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1578 lines
48 KiB
C++
1578 lines
48 KiB
C++
// Logitech G27
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// ffb ref
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// https://opensource.logitech.com/wiki/force_feedback/Logitech_Force_Feedback_Protocol_V1.6.pdf
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// https://github.com/mathijsvandenberg/g29emu/files/14395098/Logitech_Force_Feedback_Protocol_V1.6.pdf
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// shifter input ref
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// https://github.com/sonik-br/lgff_wheel_adapter/blob/d97f7823154818e1b3edff6d51498a122c302728/pico_lgff_wheel_adapter/reports.h#L265-L310
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#include "stdafx.h"
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#ifdef HAVE_SDL3
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#include "LogitechG27.h"
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#include "Emu/Cell/lv2/sys_usbd.h"
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#include "Emu/system_config.h"
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#include "Input/pad_thread.h"
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#include "Input/sdl_instance.h"
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LOG_CHANNEL(logitech_g27_log, "LOGIG27");
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// ref: https://github.com/libsdl-org/SDL/issues/7941, need to use SDL_HAPTIC_STEERING_AXIS for some windows drivers
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static const SDL_HapticDirection STEERING_DIRECTION =
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{
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.type = SDL_HAPTIC_STEERING_AXIS,
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.dir = {0, 0, 0}
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};
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usb_device_logitech_g27::usb_device_logitech_g27(u32 controller_index, const std::array<u8, 7>& location)
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: usb_device_emulated(location), m_controller_index(controller_index)
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{
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device = UsbDescriptorNode(USB_DESCRIPTOR_DEVICE, UsbDeviceDescriptor{0x0200, 0, 0, 0, 16, 0x046d, 0xc29b, 0x1350, 1, 2, 0, 1});
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// parse the raw response like with passthrough device
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static constexpr u8 raw_config[] = {0x9, 0x2, 0x29, 0x0, 0x1, 0x1, 0x4, 0x80, 0x31, 0x9, 0x4, 0x0, 0x0, 0x2, 0x3, 0x0, 0x0, 0x0, 0x9, 0x21, 0x11, 0x1, 0x21, 0x1, 0x22, 0x85, 0x0, 0x7, 0x5, 0x81, 0x3, 0x10, 0x0, 0x2, 0x7, 0x5, 0x1, 0x3, 0x10, 0x0, 0x2};
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auto& conf = device.add_node(UsbDescriptorNode(raw_config[0], raw_config[1], &raw_config[2]));
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for (unsigned int index = raw_config[0]; index < sizeof(raw_config);)
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{
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conf.add_node(UsbDescriptorNode(raw_config[index], raw_config[index + 1], &raw_config[index + 2]));
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index += raw_config[index];
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}
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m_default_spring_effect.type = SDL_HAPTIC_SPRING;
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m_default_spring_effect.condition.direction = STEERING_DIRECTION;
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m_default_spring_effect.condition.length = SDL_HAPTIC_INFINITY;
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for (int i = 0; i < 1 /*3*/; i++)
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{
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m_default_spring_effect.condition.right_sat[i] = 0x7FFF;
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m_default_spring_effect.condition.left_sat[i] = 0x7FFF;
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m_default_spring_effect.condition.right_coeff[i] = 0x7FFF;
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m_default_spring_effect.condition.left_coeff[i] = 0x7FFF;
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}
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g_cfg_logitech_g27.load();
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m_enabled = g_cfg_logitech_g27.enabled.get() && sdl_instance::get_instance().initialize();
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if (!m_enabled)
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return;
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m_house_keeping_thread = std::make_unique<named_thread<std::function<void()>>>("Logitech G27", [this]()
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{
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while (thread_ctrl::state() != thread_state::aborting)
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{
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sdl_refresh();
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thread_ctrl::wait_for(5'000'000);
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}
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});
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}
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bool usb_device_logitech_g27::open_device()
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{
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return m_enabled;
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}
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static void clear_sdl_joysticks(std::map<u64, std::vector<SDL_Joystick*>>& joystick_map)
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{
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for (auto& [type, joysticks] : joystick_map)
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{
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for (SDL_Joystick* joystick : joysticks)
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{
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if (joystick)
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SDL_CloseJoystick(joystick);
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}
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}
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joystick_map.clear();
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}
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usb_device_logitech_g27::~usb_device_logitech_g27()
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{
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// Wait for the house keeping thread to finish
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m_house_keeping_thread.reset();
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// Close sdl handles
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{
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const std::lock_guard lock(m_sdl_handles_mutex);
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if (m_haptic_handle)
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{
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SDL_CloseHaptic(m_haptic_handle);
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m_haptic_handle = nullptr;
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}
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clear_sdl_joysticks(m_joysticks);
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}
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}
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std::shared_ptr<usb_device> usb_device_logitech_g27::make_instance(u32 controller_index, const std::array<u8, 7>& location)
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{
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return std::make_shared<usb_device_logitech_g27>(controller_index, location);
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}
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u16 usb_device_logitech_g27::get_num_emu_devices()
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{
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return 1;
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}
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void usb_device_logitech_g27::control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8* buf, UsbTransfer* transfer)
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{
