Merge branch 'master' into virtual_g27

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Megamouse 2025-05-13 22:01:08 +02:00 committed by GitHub
commit 601bce3a54
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7 changed files with 25 additions and 12 deletions

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@ -435,7 +435,7 @@ namespace rsx
memory_tag_samples[0].second = ~memory_tag_samples[0].second; memory_tag_samples[0].second = ~memory_tag_samples[0].second;
} }
bool test() bool test() const
{ {
for (const auto& e : memory_tag_samples) for (const auto& e : memory_tag_samples)
{ {

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@ -69,7 +69,10 @@ namespace gl
void create(u16 w, u16 h, u16 depth, u16 mipmaps, gl::texture* image, u32 rsx_pitch, bool managed, void create(u16 w, u16 h, u16 depth, u16 mipmaps, gl::texture* image, u32 rsx_pitch, bool managed,
gl::texture::format gl_format = gl::texture::format::rgba, gl::texture::type gl_type = gl::texture::type::ubyte, bool swap_bytes = false) gl::texture::format gl_format = gl::texture::format::rgba, gl::texture::type gl_type = gl::texture::type::ubyte, bool swap_bytes = false)
{ {
if (vram_texture && !managed_texture && get_protection() == utils::protection::no) auto new_texture = static_cast<gl::viewable_image*>(image);
ensure(!exists() || !is_managed() || vram_texture == new_texture);
if (vram_texture != new_texture && !managed_texture && get_protection() == utils::protection::no)
{ {
// In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa. // In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa.
gl::as_rtt(vram_texture)->on_swap_out(); gl::as_rtt(vram_texture)->on_swap_out();
@ -81,8 +84,6 @@ namespace gl
} }
} }
auto new_texture = static_cast<gl::viewable_image*>(image);
ensure(!exists() || !is_managed() || vram_texture == new_texture);
vram_texture = new_texture; vram_texture = new_texture;
if (managed) if (managed)

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@ -47,7 +47,10 @@ namespace vk
void create(u16 w, u16 h, u16 depth, u16 mipmaps, vk::image* image, u32 rsx_pitch, bool managed, u32 gcm_format, bool pack_swap_bytes = false) void create(u16 w, u16 h, u16 depth, u16 mipmaps, vk::image* image, u32 rsx_pitch, bool managed, u32 gcm_format, bool pack_swap_bytes = false)
{ {
if (vram_texture && !managed_texture && get_protection() == utils::protection::no) auto new_texture = static_cast<vk::viewable_image*>(image);
ensure(!exists() || !is_managed() || vram_texture == new_texture);
if (vram_texture != new_texture && !managed_texture && get_protection() == utils::protection::no)
{ {
// In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa. // In-place image swap, still locked. Likely a color buffer that got rebound as depth buffer or vice-versa.
vk::as_rtt(vram_texture)->on_swap_out(); vk::as_rtt(vram_texture)->on_swap_out();
@ -59,8 +62,6 @@ namespace vk
} }
} }
auto new_texture = static_cast<vk::viewable_image*>(image);
ensure(!exists() || !is_managed() || vram_texture == new_texture);
vram_texture = new_texture; vram_texture = new_texture;
ensure(rsx_pitch); ensure(rsx_pitch);

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@ -169,10 +169,10 @@ void fmt_class_string<cfg_mode>::format(std::string& out, u64 arg)
void Emulator::CallFromMainThread(std::function<void()>&& func, atomic_t<u32>* wake_up, bool track_emu_state, u64 stop_ctr, std::source_location src_loc) const void Emulator::CallFromMainThread(std::function<void()>&& func, atomic_t<u32>* wake_up, bool track_emu_state, u64 stop_ctr, std::source_location src_loc) const
{ {
std::function<void()> final_func = [this, before = IsStopped(), track_emu_state, thread_name = thread_ctrl::get_name(), src = src_loc std::function<void()> final_func = [this, before = IsStopped(true), track_emu_state, thread_name = thread_ctrl::get_name(), src = src_loc
, count = (stop_ctr == umax ? +m_stop_ctr : stop_ctr), func = std::move(func)] , count = (stop_ctr == umax ? +m_stop_ctr : stop_ctr), func = std::move(func)]
{ {
const bool call_it = (!track_emu_state || (count == m_stop_ctr && before == IsStopped())); const bool call_it = (!track_emu_state || (count == m_stop_ctr && before == IsStopped(true)));
sys_log.trace("Callback from thread '%s' at [%s] is %s", thread_name, src, call_it ? "called" : "skipped"); sys_log.trace("Callback from thread '%s' at [%s] is %s", thread_name, src, call_it ? "called" : "skipped");

