Updated Roadmap (markdown)

Ivan 2017-11-04 21:36:39 +03:00
parent efb9784b5e
commit 24cbdb88d8

@ -16,7 +16,6 @@ This is a non-exhaustive list of current goals made possible with the support of
* Improve SPU instruction accuracy for Fast Interpreter and ASMJIT * Improve SPU instruction accuracy for Fast Interpreter and ASMJIT
* Improve audio and video decoders for better speed and compatibility. * Improve audio and video decoders for better speed and compatibility.
* Improve controller support. This includes emulated controllers (with mouse or keyboard) and real controllers as well. * Improve controller support. This includes emulated controllers (with mouse or keyboard) and real controllers as well.
* Add low-latency ASIO audio backend for Windows. With ASIO4ALL, it will work great on most modern hardware.
* Implement LLVM recompiler backend for SPU. This is actually a tremendous amount of work to make it useful, but it will also give the very important speed improvement (unless the SPU is not used at all). * Implement LLVM recompiler backend for SPU. This is actually a tremendous amount of work to make it useful, but it will also give the very important speed improvement (unless the SPU is not used at all).
* Improve LLVM flexibility. For example, it could scan game folder for all executables and SPRX modules and recompile them ahead of time. * Improve LLVM flexibility. For example, it could scan game folder for all executables and SPRX modules and recompile them ahead of time.
* Improve solution structure, move and rename some files. * Improve solution structure, move and rename some files.