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transfer->fake = true;
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transfer->expected_count = buf_size;
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transfer->expected_result = HC_CC_NOERR;
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transfer->expected_time = get_timestamp() + 100;
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// Log these for now, might not need to implement anything
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usb_device_emulated::control_transfer(bmRequestType, bRequest, wValue, wIndex, wLength, buf_size, buf, transfer);
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}
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static bool sdl_joysticks_equal(std::map<u64, std::vector<SDL_Joystick*>>& left, std::map<u64, std::vector<SDL_Joystick*>>& right)
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{
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if (left.size() != right.size())
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{
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return false;
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}
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for (const auto& [left_type, left_joysticks] : left)
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{
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const auto right_joysticks = right.find(left_type);
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if (right_joysticks == right.cend())
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{
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return false;
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}
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if (left_joysticks.size() != right_joysticks->second.size())
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{
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return false;
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}
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for (const SDL_Joystick* left_joystick : left_joysticks)
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{
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if (std::none_of(right_joysticks->second.begin(), right_joysticks->second.end(), [left_joystick](const SDL_Joystick* right_joystick)
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{
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return left_joystick == right_joystick;
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}))
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{
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return false;
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}
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}
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}
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return true;
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}
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static inline logitech_g27_sdl_mapping get_runtime_mapping()
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{
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logitech_g27_sdl_mapping mapping {};
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const auto convert_mapping = [](const emulated_logitech_g27_mapping& cfg, sdl_mapping& mapping)
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{
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mapping.device_type_id = cfg.device_type_id.get();
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mapping.type = cfg.type.get();
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mapping.id = cfg.id.get();
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mapping.hat = cfg.hat.get();
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mapping.reverse = cfg.reverse.get();
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mapping.positive_axis = false;
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};
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const auto& cfg = g_cfg_logitech_g27;
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convert_mapping(cfg.steering, mapping.steering);
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convert_mapping(cfg.throttle, mapping.throttle);
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convert_mapping(cfg.brake, mapping.brake);
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convert_mapping(cfg.clutch, mapping.clutch);
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convert_mapping(cfg.shift_up, mapping.shift_up);
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convert_mapping(cfg.shift_down, mapping.shift_down);
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convert_mapping(cfg.up, mapping.up);
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convert_mapping(cfg.down, mapping.down);
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convert_mapping(cfg.left, mapping.left);
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convert_mapping(cfg.right, mapping.right);
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convert_mapping(cfg.triangle, mapping.triangle);
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convert_mapping(cfg.cross, mapping.cross);
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convert_mapping(cfg.square, mapping.square);
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convert_mapping(cfg.circle, mapping.circle);
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convert_mapping(cfg.l2, mapping.l2);
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convert_mapping(cfg.l3, mapping.l3);
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convert_mapping(cfg.r2, mapping.r2);
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convert_mapping(cfg.r3, mapping.r3);
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convert_mapping(cfg.plus, mapping.plus);
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convert_mapping(cfg.minus, mapping.minus);
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convert_mapping(cfg.dial_clockwise, mapping.dial_clockwise);
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convert_mapping(cfg.dial_anticlockwise, mapping.dial_anticlockwise);
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convert_mapping(cfg.select, mapping.select);
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convert_mapping(cfg.pause, mapping.pause);
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convert_mapping(cfg.shifter_1, mapping.shifter_1);
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convert_mapping(cfg.shifter_2, mapping.shifter_2);
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convert_mapping(cfg.shifter_3, mapping.shifter_3);
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convert_mapping(cfg.shifter_4, mapping.shifter_4);
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convert_mapping(cfg.shifter_5, mapping.shifter_5);
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convert_mapping(cfg.shifter_6, mapping.shifter_6);
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convert_mapping(cfg.shifter_r, mapping.shifter_r);
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convert_mapping(cfg.shifter_press, mapping.shifter_press);
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return mapping;
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}
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void usb_device_logitech_g27::sdl_refresh()
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{
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std::unique_lock lock(g_cfg_logitech_g27.m_mutex);
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m_mapping = get_runtime_mapping();
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m_reverse_effects = g_cfg_logitech_g27.reverse_effects.get();
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const u64 ffb_device_type_id = g_cfg_logitech_g27.ffb_device_type_id.get();
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const u64 led_device_type_id = g_cfg_logitech_g27.led_device_type_id.get();
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lock.unlock();
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SDL_Joystick* new_led_joystick_handle = nullptr;
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SDL_Haptic* new_haptic_handle = nullptr;
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std::map<u64, std::vector<SDL_Joystick*>> new_joysticks;
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int joystick_count = 0;
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if (SDL_JoystickID* joystick_ids = SDL_GetJoysticks(&joystick_count))
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{
