#include "gui/wxgui.h" #include "TextureRelationWindow.h" #include "Cafe/HW/Latte/Core/LatteTexture.h" enum { // options REFRESH_ID, CLOSE_ID, TEX_LIST_A_ID, TEX_LIST_B_ID, CHECKBOX_SHOW_ONLY_ACTIVE, CHECKBOX_SHOW_VIEWS, }; wxBEGIN_EVENT_TABLE(TextureRelationViewerWindow, wxFrame) EVT_BUTTON(CLOSE_ID, TextureRelationViewerWindow::OnCloseButton) EVT_BUTTON(REFRESH_ID, TextureRelationViewerWindow::OnRefreshButton) EVT_CHECKBOX(CHECKBOX_SHOW_ONLY_ACTIVE, TextureRelationViewerWindow::OnCheckbox) EVT_CHECKBOX(CHECKBOX_SHOW_VIEWS, TextureRelationViewerWindow::OnCheckbox) EVT_CLOSE(TextureRelationViewerWindow::OnClose) wxEND_EVENT_TABLE() wxListCtrl* textureRelationListA; bool isTextureViewerOpen = false; void openTextureViewer(wxFrame& parentFrame) { if (isTextureViewerOpen) return; auto frame = new TextureRelationViewerWindow(parentFrame); frame->Show(true); } TextureRelationViewerWindow::TextureRelationViewerWindow(wxFrame& parent) : wxFrame(&parent, wxID_ANY, _("Texture cache"), wxDefaultPosition, wxSize(1000, 480), wxCLOSE_BOX | wxCLIP_CHILDREN | wxCAPTION | wxRESIZE_BORDER) { isTextureViewerOpen = true; this->showOnlyActive = false; this->showTextureViews = true; wxPanel* mainPane = new wxPanel(this); wxBoxSizer* sizer = new wxBoxSizer(wxVERTICAL); textureRelationListA = new wxListCtrl(mainPane, TEX_LIST_A_ID, wxPoint(0, 0), wxSize(1008, 440), wxLC_REPORT); textureRelationListA->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, "Courier New"));//wxSystemSettings::GetFont(wxSYS_OEM_FIXED_FONT)); // add columns wxListItem col0; sint32 columnIndex = 0; col0.SetId(columnIndex); columnIndex++; col0.SetText("Type"); col0.SetWidth(85); textureRelationListA->InsertColumn(columnIndex-1, col0); wxListItem col1; col1.SetId(columnIndex); columnIndex++; col1.SetText("PhysAddr"); col1.SetWidth(80); textureRelationListA->InsertColumn(columnIndex-1, col1); wxListItem col2; col2.SetId(columnIndex); columnIndex++; col2.SetText("Dim"); col2.SetWidth(80); textureRelationListA->InsertColumn(columnIndex-1, col2); wxListItem col3; col3.SetId(columnIndex); columnIndex++; col3.SetText("Resolution"); col3.SetWidth(110); textureRelationListA->InsertColumn(columnIndex-1, col3); wxListItem col5; col5.SetId(columnIndex); columnIndex++; col5.SetText("Format"); col5.SetWidth(70); textureRelationListA->InsertColumn(columnIndex-1, col5); wxListItem colPriority; colPriority.SetId(columnIndex); columnIndex++; colPriority.SetText("Pitch"); colPriority.SetWidth(80); textureRelationListA->InsertColumn(columnIndex-1, colPriority); wxListItem col6; col6.SetId(columnIndex); columnIndex++; col6.SetText("Tilemode"); col6.SetWidth(80); textureRelationListA->InsertColumn(columnIndex-1, col6); wxListItem col7; col7.SetId(columnIndex); columnIndex++; col7.SetText("SliceRange"); col7.SetWidth(90); textureRelationListA->InsertColumn(columnIndex-1, col7); wxListItem col8; col8.SetId(columnIndex); columnIndex++; col8.SetText("MipRange"); col8.SetWidth(90); textureRelationListA->InsertColumn(columnIndex-1, col8); wxListItem colAge; colAge.SetId(columnIndex); columnIndex++; colAge.SetText("Last access"); colAge.SetWidth(90); textureRelationListA->InsertColumn(columnIndex - 1, colAge); wxListItem colOverwriteRes; colOverwriteRes.SetId(columnIndex); columnIndex++; colOverwriteRes.SetText("OverwriteRes"); colOverwriteRes.SetWidth(110); textureRelationListA->InsertColumn(columnIndex - 1, colOverwriteRes); wxBoxSizer* sizerBottom = new wxBoxSizer(wxHORIZONTAL); sizer->Add(textureRelationListA, 1, wxEXPAND | wxBOTTOM, 0); wxButton* button = new wxButton(mainPane, REFRESH_ID, _("Refresh"), wxPoint(0, 0), wxSize(80, 26)); sizerBottom->Add(button, 0, wxBOTTOM | wxTOP | wxLEFT, 10); wxCheckBox* checkboxShowOnlyActive = new wxCheckBox(mainPane, CHECKBOX_SHOW_ONLY_ACTIVE, _("Show only active"), wxPoint(0, 0), wxSize(110, 26)); sizerBottom->Add(checkboxShowOnlyActive, 