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Adds a window to setup multiple input types as once All controllers are now handled by a single thread [hcorion] evdev refactor
156 lines
5 KiB
C++
156 lines
5 KiB
C++
#include "stdafx.h"
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#ifdef _WIN32
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#include "mm_joystick_handler.h"
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mm_joystick_config g_mmjoystick_config;
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namespace {
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const DWORD THREAD_SLEEP = 10;
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const DWORD THREAD_SLEEP_INACTIVE = 100;
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const DWORD THREAD_TIMEOUT = 1000;
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inline u16 ConvertAxis(DWORD value)
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{
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return static_cast<u16>((value) >> 8);
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}
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}
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mm_joystick_handler::mm_joystick_handler() : is_init(false)
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{
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}
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mm_joystick_handler::~mm_joystick_handler()
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{
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}
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bool mm_joystick_handler::Init()
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{
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if (is_init) return true;
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supportedJoysticks = joyGetNumDevs();
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if (supportedJoysticks > 0)
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{
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LOG_NOTICE(GENERAL, "Driver supports %u joysticks", supportedJoysticks);
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}
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else
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{
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LOG_ERROR(GENERAL, "Driver doesn't support Joysticks");
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}
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js_info.dwSize = sizeof(js_info);
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js_info.dwFlags = JOY_RETURNALL;
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joyGetDevCaps(JOYSTICKID1, &js_caps, sizeof(js_caps));
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bool JoyPresent = (joyGetPosEx(JOYSTICKID1, &js_info) == JOYERR_NOERROR);
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if (!JoyPresent)
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{
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LOG_ERROR(GENERAL, "Joystick not found");
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return false;
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}
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is_init = true;
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return true;
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}
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std::vector<std::string> mm_joystick_handler::ListDevices()
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{
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std::vector<std::string> mm_pad_list;
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if (!Init()) return mm_pad_list;
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mm_pad_list.push_back("MMJoy Pad");
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return mm_pad_list;
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}
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bool mm_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
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{
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if (!Init()) return false;
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g_mmjoystick_config.load();
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pad->Init(
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.triangle, CELL_PAD_CTRL_TRIANGLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.circle, CELL_PAD_CTRL_CIRCLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.cross, CELL_PAD_CTRL_CROSS);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.square, CELL_PAD_CTRL_SQUARE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.l2, CELL_PAD_CTRL_L2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.r2, CELL_PAD_CTRL_R2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.l1, CELL_PAD_CTRL_L1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_mmjoystick_config.r1, CELL_PAD_CTRL_R1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.start, CELL_PAD_CTRL_START);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.select, CELL_PAD_CTRL_SELECT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.l3, CELL_PAD_CTRL_L3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_mmjoystick_config.r3, CELL_PAD_CTRL_R3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVFORWARD, CELL_PAD_CTRL_UP);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVBACKWARD, CELL_PAD_CTRL_DOWN);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVLEFT, CELL_PAD_CTRL_LEFT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, JOY_POVRIGHT, CELL_PAD_CTRL_RIGHT);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, 0, 0);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, 0, 0);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, 0, 0);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, 0, 0);
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bindings.push_back(pad);
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return true;
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}
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void mm_joystick_handler::ThreadProc()
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{
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MMRESULT status;
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DWORD online = 0;
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for (u32 i = 0; i != bindings.size(); ++i)
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{
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auto pad = bindings[i];
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status = joyGetPosEx(JOYSTICKID1, &js_info);
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switch (status)
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{
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case JOYERR_UNPLUGGED:
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if (last_connection_status[i] == true)
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[i] = false;
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pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED;
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break;
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case JOYERR_NOERROR:
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++online;
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if (last_connection_status[i] == false)
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pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
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last_connection_status[i] = true;
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pad->m_port_status |= CELL_PAD_STATUS_CONNECTED;
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for (DWORD j = 0; j <= 12; j++)
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{
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bool pressed = js_info.dwButtons & pad->m_buttons[j].m_keyCode;
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pad->m_buttons[j].m_pressed = pressed;
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pad->m_buttons[j].m_value = pressed ? 255 : 0;
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}
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for (DWORD j = 13; j <= 16; j++)//POV aka digital pad
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{
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bool pressed = js_info.dwPOV == pad->m_buttons[j].m_keyCode;
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pad->m_buttons[j].m_pressed = pressed;
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pad->m_buttons[j].m_value = pressed ? 255 : 0;
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}
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pad->m_sticks[0].m_value = ConvertAxis(js_info.dwXpos);
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pad->m_sticks[1].m_value = ConvertAxis(js_info.dwYpos);
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pad->m_sticks[2].m_value = ConvertAxis(js_info.dwZpos);
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pad->m_sticks[3].m_value = ConvertAxis(js_info.dwRpos);
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break;
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}
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}
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}
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#endif
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