Cemu/src/Cafe/HW/Latte/Renderer/Metal/MetalRenderer.cpp
2024-07-27 11:36:51 +02:00

348 lines
11 KiB
C++

#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
#include "Cafe/HW/Latte/Renderer/Metal/MetalLayer.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureMtl.h"
#include "Cafe/HW/Latte/Renderer/Metal/RendererShaderMtl.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
#include "HW/Latte/Core/LatteShader.h"
#include "gui/guiWrapper.h"
extern bool hasValidFramebufferAttached;
MetalRenderer::MetalRenderer()
{
m_device = MTL::CreateSystemDefaultDevice();
m_commandQueue = m_device->newCommandQueue();
}
MetalRenderer::~MetalRenderer()
{
m_commandQueue->release();
m_device->release();
}
// TODO: don't ignore "mainWindow" argument
void MetalRenderer::InitializeLayer(const Vector2i& size, bool mainWindow)
{
const auto& windowInfo = gui_getWindowInfo().window_main;
m_metalLayer = (CA::MetalLayer*)CreateMetalLayer(windowInfo.handle);
m_metalLayer->setDevice(m_device);
}
void MetalRenderer::Initialize()
{
}
void MetalRenderer::Shutdown()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
bool MetalRenderer::IsPadWindowActive()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return false;
}
bool MetalRenderer::GetVRAMInfo(int& usageInMB, int& totalInMB) const
{
cemuLog_log(LogType::MetalLogging, "not implemented");
usageInMB = 1024;
totalInMB = 1024;
return false;
}
void MetalRenderer::ClearColorbuffer(bool padView)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::DrawEmptyFrame(bool mainWindow)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::SwapBuffers(bool swapTV, bool swapDRC)
{
CA::MetalDrawable* drawable = m_metalLayer->nextDrawable();
if (drawable)
{
ensureCommandBuffer();
m_commandBuffer->presentDrawable(drawable);
} else
{
printf("skipped present!\n");
}
if (m_commandBuffer)
{
m_commandBuffer->commit();
m_commandBuffer->release();
m_commandBuffer = nullptr;
// Debug
m_commandQueue->insertDebugCaptureBoundary();
}
}
void MetalRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutputShader* shader, bool useLinearTexFilter,
sint32 imageX, sint32 imageY, sint32 imageWidth, sint32 imageHeight,
bool padView, bool clearBackground)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
bool MetalRenderer::BeginFrame(bool mainWindow)
{
// TODO
return false;
}
void MetalRenderer::Flush(bool waitIdle)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::NotifyLatteCommandProcessorIdle()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::AppendOverlayDebugInfo()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::renderTarget_setViewport(float x, float y, float width, float height, float nearZ, float farZ, bool halfZ)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::renderTarget_setScissor(sint32 scissorX, sint32 scissorY, sint32 scissorWidth, sint32 scissorHeight)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
LatteCachedFBO* MetalRenderer::rendertarget_createCachedFBO(uint64 key)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return nullptr;
}
void MetalRenderer::rendertarget_deleteCachedFBO(LatteCachedFBO* fbo)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::rendertarget_bindFramebufferObject(LatteCachedFBO* cfbo)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void* MetalRenderer::texture_acquireTextureUploadBuffer(uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return nullptr;
}
void MetalRenderer::texture_releaseTextureUploadBuffer(uint8* mem)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
TextureDecoder* MetalRenderer::texture_chooseDecodedFormat(Latte::E_GX2SURFFMT format, bool isDepth, Latte::E_DIM dim, uint32 width, uint32 height)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return nullptr;
}
void MetalRenderer::texture_clearSlice(LatteTexture* hostTexture, sint32 sliceIndex, sint32 mipIndex)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::texture_loadSlice(LatteTexture* hostTexture, sint32 width, sint32 height, sint32 depth, void* pixelData, sint32 sliceIndex, sint32 mipIndex, uint32 compressedImageSize)
{
std::cout << "TEXTURE LOAD SLICE" << std::endl;
auto mtlTexture = (LatteTextureMtl*)hostTexture;
size_t bytesPerRow = GetMtlTextureBytesPerRow(mtlTexture->GetFormat(), width);
size_t bytesPerImage = GetMtlTextureBytesPerImage(mtlTexture->GetFormat(), height, bytesPerRow);
mtlTexture->GetTexture()->replaceRegion(MTL::Region(0, 0, width, height), mipIndex, sliceIndex, pixelData, bytesPerRow, bytesPerImage);
}
void MetalRenderer::texture_clearColorSlice(LatteTexture* hostTexture, sint32 sliceIndex, sint32 mipIndex, float r, float g, float b, float a)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::texture_clearDepthSlice(LatteTexture* hostTexture, uint32 sliceIndex, sint32 mipIndex, bool clearDepth, bool clearStencil, float depthValue, uint32 stencilValue)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
