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Updated Graphics Driver Issues (markdown)
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@ -11,6 +11,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr
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### AMD (proprietary)
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**OpenGL.**
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- glMultiDrawArrays is broken. Workaround implemented and problem reported to AMD. No replies yet.
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[NOTE] This seems to be undefined behavior in the spec. The gl_VertexID propagation behavior across MultiDrawArrays is not defined, i.e whether it should continue incrementing of reset to 0 on a new instance. However, due to the comparison with a loop of [first, count] and implied functional equivalence, this may be interpreted as a bug. Either way, RPCS3 provides a workaround using index lookups.
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- ~~glGetTexImage/glGetTextureImage/glGetTextureImageEXT do not work with immutable textures if pack/unpack byteswap is requested. Workaround implemented.~~ Fixed in driver version 19.4.3
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**Vulkan.**
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