Updated Graphics Driver Issues (markdown)

kd-11 2018-05-20 22:30:08 +03:00
parent e1725e14fd
commit fbc8e6ccbd

@ -16,6 +16,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
**Vulkan.** **Vulkan.**
- Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges.
- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. - Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented.
- Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented.
### NVIDIA (proprietary) ### NVIDIA (proprietary)
**OpenGL.** **OpenGL.**
@ -30,5 +31,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
- The debug overlay is not visible - The debug overlay is not visible
**Vulkan.** **Vulkan.**
- RADV: Performance is low in some titles - RADV: Performance is very low in some titles.