Megamouse
31cdd7bdd2
Prevent minor race in Progress Dialog Server
2021-01-31 12:18:32 +03:00
Megamouse
2025f02105
Search for more game data directories.
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Also properly remove duplicate paths
2021-01-31 11:42:33 +03:00
Megamouse
1078626eea
Fix ppu compilation progress dialog
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We could only increase the value because we completely based the dialog on cellMsgDialog.
This led to an issue where the dialog would increase its maximum and thus decrease the current percentage.
It then couldn't decrease and was stuck on the old percentage.
2021-01-30 21:34:16 +01:00
Eladash
e3b3b0cda7
PPU LLVM: Precompile all executable (PRX, MSELF, overlay) code at startup ( #9680 )
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* Precompile LLVM cache at startup of games, like the GUI "Create PPU Cache" option.
* Allow OVL (overlay) precompilation as well (used by certain games).
Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-01-30 16:08:22 +03:00
Eladash
d3bc96a201
Fix minor issue with usage of STL thread::hardware_concurrency()
2021-01-29 18:23:29 +03:00
Nekotekina
11ba6e45ab
Add MSELF support to SPRX precompilation.
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Add ppu_precompile() function in PPUThread.cpp
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-01-29 13:34:43 +03:00
Nekotekina
6784301376
Check for rsx::thread existence in Emu.Stop/Pause/Resume
2021-01-28 20:23:13 +03:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
67dd6754a6
Seal cereal includes in util/cereal.cpp
2021-01-28 10:48:53 +03:00
Nekotekina
34274ec391
Purge unused typeid() invocations
2021-01-28 10:23:29 +03:00
Nekotekina
53267e283b
PPU LLVM: implement ppu_finalize
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Properly free certain compiled PRX/OVL modules (except dev_flash)
2021-01-27 18:03:49 +03:00
Megamouse
fbe91fb245
fix linux compilation
2021-01-12 14:13:15 +01:00
Nekotekina
db8e6fe7a7
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
Nekotekina
673e84920b
fixed_typemap.hpp: remove useless reporters
2021-01-05 16:16:01 +03:00
Marin Baron
92e5bb88e8
Remove std typeinfo
2020-12-27 00:30:16 +03:00
Nekotekina
bd269bccaf
types.hpp: remove intrinsic includes
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Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Eladash
ef884642e4
Cleanup disasm classes a bit
2020-12-21 13:46:26 +03:00
Megamouse
b655e4aa47
Emu: implement on_exit callback
2020-12-18 16:05:40 +01:00
Nekotekina
1adec3d8e5
Hotfix: Emu.Quit after Emu.Stop
2020-12-18 13:37:14 +03:00
Nekotekina
db9b7db531
Cleanup and move sysinfo.h -> util/sysinfo.hpp
2020-12-18 12:55:54 +03:00
Nekotekina
fb29933d3d
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
Eladash
0445ef393f
FW SPRX install: Fix IDM ID's leak
2020-12-15 11:16:45 +03:00
Eladash
7eb16e13bb
PRX loader: Fix libfs_155.sprx loading
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Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
2020-12-15 11:16:45 +03:00
Eladash
e5603fec1e
Firmware libraries settings overhaul
2020-12-13 21:52:24 +03:00
kd-11
f83c2f0b6b
rsx: Restructure and simplify some header include chains
2020-12-13 15:38:35 +03:00
Nekotekina
dff4392c10
Move error_code to ErrorCodes.h
2020-12-12 15:12:01 +03:00
Nekotekina
36c8654fb8
Remove HERE macro
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Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina
e055d16b2c
Replace verify() with ensure() with auto src location.
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Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
Eladash
2602be426f
Allow emulation to work without firmware ( #9367 )
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* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
kd-11
845a7d9968
Fix RSX replay thread lifecycle
2020-11-29 22:39:52 +03:00
Nekotekina
bd90e3e37f
atomic.cpp: shrink and simplify main hashtable
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Reduce collision detection to 1 or 0 for now.
I think it should be offloaded to notifiers.
2020-11-26 20:11:26 +03:00
Megamouse
9efedbe76a
Minor changes related to Emu.Stop()
2020-11-25 00:11:07 +01:00
Megamouse
5076da8f77
Fix auto exit
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- Don't quit on stop if force boot was set
- Don't stop the emulator on gs_frame close when it was already stopped. This would remove the force boot flag by mistake.
2020-11-24 11:17:03 +03:00
Nekotekina
6cf50f8f6c
Second attempt to fix hanging RPCS3 process
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Now fix exit logic a bit.
Remove Init() call from Stop().
Remove Stop() call from Quit().
2020-11-22 12:45:19 +03:00
Nekotekina
e89a568765
Attempt to fix Emu.Quit()
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There was some kind of "initialization order fiasco" of g_fxo.
Not only should it be used after main, but also destroyed before exit.
2020-11-21 18:27:16 +03:00
Megamouse
5b207c3b95
hotfix for infinite loop when booting game data
2020-11-19 23:53:10 +01:00
Megamouse
3087f15dd8
Update disc boot detection and hope it works
2020-11-19 21:55:06 +01:00
Nekotekina
d4d5dc99f3
Fix perf_meter<> after adding thread pool.
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Print and reset sorted information after emulation stop/pause.
Print useless average value.
2020-11-19 14:44:58 +03:00
Nekotekina
3888b0429c
atomic.cpp: print some stats on stop
2020-11-12 05:52:22 +03:00
Eladash
c2c559f8d9
Disasm: do not allow to access previous instructions in non-interpreter mode
2020-10-31 17:15:47 +03:00
Nekotekina
86fc842c89
TSX: new fallback method (time-based)
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Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Megamouse
2cee26c3e7
Cleanup some includes
2020-10-31 11:53:46 +01:00
Nekotekina
c4e89f8bb4
Actually start rsx replay thread
2020-10-30 22:25:33 +03:00
Megamouse
fe3c7926f7
Qt: add custom game icons
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This shouldn't interfere with emulation as replacing actual files would
2020-10-23 23:13:22 +02:00
Nekotekina
f2d2a6b605
JIT cleanup for PPU LLVM
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Remove MemoryManager3 as unnecessary.
Rewrite MemoryManager1 to use its own 512M reservations.
Disabled unwind info registration on all platforms.
Use 64-bit executable pointers under vm::g_exec_addr area.
Stop relying on deploying PPU LLVM objects in first 2G of address space.
Implement jit_module_manager, protect its data with mutex.
2020-10-11 17:22:28 +03:00
Eladash
73f96f48ee
Fix SPU ELF loader
2020-10-08 19:05:14 +03:00
Eladash
983547af7e
SPU: Embedded PRX/overlay image patching and dumping
2020-10-06 13:06:25 +03:00
Megamouse
5226076676
Emu: use vulkan as default renderer
2020-10-01 09:19:13 +02:00
Megamouse
511e9920c2
patch_engine: Apply patch when APP_VER is unknown
2020-09-21 11:59:57 +02:00