rpcs3/rpcs3/rpcs3qt/debugger_frame.h

139 lines
3.6 KiB
C++

#pragma once
#include "util/types.hpp"
#include "custom_dock_widget.h"
#include <QSplitter>
#include <QPlainTextEdit>
#include <QPushButton>
#include <QComboBox>
#include <memory>
#include <vector>
#include <any>
class CPUDisAsm;
class cpu_thread;
class gui_settings;
class debugger_list;
class breakpoint_list;
class breakpoint_handler;
class call_stack_list;
namespace rsx
{
class thread;
}
namespace utils
{
class shm;
}
enum class system_state : u32;
class instruction_editor_dialog;
class register_editor_dialog;
class debugger_frame : public custom_dock_widget
{
Q_OBJECT
const QString NoThreadString = tr("No Thread");
const QString RunString = tr("Run");
const QString PauseString = tr("Pause");
debugger_list* m_debugger_list;
QSplitter* m_right_splitter;
QFont m_mono;
QPlainTextEdit* m_misc_state;
QPlainTextEdit* m_regs;
QPushButton* m_go_to_addr;
QPushButton* m_go_to_pc;
QPushButton* m_btn_step;
QPushButton* m_btn_step_over;
QPushButton* m_btn_run;
QComboBox* m_choice_units;
QTimer* m_update;
QSplitter* m_splitter;
u64 m_threads_created = -1;
u64 m_threads_deleted = -1;
system_state m_emu_state{};
u64 m_emulation_id{};
u32 m_last_pc = -1;
std::vector<char> m_last_query_state;
std::string m_last_reg_state;
std::any m_dump_reg_func_data;
u32 m_last_step_over_breakpoint = -1;
u64 m_ui_update_ctr = 0;
u64 m_ui_fast_update_permission_deadline = 0;
std::shared_ptr<CPUDisAsm> m_disasm; // Only shared to allow base/derived functionality
std::shared_ptr<cpu_thread> m_cpu;
rsx::thread* m_rsx = nullptr;
std::shared_ptr<utils::shm> m_spu_disasm_memory;
u32 m_spu_disasm_origin_eal = 0;
u32 m_spu_disasm_pc = 0;
bool m_is_spu_disasm_mode = false;
breakpoint_list* m_breakpoint_list;
breakpoint_handler* m_ppu_breakpoint_handler;
call_stack_list* m_call_stack_list;
instruction_editor_dialog* m_inst_editor = nullptr;
register_editor_dialog* m_reg_editor = nullptr;
QDialog* m_goto_dialog = nullptr;
QDialog* m_spu_disasm_dialog = nullptr;
std::shared_ptr<gui_settings> m_gui_settings;
cpu_thread* get_cpu();
std::function<cpu_thread*()> make_check_cpu(cpu_thread* cpu, bool unlocked = false);
void open_breakpoints_settings();
public:
explicit debugger_frame(std::shared_ptr<gui_settings> settings, QWidget *parent = nullptr);
void SaveSettings() const;
void ChangeColors() const;
void UpdateUI();
void UpdateUnitList();
void DoUpdate();
void WritePanels();
void EnableButtons(bool enable);
void ShowGotoAddressDialog();
void PerformGoToRequest(const QString& text_argument);
void PerformGoToThreadRequest(const QString& text_argument);
void PerformAddBreakpointRequest(u32 addr);
u64 EvaluateExpression(const QString& expression);
void ClearBreakpoints() const; // Fallthrough method into breakpoint_list.
void ClearCallStack();
/** Needed so key press events work when other objects are selected in debugger_frame. */
bool eventFilter(QObject* object, QEvent* event) override;
protected:
/** Override inherited method from Qt to allow signalling when close happened.*/
void closeEvent(QCloseEvent* event) override;
void showEvent(QShowEvent* event) override;
void hideEvent(QHideEvent* event) override;
void keyPressEvent(QKeyEvent* event) override;
Q_SIGNALS:
void DebugFrameClosed();
void CallStackUpdateRequested(const std::vector<std::pair<u32, u32>>& call_stack);
public Q_SLOTS:
void DoStep(bool step_over = false);
private Q_SLOTS:
void OnSelectUnit();
void OnSelectSPUDisassembler();
void ShowPC(bool user_requested = false);
void EnableUpdateTimer(bool enable) const;
void RunBtnPress();
};
Q_DECLARE_METATYPE(u32)