Commit graph

196 commits

Author SHA1 Message Date
Samuliak
5bc9913bf4 implement surface copy 2024-08-11 20:31:19 +02:00
Samuliak
8316cee59a prepare for surface copy 2024-08-11 20:09:48 +02:00
Samuliak
eb573fcaca fix: color write mask and unpackHalf2x16 2024-08-11 18:32:50 +02:00
Samuliak
c6ab45a098 fix: vertex buffer leaks 2024-08-11 14:17:40 +02:00
Samuliak
caba20da4b apply gamma correction 2024-08-11 13:47:06 +02:00
Samuliak
6d34d24322 fix: missing color attachments & bind some other state 2024-08-11 13:35:26 +02:00
Samuliak
a38ddb5fc2 fix: shadows 2024-08-08 19:25:12 +02:00
Samuliak
5c246d55bd implement transform feedback 2024-08-08 13:52:48 +02:00
Samuliak
e0791c3bf4 set stencil reference value 2024-08-08 11:58:18 +02:00
Samuliak
d3249dc324 implement texture readback 2024-08-07 18:20:09 +02:00
Samuliak
82dcbd98a6 prepare for vertex stride workaround 2024-08-06 19:08:22 +02:00
Samuliak
0a7f30c6a4 implement texture swizzle 2024-08-06 10:23:57 +02:00
Samuliak
d64e64e5ef fix: texture updates and buffer bindings 2024-08-06 06:43:22 +02:00
Samuliak
f11526a244 fix: texture bindings 2024-08-05 08:54:11 +02:00
Samuliak
5030a2e84a implement color buffer clear 2024-08-04 15:09:49 +02:00
Samuliak
763d57d921 implement texture copy and clear 2024-08-04 13:30:34 +02:00
Samuliak
ce6d4cacd1 implement sampler states 2024-08-03 19:58:40 +02:00
Samuliak
d2edc41680 fix: present issues 2024-08-03 16:15:22 +02:00
Samuliak
fa53af54db fix: memory leaks 2024-08-03 15:26:57 +02:00
Samuliak
fe3b84b4a7 fix: buffer allocator 2024-08-03 15:01:52 +02:00
Samuliak
406a85672d implement depth stencil cache & fix: textureSize 2024-08-03 10:01:57 +02:00
Samuliak
d7411e27f7 implement render pipeline cache 2024-08-03 09:33:32 +02:00
Samuliak
c6f66167a5 fix: viewport 2024-08-03 08:36:34 +02:00
Samuliak
db709c3495 fix: present issue 2024-08-03 08:24:39 +02:00
Samuliak
4022755a33 implement proper bit cast in shaders 2024-08-02 20:25:37 +02:00
Samuliak
4173675f03 implement depth state & texture clears 2024-08-02 19:42:34 +02:00
Samuliak
a2d15858ad fix: shader errors 2024-08-02 17:48:25 +02:00
Samuliak
e4abb305ac implement blending 2024-08-01 20:45:24 +02:00
Samuliak
d4564c18f2 fix: viewport and scissor 2024-08-01 17:55:16 +02:00
Samuliak
1fbd6ad376 set viewport and scissor 2024-07-31 20:50:24 +02:00
Samuliak
be8a560496 optimize index buffers 2024-07-30 19:27:52 +02:00
Samuliak
f01130022a rework command encoder system 2024-07-29 19:00:13 +02:00
Samuliak
7ae29a74cd present 2024-07-28 18:43:47 +02:00
Samuliak
35eea12950 bind default sampler 2024-07-28 16:32:37 +02:00
Samuliak
7ea18d8a5f bind resources to shaders 2024-07-28 07:36:32 +02:00
Samuliak
cb525b22ff implement vertex descriptors & draw 2024-07-27 21:26:26 +02:00
Samuliak
e5395277a7 implement render passes 2024-07-27 19:14:00 +02:00
Samuliak
4c78c6afbb implement texture decoding 2024-07-27 15:20:51 +02:00
Samuliak
4976ff3084 fix: sampling & capture boundaries 2024-07-27 11:36:51 +02:00
Samuliak
af3ce80b7c fix: shader errors and shader crashes 2024-07-26 18:56:30 +02:00
Samuliak
aac9b123a5 improve shadergen & create shaders 2024-07-26 15:43:15 +02:00
Samuliak
69597166f3 start the shader decompiler 2024-07-26 11:42:18 +02:00
Samuliak
46981d7b03 implement pixel formats and texture copy 2024-07-26 08:51:27 +02:00
Samuliak
9b127be38d create and present drawable 2024-07-25 16:37:38 +02:00
Samuliak
98370260d3 initialize Metal 2024-07-25 12:53:24 +02:00
Samuliak
2477bad06b start metal backend 2024-07-25 11:18:35 +02:00