0, wxBOTTOM | wxTOP | wxLEFT, 10); wxCheckBox* checkboxShowViews = new wxCheckBox(mainPane, CHECKBOX_SHOW_VIEWS, _("Show views"), wxPoint(0, 0), wxSize(90, 26)); sizerBottom->Add(checkboxShowViews, 0, wxBOTTOM | wxTOP | wxLEFT, 10); checkboxShowViews->SetValue(true); textureRelationListA->Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(TextureRelationViewerWindow::OnTextureListRightClick), NULL, this); sizer->Add( sizerBottom, 0, // vertically unstretchable wxALIGN_LEFT); mainPane->SetSizer(sizer); RefreshTextureList(); wxFrame::SetBackgroundColour(*wxWHITE); } TextureRelationViewerWindow::~TextureRelationViewerWindow() { isTextureViewerOpen = false; } void TextureRelationViewerWindow::OnCloseButton(wxCommandEvent& event) { Close(); } void TextureRelationViewerWindow::OnRefreshButton(wxCommandEvent& event) { RefreshTextureList(); } void TextureRelationViewerWindow::OnCheckbox(wxCommandEvent& event) { if (event.GetId() == CHECKBOX_SHOW_ONLY_ACTIVE) { showOnlyActive = event.IsChecked(); RefreshTextureList(); } else if (event.GetId() == CHECKBOX_SHOW_VIEWS) { showTextureViews = event.IsChecked(); RefreshTextureList(); } } void TextureRelationViewerWindow::OnClose(wxCloseEvent& event) { Close(); } void TextureRelationViewerWindow::_setTextureRelationListItemTexture(wxListCtrl* uiList, sint32 rowIndex, struct LatteTextureInformation* texInfo) { char tempStr[512]; // count number of alternative views for base view sint32 alternativeViewCount = texInfo->alternativeViewCount; if (texInfo->isUpdatedOnGPU) sprintf(tempStr, "TEXTURE*"); else sprintf(tempStr, "TEXTURE"); if (alternativeViewCount > 0) { sprintf(tempStr + strlen(tempStr), "(%d)", alternativeViewCount + 1); } uint32 bgColor = 0xFFEEEEEE; wxListItem item; item.SetId(rowIndex); item.SetText(tempStr); item.SetBackgroundColour(wxColour(bgColor)); uiList->InsertItem(item); sint32 columnIndex = 1; // phys address sprintf(tempStr, "%08X", texInfo->physAddress); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // dim if (texInfo->dim == Latte::E_DIM::DIM_2D) strcpy(tempStr, "2D"); else if (texInfo->dim == Latte::E_DIM::DIM_2D_ARRAY) strcpy(tempStr, "2D_ARRAY"); else if (texInfo->dim == Latte::E_DIM::DIM_3D) strcpy(tempStr, "3D"); else if (texInfo->dim == Latte::E_DIM::DIM_CUBEMAP) strcpy(tempStr, "CUBEMAP"); else if (texInfo->dim == Latte::E_DIM::DIM_1D) strcpy(tempStr, "1D"); else if (texInfo->dim == Latte::E_DIM::DIM_2D_MSAA) strcpy(tempStr, "2D_MSAA"); else if (texInfo->dim == Latte::E_DIM::DIM_2D_ARRAY_MSAA) strcpy(tempStr, "2D_MS_ARRAY"); else strcpy(tempStr, "UKN"); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // resolution if (texInfo->depth == 1) sprintf(tempStr, "%dx%d", texInfo->width, texInfo->height); else sprintf(tempStr, "%dx%dx%d", texInfo->width, texInfo->height, texInfo->depth); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // format if(texInfo->isDepth) sprintf(tempStr, "%04x(d)", (uint32)texInfo->format); else sprintf(tempStr, "%04x", (uint32)texInfo->format); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // pitch sprintf(tempStr, "%d", texInfo->pitch); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // tilemode sprintf(tempStr, "%d", texInfo->tileMode); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // sliceRange sprintf(tempStr, ""); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // mipRange if(texInfo->mipLevels == 1) sprintf(tempStr, "1 mip"); else sprintf(tempStr, "%d mips", texInfo->mipLevels); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // last access sprintf(tempStr, "%ds", (GetTickCount() - texInfo->lastAccessTick + 499) / 1000); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // overwrite resolution strcpy(tempStr, ""); if (texInfo->overwriteInfo.hasResolutionOverwrite) { if(texInfo->overwriteInfo.depth != 1 || texInfo->depth != 