rpcs3/rpcs3/Emu/RSX/Overlays/overlays.cpp
2019-05-06 22:00:40 +02:00

329 lines
8.1 KiB
C++

#include "stdafx.h"
#include "overlays.h"
#include "../GSRender.h"
static auto s_ascii_lowering_map = []()
{
std::unordered_map<u32, u8> _map;
// Fullwidth block (FF00-FF5E)
for (u32 u = 0xFF01, c = 0x21; u <= 0xFF5E; ++u, ++c)
{
_map[u] = u8(c);
}
// Em and En space variations (General Punctuation)
for (u32 u = 0x2000; u <= 0x200A; ++u)
{
_map[u] = u8(' ');
}
// Misc space variations
_map[0x202F] = u8(0xA0); // narrow NBSP
_map[0x205F] = u8(' '); // medium mathematical space
_map[0x3164] = u8(' '); // hangul filler
// Ideographic (CJK punctuation)
_map[0x3000] = u8(' '); // space
_map[0x3001] = u8(','); // comma
_map[0x3002] = u8('.'); // fullstop
_map[0x3003] = u8('"'); // ditto
_map[0x3007] = u8('0'); // wide zero
_map[0x3008] = u8('<'); // left angle brace
_map[0x3009] = u8('>'); // right angle brace
_map[0x300A] = u8(0xAB); // double left angle brace
_map[0x300B] = u8(0xBB); // double right angle brace
_map[0x300C] = u8('['); // the following are all slight variations on the angular brace
_map[0x300D] = u8(']');
_map[0x300E] = u8('[');
_map[0x300F] = u8(']');
_map[0x3010] = u8('[');
_map[0x3011] = u8(']');
_map[0x3014] = u8('[');
_map[0x3015] = u8(']');
_map[0x3016] = u8('[');
_map[0x3017] = u8(']');
_map[0x3018] = u8('[');
_map[0x3019] = u8(']');
_map[0x301A] = u8('[');
_map[0x301B] = u8(']');
_map[0x301C] = u8('~'); // wave dash (inverted tilde)
_map[0x301D] = u8('"'); // reverse double prime quotation
_map[0x301E] = u8('"'); // double prime quotation
_map[0x301F] = u8('"'); // low double prime quotation
_map[0x3031] = u8('<'); // vertical kana repeat mark
return _map;
}();
std::string utf8_to_ascii8(const std::string& utf8_string)
{
std::vector<u8> out;
out.reserve(utf8_string.length() + 1);
const auto end = utf8_string.length();
for (u32 index = 0; index < end; ++index)
{
const auto code = (u8)utf8_string[index];
if (code <= 0x7F)
{
out.push_back(code);
continue;
}
const auto extra_bytes = (code <= 0xDF) ? 1u : (code <= 0xEF) ? 2u : 3u;
if ((index + extra_bytes) > end)
{
// Malformed string, abort
LOG_ERROR(GENERAL, "Failed to decode supossedly malformed utf8 string '%s'", utf8_string);
break;
}
u32 u_code = 0;
switch (extra_bytes)
{
case 1:
// 11 bits, 6 + 5
u_code = (u32(code & 0x1F) << 6) | u32(utf8_string[index + 1] & 0x3F);
break;
case 2:
// 16 bits, 6 + 6 + 4
u_code = (u32(code & 0xF) << 12) | (u32(utf8_string[index + 1] & 0x3F) << 6) | u32(utf8_string[index + 2] & 0x3F);
break;
case 3:
// 21 bits, 6 + 6 + 6 + 3
u_code = (u32(code & 0x7) << 18) | (u32(utf8_string[index + 1] & 0x3F) << 12) | (u32(utf8_string[index + 2] & 0x3F) << 6) | u32(utf8_string[index + 3] & 0x3F);
break;
default:
fmt::throw_exception("Unreachable" HERE);
}
index += extra_bytes;
if (u_code <= 0xFF)
{
// Latin-1 supplement block
out.push_back(u8(u_code));
continue;
}
auto replace = s_ascii_lowering_map.find(u_code);
if (replace == s_ascii_lowering_map.end())
{
out.push_back('#');
continue;
}
out.push_back(replace->second);
}
out.push_back(0);
return { reinterpret_cast<char*>(out.data()) };
}
std::string utf16_to_ascii8(const std::u16string& utf16_string)
{
// Strip extended codes, map to '#' instead (placeholder)
std::vector<u8> out;
out.reserve(utf16_string.length() + 1);
for (const auto& code : utf16_string)
{
out.push_back(code > 0xFF ? '#': (u8)code);
}
out.push_back(0);
return { reinterpret_cast<char*>(out.data()) };
}
std::u16string ascii8_to_utf16(const std::string& ascii_string)
{
std::vector<char16_t> out;
out.reserve(ascii_string.length() + 1);
for (const auto& code : ascii_string)
{