LatteTexture* MetalRenderer::texture_createTextureEx(Latte::E_DIM dim, MPTR physAddress, MPTR physMipAddress, Latte::E_GX2SURFFMT format, uint32 width, uint32 height, uint32 depth, uint32 pitch, uint32 mipLevels, uint32 swizzle, Latte::E_HWTILEMODE tileMode, bool isDepth)
{
return new LatteTextureMtl(this, dim, physAddress, physMipAddress, format, width, height, depth, pitch, mipLevels, swizzle, tileMode, isDepth);
}
void MetalRenderer::texture_setLatteTexture(LatteTextureView* textureView, uint32 textureUnit)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::texture_copyImageSubData(LatteTexture* src, sint32 srcMip, sint32 effectiveSrcX, sint32 effectiveSrcY, sint32 srcSlice, LatteTexture* dst, sint32 dstMip, sint32 effectiveDstX, sint32 effectiveDstY, sint32 dstSlice, sint32 effectiveCopyWidth, sint32 effectiveCopyHeight, sint32 srcDepth)
{
std::cout << "TEXTURE COPY IMAGE SUBDATA" << std::endl;
cemuLog_log(LogType::MetalLogging, "not implemented");
}
LatteTextureReadbackInfo* MetalRenderer::texture_createReadback(LatteTextureView* textureView)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return nullptr;
}
void MetalRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* sourceTexture, sint32 srcMip, sint32 srcSlice, LatteTexture* destinationTexture, sint32 dstMip, sint32 dstSlice, sint32 width, sint32 height)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::bufferCache_init(const sint32 bufferSize)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::bufferCache_upload(uint8* buffer, sint32 size, uint32 bufferOffset)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::bufferCache_copy(uint32 srcOffset, uint32 dstOffset, uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::bufferCache_copyStreamoutToMainBuffer(uint32 srcOffset, uint32 dstOffset, uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::buffer_bindVertexBuffer(uint32 bufferIndex, uint32 offset, uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::buffer_bindUniformBuffer(LatteConst::ShaderType shaderType, uint32 bufferIndex, uint32 offset, uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
RendererShader* MetalRenderer::shader_create(RendererShader::ShaderType type, uint64 baseHash, uint64 auxHash, const std::string& source, bool isGameShader, bool isGfxPackShader)
{
return new RendererShaderMtl(this, type, baseHash, auxHash, isGameShader, isGfxPackShader, source);
}
void MetalRenderer::streamout_setupXfbBuffer(uint32 bufferIndex, sint32 ringBufferOffset, uint32 rangeAddr, uint32 rangeSize)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::streamout_begin()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::streamout_rendererFinishDrawcall()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::draw_beginSequence()
{
skipDraws = false;
// update shader state
LatteSHRC_UpdateActiveShaders();
if (LatteGPUState.activeShaderHasError)
{
cemuLog_logDebugOnce(LogType::Force, "Skipping drawcalls due to shader error");
skipDraws = true;
cemu_assert_debug(false);
return;
}
// update render target and texture state
LatteGPUState.requiresTextureBarrier = false;
while (true)
{
LatteGPUState.repeatTextureInitialization = false;
if (!LatteMRT::UpdateCurrentFBO())
{
debug_printf("Rendertarget invalid\n");
skipDraws = true;
return; // no render target
}
if (!hasValidFramebufferAttached)
{
debug_printf("Drawcall with no color buffer or depth buffer attached\n");
skipDraws = true;
return; // no render target
}
LatteTexture_updateTextures();
if (!LatteGPUState.repeatTextureInitialization)
break;
}
// apply render target
// HACK: not implemented yet
//LatteMRT::ApplyCurrentState();
// viewport and scissor box
LatteRenderTarget_updateViewport();
LatteRenderTarget_updateScissorBox();
// check for conditions which would turn the drawcalls into no-ops
bool rasterizerEnable = LatteGPUState.contextNew.PA_CL_CLIP_CNTL.get_DX_RASTERIZATION_KILL() == false;
// GX2SetSpecialState(0, true) enables DX_RASTERIZATION_KILL, but still expects depth writes to happen? -> Research which stages are disabled by DX_RASTERIZATION_KILL exactly
// for now we use a workaround:
if (!LatteGPUState.contextNew.PA_CL_VTE_CNTL.get_VPORT_X_OFFSET_ENA())
rasterizerEnable = true;
if (!rasterizerEnable == false)
skipDraws = true;
}
void MetalRenderer::draw_execute(uint32 baseVertex, uint32 baseInstance, uint32 instanceCount, uint32 count, MPTR indexDataMPTR, Latte::LATTE_VGT_DMA_INDEX_TYPE::E_INDEX_TYPE indexType, bool isFirst)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void MetalRenderer::draw_endSequence()
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}
void* MetalRenderer::indexData_reserveIndexMemory(uint32 size, uint32& offset, uint32& bufferIndex)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
return nullptr;
}
void MetalRenderer::indexData_uploadIndexMemory(uint32 offset, uint32 size)
{
cemuLog_log(LogType::MetalLogging, "not implemented");
}