input: fix pad defaults when config file was empty

This commit is contained in:
Megamouse 2021-08-15 19:41:06 +02:00
parent ac986c7c61
commit aa48bd91f4
4 changed files with 109 additions and 87 deletions

View file

@ -90,7 +90,25 @@ void pad_thread::Init()
handlers.clear();
g_cfg_profile.load();
g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id));
// Load in order to get the pad handlers
if (!g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id)))
{
input_log.notice("Loaded empty pad config");
}
// Adjust to the different pad handlers
for (usz i = 0; i < g_cfg_input.player.size(); i++)
{
std::shared_ptr<PadHandlerBase> handler;
pad_thread::InitPadConfig(g_cfg_input.player[i]->config, g_cfg_input.player[i]->handler, handler);
}
// Reload with proper defaults
if (!g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id)))
{
input_log.notice("Reloaded empty pad config");
}
std::shared_ptr<keyboard_pad_handler> keyptr;
@ -336,3 +354,72 @@ void pad_thread::UnregisterLddPad(u32 handle)
num_ldd_pad--;
}
std::shared_ptr<PadHandlerBase> pad_thread::GetHandler(pad_handler type)
{
switch (type)
{
case pad_handler::null:
return std::make_unique<NullPadHandler>();
case pad_handler::keyboard:
return std::make_unique<keyboard_pad_handler>();
case pad_handler::ds3:
return std::make_unique<ds3_pad_handler>();
case pad_handler::ds4:
return std::make_unique<ds4_pad_handler>();
case pad_handler::dualsense:
return std::make_unique<dualsense_pad_handler>();
#ifdef _WIN32
case pad_handler::xinput:
return std::make_unique<xinput_pad_handler>();
case pad_handler::mm:
return std::make_unique<mm_joystick_handler>();
#endif
#ifdef HAVE_LIBEVDEV
case pad_handler::evdev:
return std::make_unique<evdev_joystick_handler>();
#endif
}
return nullptr;
}
void pad_thread::InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<PadHandlerBase>& handler)
{
if (!handler)
{
handler = GetHandler(type);
}
switch (handler->m_type)
{
case pad_handler::null:
static_cast<NullPadHandler*>(handler.get())->init_config(&cfg);
break;
case pad_handler::keyboard:
static_cast<keyboard_pad_handler*>(handler.get())->init_config(&cfg);
break;
case pad_handler::ds3:
static_cast<ds3_pad_handler*>(handler.get())->init_config(&cfg);
break;
case pad_handler::ds4:
static_cast<ds4_pad_handler*>(handler.get())->init_config(&cfg);
break;
case pad_handler::dualsense:
static_cast<dualsense_pad_handler*>(handler.get())->init_config(&cfg);
break;
#ifdef _WIN32
case pad_handler::xinput:
static_cast<xinput_pad_handler*>(handler.get())->init_config(&cfg);
break;
case pad_handler::mm:
static_cast<mm_joystick_handler*>(handler.get())->init_config(&cfg);
break;
#endif
#ifdef HAVE_LIBEVDEV
case pad_handler::evdev:
static_cast<evdev_joystick_handler*>(handler.get())->init_config(&cfg);
break;
#endif
}
}