rpcs3/rpcs3/Emu/SysCalls/Modules/cellGame.cpp
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00

358 lines
12 KiB
C++

#include "stdafx.h"
#include "Utilities/Log.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/SysCalls/Modules.h"
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/FS/vfsFile.h"
#include "Loader/PSF.h"
//void cellGame_init();
//Module cellGame(0x003e, cellGame_init);
extern Module *cellGame = nullptr;
// Return Codes
enum
{
CELL_GAME_RET_OK = 0,
CELL_GAME_RET_CANCEL = 1,
CELL_GAME_RET_NONE = 2,
CELL_GAME_ERROR_NOTFOUND = 0x8002cb04,
CELL_GAME_ERROR_BROKEN = 0x8002cb05,
CELL_GAME_ERROR_INTERNAL = 0x8002cb06,
CELL_GAME_ERROR_PARAM = 0x8002cb07,
CELL_GAME_ERROR_NOAPP = 0x8002cb08,
CELL_GAME_ERROR_ACCESS_ERROR = 0x8002cb09,
CELL_GAME_ERROR_NOSPACE = 0x8002cb20,
CELL_GAME_ERROR_NOTSUPPORTED = 0x8002cb21,
CELL_GAME_ERROR_FAILURE = 0x8002cb22,
CELL_GAME_ERROR_BUSY = 0x8002cb23,
CELL_GAME_ERROR_IN_SHUTDOWN = 0x8002cb24,
CELL_GAME_ERROR_INVALID_ID = 0x8002cb25,
CELL_GAME_ERROR_EXIST = 0x8002cb26,
CELL_GAME_ERROR_NOTPATCH = 0x8002cb27,
CELL_GAME_ERROR_INVALID_THEME_FILE = 0x8002cb28,
CELL_GAME_ERROR_BOOTPATH = 0x8002cb50,
};
// Definitions
enum
{
CELL_GAME_PATH_MAX = 128,
CELL_GAME_DIRNAME_SIZE = 32,
CELL_GAME_THEMEFILENAME_SIZE = 48,
CELL_GAME_SYSP_TITLE_SIZE = 128,
CELL_GAME_SYSP_TITLEID_SIZE = 10,
CELL_GAME_SYSP_VERSION_SIZE = 6,
CELL_GAME_SYSP_APP_VER_SIZE = 6,
CELL_GAME_GAMETYPE_DISC = 1,
CELL_GAME_GAMETYPE_HDD = 2,
CELL_GAME_SIZEKB_NOTCALC = -1,
CELL_GAME_ATTRIBUTE_PATCH = 0x1,
CELL_GAME_ATTRIBUTE_APP_HOME = 0x2,
CELL_GAME_ATTRIBUTE_DEBUG = 0x4,
CELL_GAME_ATTRIBUTE_XMBBUY = 0x8,
CELL_GAME_ATTRIBUTE_COMMERCE2_BROWSER = 0x10,
CELL_GAME_ATTRIBUTE_INVITE_MESSAGE = 0x20,
CELL_GAME_ATTRIBUTE_CUSTOM_DATA_MESSAGE = 0x40,
CELL_GAME_ATTRIBUTE_WEB_BROWSER = 0x100,
};
//Parameter IDs of PARAM.SFO
enum
{
//Integers
CELL_GAME_PARAMID_PARENTAL_LEVEL = 102,
CELL_GAME_PARAMID_RESOLUTION = 103,
CELL_GAME_PARAMID_SOUND_FORMAT = 104,
//Strings
CELL_GAME_PARAMID_TITLE = 0,
CELL_GAME_PARAMID_TITLE_DEFAULT = 1,
CELL_GAME_PARAMID_TITLE_JAPANESE = 2,
CELL_GAME_PARAMID_TITLE_ENGLISH = 3,
CELL_GAME_PARAMID_TITLE_FRENCH = 4,
CELL_GAME_PARAMID_TITLE_SPANISH = 5,
CELL_GAME_PARAMID_TITLE_GERMAN = 6,
CELL_GAME_PARAMID_TITLE_ITALIAN = 7,
CELL_GAME_PARAMID_TITLE_DUTCH = 8,
CELL_GAME_PARAMID_TITLE_PORTUGUESE = 9,
CELL_GAME_PARAMID_TITLE_RUSSIAN = 10,
CELL_GAME_PARAMID_TITLE_KOREAN = 11,
CELL_GAME_PARAMID_TITLE_CHINESE_T = 12,
CELL_GAME_PARAMID_TITLE_CHINESE_S = 13,
CELL_GAME_PARAMID_TITLE_FINNISH = 14,
CELL_GAME_PARAMID_TITLE_SWEDISH = 15,
CELL_GAME_PARAMID_TITLE_DANISH = 16,
CELL_GAME_PARAMID_TITLE_NORWEGIAN = 17,
CELL_GAME_PARAMID_TITLE_POLISH = 18,
CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL = 19,
CELL_GAME_PARAMID_TITLE_ENGLISH_UK = 20,
CELL_GAME_PARAMID_TITLE_ID = 100,
CELL_GAME_PARAMID_VERSION = 101,
CELL_GAME_PARAMID_APP_VER = 106,
};
//Error dialog types
enum
{
CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA = 0,
CELL_GAME_ERRDIALOG_BROKEN_HDDGAME = 1,
CELL_GAME_ERRDIALOG_NOSPACE = 2,
CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA = 100,
CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME = 101,
