mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-03 21:41:26 +12:00
Updated Graphics Driver Issues (markdown)
parent
1b14c9f659
commit
64c7ea48bd
1 changed files with 2 additions and 1 deletions
|
@ -17,6 +17,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
|
||||||
- Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges.
|
- Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges.
|
||||||
- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented.
|
- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented.
|
||||||
- Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented.
|
- Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented.
|
||||||
|
- Compiling some shaders can crash the driver on driver 18.5.2 and newer. Issue reported, driver update expected to fix the issue.
|
||||||
|
|
||||||
### NVIDIA (proprietary)
|
### NVIDIA (proprietary)
|
||||||
**OpenGL.**
|
**OpenGL.**
|
||||||
|
@ -31,5 +32,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
|
||||||
- The debug overlay is not visible
|
- The debug overlay is not visible
|
||||||
|
|
||||||
**Vulkan.**
|
**Vulkan.**
|
||||||
- RADV: Performance is very low in some titles.
|
- RADV: No major remaining issues identified yet.
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue