Nekotekina
da09477be8
Callback syntax changed
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call() became overloaded () operator
2015-01-11 13:43:40 +03:00
raven02
85d23e2c32
format fix
2014-12-29 06:53:31 +08:00
Nekotekina
6cd2665e12
Conflicts fixed
2014-12-28 16:29:01 +03:00
Raul Tambre
0cd3cd3e05
cellFsStat fix and other fixes
2014-12-26 18:16:57 +02:00
Nekotekina
be2d606193
Conflicts fixed
2014-12-26 17:06:36 +03:00
Raul Tambre
052692ac8c
Improvements to saving and cellFsStat
2014-12-26 10:06:12 +02:00
Nekotekina
cbdc32e95e
Kernel Explorer partially restored
2014-12-24 19:09:32 +03:00
Nekotekina
d8239a39c9
std::shared_ptr in IdManager
2014-12-24 02:38:13 +03:00
Nekotekina
b2de24db73
SMutex eliminated
2014-12-23 02:31:11 +03:00
Oil
b3be4d11e3
Show more information in GSFrame, some changes in cellAudio
2014-12-21 20:29:51 +04:00
Raul Tambre
b8d2343765
Implement sys_game_process_exitspawn and fixes
2014-12-14 19:14:26 +02:00
Nekotekina
697b699873
Some bugs fixed
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ARMv7 partially restored
2014-12-01 01:04:47 +03:00
Nekotekina
d648957864
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-11-30 15:08:54 +03:00
DHrpcs3
a59cf50f03
Improved LLE Manager
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Improved VFS
2014-11-29 15:16:53 +02:00
Nekotekina
8df2c3d707
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-11-22 19:49:54 +03:00
DHrpcs3
598d929aba
Implemented LLE Modules Manager (draft)
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Improved loader core.
Implemented *_thread wrappers.
Minor fixes.
Temporary disabled ELF Compiler & DisAsm frame.
2014-11-19 16:16:30 +02:00
Nekotekina
c8d4193f08
PSV: sceKernelCreateThread and sceKernelStartThread
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Some fixes in callback manager
2014-11-10 03:21:50 +03:00
Nekotekina
43382a0ac6
Something is wrong with entry points...
2014-11-03 14:35:50 +03:00
Nekotekina
6df5ddb973
Few warnings fixed
2014-10-24 17:24:09 +04:00
Raul Tambre
9e5403aeb3
Remove unneeded be_t
2014-10-11 20:20:01 +03:00
Raul Tambre
fcfdd1551b
Added a camera option
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Also a couple minor optimizations
2014-09-18 21:19:10 +03:00
Nekotekina
0044141631
sys_process_is_spu_lock_line_reservation_address
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Formatting changed a bit
2014-09-17 17:15:17 +04:00
Nekotekina
597d07bf24
Small refactoring
2014-09-15 02:17:24 +04:00
O1L
dc7e143de5
More information in KernelExplorer.
2014-09-14 00:40:12 +04:00
Nekotekina
cd39256361
CallbackManager rewritten
2014-09-11 23:18:19 +04:00
Nekotekina
43a61d0ab9
Memory.Write*/Read* replaced
2014-09-06 17:33:01 +04:00
Nekotekina
06486b6537
Bug fixed
2014-08-31 21:13:21 +04:00
Nekotekina
a8cfefac07
vm::ptr for u8/char types, mem_list_ptr_t removed
2014-08-31 19:01:48 +04:00
Nekotekina
571bd63644
Test
2014-08-31 13:54:12 +04:00
Nekotekina
9e2bb9e9d2
Some warnings fixed
2014-08-31 00:41:01 +04:00
Nekotekina
851ae920b9
Compilation fix 3
2014-08-29 16:27:25 +04:00
Nekotekina
028ce2dd9f
stdafx_gui.h created, wx removed from stdafx.h
2014-08-29 02:49:26 +04:00
Nekotekina
78cbb90ef6
Some leaks fixed
2014-08-26 03:55:37 +04:00
Nekotekina
61c4a88ab4
rFile.h, Thread.h, IdManager.h includes moved
2014-08-25 18:56:13 +04:00
Nekotekina
50b5d72bb2
Include cleaning
2014-08-24 21:42:19 +04:00
Nekotekina
4ffd03fe3e
Include clearing
2014-08-24 00:40:04 +04:00
Nekotekina
cb58a773c9
Some hack
2014-08-15 16:50:59 +04:00
Nekotekina
b09412a79a
sys_process_get_sdk_version rough implementation
2014-08-09 20:27:11 +04:00
raven02
b9ae34cc3b
Show game title and ID in log
2014-08-09 23:16:21 +08:00
Nekotekina
8f04ab07ed
IsGood() check elimination
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Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Sacha
e8525a6f14
More rFile cleanups and fixes.
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Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
B1ackDaemon
f240690ff5
Merge pull request #558 from Bigpet/modunload
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unload modules upon stopping
2014-07-13 01:08:25 +03:00
Peter Tissen
f75a3c8f60
unload modules upon stopping I guess we won't find out what's wrong if we don't let it fail
2014-07-12 13:52:37 +02:00
Sacha
9816ec3aa0
Fix conflicts.
2014-07-12 17:02:39 +10:00
Nekotekina
123c4ba1a8
Some bugs fixed
2014-07-09 03:04:36 +04:00
Alexandro Sánchez Bach
0002cc0af3
Removed old / unnecessary code
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* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Nekotekina
b11e086589
Small changes
2014-06-28 05:19:44 +04:00
Peter Tissen
95f1a0e645
use only one set of logging macros instead of two and don't use free() as a function name
2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453
Logging system rework
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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
ccfaabd1d7
Defined thread_local for MSVC
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Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00