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for (int i = 0; i < joystick_count; i++)
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{
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SDL_Joystick* cur_joystick = SDL_OpenJoystick(joystick_ids[i]);
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if (!cur_joystick)
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{
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logitech_g27_log.error("Failed opening joystick %d, %s", joystick_ids[i], SDL_GetError());
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continue;
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}
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const u16 cur_vendor_id = SDL_GetJoystickVendor(cur_joystick);
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const u16 cur_product_id = SDL_GetJoystickProduct(cur_joystick);
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const emulated_g27_device_type_id joystick_type_id_struct =
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{
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.product_id = static_cast<u64>(cur_product_id),
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.vendor_id = static_cast<u64>(cur_vendor_id),
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.num_axes = static_cast<u64>(SDL_GetNumJoystickAxes(cur_joystick)),
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.num_hats = static_cast<u64>(SDL_GetNumJoystickHats(cur_joystick)),
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.num_buttons = static_cast<u64>(SDL_GetNumJoystickButtons(cur_joystick))
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};
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const u64 joystick_type_id = joystick_type_id_struct.as_u64();
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auto joysticks_of_type = new_joysticks.find(joystick_type_id);
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if (joysticks_of_type == new_joysticks.end())
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{
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new_joysticks[joystick_type_id] = { cur_joystick };
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}
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else
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{
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joysticks_of_type->second.push_back(cur_joystick);
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}
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if (joystick_type_id == ffb_device_type_id && new_haptic_handle == nullptr)
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{
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SDL_Haptic* cur_haptic = SDL_OpenHapticFromJoystick(cur_joystick);
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if (cur_haptic == nullptr)
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{
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logitech_g27_log.error("Failed opening haptic device from selected ffb device %04x:%04x, %s", cur_vendor_id, cur_product_id, SDL_GetError());
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}
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else
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{
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new_haptic_handle = cur_haptic;
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}
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}
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if (joystick_type_id == led_device_type_id && new_led_joystick_handle == nullptr)
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{
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new_led_joystick_handle = cur_joystick;
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}
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}
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SDL_free(joystick_ids);
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}
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else
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{
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logitech_g27_log.error("Failed fetching joystick list, %s", SDL_GetError());
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}
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const bool joysticks_changed = !sdl_joysticks_equal(m_joysticks, new_joysticks);
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const bool haptic_changed = m_haptic_handle != new_haptic_handle;
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const bool led_joystick_changed = m_led_joystick_handle != new_led_joystick_handle;
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// if we should touch the mutex
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if (joysticks_changed || haptic_changed || led_joystick_changed)
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{
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const std::lock_guard<std::mutex> lock(m_sdl_handles_mutex);
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if (haptic_changed)
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{
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if (m_haptic_handle)
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{
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SDL_CloseHaptic(m_haptic_handle);
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m_haptic_handle = nullptr;
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}
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// reset effects if the ffb device is changed
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for (logitech_g27_ffb_slot& slot : m_effect_slots)
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{
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slot.effect_id = -1;
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}
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m_default_spring_effect_id = -1;
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m_haptic_handle = new_haptic_handle;
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}
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if (led_joystick_changed)
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{
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SDL_SetJoystickLED(m_led_joystick_handle, 0, 0, 0);
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m_led_joystick_handle = new_led_joystick_handle;
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}
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if (joysticks_changed)
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{
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// finally clear out previous joystick handles
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clear_sdl_joysticks(m_joysticks);
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m_joysticks = new_joysticks;
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}
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}
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if (!joysticks_changed)
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{
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clear_sdl_joysticks(new_joysticks);
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}
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if (!haptic_changed)
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{
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if (new_haptic_handle)
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SDL_CloseHaptic(new_haptic_handle);
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}
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}
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static inline s16 logitech_g27_force_to_level(u8 force, bool reverse = false)
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{
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/*
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* Wheel documentation:
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* level 0, maximum clock wise force
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* level 127-128, no force
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* level 255, maximum anticlockwise force
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*/
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if (force == 127 || force == 128)
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{
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return 0;
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}
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const s16 subtrahend = force > 128 ? 128 : 127;
