rpcs3/rpcs3/Emu/GameInfo.h

41 lines
525 B
C++

#pragma once
struct GameInfo
{
std::string path;
std::string icon_path;
std::string name;
std::string serial;
std::string app_ver;
std::string category;
std::string fw;
u32 attr;
u32 bootable;
u32 parental_lvl;
u32 sound_format;
u32 resolution;
GameInfo()
{
Reset();
}
void Reset()
{
path.clear();
name = "Unknown";
serial = "Unknown";
app_ver = "Unknown";
category = "Unknown";
fw = "Unknown";
attr = 0;
bootable = 0;
parental_lvl = 0;
sound_format = 0;
resolution = 0;
}
};