rpcs3/rpcs3/Emu/Cell/lv2/sys_ppu_thread.h
2017-01-28 03:21:11 +03:00

57 lines
1.5 KiB
C++

#pragma once
#include "sys_sync.h"
class ppu_thread;
enum : u32
{
SYS_PPU_THREAD_ONCE_INIT = 0,
SYS_PPU_THREAD_DONE_INIT = 1,
};
// PPU Thread Flags
enum : u64
{
SYS_PPU_THREAD_CREATE_JOINABLE = 0x1,
SYS_PPU_THREAD_CREATE_INTERRUPT = 0x2,
};
struct sys_ppu_thread_stack_t
{
be_t<u32> pst_addr;
be_t<u32> pst_size;
};
struct ppu_thread_param_t
{
be_t<u32> entry; // vm::bptr<void(u64)>
be_t<u32> tls; // vm::bptr<void>
};
enum : u32
{
PPU_THREAD_STATUS_IDLE,
PPU_THREAD_STATUS_RUNNABLE,
PPU_THREAD_STATUS_ONPROC,
PPU_THREAD_STATUS_SLEEP,
PPU_THREAD_STATUS_STOP,
PPU_THREAD_STATUS_ZOMBIE,
PPU_THREAD_STATUS_DELETED,
PPU_THREAD_STATUS_UNKNOWN,
};
// SysCalls
void _sys_ppu_thread_exit(ppu_thread& ppu, u64 errorcode);
void sys_ppu_thread_yield();
s32 sys_ppu_thread_join(ppu_thread& ppu, u32 thread_id, vm::ps3::ptr<u64> vptr);
s32 sys_ppu_thread_detach(u32 thread_id);
void sys_ppu_thread_get_join_state(ppu_thread& ppu, vm::ps3::ptr<s32> isjoinable);
s32 sys_ppu_thread_set_priority(u32 thread_id, s32 prio);
s32 sys_ppu_thread_get_priority(u32 thread_id, vm::ps3::ptr<s32> priop);
s32 sys_ppu_thread_get_stack_information(ppu_thread& ppu, vm::ps3::ptr<sys_ppu_thread_stack_t> sp);
s32 sys_ppu_thread_stop(u32 thread_id);
s32 sys_ppu_thread_restart(u32 thread_id);
s32 _sys_ppu_thread_create(vm::ps3::ptr<u64> thread_id, vm::ps3::ptr<ppu_thread_param_t> param, u64 arg, u64 arg4, s32 prio, u32 stacksize, u64 flags, vm::ps3::cptr<char> threadname);
s32 sys_ppu_thread_start(u32 thread_id);
s32 sys_ppu_thread_rename(u32 thread_id, vm::ps3::cptr<char> name);