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s16 converted = ((force - subtrahend) * 0x7FFF) / 127;
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if (reverse)
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converted *= -1;
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return converted;
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}
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static inline s16 logitech_g27_position_to_center(u8 left, u8 right)
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{
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const u16 center_unsigned = (((right + left) * 0xFFFF) / 255) / 2;
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return center_unsigned - 0x8000;
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}
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static inline s16 logitech_g27_high_resolution_position_to_center(u16 left, u16 right)
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{
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const u16 center_unsigned = (((right + left) * 0xFFFF) / (0xFFFF >> 5)) / 2;
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return center_unsigned - 0x8000;
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}
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static inline u16 logitech_g27_position_to_width(u8 left, u8 right)
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{
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return ((right - left) * 0xFFFF) / 255;
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}
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static inline u16 logitech_g27_high_resolution_position_to_width(u16 left, u16 right)
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{
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return ((right - left) * 0xFFFF) / (0xFFFF >> 5);
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}
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static inline s16 logitech_g27_coeff_to_coeff(u8 coeff, u8 invert)
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{
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if (!invert)
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{
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return (coeff * 0x7FFF) / 7;
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}
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return (coeff * 0x7FFF * -1) / 7;
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}
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static inline s16 logitech_g27_high_resolution_coeff_to_coeff(u8 coeff, u8 invert)
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{
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if (!invert)
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{
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return (coeff * 0x7FFF) / 15;
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}
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return (coeff * 0x7FFF * -1) / 15;
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}
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static inline s16 logitech_g27_friction_coeff_to_coeff(u8 coeff, u8 invert)
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{
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if (!invert)
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{
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return (coeff * 0x7FFF) / 255;
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}
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return (coeff * 0x7FFF * -1) / 255;
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}
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static inline s16 logitech_g27_clip_to_saturation(u8 clip)
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{
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return (clip * 0x7FFF) / 255;
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}
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static inline s16 logitech_g27_amplitude_to_magnitude(u8 amplitude)
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{
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return ((amplitude * 0x7FFF) / 2) / 255;
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}
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static inline u16 logitech_g27_loops_to_ms(u16 loops, bool afap)
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{
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if (afap)
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{
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return loops;
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}
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return loops * 2;
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}
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extern bool is_input_allowed();
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static u8 sdl_hat_to_logitech_g27_hat(u8 sdl_hat)
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{
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switch (sdl_hat)
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{
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case SDL_HAT_CENTERED:
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return 8;
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case SDL_HAT_UP:
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return 0;
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case SDL_HAT_RIGHTUP:
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return 1;
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case SDL_HAT_RIGHT:
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return 2;
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case SDL_HAT_RIGHTDOWN:
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return 3;
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case SDL_HAT_DOWN:
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return 4;
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case SDL_HAT_LEFTDOWN:
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return 5;
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case SDL_HAT_LEFT:
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return 6;
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case SDL_HAT_LEFTUP:
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return 7;
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default:
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break;
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}
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return 0;
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}
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static u8 hat_components_to_logitech_g27_hat(bool up, bool down, bool left, bool right)
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{
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u8 sdl_hat = 0;
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if (up)
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sdl_hat |= SDL_HAT_UP;
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if (down)
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sdl_hat |= SDL_HAT_DOWN;
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if (left)
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sdl_hat |= SDL_HAT_LEFT;
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if (right)
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|
sdl_hat |= SDL_HAT_RIGHT;
|
|
return sdl_hat_to_logitech_g27_hat(sdl_hat);
|
|
}
|
|
|
|
static bool fetch_sdl_as_button(SDL_Joystick* joystick, const sdl_mapping& mapping)
|
|
{
|
|
switch (mapping.type)
|
|
{
|
|
case sdl_mapping_type::button:
|
|
{
|
|
const bool pressed = SDL_GetJoystickButton(joystick, static_cast<s32>(mapping.id));
|
|
return mapping.reverse ? !pressed : pressed;
|
|
}
|
|
case sdl_mapping_type::hat:
|
|
{
|
|
const u8 hat_value = SDL_GetJoystickHat(joystick, static_cast<s32>(mapping.id));
|
|
bool pressed = false;
|
|
switch (mapping.hat)
|
|
{
|
|
case hat_component::up:
|
|
pressed = (hat_value & SDL_HAT_UP) ? true : false;
|
|
break;
|
|
case hat_component::down:
|
|
pressed = (hat_value & SDL_HAT_DOWN) ? true : false;
|
|
break;
|
|
case hat_component::left:
|
|
pressed = (hat_value & SDL_HAT_LEFT) ? true : false;
|
|
break;
|
|
case hat_component::right:
|
|
pressed = (hat_value & SDL_HAT_RIGHT) ? true : false;
|
|
break;
|
|
case hat_component::none:
|
|
break;
|
|
}
|
|
return mapping.reverse ? !pressed : pressed;
|
|
}
|
|
case sdl_mapping_type::axis:
|
|
{
|
|
const s32 axis_value = SDL_GetJoystickAxis(joystick, static_cast<s32>(mapping.id));
|
|
bool pressed = false;
|
|
if (mapping.positive_axis)
