mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-07-07 15:31:18 +12:00
* Make PPC threads/texture cache info window columns untranslatable * Make several window titles translatable * Make About window text translatable * Fix <profile name> placeholder not being recognized as translatable * Miscellaneous improvements to GUI strings * Add a few missing entries to gitignore * Adjust Italian translation of Linux files
388 lines
12 KiB
C++
388 lines
12 KiB
C++
#include "gui/wxgui.h"
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#include "TextureRelationWindow.h"
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#include "Cafe/HW/Latte/Core/LatteTexture.h"
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enum
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{
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// options
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REFRESH_ID,
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CLOSE_ID,
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TEX_LIST_A_ID,
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TEX_LIST_B_ID,
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CHECKBOX_SHOW_ONLY_ACTIVE,
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CHECKBOX_SHOW_VIEWS,
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};
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wxBEGIN_EVENT_TABLE(TextureRelationViewerWindow, wxFrame)
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EVT_BUTTON(CLOSE_ID, TextureRelationViewerWindow::OnCloseButton)
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EVT_BUTTON(REFRESH_ID, TextureRelationViewerWindow::OnRefreshButton)
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EVT_CHECKBOX(CHECKBOX_SHOW_ONLY_ACTIVE, TextureRelationViewerWindow::OnCheckbox)
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EVT_CHECKBOX(CHECKBOX_SHOW_VIEWS, TextureRelationViewerWindow::OnCheckbox)
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EVT_CLOSE(TextureRelationViewerWindow::OnClose)
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wxEND_EVENT_TABLE()
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wxListCtrl* textureRelationListA;
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bool isTextureViewerOpen = false;
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void openTextureViewer(wxFrame& parentFrame)
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{
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if (isTextureViewerOpen)
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return;
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auto frame = new TextureRelationViewerWindow(parentFrame);
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frame->Show(true);
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}
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TextureRelationViewerWindow::TextureRelationViewerWindow(wxFrame& parent)
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: wxFrame(&parent, wxID_ANY, _("Texture cache"), wxDefaultPosition, wxSize(1000, 480), wxCLOSE_BOX | wxCLIP_CHILDREN | wxCAPTION | wxRESIZE_BORDER)
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{
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isTextureViewerOpen = true;
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this->showOnlyActive = false;
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this->showTextureViews = true;
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wxPanel* mainPane = new wxPanel(this);
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wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL);
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textureRelationListA = new wxListCtrl(mainPane, TEX_LIST_A_ID, wxPoint(0, 0), wxSize(1008, 440), wxLC_REPORT);
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textureRelationListA->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, "Courier New"));//wxSystemSettings::GetFont(wxSYS_OEM_FIXED_FONT));
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// add columns
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wxListItem col0;
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sint32 columnIndex = 0;
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col0.SetId(columnIndex); columnIndex++;
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col0.SetText("Type");
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col0.SetWidth(85);
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textureRelationListA->InsertColumn(columnIndex-1, col0);
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wxListItem col1;
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col1.SetId(columnIndex); columnIndex++;
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col1.SetText("PhysAddr");
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col1.SetWidth(80);
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textureRelationListA->InsertColumn(columnIndex-1, col1);
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wxListItem col2;
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col2.SetId(columnIndex); columnIndex++;
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col2.SetText("Dim");
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col2.SetWidth(80);
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textureRelationListA->InsertColumn(columnIndex-1, col2);
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wxListItem col3;
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col3.SetId(columnIndex); columnIndex++;
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col3.SetText("Resolution");
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col3.SetWidth(110);
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textureRelationListA->InsertColumn(columnIndex-1, col3);
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wxListItem col5;
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col5.SetId(columnIndex); columnIndex++;
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col5.SetText("Format");
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col5.SetWidth(70);
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textureRelationListA->InsertColumn(columnIndex-1, col5);
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wxListItem colPriority;
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colPriority.SetId(columnIndex); columnIndex++;
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colPriority.SetText("Pitch");
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colPriority.SetWidth(80);
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textureRelationListA->InsertColumn(columnIndex-1, colPriority);
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wxListItem col6;
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col6.SetId(columnIndex); columnIndex++;
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col6.SetText("Tilemode");
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col6.SetWidth(80);