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@ -11,6 +11,15 @@
LOG_CHANNEL(sdl_log, "SDL"); LOG_CHANNEL(sdl_log, "SDL");
template <>
void fmt_class_string<SDL_GUID>::format(std::string& out, u64 arg)
{
const SDL_GUID& guid = get_object(arg);
char str[sizeof(SDL_GUID) * 2 + 1] {};
SDL_GUIDToString(guid, str, sizeof(str));
fmt::append(out, "%s", str);
}
sdl_pad_handler::sdl_pad_handler() : PadHandlerBase(pad_handler::sdl) sdl_pad_handler::sdl_pad_handler() : PadHandlerBase(pad_handler::sdl)
{ {
button_list = button_list =
@ -258,6 +267,7 @@ SDLDevice::sdl_info sdl_pad_handler::get_sdl_info(SDL_JoystickID id)
info.type = SDL_GetGamepadType(info.gamepad); info.type = SDL_GetGamepadType(info.gamepad);
info.real_type = SDL_GetRealGamepadType(info.gamepad); info.real_type = SDL_GetRealGamepadType(info.gamepad);
info.guid = SDL_GetGamepadGUIDForID(id);
info.vid = SDL_GetGamepadVendor(info.gamepad); info.vid = SDL_GetGamepadVendor(info.gamepad);
info.pid = SDL_GetGamepadProduct(info.gamepad); info.pid = SDL_GetGamepadProduct(info.gamepad);
info.product_version = SDL_GetGamepadProductVersion(info.gamepad); info.product_version = SDL_GetGamepadProductVersion(info.gamepad);
@ -291,8 +301,8 @@ SDLDevice::sdl_info sdl_pad_handler::get_sdl_info(SDL_JoystickID id)
} }
} }
sdl_log.notice("Found game pad %d: type=%d, real_type=%d, name='%s', path='%s', serial='%s', vid=0x%x, pid=0x%x, product_version=0x%x, firmware_version=0x%x, has_led=%d, has_player_led=%d, has_mono_led=%d, has_rumble=%d, has_rumble_triggers=%d, has_accel=%d, has_gyro=%d", sdl_log.error("Found game pad %d: type=%d, real_type=%d, name='%s', guid='%s', path='%s', serial='%s', vid=0x%x, pid=0x%x, product_version=0x%x, firmware_version=0x%x, has_led=%d, has_player_led=%d, has_mono_led=%d, has_rumble=%d, has_rumble_triggers=%d, has_accel=%d, has_gyro=%d",
id, static_cast<int>(info.type), static_cast<int>(info.real_type), info.name, info.path, info.serial, info.vid, info.pid, info.product_version, info.firmware_version, info.has_led, info.has_player_led, info.has_mono_led, info.has_rumble, info.has_rumble_triggers, info.has_accel, info.has_gyro); id, static_cast<int>(info.type), static_cast<int>(info.real_type), info.name, info.guid, info.path, info.serial, info.vid, info.pid, info.product_version, info.firmware_version, info.has_led, info.has_player_led, info.has_mono_led, info.has_rumble, info.has_rumble_triggers, info.has_accel, info.has_gyro);
if (info.has_accel) if (info.has_accel)
{ {

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@ -36,6 +36,7 @@ public:
SDL_Gamepad* gamepad = nullptr; SDL_Gamepad* gamepad = nullptr;
SDL_GamepadType type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN; SDL_GamepadType type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN;
SDL_GamepadType real_type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN; SDL_GamepadType real_type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN;
SDL_GUID guid {};
int power_level = 0; int power_level = 0;
int last_power_level = 0; int last_power_level = 0;

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@ -162,7 +162,7 @@ rpcn_account_dialog::rpcn_account_dialog(QWidget* parent)
QPushButton* btn_test = new QPushButton(tr("Test Account")); QPushButton* btn_test = new QPushButton(tr("Test Account"));
QLabel* label_npid = new QLabel(); QLabel* label_npid = new QLabel();
QCheckBox* checkbox_disable_ipv6 = new QCheckBox("Disable IPv6"); QCheckBox* checkbox_disable_ipv6 = new QCheckBox(tr("Disable IPv6"));
checkbox_disable_ipv6->setCheckState(g_cfg_rpcn.get_ipv6_support() ? Qt::Unchecked : Qt::Checked); checkbox_disable_ipv6->setCheckState(g_cfg_rpcn.get_ipv6_support() ? Qt::Unchecked : Qt::Checked);
const auto update_npid_label = [label_npid]() const auto update_npid_label = [label_npid]()