diff --git a/rpcs3/Emu/RSX/GL/GLProcTable.h b/rpcs3/Emu/RSX/GL/GLProcTable.h index 928131879e..b9ab358fae 100644 --- a/rpcs3/Emu/RSX/GL/GLProcTable.h +++ b/rpcs3/Emu/RSX/GL/GLProcTable.h @@ -187,7 +187,7 @@ OPENGL_PROC(PFNGLTEXTURESUBIMAGE3DPROC, TextureSubImage3D); OPENGL_PROC(PFNGLCLEARBUFFERFVPROC, ClearBufferfv); -//Sampler Objects +// Sampler Objects OPENGL_PROC(PFNGLGENSAMPLERSPROC, GenSamplers); OPENGL_PROC(PFNGLDELETESAMPLERSPROC, DeleteSamplers); OPENGL_PROC(PFNGLBINDSAMPLERPROC, BindSampler); @@ -195,45 +195,48 @@ OPENGL_PROC(PFNGLSAMPLERPARAMETERIPROC, SamplerParameteri); OPENGL_PROC(PFNGLSAMPLERPARAMETERFPROC, SamplerParameterf); OPENGL_PROC(PFNGLSAMPLERPARAMETERFVPROC, SamplerParameterfv); -//Occlusion Query +// Occlusion Query OPENGL_PROC(PFNGLGENQUERIESPROC, GenQueries); OPENGL_PROC(PFNGLDELETEQUERIESPROC, DeleteQueries); OPENGL_PROC(PFNGLGETQUERYOBJECTIVPROC, GetQueryObjectiv); OPENGL_PROC(PFNGLBEGINQUERYPROC, BeginQuery); OPENGL_PROC(PFNGLENDQUERYPROC, EndQuery); -//Texture Buffers +// Texture Buffers OPENGL_PROC(PFNGLTEXTUREBUFFERRANGEEXTPROC, TextureBufferRangeEXT); OPENGL_PROC(PFNGLTEXTUREBUFFERRANGEPROC, TextureBufferRange); -//ARB_Copy_Image +// ARB_Copy_Image OPENGL_PROC(PFNGLCOPYIMAGESUBDATAPROC, CopyImageSubData); -//ARB_Buffer_Storage +// ARB_Buffer_Storage OPENGL_PROC(PFNGLBUFFERSTORAGEPROC, BufferStorage); -//ARB_sync +// ARB_sync OPENGL_PROC(PFNGLFENCESYNCPROC, FenceSync); OPENGL_PROC(PFNGLCLIENTWAITSYNCPROC, ClientWaitSync); OPENGL_PROC(PFNGLGETSYNCIVPROC, GetSynciv); OPENGL_PROC(PFNGLDELETESYNCPROC, DeleteSync); -//KHR_debug +// KHR_debug OPENGL_PROC(PFNGLDEBUGMESSAGECALLBACKPROC, DebugMessageCallback); -//Immutable textures +// Immutable textures OPENGL_PROC(PFNGLTEXSTORAGE1DPROC, TexStorage1D); OPENGL_PROC(PFNGLTEXSTORAGE2DPROC, TexStorage2D); OPENGL_PROC(PFNGLTEXSTORAGE3DPROC, TexStorage3D); -//Texture_View +// Texture_View OPENGL_PROC(PFNGLTEXTUREVIEWPROC, TextureView); -//Texture_Barrier +// Texture_Barrier OPENGL_PROC(PFNGLTEXTUREBARRIERPROC, TextureBarrier); OPENGL_PROC(PFNGLTEXTUREBARRIERNVPROC, TextureBarrierNV); //... +// ARB_compute_shader +OPENGL_PROC(PFNGLDISPATCHCOMPUTEPROC, DispatchCompute); + WGL_PROC(PFNWGLSWAPINTERVALEXTPROC, SwapIntervalEXT); #if !defined(__GNUG__) || defined(__MINGW32__) diff --git a/rpcs3/GLGSRender.vcxproj b/rpcs3/GLGSRender.vcxproj index ca23f8ba4b..3ae423cc3d 100644 --- a/rpcs3/GLGSRender.vcxproj +++ b/rpcs3/GLGSRender.vcxproj @@ -71,6 +71,7 @@ + diff --git a/rpcs3/GLGSRender.vcxproj.filters b/rpcs3/GLGSRender.vcxproj.filters index edaa456e83..c46d53a635 100644 --- a/rpcs3/GLGSRender.vcxproj.filters +++ b/rpcs3/GLGSRender.vcxproj.filters @@ -26,5 +26,6 @@ + \ No newline at end of file