Commit graph

1006 commits

Author SHA1 Message Date
Samuliak
08ea28f56e
add an option to select gpu for metal 2024-12-18 19:51:58 +01:00
Samuliak
79290eae3f
display gpu name 2024-12-18 19:31:24 +01:00
Samuliak
770d6cfda7
Revert "rework gpu selection"
This reverts commit d64e0c9b6f.
2024-12-18 19:30:12 +01:00
Samuliak
fa004a33c6
add an option to preserve position invariance 2024-12-18 16:38:55 +01:00
Samuliak
4281f6e0c8
implement shader uint min max instructions 2024-12-16 14:24:53 +01:00
SamoZ256
e8c7e9d093
Merge branch 'main' into metal 2024-12-16 14:14:16 +01:00
Samuliak
c6e8b5c933
fix: depth stencil state issues 2024-12-16 14:13:11 +01:00
Exzap
b53b223ba9 Vulkan: Use cache for sampler objects 2024-12-16 13:05:22 +01:00
Exzap
6aaad1eb83 Debugger: Added right click context menu to disasm view + small fixes 2024-12-16 13:05:22 +01:00
Exzap
adab729f43 UI: Correctly handle unicode paths during save export 2024-12-16 13:05:22 +01:00
Samuliak
d64e0c9b6f
rework gpu selection 2024-12-15 13:18:24 +01:00
Samuliak
ba9a9370fe
make clear message more descriptive 2024-12-14 11:21:35 +01:00
Samuliak
137becb894
do safety checks before clearing 2024-12-14 11:00:42 +01:00
Samuliak
74a1162a17
only set array length for texture view arrays 2024-12-10 16:44:31 +01:00
Samuliak
434ffc9828
clamp texture mip count 2024-12-10 08:11:10 +01:00
Samuliak
ac96a1dd53
output all fragment inputs in the vertex shader 2024-12-08 15:00:48 +01:00
capitalistspz
dd0af0a56f
Linux: Allow connecting Wiimotes via L2CAP (#1353) 2024-12-07 12:02:40 +01:00
Exzap
934cb54605 Properly check if MLC is writeable 2024-12-07 10:26:17 +01:00
Exzap
356cf0e5e0 Multiple smaller HLE improvements 2024-12-07 10:26:17 +01:00
Exzap
e2d0871ca3 Camera: Set error code in CAMInit
Fixes Hunter's Trophy 2 crashing on boot
2024-12-07 10:26:17 +01:00
Cemu-Language CI
40d9664d1c Update translation files 2024-12-07 07:14:20 +00:00
neebyA
eca7374567
Set version for macOS bundle (#1431) 2024-12-02 05:19:15 +01:00
Jeremy Kescher
80a6057512
build: Fix linker failure with glslang 15.0.0 (#1436) 2024-12-02 01:01:22 +01:00
Samuliak
1752126f5c
flush file streamer after each write 2024-12-01 18:57:57 +01:00
capitalistspz
0735237686
Input: Move pairing dialog button and source (#1424) 2024-11-30 23:05:50 +01:00
SamoZ256
f71046333d
Merge pull request #13 from SamoZ256/test
only set concurrent compilation if Metal 3 is available
2024-11-30 20:22:00 +01:00
Samo Z
18bd24b9c7 only set concurrent compilation if Metal 3 is available 2024-11-30 20:00:06 +01:00
Samuliak
05b603d652
fix: incorrect texture read coord type 2024-11-23 18:06:13 +01:00
SamoZ256
4c54f4b11d
Merge pull request #12 from SamoZ256/metal-state5
Accurate special state 5
2024-11-23 08:42:27 +01:00
Samuliak
009dab8a28
remove useless includes 2024-11-23 08:41:00 +01:00
Samuliak
06f43b4e7a
Merge branch 'metal' into metal-state5 2024-11-23 08:40:06 +01:00
Samuliak
14258cdb28
Revert "only set array length for texture view arrays"
This reverts commit d9f857bcc4.
2024-11-23 08:39:50 +01:00
Samuliak
00857b233b
support arbitrary pixel formats for state 5 2024-11-22 20:03:41 +01:00
Samuliak
66ad59db92
implement state 5 through a draw call 2024-11-22 19:44:49 +01:00
capitalistspz
90eb2e01f4
nsyshid/dimensions: add missing return (#1425) 2024-11-22 13:43:12 +01:00
Exzap
409f12b13a coreinit: Fix calculation of thread total awake time 2024-11-21 20:34:24 +01:00
Exzap
7b513f1744 Latte: Add workaround for infinite loop in Fatal Frame shaders 2024-11-21 20:34:24 +01:00
Exzap
c3e29fb619 Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
2024-11-21 20:34:24 +01:00
Exzap
2065ac5f63 GfxPack: Better logging messages for diagnosing problems in rules.txt 2024-11-21 20:34:24 +01:00
Samuliak
732e3be63d
explicitly make integer constants int 2024-11-20 19:44:04 +01:00
Samuliak
d9f857bcc4
only set array length for texture view arrays 2024-11-20 19:38:53 +01:00
Samuliak
9095035532
only set array length for texture arrays 2024-11-20 19:30:30 +01:00
Samuliak
fda2f40640
fix: output shader issues 2024-11-19 19:55:54 +01:00
SamoZ256
cabf56851e
Merge branch 'main' into metal 2024-11-19 19:23:35 +01:00
Samuliak
7f5040a6e0
don't release autoreleased objects 2024-11-19 19:13:15 +01:00
Samuliak
c5bef60dbb
save pipeline even if compilation failed 2024-11-19 18:27:02 +01:00
Samuliak
b140984264
fix: texture sample gradient errors 2024-11-19 17:48:28 +01:00
Samuliak
b48656850e
limit height to 1 for 1D textures 2024-11-19 16:46:46 +01:00
Samuliak
8a8037377f
rework the command buffer system 2024-11-16 15:28:23 +01:00
goeiecool9999
269d5b9aab
Vulkan: Make scaling shaders compatible + fixes (#1392) 2024-11-16 10:02:43 +01:00