader-compilation
Shader compilation speedup
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2025-01-12 13:46:14 +01:00 |
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Samuliak
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a28f9d65fc
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fix: incorrect texture view pointers
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2025-01-12 13:45:38 +01:00 |
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Samuliak
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82c2d14828
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fix: device preference not getting loaded
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2025-01-12 13:08:30 +01:00 |
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Exzap
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8dd809d725
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Latte: Implement better index caching (#1443)
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2025-01-12 12:39:02 +01:00 |
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rcaridade145
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1923b7a7c4
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Vulkan: Added R5_G6_B5_UNORM to supported readback formats (#1430)
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2025-01-12 12:37:56 +01:00 |
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Samuliak
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0b15ad4157
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Merge branch 'metal' into metal-shader-compilation
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2025-01-12 12:20:38 +01:00 |
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SamoZ256
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159a10ea6c
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Merge pull request #16 from SamoZ256/metal-accurate-barriers
Framebuffer fetch
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2025-01-12 12:19:30 +01:00 |
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Samuliak
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f686a7b77d
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use as_type instead of bitCast in shaders
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2025-01-12 12:15:08 +01:00 |
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Samuliak
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f4985c481e
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add an option to disable framebuffer fetch
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2025-01-11 10:59:28 +01:00 |
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Samuliak
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217e2edda3
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check if pixel formats match for framebuffer fetch
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2025-01-11 10:26:35 +01:00 |
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Samuliak
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ca3fe96104
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fix: component indexing for framebuffer fetch
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2025-01-10 15:40:19 +01:00 |
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Samuliak
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4479584eb6
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support texture lod query for framebuffer fetch
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2025-01-10 09:55:35 +01:00 |
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Samuliak
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d9bf99cb20
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fix: a typo in texture index
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2025-01-09 20:34:49 +01:00 |
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Samuliak
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a0239cb756
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check for framebuffer fetch support
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2025-01-09 16:27:45 +01:00 |
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Samuliak
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3fae686f21
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remove the accurate barriers option
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2025-01-09 16:11:52 +01:00 |
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Samuliak
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03ec23140b
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don't bind textures when framebuffer fetched
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2025-01-09 16:09:02 +01:00 |
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Samuliak
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6d1d739de5
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limit framebuffer fetch to 2D textures
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2025-01-09 16:03:53 +01:00 |
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Samuliak
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27a31fedab
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clean up accurate barriers
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2025-01-08 16:58:06 +01:00 |
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Samuliak
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68d328b094
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mask out color attachments
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2025-01-08 16:44:54 +01:00 |
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Samuliak
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e4068856bc
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implement framebuffer fetch
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2025-01-08 16:09:15 +01:00 |
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brysma1
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f61539a262
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Update build instructions for fedora and add troubleshooting step for alternative architectures (#1468)
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2025-01-08 04:22:55 +01:00 |
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SamoZ256
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68aa40518d
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Merge branch 'main' into metal
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2025-01-07 11:29:17 +01:00 |
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SamoZ256
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6247b6571f
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Merge pull request #14 from SamoZ256/metal-gpu-capture
GPU capture support
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2025-01-05 16:47:52 +01:00 |
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Crementif
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92021db230
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Use one CPU emulation thread for --force-interpreter (#1467)
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2025-01-05 04:08:13 +01:00 |
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