diff --git a/Roadmap.md b/Roadmap.md index 12602bb..108a193 100644 --- a/Roadmap.md +++ b/Roadmap.md @@ -17,8 +17,6 @@ Thank you for supporting RPCS3! ### Medium term goals * sys_fs: Implement SDATA loader, that is, read the contents of the SDATA file on the fly. -* sys_fs: Add/Improve the handling of streams. -* cellJpgDec: Allow to downscale JPG images while decoding them. * Replace wxWidgets datatypes inside the emulator with std ones if possible. * **Work in RSX and add unimplemented GCM commands**. * Implement loading SPU code from encrypted file. @@ -30,7 +28,7 @@ Thank you for supporting RPCS3! * Reverse cache files in /dev_hdd1/. Ask _BlackDaemon_ to get them. * Implement new module functions. Specifically (ordered from more to less important): * **cellSpurs**. (Contact other developers before doing so). - * sys_net: Used by games like _Pinballistik_. + * cellJpgDec: Allow to downscale JPG images while decoding them. * Implement more lv2 SysCalls. Specifically (ordered from more to less important): * 150, 154, 151 used by games like _NBA Unrivaled [NPUB30146]_. * 84, 88 used by games like _NBA Unrivaled [NPUB30146]_. @@ -46,7 +44,4 @@ Thank you for supporting RPCS3! * Add support for PSGL. * Implement a recompiler for SPU. * Implement an ID Manager debugger: Useful for debugging VFS, and other ID based items. (requires a new ID Manager first). -* Implement Trophies Manager (requires a User Account Manager first). -* sys_fs: Add/Improve the handling of folders (requires vfsDir first). -* Add support for loading and running ELFs from the command line (first step to automated tests). * Improve the _Restart_ function: Some games still change their behaviour after restarting. \ No newline at end of file