|
|
{
|
|
pressed = axis_value > (0x7FFF / 2);
|
|
}
|
|
else
|
|
{
|
|
pressed = axis_value < (0x7FFF / (-2));
|
|
}
|
|
return mapping.reverse ? !pressed : pressed;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static s16 fetch_sdl_as_axis(SDL_Joystick* joystick, const sdl_mapping& mapping)
|
|
{
|
|
constexpr s16 MAX = 0x7FFF;
|
|
constexpr s16 MIN = -0x8000;
|
|
constexpr s16 MID = 0;
|
|
|
|
switch (mapping.type)
|
|
{
|
|
case sdl_mapping_type::button:
|
|
{
|
|
bool pressed = SDL_GetJoystickButton(joystick, static_cast<s32>(mapping.id));
|
|
if (mapping.reverse)
|
|
{
|
|
pressed = !pressed;
|
|
}
|
|
return pressed ? (mapping.positive_axis ? MAX : MIN) : MID;
|
|
}
|
|
case sdl_mapping_type::hat:
|
|
{
|
|
const u8 hat_value = SDL_GetJoystickHat(joystick, static_cast<s32>(mapping.id));
|
|
bool pressed = false;
|
|
switch (mapping.hat)
|
|
{
|
|
case hat_component::up:
|
|
pressed = (hat_value & SDL_HAT_UP) ? true : false;
|
|
break;
|
|
case hat_component::down:
|
|
pressed = (hat_value & SDL_HAT_DOWN) ? true : false;
|
|
break;
|
|
case hat_component::left:
|
|
pressed = (hat_value & SDL_HAT_LEFT) ? true : false;
|
|
break;
|
|
case hat_component::right:
|
|
pressed = (hat_value & SDL_HAT_RIGHT) ? true : false;
|
|
break;
|
|
case hat_component::none:
|
|
break;
|
|
}
|
|
if (mapping.reverse)
|
|
{
|
|
pressed = !pressed;
|
|
}
|
|
return pressed ? (mapping.positive_axis ? MAX : MIN) : MID;
|
|
}
|
|
case sdl_mapping_type::axis:
|
|
{
|
|
s32 axis_value = SDL_GetJoystickAxis(joystick, static_cast<s32>(mapping.id));
|
|
if (mapping.reverse)
|
|
axis_value *= -1;
|
|
if (axis_value == (MIN + 1))
|
|
axis_value = MIN;
|
|
return std::clamp<s32>(axis_value, MIN, MAX);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static s16 fetch_sdl_axis_avg(std::map<u64, std::vector<SDL_Joystick*>>& joysticks, const sdl_mapping& mapping)
|
|
{
|
|
constexpr s16 MAX = 0x7FFF;
|
|
constexpr s16 MIN = -0x8000;
|
|
|
|
auto joysticks_of_type = joysticks.find(mapping.device_type_id);
|
|
if (joysticks_of_type == joysticks.end())
|
|
{
|
|
return mapping.reverse ? MAX : MIN;
|
|
}
|
|
|
|
if (joysticks_of_type->second.empty())
|
|
{
|
|
return mapping.reverse ? MAX : MIN;
|
|
}
|
|
|
|
// TODO account for deadzone and only pick up active devices
|
|
s32 sdl_joysticks_total_value = 0;
|
|
for (SDL_Joystick* joystick : joysticks_of_type->second)
|
|
{
|
|
sdl_joysticks_total_value += fetch_sdl_as_axis(joystick, mapping);
|
|
}
|
|
|
|
return std::clamp<s16>(sdl_joysticks_total_value / static_cast<s32>(joysticks_of_type->second.size()), MIN, MAX);
|
|
}
|
|
|
|
static bool sdl_to_logitech_g27_button(std::map<u64, std::vector<SDL_Joystick*>>& joysticks, const sdl_mapping& mapping)
|
|
{
|
|
auto joysticks_of_type = joysticks.find(mapping.device_type_id);
|
|
if (joysticks_of_type == joysticks.end())
|
|
{
|
|
return mapping.reverse;
|
|
}
|
|
|
|
if (joysticks_of_type->second.empty())
|
|
{
|
|
return mapping.reverse;
|
|
}
|
|
|
|
bool pressed = false;
|
|
for (SDL_Joystick* joystick : joysticks_of_type->second)
|
|
{
|
|
pressed |= fetch_sdl_as_button(joystick, mapping);
|
|
}
|
|
return pressed;
|
|
}
|
|
|
|
static u16 sdl_to_logitech_g27_steering(std::map<u64, std::vector<SDL_Joystick*>>& joysticks, const sdl_mapping& mapping)
|
|
{
|
|
const s16 avg = fetch_sdl_axis_avg(joysticks, mapping);
|
|
const u16 unsigned_avg = avg + 0x8000;
|
|
return unsigned_avg * (0xFFFF >> 2) / 0xFFFF;
|
|
}
|
|
|
|
static u8 sdl_to_logitech_g27_pedal(std::map<u64, std::vector<SDL_Joystick*>>& joysticks, const sdl_mapping& mapping)
|
|
{
|
|
const s16 avg = fetch_sdl_axis_avg(joysticks, mapping);
|
|
const u16 unsigned_avg = avg + 0x8000;
|
|
return unsigned_avg * 0xFF / 0xFFFF;
|
|
}
|
|
|
|
static inline void set_bit(u8* buf, int bit_num, bool set)
|
|
{
|
|
const int byte_num = bit_num / 8;
|
|
bit_num %= 8;
|
|
const u8 mask = 1 << bit_num;
|
|
if (set)
|
|
buf[byte_num] = buf[byte_num] | mask;
|
|
else
|
|
buf[byte_num] = buf[byte_num] & (~mask);
|
|
}
|
|
|
|
void usb_device_logitech_g27::interrupt_transfer(u32 buf_size, u8* buf, u32 endpoint, UsbTransfer* transfer)
|
|
{
|
|
transfer->fake = true;
|
|
transfer->expected_result = HC_CC_NOERR;
|
|
// G29 in G27 mode polls at 500 hz, let's try a delay of 1ms for now, for wheels that updates that fast
|
|
transfer->expected_time = get_timestamp() + 1000;
|
|
|
|
if (endpoint & (1 << 7))
|
|
{
|
|
if (buf_size < 11)
|
|
{
|
|
logitech_g27_log.error("Not populating input buffer with a buffer of the size of %u", buf_size);
|
|
return;
|
|
}
|
|
|
|
ensure(buf_size >= 11);
|
|
memset(buf, 0, buf_size);
|
|
|
|
transfer->expected_count = 11;
|
|
|
|
sdl_instance::get_instance().pump_events();
|
|
|
|
// Fetch input states from SDL
|
|
m_sdl_handles_mutex.lock();
|
|
const u16 steering = sdl_to_logitech_g27_steering(m_joysticks, m_mapping.steering);
|
|
const u8 throttle = sdl_to_logitech_g27_pedal(m_joysticks, m_mapping.throttle);
|
|
const u8 brake = sdl_to_logitech_g27_pedal(m_joysticks, m_mapping.brake);
|
|
const u8 clutch = sdl_to_logitech_g27_pedal(m_joysticks, m_mapping.clutch);
|
|
const bool shift_up = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shift_up);
|
|
const bool shift_down = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shift_down);
|
|
|
|
const bool up = sdl_to_logitech_g27_button(m_joysticks, m_mapping.up);
|
|
const bool down = sdl_to_logitech_g27_button(m_joysticks, m_mapping.down);
|
|
const bool left = sdl_to_logitech_g27_button(m_joysticks, m_mapping.left);
|
|
const bool right = sdl_to_logitech_g27_button(m_joysticks, m_mapping.right);
|
|
|
|
const bool triangle = sdl_to_logitech_g27_button(m_joysticks, m_mapping.triangle);
|
|
const bool cross = sdl_to_logitech_g27_button(m_joysticks, m_mapping.cross);
|
|
const bool square = sdl_to_logitech_g27_button(m_joysticks, m_mapping.square);
|
|
const bool circle = sdl_to_logitech_g27_button(m_joysticks, m_mapping.circle);
|
|
|
|
const bool l2 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.l2);
|
|
const bool l3 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.l3);
|
|
const bool r2 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.r2);
|
|
const bool r3 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.r3);
|
|
|
|
const bool plus = sdl_to_logitech_g27_button(m_joysticks, m_mapping.plus);
|
|
const bool minus = sdl_to_logitech_g27_button(m_joysticks, m_mapping.minus);
|
|
|
|
const bool dial_clockwise = sdl_to_logitech_g27_button(m_joysticks, m_mapping.dial_clockwise);
|
|
const bool dial_anticlockwise = sdl_to_logitech_g27_button(m_joysticks, m_mapping.dial_anticlockwise);
|
|
|
|
const bool select = sdl_to_logitech_g27_button(m_joysticks, m_mapping.select);
|
|
const bool pause = sdl_to_logitech_g27_button(m_joysticks, m_mapping.pause);
|
|
|
|
const bool shifter_1 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_1);
|
|
const bool shifter_2 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_2);
|
|
const bool shifter_3 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_3);
|
|
const bool shifter_4 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_4);
|
|
const bool shifter_5 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_5);
|
|
const bool shifter_6 = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_6);
|
|
const bool shifter_r = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_r);
|
|
const bool shifter_press = sdl_to_logitech_g27_button(m_joysticks, m_mapping.shifter_press);
|
|
m_sdl_handles_mutex.unlock();
|
|
|
|
// populate buffer
|
|
buf[0] = hat_components_to_logitech_g27_hat(up, down, left, right);
|
|
set_bit(buf, 8, shift_up);
|
|
set_bit(buf, 9, shift_down);
|
|
|
|
set_bit(buf, 7, triangle);
|
|
set_bit(buf, 4, cross);
|
|
set_bit(buf, 5, square);
|
|
set_bit(buf, 6, circle);
|
|
|
|
set_bit(buf, 11, l2);
|
|
set_bit(buf, 15, l3);
|
|
set_bit(buf, 10, r2);
|
|
set_bit(buf, 14, r3);
|
|
|
|
set_bit(buf, 22, dial_clockwise);
|
|
set_bit(buf, 23, dial_anticlockwise);
|
|
|
|
set_bit(buf, 24, plus);
|
|
set_bit(buf, 25, minus);
|
|
|
|
set_bit(buf, 12, select);
|
|
set_bit(buf, 13, pause);
|
|
|
|
set_bit(buf, 16, shifter_1);
|
|
set_bit(buf, 17, shifter_2);
|
|
set_bit(buf, 18, shifter_3);
|
|
set_bit(buf, 19, shifter_4);
|
|
set_bit(buf, 20, shifter_5);
|
|
set_bit(buf, 21, shifter_6);
|
|
set_bit(buf, 80, shifter_r);
|
|
|
|
// calibrated, unsure
|
|
set_bit(buf, 82, true);
|
|
// shifter connected
|
|
set_bit(buf, 83, true);
|
|
/*
|
|
* shifter pressed/down bit
|
|
* mechanical references:
|
|
* - G29 shifter mechanical explanation https://youtu.be/d7qCn3o8K98?t=1124
|
|
* - same mechanism on the G27 https://youtu.be/rdjejtIfkVA?t=760
|
|
* - same mechanism on the G25 https://youtu.be/eCyt_4luwF0?t=130
|
|
