Eladash
f0c267ecb0
Change default Sleep Timers Accuracy setting's value to "Usleep Only"
2019-08-16 09:45:24 +02:00
Megamouse
8debdfcd09
handle empty callback returns
2019-08-14 23:54:09 +02:00
Megamouse
b56b425b19
Emu: set m_title to the actual disc game title
2019-07-25 08:53:07 +02:00
Megamouse
71c56b719c
Emu/overlays: fix background picture path
2019-07-25 08:53:07 +02:00
Eladash
85b1152e29
Timers scaling and fixes
2019-07-23 00:09:01 +01:00
Nekotekina
22e4ef147a
SPU TSX: fix "Preferred SPU Threads"
2019-07-14 17:33:20 +03:00
Eladash
537d3f2548
Log last function on debug pause or exception, dump cpu_thread state on access violation
2019-07-10 17:35:39 +03:00
JohnHolmesII
be521ff0ab
Fix warnings related to parentheses
2019-06-25 20:36:32 -07:00
Nekotekina
5d45a3e47d
Implement cpu_thread::suspend_all
...
Remove Accurate PUTLLC option.
Implement fallback path for SPU transactions.
2019-06-19 20:36:12 +03:00
kd-11
bca5f94b3f
rsx: Add option to toggle MSAA
2019-06-14 16:19:52 +03:00
Megamouse
cafa4521ee
Better Support For Game Collections ( #4450 )
2019-06-01 01:12:30 +03:00
gidan80
9aa08313e3
Qt: Add custom pad configs
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Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
Megamouse
c1e245ae73
Emu: msg_dialog_frame fixup: don't reject on Close to prevent Emu.Stop()
2019-05-05 16:29:50 +02:00
Megamouse
b639584acc
Emu/Qt: Fix Boot Recent when using BootGame(add_only=true)
2019-05-05 16:29:50 +02:00
Megamouse
b0a24665e5
Emu: msg_dialog_frame fixes
2019-05-05 16:29:50 +02:00
RipleyTom
63bbe459ea
DS3 pad handler
2019-03-18 19:05:02 +03:00
eladash
d82362fa1d
Use sys_memory_allocate on rsx replayer to fix it
2019-03-05 21:23:24 +03:00
Megamouse
27f6f497a2
use "config/custom_configs/" for custom configs (backwards compatible)
2019-01-31 20:14:52 +00:00
Nekotekina
4292997a01
Added jit_runtime class
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Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
Nekotekina
a419e98acb
Move PPU and shader cache
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New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size
Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Nekotekina
bd9131ae1c
Implement fs::get_cache_dir
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Win32: equal to config dir for now
Linux: respect XDG_CACHE_HOME if specified
OSX: possibly incomplete
2019-01-13 14:45:36 +03:00
Megamouse
d9d5f45e9e
rsx/input: fix rsx replay
2019-01-10 13:05:48 +01:00
MSuih
eba364c64c
Clear disk cache if it grows too large (dev_hdd1/cache) ( #5411 )
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* Clear disk cache automatically
* Add disk cache to UI
2018-12-24 00:18:47 +03:00
eladash
8cbaa8627c
Do not rely on cellPadInit in native ui
2018-12-15 13:51:16 +01:00
Nekotekina
92be67b402
Fix #5370 regression
2018-12-05 00:06:09 +03:00
NicknineTheEagle
32059bfaa2
Properly get PARAM.SFO and icons for C00 games ( #5370 )
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* Added a helper function for fetching game's PARAM.SFO path
This should properly get SFO path for unlocked C00 games
* Normalized line endings
* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Nekotekina
06253c8489
Implement "Initialize Directories" options
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If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
2018-11-05 13:14:11 +03:00
eladash
5ee351234c
rsx-capture: unbreak
2018-10-23 18:02:03 +03:00
Nekotekina
1b37e775be
Migration to named_thread<>
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Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Megamouse
4ab777b429
Add title to emulator message dialogs
2018-10-14 23:14:46 +03:00
Megamouse
49e5212a8f
RSX/Overlays: Add option for japanese button layout
2018-10-03 23:08:33 +02:00
Nekotekina
19a64e0e94
Add g_typemap and g_idm alias
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Future idm/fxm replacement
2018-10-02 02:22:26 +03:00
Nekotekina
306f95a9ae
New named_thread template (preview)
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Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
Nekotekina
680aaf21f0
Fix consistency in Emu::Stop()
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Don't clear force_boot on shortcut Load()
2018-09-27 12:16:43 +03:00
Megamouse
b7e010bbd0
Fix Emu.Restart()
2018-09-23 01:49:58 +01:00
Nekotekina
ed8aa774bb
Optimize logging via logs::channel
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Use constant-initialized severity subobjects instead of temporaries
2018-09-16 00:36:20 +03:00
Nekotekina
c5676e5649
Remove thread_ctrl::atexit
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It was only a workaround for poor C++11 thread_local support
2018-09-15 17:09:56 +03:00
Nekotekina
e8b5555630
Rewrite vfs::get and vfs::mount
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Preprocess . and .. correctly
Don't use recursive locking
Also use std::string_view
Fix format system for std::string and std::string_view
Fix fmt::merge for std::string_view
2018-09-15 17:09:56 +03:00
jmatich
b5dbd44087
Compilation fixes for Mingw64 (MSYS2) ( #4899 )
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fix compilation on mingw
2018-08-29 14:27:10 +03:00
Nekotekina
aa4040bb7b
Implement vm::find_map; improve memory allocation
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Add vm::user64k and vm::user1m constants
Remove vm::user_space, unreserve it
2018-08-14 15:14:06 +03:00
eladash
449888b9db
Rsx/vm: fix base addresses
2018-08-13 16:16:34 +03:00
eladash
f349695a75
Rsx: rewrite address translation
2018-08-13 16:16:34 +03:00
Megamouse
67aff85e8e
RSX/Qt: Move rrc captures to captures dir
2018-07-28 23:10:45 +02:00
Megamouse
ab84a67511
Loader: handle fs::file is Null fatal after decrypt self
2018-07-28 23:10:45 +02:00
Megamouse
e58b7cbe1f
user_manager: megamouse fixes 3
2018-07-26 03:16:51 +04:00
mpm11011
948bd3673e
user-manager: squash all commits for this feature.
2018-07-26 03:16:51 +04:00
Megamouse
a19113025c
HLE/Qt: implement sys_tty_read
2018-07-16 00:05:30 +04:00
Nekotekina
6229b3ca8d
Fixes for booting PS1 games
2018-06-23 17:30:16 +03:00
clienthax
8b449ce76c
PS1 Classics
2018-06-23 16:34:19 +04:00
Nekotekina
d62b0c88b0
Restore /dev_flash/ config
2018-06-23 09:26:11 +03:00