CELL_GAME_ERRDIALOG_NOSPACE_EXIT = 102,
};
struct CellGameContentSize
{
be_t<s32> hddFreeSizeKB;
be_t<s32> sizeKB;
be_t<s32> sysSizeKB;
};
int cellGameBootCheck(mem32_t type, mem32_t attributes, mem_ptr_t<CellGameContentSize> size, mem_list_ptr_t<u8> dirName)
{
cellGame->Warning("cellGameBootCheck(type_addr=0x%x, attributes_addr=0x%x, size_addr=0x%x, dirName_addr=0x%x)",
type.GetAddr(), attributes.GetAddr(), size.GetAddr(), dirName.GetAddr());
if (!type.IsGood() || !attributes.IsGood() || !size.IsGood() || !dirName.IsGood())
{
cellGame->Warning("cellGameBootCheck returns CELL_GAME_ERROR_PARAM. As a result size->hddFreeSizeKB may be 0.");
return CELL_GAME_ERROR_PARAM;
}
// TODO: Only works for HDD games
type = CELL_GAME_GAMETYPE_HDD;
attributes = 0;
size->hddFreeSizeKB = 40000000; //40 GB, TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0;
// TODO: Locate the PARAM.SFO. The following path may be wrong.
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
std::string titleId = psf.GetString("TITLE_ID");
Memory.WriteString(dirName.GetAddr(), titleId);
return CELL_OK;
}
int cellGamePatchCheck()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameDataCheck()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameContentPermit(mem_list_ptr_t<u8> contentInfoPath, mem_list_ptr_t<u8> usrdirPath)
{
cellGame->Warning("cellGameContentPermit(contentInfoPath_addr=0x%x, usrdirPath_addr=0x%x)",
contentInfoPath.GetAddr(), usrdirPath.GetAddr());
if (!contentInfoPath.IsGood() || !usrdirPath.IsGood())
return CELL_GAME_ERROR_PARAM;
// TODO: Locate the PARAM.SFO. The following path may be wrong.
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
std::string titleId = psf.GetString("TITLE_ID");
// TODO: Only works for HDD games
Memory.WriteString(contentInfoPath.GetAddr(), "/dev_hdd0/game/"+titleId);
Memory.WriteString(usrdirPath.GetAddr(), "/dev_hdd0/game/"+titleId+"/USRDIR");
return CELL_OK;
}
int cellGameCreateGameData()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameDeleteGameData()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameGetParamInt(u32 id, mem32_t value)
{
cellGame->Warning("cellGameGetParamInt(id=%d, value_addr=0x%x)", id, value.GetAddr());
if(!value.IsGood())
return CELL_GAME_ERROR_PARAM;
// TODO: Locate the PARAM.SFO. The following path may be wrong.
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
switch(id)
{
case CELL_GAME_PARAMID_PARENTAL_LEVEL: value = psf.GetInteger("PARENTAL_LEVEL"); break;
case CELL_GAME_PARAMID_RESOLUTION: value = psf.GetInteger("RESOLUTION"); break;
case CELL_GAME_PARAMID_SOUND_FORMAT: value = psf.GetInteger("SOUND_FORMAT"); break;
default:
return CELL_GAME_ERROR_INVALID_ID;
}
return CELL_OK;
}
int cellGameGetParamString(u32 id, u32 buf_addr, u32 bufsize)
{
cellGame->Warning("cellGameGetParamString(id=%d, buf_addr=0x%x, bufsize=%d)", id, buf_addr, bufsize);
if(!Memory.IsGoodAddr(buf_addr))
return CELL_GAME_ERROR_PARAM;
// TODO: Locate the PARAM.SFO. The following path may be wrong.
vfsFile f("/app_home/PARAM.SFO");
PSFLoader psf(f);
if(!psf.Load(false))
return CELL_GAME_ERROR_FAILURE;
std::string data;
switch(id)
{
case CELL_GAME_PARAMID_TITLE: data = psf.GetString("TITLE"); break; // TODO: Is this value correct?
