From 8dc8c1f93c62db8bfe3131a9673155c0986b0c36 Mon Sep 17 00:00:00 2001 From: kd-11 <15904127+kd-11@users.noreply.github.com> Date: Mon, 22 Oct 2018 13:32:25 +0300 Subject: [PATCH] Updated Graphics Driver Issues (markdown) --- Graphics-Driver-Issues.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Graphics-Driver-Issues.md b/Graphics-Driver-Issues.md index e4880c6..6775584 100644 --- a/Graphics-Driver-Issues.md +++ b/Graphics-Driver-Issues.md @@ -15,7 +15,7 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr **Vulkan.** - Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. -- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. +- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects mesa drivers to some extent. Workaround implemented. (confirmed - see https://github.com/mesa3d/mesa/commit/eae8f49fc65e6e625f5e05d38c3bf1b61b84bd3d) ### NVIDIA (proprietary) **OpenGL.** @@ -31,4 +31,4 @@ This page quickly summarizes graphics driver quirks and issues present in GPU dr **Vulkan.** - RADV: Raster pattern requires 'Strict Mode' to be enabled to deal with framebuffer feedback loops, otherwise a diagonal line may be observed on screen between triangle edges. - +- Primitive restart is 'broken'. This seems to be a GCN hardware bug as it also affects proprietary drivers. Workaround implemented. (confirmed - see https://github.com/mesa3d/mesa/commit/eae8f49fc65e6e625f5e05d38c3bf1b61b84bd3d)