From 41639aec1aeda685a4cb60ebeb2ffb5b615fa227 Mon Sep 17 00:00:00 2001 From: Ani Date: Sat, 3 Feb 2018 22:46:05 +0000 Subject: [PATCH] Add Data for Hatsune Miku: Project Diva F; Red Dead Redemption; The Evil Within --- Game-Documentation.md | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 Game-Documentation.md diff --git a/Game-Documentation.md b/Game-Documentation.md new file mode 100644 index 0000000..c5ba158 --- /dev/null +++ b/Game-Documentation.md @@ -0,0 +1,8 @@ +### Hatsune Miku: Project Diva F +* Renders at a base resolution of 2048x1152 _(kd-11)_; + +### Red Dead Redemption +* Renders at a base resolution of 1152x648 _(kd-11)_; + +### The Evil Within +* The evil within uses the GPU to decompress streaming texture resources by faking them as draw calls, using pixel shaders to do the heavy lifting. Then it copies the decoded dxt data using blit engine to merge into an atlas _(kd-11)_; \ No newline at end of file