diff --git a/Roadmap.md b/Roadmap.md index d61f1e9..e107aef 100644 --- a/Roadmap.md +++ b/Roadmap.md @@ -8,10 +8,11 @@ Thank you for supporting RPCS3! *** ### Short term goals * Implement post-drawing, shaders decompiler and PPU x64 recompiler: _DH_ +* Work on an asmjit-based PPU recompiler: _jfhs_ +* Splitting RPCS3s project in two projects (GUI + Core): _Bigpet_ * Crypto Engine, EDATA loader and cellSpurs: _Hykem_ -* Work in cellPamf, cellDmux and threads, mutexes, events: _NekotekinaHito_ -* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?) -* [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/): _AlexAltea_ +* Work in cellDmux, Audio and asmjit-based SPU recompiler: _NekotekinaHito_ +* [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/) and PSARC containers: _AlexAltea_ (Can someone confirm me if PSARC files are handled properly?) * Work in Audio: _Oil_ @@ -27,7 +28,6 @@ Thank you for supporting RPCS3! * Enable sorting by Title / Serial / etc. in the panel "_Game List_". * Reverse cache files in /dev_hdd1/. Ask _BlackDaemon_ to get them. * Implement new module functions. Specifically (ordered from more to less important): - * **cellSpurs**. (Contact other developers before doing so). * cellJpgDec: Allow to downscale JPG images while decoding them. * Implement more lv2 SysCalls. Specifically (ordered from more to less important): * 150, 154, 151 used by games like _NBA Unrivaled [NPUB30146]_.