gl: Windows bringup

This commit is contained in:
kd-11 2019-10-02 13:39:08 +03:00 committed by kd-11
parent 105d4b51e6
commit b39bfa02a6
3 changed files with 15 additions and 10 deletions

View file

@ -234,6 +234,9 @@ OPENGL_PROC(PFNGLTEXTUREBARRIERPROC, TextureBarrier);
OPENGL_PROC(PFNGLTEXTUREBARRIERNVPROC, TextureBarrierNV); OPENGL_PROC(PFNGLTEXTUREBARRIERNVPROC, TextureBarrierNV);
//... //...
// ARB_compute_shader
OPENGL_PROC(PFNGLDISPATCHCOMPUTEPROC, DispatchCompute);
WGL_PROC(PFNWGLSWAPINTERVALEXTPROC, SwapIntervalEXT); WGL_PROC(PFNWGLSWAPINTERVALEXTPROC, SwapIntervalEXT);
#if !defined(__GNUG__) || defined(__MINGW32__) #if !defined(__GNUG__) || defined(__MINGW32__)

View file

@ -71,6 +71,7 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Emu\RSX\GL\GLCompute.h" />
<ClInclude Include="Emu\RSX\GL\GLExecutionState.h" /> <ClInclude Include="Emu\RSX\GL\GLExecutionState.h" />
<ClInclude Include="Emu\RSX\GL\GLOverlays.h" /> <ClInclude Include="Emu\RSX\GL\GLOverlays.h" />
<ClInclude Include="Emu\RSX\GL\GLTextOut.h" /> <ClInclude Include="Emu\RSX\GL\GLTextOut.h" />

View file

@ -26,5 +26,6 @@
<ClInclude Include="Emu\RSX\GL\GLTextOut.h" /> <ClInclude Include="Emu\RSX\GL\GLTextOut.h" />
<ClInclude Include="Emu\RSX\GL\GLOverlays.h" /> <ClInclude Include="Emu\RSX\GL\GLOverlays.h" />
<ClInclude Include="Emu\RSX\GL\GLExecutionState.h" /> <ClInclude Include="Emu\RSX\GL\GLExecutionState.h" />
<ClInclude Include="Emu\RSX\GL\GLCompute.h" />
</ItemGroup> </ItemGroup>
</Project> </Project>