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fix: incorrect texture view pointers
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1 changed files with 1 additions and 1 deletions
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@ -125,7 +125,7 @@ struct MetalState
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MetalActiveFBOState m_lastUsedFBO;
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size_t m_vertexBufferOffsets[MAX_MTL_VERTEX_BUFFERS];
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class LatteTextureViewMtl* m_textures[LATTE_NUM_MAX_TEX_UNITS] = {nullptr};
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class LatteTextureViewMtl* m_textures[LATTE_NUM_MAX_TEX_UNITS * 3] = {nullptr};
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size_t m_uniformBufferOffsets[METAL_GENERAL_SHADER_TYPE_TOTAL][MAX_MTL_BUFFERS];
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MTL::Viewport m_viewport;
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