Updated Graphics Driver Issues (markdown)

kd-11 2018-07-05 20:10:22 +03:00
parent 1b14c9f659
commit 64c7ea48bd

@ -17,6 +17,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
- Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges.
- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. - Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented.
- Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented. - Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented.
- Compiling some shaders can crash the driver on driver 18.5.2 and newer. Issue reported, driver update expected to fix the issue.
### NVIDIA (proprietary) ### NVIDIA (proprietary)
**OpenGL.** **OpenGL.**
@ -31,5 +32,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
- The debug overlay is not visible - The debug overlay is not visible
**Vulkan.** **Vulkan.**
- RADV: Performance is very low in some titles. - RADV: No major remaining issues identified yet.