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textureRelationListA->InsertColumn(columnIndex-1, col6);
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wxListItem col7;
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col7.SetId(columnIndex); columnIndex++;
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col7.SetText("SliceRange");
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col7.SetWidth(90);
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textureRelationListA->InsertColumn(columnIndex-1, col7);
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wxListItem col8;
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col8.SetId(columnIndex); columnIndex++;
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col8.SetText("MipRange");
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col8.SetWidth(90);
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textureRelationListA->InsertColumn(columnIndex-1, col8);
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wxListItem colAge;
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colAge.SetId(columnIndex); columnIndex++;
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colAge.SetText("Last access");
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colAge.SetWidth(90);
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textureRelationListA->InsertColumn(columnIndex - 1, colAge);
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wxListItem colOverwriteRes;
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colOverwriteRes.SetId(columnIndex); columnIndex++;
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colOverwriteRes.SetText("OverwriteRes");
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colOverwriteRes.SetWidth(110);
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textureRelationListA->InsertColumn(columnIndex - 1, colOverwriteRes);
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wxBoxSizer* sizerBottom = new wxBoxSizer(wxHORIZONTAL);
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sizer->Add(textureRelationListA, 1, wxEXPAND | wxBOTTOM, 0);
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wxButton* button = new wxButton(mainPane, REFRESH_ID, _("Refresh"), wxPoint(0, 0), wxSize(80, 26));
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sizerBottom->Add(button, 0, wxBOTTOM | wxTOP | wxLEFT, 10);
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wxCheckBox* checkboxShowOnlyActive = new wxCheckBox(mainPane, CHECKBOX_SHOW_ONLY_ACTIVE, _("Show only active"), wxPoint(0, 0), wxSize(110, 26));
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sizerBottom->Add(checkboxShowOnlyActive, 0, wxBOTTOM | wxTOP | wxLEFT, 10);
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wxCheckBox* checkboxShowViews = new wxCheckBox(mainPane, CHECKBOX_SHOW_VIEWS, _("Show views"), wxPoint(0, 0), wxSize(90, 26));
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sizerBottom->Add(checkboxShowViews, 0, wxBOTTOM | wxTOP | wxLEFT, 10);
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checkboxShowViews->SetValue(true);
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textureRelationListA->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(TextureRelationViewerWindow::OnTextureListRightClick), NULL, this);
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sizer->Add(
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sizerBottom,
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0, // vertically unstretchable
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wxALIGN_LEFT);
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mainPane->SetSizer(sizer);
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RefreshTextureList();
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wxFrame::SetBackgroundColour(*wxWHITE);
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}
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TextureRelationViewerWindow::~TextureRelationViewerWindow()
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{
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isTextureViewerOpen = false;
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}
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void TextureRelationViewerWindow::OnCloseButton(wxCommandEvent& event)
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{
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Close();
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}
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void TextureRelationViewerWindow::OnRefreshButton(wxCommandEvent& event)
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{
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RefreshTextureList();
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}
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void TextureRelationViewerWindow::OnCheckbox(wxCommandEvent& event)
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{
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if (event.GetId() == CHECKBOX_SHOW_ONLY_ACTIVE)
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{
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showOnlyActive = event.IsChecked();
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RefreshTextureList();
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}
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else if (event.GetId() == CHECKBOX_SHOW_VIEWS)
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{
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showTextureViews = event.IsChecked();
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RefreshTextureList();
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}
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}
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void TextureRelationViewerWindow::OnClose(wxCloseEvent& event)
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{
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Close();
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}
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void TextureRelationViewerWindow::_setTextureRelationListItemTexture(wxListCtrl* uiList, sint32 rowIndex, struct LatteTextureInformation* texInfo)
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{
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char tempStr[512];
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// count number of alternative views for base view
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sint32 alternativeViewCount = texInfo->alternativeViewCount;
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if (texInfo->isUpdatedOnGPU)
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sprintf(tempStr, "TEXTURE*");
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else
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sprintf(tempStr, "TEXTURE");
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if (alternativeViewCount > 0)
