kd-11
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c99ef4b09f
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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kd-11
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10171c19c3
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vk: Unify descriptor allocation
- Pool management should be a backend implementation detail.
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2023-05-30 16:50:08 +03:00 |
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kd-11
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fad6647255
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
- There is no reason to do so and we seriously hamper debugging efforts
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2023-05-18 18:10:46 +03:00 |
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kd-11
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67c02e3522
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vk: Bump compute descriptor pool size to 8k
- TODO: This should be dynamic.
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2022-09-27 14:58:47 +03:00 |
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kd-11
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60a2a39e88
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gl: Deswizzle textures on the GPU
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2022-05-31 23:34:14 +03:00 |
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nastys
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c7140df5f8
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Initial support for Apple GPUs
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2022-01-22 00:17:17 +01:00 |
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DH
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cccfb89aa0
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[Config] Use std::less<> for std::map<...>
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
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2021-12-02 21:36:57 +03:00 |
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kd-11
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ba2a8ebf2e
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vk: Enable deferred descriptor updates via descriptor-indexing
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2021-09-28 17:43:15 +03:00 |
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kd-11
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4752c4014b
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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kd-11
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8848dc6673
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vk: Improve driver compatibility
- Add workarounds to disable compression on mesa drivers
- Separate intel proprietary vs mesa into two enumerants
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2021-08-17 20:19:45 +03:00 |
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Megamouse
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cbd895a29c
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Move code to cpp (#9938)
* GL: move GLOverlays code to cpp
* GL: move GLCompute code to cpp
* VK: move VKOverlays code to cpp
* VK: move VKCompute code to cpp
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2021-03-10 00:58:08 +01:00 |
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