1) sprintf(tempStr, "%dx%dx%d", texInfo->overwriteInfo.width, texInfo->overwriteInfo.height, texInfo->overwriteInfo.depth); else sprintf(tempStr, "%dx%d", texInfo->overwriteInfo.width, texInfo->overwriteInfo.height); } uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; } void TextureRelationViewerWindow::_setTextureRelationListItemView(wxListCtrl* uiList, sint32 rowIndex, struct LatteTextureInformation* texInfo, struct LatteTextureViewInformation* viewInfo) { char tempStr[512]; // count number of alternative views sint32 alternativeViewCount = 0; // todo // set type string if(alternativeViewCount == 0) sprintf(tempStr, "> VIEW"); else sprintf(tempStr, "> VIEW(%d)", alternativeViewCount+1); // find and handle highlight entry uint32 bgColor = 0xFFDDDDDD; wxListItem item; item.SetId(rowIndex); item.SetText(tempStr); item.SetBackgroundColour(wxColour(bgColor)); uiList->InsertItem(item); //uiList->SetItemPtrData(item, (wxUIntPtr)viewInfo); sint32 columnIndex = 1; // phys address sprintf(tempStr, ""); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // dim if (viewInfo->dim == Latte::E_DIM::DIM_2D) strcpy(tempStr, "2D"); else if (viewInfo->dim == Latte::E_DIM::DIM_2D_ARRAY) strcpy(tempStr, "2D_ARRAY"); else if (viewInfo->dim == Latte::E_DIM::DIM_3D) strcpy(tempStr, "3D"); else if (viewInfo->dim == Latte::E_DIM::DIM_CUBEMAP) strcpy(tempStr, "CUBEMAP"); else if (viewInfo->dim == Latte::E_DIM::DIM_1D) strcpy(tempStr, "1D"); else if (viewInfo->dim == Latte::E_DIM::DIM_2D_MSAA) strcpy(tempStr, "2D_MSAA"); else if (viewInfo->dim == Latte::E_DIM::DIM_2D_ARRAY_MSAA) strcpy(tempStr, "2D_ARRAY_MSAA"); else strcpy(tempStr, "UKN"); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // resolution tempStr[0] = '\0'; uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // format sprintf(tempStr, "%04x", (uint32)viewInfo->format); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // pitch tempStr[0] = '\0'; uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // tilemode tempStr[0] = '\0'; uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // sliceRange sprintf(tempStr, "%d-%d", viewInfo->firstSlice, viewInfo->firstSlice+ viewInfo->numSlice-1); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // mipRange sprintf(tempStr, "%d-%d", viewInfo->firstMip, viewInfo->firstMip + viewInfo->numMip - 1); uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; // last access tempStr[0] = '\0'; uiList->SetItem(rowIndex, columnIndex, tempStr); columnIndex++; } void TextureRelationViewerWindow::RefreshTextureList() { int scrollPos = textureRelationListA->GetScrollPos(wxVERTICAL); textureRelationListA->DeleteAllItems(); std::vector texCache = LatteTexture_QueryCacheInfo(); // sort by physAddr in ascending order for (sint32 i1 = 0; i1 < texCache.size(); i1++) { for (sint32 i2 = i1+1; i2 < texCache.size(); i2++) { if (texCache[i1].physAddress > texCache[i2].physAddress) { std::swap(texCache[i1], texCache[i2]); } } } textureRelationListA->Freeze(); sint32 rowIndex = 0; uint32 currentTick = GetTickCount(); for (auto& tex : texCache) { uint32 timeSinceLastAccess = currentTick - tex.lastAccessTick; if (showOnlyActive && timeSinceLastAccess > 3000) continue; // hide textures which haven't been updated in more than 3 seconds _setTextureRelationListItemTexture(textureRelationListA, rowIndex, &tex); rowIndex++; if (showTextureViews) { for (auto& view : tex.views) { _setTextureRelationListItemView(textureRelationListA, rowIndex, &tex, &view); rowIndex++; } } } textureRelationListA->Thaw(); long itemCount = textureRelationListA->GetItemCount(); if (itemCount > 0) textureRelationListA->EnsureVisible(std::min(itemCount - 1, scrollPos + textureRelationListA->GetCountPerPage() - 1)); } void TextureRelationViewerWindow::OnTextureListRightClick(wxMouseEvent& event) { } void TextureRelationViewerWindow::Close() { this->Destroy(); }