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{
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sprintf(tempStr + strlen(tempStr), "(%d)", alternativeViewCount + 1);
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}
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uint32 bgColor = 0xFFEEEEEE;
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wxListItem item;
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item.SetId(rowIndex);
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item.SetText(tempStr);
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item.SetBackgroundColour(wxColour(bgColor));
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uiList->InsertItem(item);
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sint32 columnIndex = 1;
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// phys address
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sprintf(tempStr, "%08X", texInfo->physAddress);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// dim
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if (texInfo->dim == Latte::E_DIM::DIM_2D)
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strcpy(tempStr, "2D");
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else if (texInfo->dim == Latte::E_DIM::DIM_2D_ARRAY)
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strcpy(tempStr, "2D_ARRAY");
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else if (texInfo->dim == Latte::E_DIM::DIM_3D)
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strcpy(tempStr, "3D");
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else if (texInfo->dim == Latte::E_DIM::DIM_CUBEMAP)
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strcpy(tempStr, "CUBEMAP");
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else if (texInfo->dim == Latte::E_DIM::DIM_1D)
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strcpy(tempStr, "1D");
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else if (texInfo->dim == Latte::E_DIM::DIM_2D_MSAA)
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strcpy(tempStr, "2D_MSAA");
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else if (texInfo->dim == Latte::E_DIM::DIM_2D_ARRAY_MSAA)
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strcpy(tempStr, "2D_MS_ARRAY");
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else
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strcpy(tempStr, "UKN");
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// resolution
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if (texInfo->depth == 1)
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sprintf(tempStr, "%dx%d", texInfo->width, texInfo->height);
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else
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sprintf(tempStr, "%dx%dx%d", texInfo->width, texInfo->height, texInfo->depth);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// format
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if(texInfo->isDepth)
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sprintf(tempStr, "%04x(d)", (uint32)texInfo->format);
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else
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sprintf(tempStr, "%04x", (uint32)texInfo->format);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// pitch
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sprintf(tempStr, "%d", texInfo->pitch);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// tilemode
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sprintf(tempStr, "%d", texInfo->tileMode);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// sliceRange
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sprintf(tempStr, "");
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// mipRange
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if(texInfo->mipLevels == 1)
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sprintf(tempStr, "1 mip");
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else
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sprintf(tempStr, "%d mips", texInfo->mipLevels);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// last access
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sprintf(tempStr, "%ds", (GetTickCount() - texInfo->lastAccessTick + 499) / 1000);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// overwrite resolution
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strcpy(tempStr, "");
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if (texInfo->overwriteInfo.hasResolutionOverwrite)
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{
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if(texInfo->overwriteInfo.depth != 1 || texInfo->depth != 1)
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sprintf(tempStr, "%dx%dx%d", texInfo->overwriteInfo.width, texInfo->overwriteInfo.height, texInfo->overwriteInfo.depth);
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else
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sprintf(tempStr, "%dx%d", texInfo->overwriteInfo.width, texInfo->overwriteInfo.height);
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}
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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}
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void TextureRelationViewerWindow::_setTextureRelationListItemView(wxListCtrl* uiList, sint32 rowIndex, struct LatteTextureInformation* texInfo, struct LatteTextureViewInformation* viewInfo)
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{
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char tempStr[512];
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// count number of alternative views
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sint32 alternativeViewCount = 0; // todo
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// set type string
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if(alternativeViewCount == 0)
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sprintf(tempStr, "> VIEW");
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else
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sprintf(tempStr, "> VIEW(%d)", alternativeViewCount+1);
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// find and handle highlight entry
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uint32 bgColor = 0xFFDDDDDD;
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wxListItem item;
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item.SetId(rowIndex);
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item.SetText(tempStr);
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item.SetBackgroundColour(wxColour(bgColor));
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uiList->InsertItem(item);
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//uiList->SetItemPtrData(item, (wxUIntPtr)viewInfo);
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sint32 columnIndex = 1;