case CELL_GAME_PARAMID_TITLE_DEFAULT: data = psf.GetString("TITLE"); break;
case CELL_GAME_PARAMID_TITLE_JAPANESE: data = psf.GetString("TITLE_00"); break;
case CELL_GAME_PARAMID_TITLE_ENGLISH: data = psf.GetString("TITLE_01"); break;
case CELL_GAME_PARAMID_TITLE_FRENCH: data = psf.GetString("TITLE_02"); break;
case CELL_GAME_PARAMID_TITLE_SPANISH: data = psf.GetString("TITLE_03"); break;
case CELL_GAME_PARAMID_TITLE_GERMAN: data = psf.GetString("TITLE_04"); break;
case CELL_GAME_PARAMID_TITLE_ITALIAN: data = psf.GetString("TITLE_05"); break;
case CELL_GAME_PARAMID_TITLE_DUTCH: data = psf.GetString("TITLE_06"); break;
case CELL_GAME_PARAMID_TITLE_PORTUGUESE: data = psf.GetString("TITLE_07"); break;
case CELL_GAME_PARAMID_TITLE_RUSSIAN: data = psf.GetString("TITLE_08"); break;
case CELL_GAME_PARAMID_TITLE_KOREAN: data = psf.GetString("TITLE_09"); break;
case CELL_GAME_PARAMID_TITLE_CHINESE_T: data = psf.GetString("TITLE_10"); break;
case CELL_GAME_PARAMID_TITLE_CHINESE_S: data = psf.GetString("TITLE_11"); break;
case CELL_GAME_PARAMID_TITLE_FINNISH: data = psf.GetString("TITLE_12"); break;
case CELL_GAME_PARAMID_TITLE_SWEDISH: data = psf.GetString("TITLE_13"); break;
case CELL_GAME_PARAMID_TITLE_DANISH: data = psf.GetString("TITLE_14"); break;
case CELL_GAME_PARAMID_TITLE_NORWEGIAN: data = psf.GetString("TITLE_15"); break;
case CELL_GAME_PARAMID_TITLE_POLISH: data = psf.GetString("TITLE_16"); break;
case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: data = psf.GetString("TITLE_17"); break;
case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: data = psf.GetString("TITLE_18"); break;
case CELL_GAME_PARAMID_TITLE_ID: data = psf.GetString("TITLE_ID"); break;
case CELL_GAME_PARAMID_VERSION: data = psf.GetString("PS3_SYSTEM_VER"); break;
case CELL_GAME_PARAMID_APP_VER: data = psf.GetString("APP_VER"); break;
default:
return CELL_GAME_ERROR_INVALID_ID;
}
data.resize(bufsize-1);
Memory.WriteString(buf_addr, data.c_str());
return CELL_OK;
}
int cellGameSetParamString()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameGetSizeKB()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameGetDiscContentInfoUpdatePath()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameGetLocalWebContentPath()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, u32 dirName_addr)
{
cellGame->Warning("cellGameContentErrorDialog(type=%d, errNeedSizeKB=%d, dirName_addr=0x%x)", type, errNeedSizeKB, dirName_addr);
if (Memory.IsGoodAddr(dirName_addr))
return CELL_GAME_ERROR_PARAM;
char* dirName = (char*)Memory.VirtualToRealAddr(dirName_addr);
std::string errorName;
switch(type)
{
case CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA: errorName = "Game data is corrupted (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_HDDGAME: errorName = "HDD boot game is corrupted (can be continued)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE: errorName = "Not enough available space (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA: errorName = "Game data is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME: errorName = "HDD boot game is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE_EXIT: errorName = "Not enough available space (terminate application)."; break;
default: return CELL_GAME_ERROR_PARAM;
}
std::string errorMsg = fmt::Format("%s\nSpace needed: %d KB\nDirectory name: %s",
errorName.c_str(), errNeedSizeKB, dirName);
rMessageBox(errorMsg, rGetApp().GetAppName(), rICON_ERROR | rOK);
return CELL_OK;
}
int cellGameThemeInstall()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
int cellGameThemeInstallFromBuffer()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
void cellGame_init()
{
// (TODO: Disc Exchange functions missing)
cellGame->AddFunc(0xf52639ea, cellGameBootCheck);
cellGame->AddFunc(0xce4374f6, cellGamePatchCheck);
cellGame->AddFunc(0xdb9819f3, cellGameDataCheck);
cellGame->AddFunc(0x70acec67, cellGameContentPermit);
cellGame->AddFunc(0x42a2e133, cellGameCreateGameData);
cellGame->AddFunc(0xb367c6e3, cellGameDeleteGameData);
cellGame->AddFunc(0xb7a45caf, cellGameGetParamInt);
//cellGame->AddFunc(, cellGameSetParamInt);
cellGame->AddFunc(0x3a5d726a, cellGameGetParamString);
cellGame->AddFunc(0xdaa5cd20, cellGameSetParamString);
cellGame->AddFunc(0xef9d42d5, cellGameGetSizeKB);
cellGame->AddFunc(0x2a8e6b92, cellGameGetDiscContentInfoUpdatePath);
cellGame->AddFunc(0xa80bf223, cellGameGetLocalWebContentPath);
cellGame->AddFunc(0xb0a1f8c6, cellGameContentErrorDialog);
cellGame->AddFunc(0xd24e3928, cellGameThemeInstall);
cellGame->AddFunc(0x87406734, cellGameThemeInstallFromBuffer);
//cellGame->AddFunc(, CellGameThemeInstallCallback);
}