* on healthy G29/G27/G25 shifters, shifter is mechnically kept pressed in reverse, the bit should be set
|
|
* the shifter_press mapping alone captures instead a shifter press without going into reverse, ie. neutral press, just in case there are games using it for input
|
|
*/
|
|
set_bit(buf, 86, shifter_press | shifter_r);
|
|
|
|
buf[3] = (steering << 2) | buf[3];
|
|
buf[4] = steering >> 6;
|
|
buf[5] = throttle;
|
|
buf[6] = brake;
|
|
buf[7] = clutch;
|
|
|
|
// rough analog values recorded in https://github.com/RPCS3/rpcs3/pull/17199#issuecomment-2883934412
|
|
// buf[8] shifter x
|
|
// buf[9] shifter y
|
|
constexpr u8 shifter_coord_center = 0x80;
|
|
constexpr u8 shifter_coord_top = 0xb7;
|
|
constexpr u8 shifter_coord_bottom = 0x32;
|
|
constexpr u8 shifter_coord_left = 0x30;
|
|
constexpr u8 shifter_coord_right = 0xb3;
|
|
constexpr u8 shifter_coord_right_reverse = 0xaa;
|
|
if (shifter_1)
|
|
{
|
|
buf[8] = shifter_coord_left;
|
|
buf[9] = shifter_coord_top;
|
|
}
|
|
else if (shifter_2)
|
|
{
|
|
buf[8] = shifter_coord_left;
|
|
buf[9] = shifter_coord_bottom;
|
|
}
|
|
else if (shifter_3)
|
|
{
|
|
buf[8] = shifter_coord_center;
|
|
buf[9] = shifter_coord_top;
|
|
}
|
|
else if (shifter_4)
|
|
{
|
|
buf[8] = shifter_coord_center;
|
|
buf[9] = shifter_coord_bottom;
|
|
}
|
|
else if (shifter_5)
|
|
{
|
|
buf[8] = shifter_coord_right;
|
|
buf[9] = shifter_coord_top;
|
|
}
|
|
else if (shifter_6)
|
|
{
|
|
buf[8] = shifter_coord_right;
|
|
buf[9] = shifter_coord_bottom;
|
|
}
|
|
else if (shifter_r)
|
|
{
|
|
buf[8] = shifter_coord_right_reverse;
|
|
buf[9] = shifter_coord_bottom;
|
|
}
|
|
else
|
|
{
|
|
buf[8] = shifter_coord_center;
|
|
buf[9] = shifter_coord_center;
|
|
}
|
|
|
|
buf[10] = buf[10] | (m_wheel_range > 360 ? 0x90 : 0x10);
|
|
|
|
// logitech_g27_log.error("%02x %02x %02x %02x %02x %02x %02x %02x %02x %02x %02x", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6], buf[7], buf[8], buf[9], buf[10]);
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// Sending data to wheel
|
|
if (buf_size < 7)
|
|
{
|
|
logitech_g27_log.error("Unhandled wheel command with size %u != 16, %s", buf_size, fmt::buf_to_hexstring(buf, buf_size));
|
|
return;
|
|
}
|
|
|
|
transfer->expected_count = buf_size;
|
|
|
|
// logitech_g27_log.error("%02x %02x %02x %02x %02x %02x %02x", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]);
|
|
// printf("%02x %02x %02x %02x %02x %02x %02x\n", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]);
|
|
|
|
// TODO maybe force clipping from cfg
|
|
|
|
// Process effects
|
|
if (buf[0] == 0xf8)
|
|
{
|
|
const std::lock_guard lock(m_sdl_handles_mutex);
|
|
switch (buf[1])
|
|
{
|
|
case 0x01:
|
|
{
|
|
// Change to DFP
|
|
logitech_g27_log.error("Drive Force Pro mode switch command ignored");
|
|
break;
|
|
}
|
|
case 0x02:
|
|
{
|
|
// Change wheel range to 200 degrees
|
|
logitech_g27_log.error("Change wheel range to 200 degrees command not forwarded");
|
|
m_wheel_range = 200;
|
|
break;
|
|
}
|
|
case 0x03:
|
|
{
|
|
// Change wheel range to 900 degrees
|
|
logitech_g27_log.error("Change wheel range to 900 degrees command not forwarded");
|
|
m_wheel_range = 900;
|
|
break;
|
|
}
|
|
case 0x09:
|
|
{
|
|
// Change device mode
|
|
logitech_g27_log.error("Change device mode to %d %s detaching command ignored", buf[2], buf[3] ? "with" : "without");
|
|
break;
|
|
}
|
|
case 0x0a:
|
|
{
|
|
// Revert indentity
|
|
logitech_g27_log.error("Revert device identity after reset %s command ignored", buf[2] ? "enable" : "disable");
|
|
break;
|
|
}
|
|
case 0x10:
|
|
{
|
|
// Switch to G25 with detach
|
|
logitech_g27_log.error("Switch to G25 with detach command ignored");
|
|
break;
|
|
}
|
|
case 0x11:
|
|
{
|
|
// Switch to G25 without detach
|
|
logitech_g27_log.error("Switch to G25 without detach command ignored");
|
|
break;
|
|
}
|
|
case 0x12:
|
|
{
|
|
// Incoming data is a 5 bit mask, for each individual bulb
|
|
if (m_led_joystick_handle == nullptr)
|
|
{
|
|
break;
|
|
}
|
|
// Mux into total amount of bulbs on, since sdl only takes intensity
|
|
u8 new_led_level = 0;
|
|
for (int i = 0; i < 5; i++)
|
|
{
|
|
new_led_level += (buf[2] & (1 << i)) ? 1 : 0;
|
|
}
|
|
|
|
const u8 intensity = new_led_level * 255 / 5;
|
|
SDL_SetJoystickLED(m_led_joystick_handle, intensity, intensity, intensity);
|
|
break;
|
|
}
|
|
case 0x81:
|
|
{
|
|
// Wheel range change
|
|
m_wheel_range = (buf[3] << 8) | buf[2];
|
|
logitech_g27_log.error("Wheel range change to %u command not forwarded", m_wheel_range);
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
logitech_g27_log.error("Unknown extended command %02x %02x %02x %02x %02x %02x %02x ignored", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const std::lock_guard lock(m_sdl_handles_mutex);
|
|
const u8 cmd = buf[0] & 0xf;
|
|
const u8 slot_mask = buf[0] >> 4;
|
|
switch (cmd)
|
|
{
|
|
case 0x00:
|
|
case 0x01:
|
|
case 0x0c:
|
|
{
|
|
// Download/Download play/Refresh
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (!(slot_mask & (1 << i)))
|
|
{
|
|
continue;
|
|
}
|
|
SDL_HapticEffect new_effect {};
|
|
// hack: need to reduce Download play spams for some drivers
|
|
bool update_hack = false;
|
|
bool unknown_effect = false;
|
|
switch (buf[1])
|
|
{
|
|
case 0x00:
|
|
{
|
|
// Constant force
|
|
new_effect.type = SDL_HAPTIC_CONSTANT;
|
|
new_effect.constant.direction = STEERING_DIRECTION;
|
|
new_effect.constant.length = SDL_HAPTIC_INFINITY;
|
|
new_effect.constant.level = logitech_g27_force_to_level(buf[2 + i], m_reverse_effects);
|
|
break;
|
|
}
|
|
case 0x01:
|
|
case 0x0b:
|
|
{
|
|
// Spring/High resolution spring
|
|
new_effect.type = SDL_HAPTIC_SPRING;
|
|
new_effect.condition.direction = STEERING_DIRECTION;
|
|
new_effect.condition.length = SDL_HAPTIC_INFINITY;
|
|
const u8 s1 = buf[5] & 1;
|
|
const u8 s2 = (buf[5] >> 4) & 1;
|
|
const u16 saturation = logitech_g27_clip_to_saturation(buf[6]);
|
|
s16 center = 0;
|
|
u16 deadband = 0;
|
|
s16 left_coeff = 0;
|
|
s16 right_coeff = 0;
|
|
if (buf[1] == 0x01)
|
|
{
|
|
const u8 d1 = buf[2];
|
|
const u8 d2 = buf[3];
|
|
const u8 k1 = buf[4] & (0xf >> 1);
|
|
const u8 k2 = (buf[4] >> 4) & (0xf >> 1);
|
|
center = logitech_g27_position_to_center(d1, d2);
|
|
deadband = logitech_g27_position_to_width(d1, d2);
|
|
left_coeff = logitech_g27_coeff_to_coeff(k1, s1);
|
|
right_coeff = logitech_g27_coeff_to_coeff(k2, s2);
|
|
}
|
|
else
|
|
{
|
|
const u16 d1 = (buf[2] << 3) | ((buf[5] >> 1) & (0xf >> 1));
|
|
const u16 d2 = (buf[3] << 3) | (buf[5] >> 5);
|
|
const u8 k1 = buf[4] & 0xf;
|
|
const u8 k2 = buf[4] >> 4;
|
|
center = logitech_g27_high_resolution_position_to_center(d1, d2);
|
|
deadband = logitech_g27_high_resolution_position_to_width(d1, d2);
|
|
left_coeff = logitech_g27_high_resolution_coeff_to_coeff(k1, s1);
|
|
right_coeff = logitech_g27_high_resolution_coeff_to_coeff(k2, s2);
|
|
}
|
|
if (m_reverse_effects)
|
|
{
|
|
std::swap(left_coeff, right_coeff);
|
|
}
|
|
for (int j = 0; j < 1 /*3*/; j++)
|
|
{
|
|
new_effect.condition.right_sat[j] = saturation;
|
|
new_effect.condition.left_sat[j] = saturation;
|
|
new_effect.condition.right_coeff[j] = right_coeff;
|
|
new_effect.condition.left_coeff[j] = left_coeff;
|
|
new_effect.condition.deadband[j] = deadband;
|
|
new_effect.condition.center[j] = center;
|
|
}
|
|
break;
|
|
}
|
|
case 0x02:
|
|
case 0x0c:
|
|
{
|
|
// Damper/High resolution damper
|
|
new_effect.type = SDL_HAPTIC_DAMPER;
|
|
new_effect.condition.direction = STEERING_DIRECTION;
|
|
new_effect.condition.length = SDL_HAPTIC_INFINITY;
|
|
const u8 s1 = buf[3] & 1;
|
|
const u8 s2 = buf[5] & 1;
|
|
// TODO direction cfg
|
|
u16 saturation = 0x7FFF;
|
|
s16 left_coeff = 0;
|
|
s16 right_coeff = 0;
|
|
if (buf[1] == 0x02)
|
|
{
|
|
const u8 k1 = buf[2] & (0xf >> 1);
|
|
const u8 k2 = buf[4] & (0xf >> 1);
|
|
left_coeff = logitech_g27_coeff_to_coeff(k1, s1);
|
|
right_coeff = logitech_g27_coeff_to_coeff(k2, s2);
|
|
}
|
|
else
|
|
{
|
|
const u8 k1 = buf[2] & 0xf;
|
|
const u8 k2 = buf[4] & 0xf;
|
|
left_coeff = logitech_g27_high_resolution_coeff_to_coeff(k1, s1);
|
|
right_coeff = logitech_g27_high_resolution_coeff_to_coeff(k2, s2);
|
|
saturation = logitech_g27_clip_to_saturation(buf[6]);
|
|
}
|
|
if (m_reverse_effects)
|
|
{
|
|
std::swap(left_coeff, right_coeff);
|
|
}
|
|
for (int j = 0; j < 1 /*3*/; j++)
|
|
{
|
|
new_effect.condition.right_sat[j] = saturation;
|
|
new_effect.condition.left_sat[j] = saturation;
|
|
new_effect.condition.right_coeff[j] = right_coeff;
|
|
new_effect.condition.left_coeff[j] = left_coeff;
|
|
}
|
|
break;
|
|
}
|
|
case 0x0e:
|
|
{
|
|
// Friction
|
|
new_effect.type = SDL_HAPTIC_FRICTION;
|
|
new_effect.condition.direction = STEERING_DIRECTION;
|
|
new_effect.condition.length = SDL_HAPTIC_INFINITY;
|
|