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// phys address
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sprintf(tempStr, "");
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// dim
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if (viewInfo->dim == Latte::E_DIM::DIM_2D)
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strcpy(tempStr, "2D");
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else if (viewInfo->dim == Latte::E_DIM::DIM_2D_ARRAY)
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strcpy(tempStr, "2D_ARRAY");
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else if (viewInfo->dim == Latte::E_DIM::DIM_3D)
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strcpy(tempStr, "3D");
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else if (viewInfo->dim == Latte::E_DIM::DIM_CUBEMAP)
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strcpy(tempStr, "CUBEMAP");
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else if (viewInfo->dim == Latte::E_DIM::DIM_1D)
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strcpy(tempStr, "1D");
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else if (viewInfo->dim == Latte::E_DIM::DIM_2D_MSAA)
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strcpy(tempStr, "2D_MSAA");
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else if (viewInfo->dim == Latte::E_DIM::DIM_2D_ARRAY_MSAA)
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strcpy(tempStr, "2D_ARRAY_MSAA");
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else
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strcpy(tempStr, "UKN");
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// resolution
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tempStr[0] = '\0';
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// format
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sprintf(tempStr, "%04x", (uint32)viewInfo->format);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// pitch
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tempStr[0] = '\0';
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// tilemode
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tempStr[0] = '\0';
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// sliceRange
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sprintf(tempStr, "%d-%d", viewInfo->firstSlice, viewInfo->firstSlice+ viewInfo->numSlice-1);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// mipRange
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sprintf(tempStr, "%d-%d", viewInfo->firstMip, viewInfo->firstMip + viewInfo->numMip - 1);
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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// last access
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tempStr[0] = '\0';
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uiList->SetItem(rowIndex, columnIndex, tempStr);
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columnIndex++;
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}
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void TextureRelationViewerWindow::RefreshTextureList()
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{
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int scrollPos = textureRelationListA->GetScrollPos(wxVERTICAL);
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textureRelationListA->DeleteAllItems();
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std::vector<LatteTextureInformation> texCache = LatteTexture_QueryCacheInfo();
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// sort by physAddr in ascending order
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for (sint32 i1 = 0; i1 < texCache.size(); i1++)
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{
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for (sint32 i2 = i1+1; i2 < texCache.size(); i2++)
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{
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if (texCache[i1].physAddress > texCache[i2].physAddress)
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{
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std::swap(texCache[i1], texCache[i2]);
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}
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}
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}
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textureRelationListA->Freeze();
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sint32 rowIndex = 0;
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uint32 currentTick = GetTickCount();
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for (auto& tex : texCache)
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{
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uint32 timeSinceLastAccess = currentTick - tex.lastAccessTick;
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if (showOnlyActive && timeSinceLastAccess > 3000)
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continue; // hide textures which haven't been updated in more than 3 seconds
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_setTextureRelationListItemTexture(textureRelationListA, rowIndex, &tex);
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rowIndex++;
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if (showTextureViews)
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{
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for (auto& view : tex.views)
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{
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_setTextureRelationListItemView(textureRelationListA, rowIndex, &tex, &view);
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rowIndex++;
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}
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}
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}
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textureRelationListA->Thaw();
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long itemCount = textureRelationListA->GetItemCount();
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if (itemCount > 0)
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textureRelationListA->EnsureVisible(std::min<long>(itemCount - 1, scrollPos + textureRelationListA->GetCountPerPage() - 1));
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}
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void TextureRelationViewerWindow::OnTextureListRightClick(wxMouseEvent& event)
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{
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}
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void TextureRelationViewerWindow::Close()
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{
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this->Destroy();
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}
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