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SDL/input: Log GUID
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parent
fa744121fc
commit
bc18b3592c
2 changed files with 13 additions and 2 deletions
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@ -11,6 +11,15 @@
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LOG_CHANNEL(sdl_log, "SDL");
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template <>
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void fmt_class_string<SDL_GUID>::format(std::string& out, u64 arg)
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{
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const SDL_GUID& guid = get_object(arg);
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char str[sizeof(SDL_GUID) * 2 + 1] {};
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SDL_GUIDToString(guid, str, sizeof(str));
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fmt::append(out, "%s", str);
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}
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sdl_pad_handler::sdl_pad_handler() : PadHandlerBase(pad_handler::sdl)
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{
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button_list =
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@ -258,6 +267,7 @@ SDLDevice::sdl_info sdl_pad_handler::get_sdl_info(SDL_JoystickID id)
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info.type = SDL_GetGamepadType(info.gamepad);
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info.real_type = SDL_GetRealGamepadType(info.gamepad);
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info.guid = SDL_GetGamepadGUIDForID(id);
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info.vid = SDL_GetGamepadVendor(info.gamepad);
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info.pid = SDL_GetGamepadProduct(info.gamepad);
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info.product_version = SDL_GetGamepadProductVersion(info.gamepad);
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@ -291,8 +301,8 @@ SDLDevice::sdl_info sdl_pad_handler::get_sdl_info(SDL_JoystickID id)
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}
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}
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sdl_log.notice("Found game pad %d: type=%d, real_type=%d, name='%s', path='%s', serial='%s', vid=0x%x, pid=0x%x, product_version=0x%x, firmware_version=0x%x, has_led=%d, has_player_led=%d, has_mono_led=%d, has_rumble=%d, has_rumble_triggers=%d, has_accel=%d, has_gyro=%d",
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id, static_cast<int>(info.type), static_cast<int>(info.real_type), info.name, info.path, info.serial, info.vid, info.pid, info.product_version, info.firmware_version, info.has_led, info.has_player_led, info.has_mono_led, info.has_rumble, info.has_rumble_triggers, info.has_accel, info.has_gyro);
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sdl_log.error("Found game pad %d: type=%d, real_type=%d, name='%s', guid='%s', path='%s', serial='%s', vid=0x%x, pid=0x%x, product_version=0x%x, firmware_version=0x%x, has_led=%d, has_player_led=%d, has_mono_led=%d, has_rumble=%d, has_rumble_triggers=%d, has_accel=%d, has_gyro=%d",
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id, static_cast<int>(info.type), static_cast<int>(info.real_type), info.name, info.guid, info.path, info.serial, info.vid, info.pid, info.product_version, info.firmware_version, info.has_led, info.has_player_led, info.has_mono_led, info.has_rumble, info.has_rumble_triggers, info.has_accel, info.has_gyro);
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if (info.has_accel)
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{
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@ -36,6 +36,7 @@ public:
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SDL_Gamepad* gamepad = nullptr;
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SDL_GamepadType type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN;
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SDL_GamepadType real_type = SDL_GamepadType::SDL_GAMEPAD_TYPE_UNKNOWN;
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SDL_GUID guid {};
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int power_level = 0;
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int last_power_level = 0;
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