const u8 k1 = buf[2];
|
|
const u8 k2 = buf[3];
|
|
const u8 s1 = buf[5] & 1;
|
|
const u8 s2 = (buf[5] >> 4) & 1;
|
|
s16 left_coeff = logitech_g27_friction_coeff_to_coeff(k1, s1);
|
|
s16 right_coeff = logitech_g27_friction_coeff_to_coeff(k2, s2);
|
|
const s16 saturation = logitech_g27_clip_to_saturation(buf[4]);
|
|
if (m_reverse_effects)
|
|
{
|
|
std::swap(left_coeff, right_coeff);
|
|
}
|
|
for (int j = 0; j < 1 /*3*/; j++)
|
|
{
|
|
new_effect.condition.right_sat[j] = saturation;
|
|
new_effect.condition.left_sat[j] = saturation;
|
|
new_effect.condition.right_coeff[j] = right_coeff;
|
|
new_effect.condition.left_coeff[j] = left_coeff;
|
|
}
|
|
break;
|
|
}
|
|
case 0x03:
|
|
case 0x0d:
|
|
{
|
|
// Auto center spring/High resolution auto center spring
|
|
new_effect.type = SDL_HAPTIC_SPRING;
|
|
new_effect.condition.direction = STEERING_DIRECTION;
|
|
new_effect.condition.length = SDL_HAPTIC_INFINITY;
|
|
const u16 saturation = logitech_g27_clip_to_saturation(buf[4]);
|
|
const u16 deadband = 2 * 0xFFFF / 255;
|
|
s16 center = 0;
|
|
s16 left_coeff = 0;
|
|
s16 right_coeff = 0;
|
|
if (buf[1] == 0x03)
|
|
{
|
|
const u8 k1 = buf[2] & (0xf >> 1);
|
|
const u8 k2 = buf[3] & (0xf >> 1);
|
|
left_coeff = logitech_g27_coeff_to_coeff(k1, 0);
|
|
right_coeff = logitech_g27_coeff_to_coeff(k2, 0);
|
|
}
|
|
else
|
|
{
|
|
const u8 k1 = buf[2] & 0xf;
|
|
const u8 k2 = buf[3] & 0xf;
|
|
left_coeff = logitech_g27_high_resolution_coeff_to_coeff(k1, 0);
|
|
right_coeff = logitech_g27_high_resolution_coeff_to_coeff(k2, 0);
|
|
}
|
|
if (m_reverse_effects)
|
|
{
|
|
std::swap(left_coeff, right_coeff);
|
|
}
|
|
for (int j = 0; j < 1 /*3*/; j++)
|
|
{
|
|
new_effect.condition.right_sat[j] = saturation;
|
|
new_effect.condition.left_sat[j] = saturation;
|
|
new_effect.condition.right_coeff[j] = right_coeff;
|
|
new_effect.condition.left_coeff[j] = left_coeff;
|
|
new_effect.condition.deadband[j] = deadband;
|
|
new_effect.condition.center[j] = center;
|
|
}
|
|
break;
|
|
}
|
|
case 0x04:
|
|
case 0x05:
|
|
{
|
|
// Sawtooth up/Sawtooth down
|
|
// for reversing sawtooth, it should be mirroring the offset, then play the up/down counterpart
|
|
if (buf[1] == 0x04)
|
|
new_effect.type = !m_reverse_effects ? SDL_HAPTIC_SAWTOOTHUP : SDL_HAPTIC_SAWTOOTHDOWN;
|
|
else
|
|
new_effect.type = m_reverse_effects ? SDL_HAPTIC_SAWTOOTHUP : SDL_HAPTIC_SAWTOOTHDOWN;
|
|
new_effect.type = buf[1] == 0x04 ? SDL_HAPTIC_SAWTOOTHUP : SDL_HAPTIC_SAWTOOTHDOWN;
|
|
new_effect.periodic.direction = STEERING_DIRECTION;
|
|
new_effect.periodic.length = SDL_HAPTIC_INFINITY;
|
|
const u8 l1 = buf[2];
|
|
const u8 l2 = buf[3];
|
|
const u8 l0 = buf[4];
|
|
const u8 t3 = buf[6] >> 4;
|
|
const u8 inc = buf[6] & 0xf;
|
|
|
|
const s16 amplitude = (l1 - l2);
|
|
const s16 progress = buf[1] == 0x04 ? l0 - l2 : l1 - l0;
|
|
|
|
if (amplitude <= 0 || inc == 0 || t3 == 0)
|
|
{
|
|
logitech_g27_log.error("cannot evaluate period and phase for saw tooth effect, l1 %u l2 %u inc %u t3 %u", l1, l2, inc, t3);
|
|
new_effect.periodic.period = 0;
|
|
new_effect.periodic.phase = 0;
|
|
}
|
|
else
|
|
{
|
|
new_effect.periodic.period = (amplitude * logitech_g27_loops_to_ms(t3, !m_fixed_loop)) / inc;
|
|
if (progress < 0)
|
|
{
|
|
logitech_g27_log.error("cannot evaluate phase for saw tooth effect, l1 %u l2 %u l0 %u", l1, l2, l0);
|
|
new_effect.periodic.phase = 0;
|
|
}
|
|
else
|
|
new_effect.periodic.phase = 36000 * progress / amplitude;
|
|
}
|
|
|
|
// TODO implement fallback if we actually find games abusing the above fail cases for constant force on l0
|
|
|
|
new_effect.periodic.offset = logitech_g27_force_to_level((l1 + l2) / 2, m_reverse_effects);
|
|
new_effect.periodic.magnitude = logitech_g27_force_to_level(std::abs(amplitude) / 2);
|
|
|
|
break;
|
|
}
|
|
case 0x06:
|
|
{
|
|
// Trapezoid, convert to SDL_HAPTIC_SQUARE or SDL_HAPTIC_TRIANGLE
|
|
// TODO full accuracy will need some kind of rendering thread, cannot be represented with a single effect
|
|
new_effect.periodic.direction = STEERING_DIRECTION;
|
|
new_effect.periodic.length = SDL_HAPTIC_INFINITY;
|
|
const u8 l1 = buf[2];
|
|
const u8 l2 = buf[3];
|
|
const u8 t1 = buf[4];
|
|
const u8 t2 = buf[5];
|
|
const u8 t3 = buf[6] >> 4;
|
|
const u8 s = buf[6] & 0xf;
|
|
const u16 total_flat_time = logitech_g27_loops_to_ms(t1 + t2, !m_fixed_loop);
|
|
const u16 total_slope_time = (((l1 - l2) * logitech_g27_loops_to_ms(t3, !m_fixed_loop)) / s) * 2;
|
|
if (total_flat_time > total_slope_time)
|
|
{
|
|
new_effect.type = SDL_HAPTIC_SQUARE;
|
|
}
|
|
else
|
|
{
|
|
new_effect.type = SDL_HAPTIC_TRIANGLE;
|
|
}
|
|
new_effect.periodic.period = total_slope_time + total_flat_time;
|
|
// when mirroring waves, both offset and magnitude should be mirrored
|
|
new_effect.periodic.offset = logitech_g27_force_to_level((l1 + l2) / 2, m_reverse_effects);
|
|
new_effect.periodic.magnitude = logitech_g27_force_to_level(l1, m_reverse_effects) - new_effect.periodic.offset;
|
|
break;
|
|
}
|
|
case 0x07:
|
|
{
|
|
// Rectangle, convert to SDL_HAPTIC_SQUARE
|
|
// TODO full accuracy will need some kind of rendering thread, cannot be represented with a single effect
|
|
new_effect.type = SDL_HAPTIC_SQUARE;
|
|
new_effect.periodic.direction = STEERING_DIRECTION;
|
|
new_effect.periodic.length = SDL_HAPTIC_INFINITY;
|
|
const u8 l1 = buf[2];
|
|
const u8 l2 = buf[3];
|
|
const u8 t1 = buf[4];
|
|
const u8 t2 = buf[5];
|
|
const u8 p = buf[6];
|
|
new_effect.periodic.period = logitech_g27_loops_to_ms(t1, !m_fixed_loop) + logitech_g27_loops_to_ms(t2, !m_fixed_loop);
|
|
new_effect.periodic.offset = logitech_g27_force_to_level((l1 + l2) / 2, m_reverse_effects);
|
|
new_effect.periodic.magnitude = logitech_g27_force_to_level(l1, m_reverse_effects) - new_effect.periodic.offset;
|
|
if (new_effect.periodic.period != 0)
|
|
new_effect.periodic.phase = 36000 * logitech_g27_loops_to_ms(p, !m_fixed_loop) / new_effect.periodic.period;
|
|
else
|
|
{
|
|
logitech_g27_log.error("cannot evaluate phase for square effect");
|
|
new_effect.periodic.phase = 0;
|
|
}
|
|
break;
|
|
}
|
|
case 0x08:
|
|
case 0x09:
|
|
{
|
|
// Variable/Ramp, convert to SDL_HAPTIC_CONSTANT / SDL_HAPTIC_RAMP
|
|
if (i % 2 != 0)
|
|
{
|
|
continue;
|
|
}
|
|
const u8 l1 = buf[2];
|
|
const u8 l2 = buf[3];
|
|
const u8 t1 = buf[4] >> 4;
|
|
const u8 s1 = buf[4] & 0xf;
|
|
const u8 t2 = buf[5] >> 4;
|
|
const u8 s2 = buf[5] & 0xf;
|
|
const u8 d1 = buf[6] & 1;
|
|
const u8 d2 = (buf[6] >> 4) & 1;
|
|
if (buf[1] == 0x08)
|
|
{
|
|
new_effect.type = SDL_HAPTIC_CONSTANT;
|
|
const u8 t = i == 0 ? t1 : t2;
|
|
const u8 s = i == 0 ? s1 : s2;
|
|
const u8 d = i == 0 ? d1 : d2;
|
|
const u8 l = i == 0 ? l1 : l2;
|
|
new_effect.constant.length = SDL_HAPTIC_INFINITY;
|
|
new_effect.constant.direction = STEERING_DIRECTION;
|
|
if (s == 0 || t == 0)
|
|
{
|
|
// gran turismo 6 does this, gives a variable force with no step so it just behaves as constant force
|
|
new_effect.constant.level = logitech_g27_force_to_level(l, m_reverse_effects);
|
|
// hack: gran turismo 6 spams download and play
|
|
update_hack = true;
|
|
}
|
|
else
|
|
{
|
|
new_effect.constant.level = d ? -0x7FFF : 0x7FFF;
|
|
if (m_reverse_effects)
|
|
new_effect.constant.level *= -1;
|
|
|
|
// TODO full accuracy will need some kind of rendering thread, cannot be represented with a single effect
|
|
const s16 begin_level = logitech_g27_force_to_level(l, m_reverse_effects);
|
|
if ((new_effect.constant.level > 0 && begin_level > 0) || (new_effect.constant.level < 0 && begin_level < 0))
|
|
{
|
|
new_effect.constant.attack_level = begin_level * 0x7FFF / new_effect.constant.level;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
new_effect.type = SDL_HAPTIC_RAMP;
|
|
new_effect.ramp.direction = STEERING_DIRECTION;
|
|
if (l2 > l1)
|
|
logitech_g27_log.error("min force is larger than max force in ramp effect, l1 %u l2 %u", l1, l2);
|
|
const s16 l1_converted = logitech_g27_force_to_level(l1, m_reverse_effects);
|
|
const s16 l2_converted = logitech_g27_force_to_level(l2, m_reverse_effects);
|
|
new_effect.ramp.start = d1 ? l1_converted : l2_converted;
|
|
new_effect.ramp.end = d1 ? l2_converted : l1_converted;
|
|
new_effect.ramp.length = 0;
|
|
if (s2 == 0 || t2 == 0)
|
|
logitech_g27_log.error("cannot evaluate slope for ramp effect, loops per step %u level per step %u", t2, s2);
|
|
else
|
|
new_effect.ramp.length = std::abs(l1 - l2) * logitech_g27_loops_to_ms(t2, !m_fixed_loop) / s2;
|
|
}
|
|
break;
|
|
}
|
|
case 0x0a:
|
|
{
|
|
// Square
|
|
new_effect.type = SDL_HAPTIC_SQUARE;
|
|
new_effect.periodic.direction = STEERING_DIRECTION;
|
|
const u8 a = buf[2];
|
|
const u8 tl = buf[3];
|
|
const u8 th = buf[4];
|
|
const u8 n = buf[5];
|
|
const u16 t = (th << 8) | tl;
|
|
