From 64c7ea48bd47dbd3f5913619e5451d0558121779 Mon Sep 17 00:00:00 2001 From: kd-11 <15904127+kd-11@users.noreply.github.com> Date: Thu, 5 Jul 2018 20:10:22 +0300 Subject: [PATCH] Updated Graphics Driver Issues (markdown) --- Graphics-Driver-Issues.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index d5988e8..10ed055 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -17,6 +17,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. - Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented. +- Compiling some shaders can crash the driver on driver 18.5.2 and newer. Issue reported, driver update expected to fix the issue. ### NVIDIA (proprietary) **OpenGL.** @@ -31,5 +32,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr - The debug overlay is not visible **Vulkan.** -- RADV: Performance is very low in some titles. +- RADV: No major remaining issues identified yet.