From fbc8e6ccbdf009750043c34759cd29c11f1a5b0c Mon Sep 17 00:00:00 2001 From: kd-11 <15904127+kd-11@users.noreply.github.com> Date: Sun, 20 May 2018 22:30:08 +0300 Subject: [PATCH] Updated Graphics Driver Issues (markdown) --- Graphics-Driver-Issues.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index 5acf533..d5988e8 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -16,6 +16,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr **Vulkan.** - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. +- Fence reset can trigger a driver crash, epsecially on pre-GCN4 hardware. Workaround implemented. ### NVIDIA (proprietary) **OpenGL.** @@ -30,5 +31,5 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr - The debug overlay is not visible **Vulkan.** -- RADV: Performance is low in some titles +- RADV: Performance is very low in some titles.