Samuliak
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08ea28f56e
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add an option to select gpu for metal
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2024-12-18 19:51:58 +01:00 |
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Samuliak
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79290eae3f
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display gpu name
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2024-12-18 19:31:24 +01:00 |
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Samuliak
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770d6cfda7
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Revert "rework gpu selection"
This reverts commit d64e0c9b6f .
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2024-12-18 19:30:12 +01:00 |
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Samuliak
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fa004a33c6
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add an option to preserve position invariance
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2024-12-18 16:38:55 +01:00 |
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Samuliak
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4281f6e0c8
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implement shader uint min max instructions
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2024-12-16 14:24:53 +01:00 |
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SamoZ256
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e8c7e9d093
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Merge branch 'main' into metal
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2024-12-16 14:14:16 +01:00 |
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Samuliak
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c6e8b5c933
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fix: depth stencil state issues
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2024-12-16 14:13:11 +01:00 |
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Exzap
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b53b223ba9
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Vulkan: Use cache for sampler objects
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2024-12-16 13:05:22 +01:00 |
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Exzap
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6aaad1eb83
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Debugger: Added right click context menu to disasm view + small fixes
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2024-12-16 13:05:22 +01:00 |
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Exzap
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adab729f43
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UI: Correctly handle unicode paths during save export
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2024-12-16 13:05:22 +01:00 |
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Samuliak
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d64e0c9b6f
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rework gpu selection
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2024-12-15 13:18:24 +01:00 |
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Samuliak
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ba9a9370fe
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make clear message more descriptive
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2024-12-14 11:21:35 +01:00 |
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Samuliak
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137becb894
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do safety checks before clearing
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2024-12-14 11:00:42 +01:00 |
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Samuliak
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74a1162a17
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only set array length for texture view arrays
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2024-12-10 16:44:31 +01:00 |
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Samuliak
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434ffc9828
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clamp texture mip count
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2024-12-10 08:11:10 +01:00 |
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Samuliak
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ac96a1dd53
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output all fragment inputs in the vertex shader
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2024-12-08 15:00:48 +01:00 |
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capitalistspz
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dd0af0a56f
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Linux: Allow connecting Wiimotes via L2CAP (#1353)
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2024-12-07 12:02:40 +01:00 |
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Exzap
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934cb54605
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Properly check if MLC is writeable
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2024-12-07 10:26:17 +01:00 |
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Exzap
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356cf0e5e0
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Multiple smaller HLE improvements
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2024-12-07 10:26:17 +01:00 |
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Exzap
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e2d0871ca3
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Camera: Set error code in CAMInit
Fixes Hunter's Trophy 2 crashing on boot
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2024-12-07 10:26:17 +01:00 |
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Cemu-Language CI
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40d9664d1c
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Update translation files
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2024-12-07 07:14:20 +00:00 |
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neebyA
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eca7374567
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Set version for macOS bundle (#1431)
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2024-12-02 05:19:15 +01:00 |
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Jeremy Kescher
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80a6057512
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build: Fix linker failure with glslang 15.0.0 (#1436)
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2024-12-02 01:01:22 +01:00 |
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Samuliak
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1752126f5c
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flush file streamer after each write
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2024-12-01 18:57:57 +01:00 |
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capitalistspz
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0735237686
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Input: Move pairing dialog button and source (#1424)
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2024-11-30 23:05:50 +01:00 |
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SamoZ256
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f71046333d
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Merge pull request #13 from SamoZ256/test
only set concurrent compilation if Metal 3 is available
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2024-11-30 20:22:00 +01:00 |
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Samo Z
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18bd24b9c7
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only set concurrent compilation if Metal 3 is available
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2024-11-30 20:00:06 +01:00 |
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Samuliak
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05b603d652
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fix: incorrect texture read coord type
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2024-11-23 18:06:13 +01:00 |
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SamoZ256
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4c54f4b11d
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Merge pull request #12 from SamoZ256/metal-state5
Accurate special state 5
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2024-11-23 08:42:27 +01:00 |
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Samuliak
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009dab8a28
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remove useless includes
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2024-11-23 08:41:00 +01:00 |
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Samuliak
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06f43b4e7a
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Merge branch 'metal' into metal-state5
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2024-11-23 08:40:06 +01:00 |
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Samuliak
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14258cdb28
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Revert "only set array length for texture view arrays"
This reverts commit d9f857bcc4 .
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2024-11-23 08:39:50 +01:00 |
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Samuliak
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00857b233b
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support arbitrary pixel formats for state 5
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2024-11-22 20:03:41 +01:00 |
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Samuliak
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66ad59db92
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implement state 5 through a draw call
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2024-11-22 19:44:49 +01:00 |
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capitalistspz
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90eb2e01f4
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nsyshid/dimensions: add missing return (#1425)
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2024-11-22 13:43:12 +01:00 |
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Exzap
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409f12b13a
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coreinit: Fix calculation of thread total awake time
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2024-11-21 20:34:24 +01:00 |
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Exzap
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7b513f1744
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Latte: Add workaround for infinite loop in Fatal Frame shaders
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2024-11-21 20:34:24 +01:00 |
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Exzap
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c3e29fb619
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Latte: Add support for shader instructions MIN_UINT and MAX_UINT
Seen in the eShop version of Fatal Frame
Also made some warnings less spammy since this game seems to trigger it a lot
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2024-11-21 20:34:24 +01:00 |
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Exzap
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2065ac5f63
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GfxPack: Better logging messages for diagnosing problems in rules.txt
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2024-11-21 20:34:24 +01:00 |
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Samuliak
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732e3be63d
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explicitly make integer constants int
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2024-11-20 19:44:04 +01:00 |
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Samuliak
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d9f857bcc4
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only set array length for texture view arrays
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2024-11-20 19:38:53 +01:00 |
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Samuliak
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9095035532
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only set array length for texture arrays
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2024-11-20 19:30:30 +01:00 |
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Samuliak
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fda2f40640
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fix: output shader issues
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2024-11-19 19:55:54 +01:00 |
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SamoZ256
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cabf56851e
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Merge branch 'main' into metal
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2024-11-19 19:23:35 +01:00 |
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Samuliak
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7f5040a6e0
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don't release autoreleased objects
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2024-11-19 19:13:15 +01:00 |
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Samuliak
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c5bef60dbb
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save pipeline even if compilation failed
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2024-11-19 18:27:02 +01:00 |
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Samuliak
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b140984264
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fix: texture sample gradient errors
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2024-11-19 17:48:28 +01:00 |
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Samuliak
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b48656850e
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limit height to 1 for 1D textures
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2024-11-19 16:46:46 +01:00 |
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Samuliak
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8a8037377f
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rework the command buffer system
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2024-11-16 15:28:23 +01:00 |
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goeiecool9999
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269d5b9aab
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Vulkan: Make scaling shaders compatible + fixes (#1392)
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2024-11-16 10:02:43 +01:00 |
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