diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index d5988e8..10ed055 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -17,6 +17,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. - Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented. +- Compiling some shaders can crash the driver on driver 18.5.2 and newer. Issue reported, driver update expected to fix the issue. ### NVIDIA (proprietary) **OpenGL.** @@ -31,5 +32,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr - The debug overlay is not visible **Vulkan.** -- RADV: Performance is very low in some titles. +- RADV: No major remaining issues identified yet.