out.push_back(code > 0xFF ? '#' : (char16_t)code);
}
out.push_back(0);
return { out.data() };
}
namespace rsx
{
namespace overlays
{
// Singleton instance declaration
fontmgr* fontmgr::m_instance = nullptr;
s32 user_interface::run_input_loop()
{
std::array<std::chrono::steady_clock::time_point, CELL_PAD_MAX_PORT_NUM> timestamp;
timestamp.fill(std::chrono::steady_clock::now());
std::array<std::array<bool, pad_button::pad_button_max_enum>, CELL_PAD_MAX_PORT_NUM> button_state;
for (auto& state : button_state)
{
state.fill(true);
}
input_timer.Start();
pad::SetIntercepted(true);
while (!exit)
{
if (Emu.IsStopped())
return selection_code::canceled;
std::this_thread::sleep_for(1ms);
std::lock_guard lock(pad::g_pad_mutex);
const auto handler = pad::get_current_handler();
const PadInfo& rinfo = handler->GetInfo();
if (Emu.IsPaused() || !rinfo.now_connect)
{
continue;
}
int pad_index = -1;
for (const auto &pad : handler->GetPads())
{
if (++pad_index >= CELL_PAD_MAX_PORT_NUM)
{
LOG_FATAL(RSX, "The native overlay cannot handle more than 7 pads! Current number of pads: %d", pad_index + 1);
continue;
}
for (auto &button : pad->m_buttons)
{
u8 button_id = 255;
if (button.m_offset == CELL_PAD_BTN_OFFSET_DIGITAL1)
{
switch (button.m_outKeyCode)
{
case CELL_PAD_CTRL_LEFT:
button_id = pad_button::dpad_left;
break;
case CELL_PAD_CTRL_RIGHT:
button_id = pad_button::dpad_right;
break;
case CELL_PAD_CTRL_DOWN:
button_id = pad_button::dpad_down;
break;
case CELL_PAD_CTRL_UP:
button_id = pad_button::dpad_up;
break;
case CELL_PAD_CTRL_SELECT:
button_id = pad_button::select;
break;
case CELL_PAD_CTRL_START:
button_id = pad_button::start;
break;
}
}
else if (button.m_offset == CELL_PAD_BTN_OFFSET_DIGITAL2)
{
switch (button.m_outKeyCode)
{
case CELL_PAD_CTRL_TRIANGLE:
button_id = pad_button::triangle;
break;
case CELL_PAD_CTRL_CIRCLE:
button_id = g_cfg.sys.enter_button_assignment == enter_button_assign::circle ? pad_button::cross : pad_button::circle;
break;
case CELL_PAD_CTRL_SQUARE:
button_id = pad_button::square;
break;
case CELL_PAD_CTRL_CROSS:
button_id = g_cfg.sys.enter_button_assignment == enter_button_assign::circle ? pad_button::circle : pad_button::cross;
break;
case CELL_PAD_CTRL_L1:
button_id = pad_button::L1;
break;
case CELL_PAD_CTRL_R1:
button_id = pad_button::R1;
break;
}
}
if (button_id < 255)
{
if (button.m_pressed)
{
if (button_id < 4) // d-pad button
{
if (!button_state[pad_index][button_id] || input_timer.GetMsSince(timestamp[pad_index]) > 200)
{
// d-pad button was not pressed, or was pressed more than 200ms ago
timestamp[pad_index] = std::chrono::steady_clock::now();
on_button_pressed(static_cast<pad_button>(button_id));
}
}
else if (!button_state[pad_index][button_id])
{
// button was not pressed
on_button_pressed(static_cast<pad_button>(button_id));
}
}
button_state[pad_index][button_id] = button.m_pressed;
}
if (button.m_flush)
{
button.m_pressed = false;
button.m_flush = false;
button.m_value = 0;
}
if (exit)
return 0;
}
}
refresh();
}
// Unreachable
return 0;
}
void user_interface::close()
{
// Force unload
exit = true;
if (auto manager = fxm::get<display_manager>())
{
if (auto dlg = manager->get<rsx::overlays::message_dialog>())
{
if (dlg->progress_bar_count())
Emu.GetCallbacks().handle_taskbar_progress(0, 1);
}
manager->remove(uid);
}
pad::SetIntercepted(false);
if (on_close)
on_close(return_code);
}
void overlay::refresh()
{
if (auto rsxthr = rsx::get_current_renderer())
{
const auto now = get_system_time() - 1000000;
if ((now - rsxthr->last_flip_time) > min_refresh_duration_us)
{
rsxthr->async_flip_requested |= rsx::thread::flip_request::native_ui;
}
}
}
} // namespace overlays
} // namespace rsx