new_effect.periodic.period = logitech_g27_loops_to_ms(t * 2, !m_fixed_loop);
|
|
new_effect.periodic.magnitude = logitech_g27_amplitude_to_magnitude(a);
|
|
if (n == 0)
|
|
new_effect.periodic.length = new_effect.periodic.period * 256;
|
|
else
|
|
new_effect.periodic.length = new_effect.periodic.period * n;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
unknown_effect = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (unknown_effect)
|
|
{
|
|
logitech_g27_log.error("Command %02x %02x %02x %02x %02x %02x %02x with unknown effect ignored", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]);
|
|
continue;
|
|
}
|
|
|
|
const bool play_effect = (cmd == 0x01 || (cmd == 0x0c && m_effect_slots[i].effect_id == -1));
|
|
|
|
if (update_hack)
|
|
{
|
|
if (m_effect_slots[i].effect_id == -1)
|
|
update_hack = false;
|
|
if (m_effect_slots[i].last_effect.type != new_effect.type)
|
|
update_hack = false;
|
|
}
|
|
|
|
if (cmd == 0x00 || play_effect)
|
|
{
|
|
if (m_effect_slots[i].effect_id != -1 && m_haptic_handle && !update_hack)
|
|
{
|
|
SDL_DestroyHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id);
|
|
m_effect_slots[i].effect_id = -1;
|
|
}
|
|
if (m_haptic_handle && m_effect_slots[i].effect_id == -1)
|
|
{
|
|
m_effect_slots[i].effect_id = SDL_CreateHapticEffect(m_haptic_handle, &new_effect);
|
|
}
|
|
if (update_hack)
|
|
{
|
|
if (!SDL_UpdateHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id, &new_effect))
|
|
logitech_g27_log.error("Failed refreshing slot %d sdl effect %d, %s", i, new_effect.type, SDL_GetError());
|
|
}
|
|
m_effect_slots[i].state = logitech_g27_ffb_state::downloaded;
|
|
m_effect_slots[i].last_effect = new_effect;
|
|
m_effect_slots[i].last_update = SDL_GetTicks();
|
|
if (m_effect_slots[i].effect_id == -1 && m_haptic_handle)
|
|
{
|
|
logitech_g27_log.error("Failed uploading effect %02x %02x %02x %02x %02x %02x %02x to slot %i, %s", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6], i, SDL_GetError());
|
|
}
|
|
}
|
|
if (play_effect && m_haptic_handle)
|
|
{
|
|
if (m_effect_slots[i].effect_id != -1)
|
|
{
|
|
if (!SDL_RunHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id, 1))
|
|
{
|
|
logitech_g27_log.error("Failed playing sdl effect %d on slot %d, %s\n", m_effect_slots[i].last_effect.type, i, SDL_GetError());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logitech_g27_log.error("Tried to play effect slot %d with sdl effect %d, but upload failed previously", i, m_effect_slots[i].last_effect.type);
|
|
}
|
|
m_effect_slots[i].state = logitech_g27_ffb_state::playing;
|
|
}
|
|
if (cmd == 0xc && !play_effect && m_haptic_handle)
|
|
{
|
|
if (!SDL_UpdateHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id, &new_effect))
|
|
{
|
|
logitech_g27_log.error("Failed refreshing slot %d sdl effect %d, %s", i, new_effect.type, SDL_GetError());
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x02:
|
|
case 0x03:
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
// Play/Stop
|
|
if (!(slot_mask & (1 << i)))
|
|
{
|
|
continue;
|
|
}
|
|
if (m_effect_slots[i].state == logitech_g27_ffb_state::playing || m_effect_slots[i].state == logitech_g27_ffb_state::downloaded)
|
|
{
|
|
m_effect_slots[i].state = cmd == 0x02 ? logitech_g27_ffb_state::playing : logitech_g27_ffb_state::downloaded;
|
|
if (m_haptic_handle != nullptr)
|
|
{
|
|
if (m_effect_slots[i].effect_id == -1)
|
|
{
|
|
m_effect_slots[i].effect_id = SDL_CreateHapticEffect(m_haptic_handle, &m_effect_slots[i].last_effect);
|
|
}
|
|
if (m_effect_slots[i].effect_id != -1)
|
|
{
|
|
if (cmd == 0x02)
|
|
{
|
|
if (!SDL_RunHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id, 1))
|
|
{
|
|
logitech_g27_log.error("Failed playing sdl effect %d on slot %d, %s\n", m_effect_slots[i].last_effect.type, i, SDL_GetError());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!SDL_StopHapticEffect(m_haptic_handle, m_effect_slots[i].effect_id))
|
|
{
|
|
logitech_g27_log.error("Failed stopping sdl effect %d on slot %d, %s\n", m_effect_slots[i].last_effect.type, i, SDL_GetError());
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cmd == 0x02)
|
|
{
|
|
logitech_g27_log.error("Tried to play effect slot %d with sdl effect %d, but upload failed previously", i, m_effect_slots[i].last_effect.type);
|
|
}
|
|
else
|
|
{
|
|
logitech_g27_log.error("Tried to stop effect slot %d with sdl effect %d, but upload failed previously", i, m_effect_slots[i].last_effect.type);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cmd == 0x02)
|
|
{
|
|
logitech_g27_log.error("Tried to play effect slot %d but it was never uploaded\n", i);
|
|
}
|
|
else
|
|
{
|
|
logitech_g27_log.error("Tried to stop effect slot %d but it was never uploaded\n", i);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x0e:
|
|
{
|
|
// Set Default Spring
|
|
const u8 k1 = buf[2] & (0xf >> 1);
|
|
const u8 k2 = buf[3] & (0xf >> 1);
|
|
const u16 saturation = logitech_g27_clip_to_saturation(buf[4]);
|
|
s16 left_coeff = logitech_g27_coeff_to_coeff(k1, 0);
|
|
s16 right_coeff = logitech_g27_coeff_to_coeff(k2, 0);
|
|
const u16 deadband = 2 * 0xFFFF / 255;
|
|
s16 center = 0;
|
|
if (m_reverse_effects)
|
|
{
|
|
std::swap(left_coeff, right_coeff);
|
|
}
|
|
for (int i = 0; i < 1 /*3*/; i++)
|
|
{
|
|
// TODO direction cfg
|
|
m_default_spring_effect.condition.right_sat[i] = saturation;
|
|
m_default_spring_effect.condition.left_sat[i] = saturation;
|
|
m_default_spring_effect.condition.right_coeff[i] = right_coeff;
|
|
m_default_spring_effect.condition.left_coeff[i] = left_coeff;
|
|
m_default_spring_effect.condition.deadband[i] = deadband;
|
|
m_default_spring_effect.condition.center[i] = center;
|
|
}
|
|
|
|
if (m_haptic_handle == nullptr)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (m_default_spring_effect_id == -1)
|
|
{
|
|
m_default_spring_effect_id = SDL_CreateHapticEffect(m_haptic_handle, &m_default_spring_effect);
|
|
if (m_default_spring_effect_id == -1)
|
|
{
|
|
logitech_g27_log.error("Failed creating default spring effect, %s", SDL_GetError());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!SDL_UpdateHapticEffect(m_haptic_handle, m_default_spring_effect_id, &m_default_spring_effect))
|
|
{
|
|
logitech_g27_log.error("Failed updating default spring effect, %s", SDL_GetError());
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x04:
|
|
case 0x05:
|
|
{
|
|
// Default spring on/Default spring off
|
|
if (m_haptic_handle == nullptr)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (m_default_spring_effect_id == -1)
|
|
{
|
|
m_default_spring_effect_id = SDL_CreateHapticEffect(m_haptic_handle, &m_default_spring_effect);
|
|
if (m_default_spring_effect_id == -1)
|
|
{
|
|
logitech_g27_log.error("Failed creating default spring effect, %s", SDL_GetError());
|
|
}
|
|
}
|
|
if (m_default_spring_effect_id != -1)
|
|
{
|
|
if (cmd == 0x04)
|
|
{
|
|
if (!SDL_RunHapticEffect(m_haptic_handle, m_default_spring_effect_id, 1))
|
|
{
|
|
logitech_g27_log.error("Failed playing default spring effect, %s", SDL_GetError());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!SDL_StopHapticEffect(m_haptic_handle, m_default_spring_effect_id))
|
|
{
|
|
logitech_g27_log.error("Failed stopping default spring effect, %s", SDL_GetError());
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 0x08:
|
|
{
|
|
// Normal Mode / Extended
|
|
logitech_g27_log.error("Normal mode restore command ignored");
|
|
break;
|
|
}
|
|
case 0x09:
|
|
{
|
|
// Set LED
|
|
// TODO this is practically disabled at the moment, due to effect slot matching prior
|
|
// need to figure out what this command actually does first, since RPM light command has priority to SDL_SetJoystickLED
|
|
if (m_led_joystick_handle == nullptr)
|
|
{
|
|
break;
|
|
}
|
|
|
|
u8 new_led_level = 0;
|
|
for (int i = 0; i < 8; i++)
|
|
{
|
|
new_led_level += (buf[1] & (1 << i)) ? 1 : 0;
|
|
}
|
|
const u8 intensity = new_led_level * 255 / 8;
|
|
SDL_SetJoystickLED(m_led_joystick_handle, intensity, intensity, intensity);
|
|
break;
|
|
}
|
|
case 0x0a:
|
|
{
|
|
// Set watchdog
|
|
logitech_g27_log.error("Watchdog command with duration of %u loops ignored", buf[1]);
|
|
break;
|
|
}
|
|
case 0x0b:
|
|
{
|
|
// Raw mode
|
|
logitech_g27_log.error("Raw mode command ignored");
|
|
break;
|
|
}
|
|
case 0x0d:
|
|
{
|
|
// Fixed time loop toggle
|
|
m_fixed_loop = buf[1] ? true : false;
|
|
if (!m_fixed_loop)
|
|
{
|
|
logitech_g27_log.error("as fast as possible mode requested, effect durations might be inaccurate");
|
|
}
|
|
break;
|
|
}
|
|
case 0x0f:
|
|
{
|
|
// Set dead band
|
|
logitech_g27_log.error("Set dead band command ignored");
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
logitech_g27_log.error("Unknown command %02x %02x %02x %02x %02x %02x %02x ignored", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|