rpcs3/rpcs3/mm_joystick_handler.cpp
RipleyTom 0457f23b13 Pad Refactoring
Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00

156 lines
5 KiB
C++

#include "stdafx.h"
#ifdef _WIN32
#include "mm_joystick_handler.h"
mm_joystick_config g_mmjoystick_config;
namespace {
const DWORD THREAD_SLEEP = 10;
const DWORD THREAD_SLEEP_INACTIVE = 100;
const DWORD THREAD_TIMEOUT = 1000;
inline u16 ConvertAxis(DWORD value)
{
return static_cast<u16>((value) >> 8);
}
}
mm_joystick_handler::mm_joystick_handler() : is_init(false)
{
}
mm_joystick_handler::~mm_joystick_handler()
{
}
bool mm_joystick_handler::Init()
{
if (is_init) return true;
supportedJoysticks = joyGetNumDevs();
if (supportedJoysticks > 0)
{
LOG_NOTICE(GENERAL, "Driver supports %u joysticks", supportedJoysticks);
}
else
{
LOG_ERROR(GENERAL, "Driver doesn't support Joysticks");
}
js_info.dwSize = sizeof(js_info);
js_info.dwFlags = JOY_RETURNALL;
joyGetDevCaps(JOYSTICKID1, &js_caps, sizeof(js_caps));
bool JoyPresent = (joyGetPosEx(JOYSTICKID1, &js_info) == JOYERR_NOERROR);
if (!JoyPresent)
{
LOG_ERROR(GENERAL, "Joystick not found");
return false;
}
is_init = true;
return true;
}
std::vector<std::string> mm_joystick_handler::ListDevices()
{
std::vector<std::string> mm_pad_list;
if (!Init()) return mm_pad_list;
mm_pad_list.push_back("MMJoy Pad");
return mm_pad_list;
}
bool mm_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
{
if (!Init()) return false;
g_mmjoystick_config.load();
pad->Init(
CELL_PAD_STATUS_DISCONNECTED,
CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE,
CELL_PAD_DEV_TYPE_STANDARD
);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.triangle, CELL_PAD_CTRL_TRIANGLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.circle, CELL_PAD_CTRL_CIRCLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.cross, CELL_PAD_CTRL_CROSS);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.square, CELL_PAD_CTRL_SQUARE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.l2, CELL_PAD_CTRL_L2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.r2, CELL_PAD_CTRL_R2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.l1, CELL_PAD_CTRL_L1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.r1, CELL_PAD_CTRL_R1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.start, CELL_PAD_CTRL_START);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.select, CELL_PAD_CTRL_SELECT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.l3, CELL_PAD_CTRL_L3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.r3, CELL_PAD_CTRL_R3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVFORWARD, CELL_PAD_CTRL_UP);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVBACKWARD, CELL_PAD_CTRL_DOWN);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVLEFT, CELL_PAD_CTRL_LEFT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVRIGHT, CELL_PAD_CTRL_RIGHT);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, 0, 0);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, 0, 0);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, 0, 0);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, 0, 0);
bindings.push_back(pad);
return true;
}
void mm_joystick_handler::ThreadProc()
{
MMRESULT status;
DWORD online = 0;
for (u32 i = 0; i != bindings.size(); ++i)
{
auto pad = bindings[i];
status = joyGetPosEx(JOYSTICKID1, &js_info);
switch (status)
{
case JOYERR_UNPLUGGED:
if (last_connection_status[i] == true)
pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
last_connection_status[i] = false;
pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED;
break;
case JOYERR_NOERROR:
++online;
if (last_connection_status[i] == false)
pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
last_connection_status[i] = true;
pad->m_port_status |= CELL_PAD_STATUS_CONNECTED;
for (DWORD j = 0; j <= 12; j++)
{
bool pressed = js_info.dwButtons & pad->m_buttons[j].m_keyCode;
pad->m_buttons[j].m_pressed = pressed;
pad->m_buttons[j].m_value = pressed ? 255 : 0;
}
for (DWORD j = 13; j <= 16; j++)//POV aka digital pad
{
bool pressed = js_info.dwPOV == pad->m_buttons[j].m_keyCode;
pad->m_buttons[j].m_pressed = pressed;
pad->m_buttons[j].m_value = pressed ? 255 : 0;
}
pad->m_sticks[0].m_value = ConvertAxis(js_info.dwXpos);
pad->m_sticks[1].m_value = ConvertAxis(js_info.dwYpos);
pad->m_sticks[2].m_value = ConvertAxis(js_info.dwZpos);
pad->m_sticks[3].m_value = ConvertAxis(js_info.dwRpos);
break;
}
}
}
#endif