rpcs3/rpcs3/mm_joystick_handler.cpp

457 lines
15 KiB
C++

#include "stdafx.h"
#ifdef _WIN32
#include "mm_joystick_handler.h"
namespace
{
const DWORD THREAD_SLEEP = 10;
const DWORD THREAD_SLEEP_INACTIVE = 100;
const DWORD THREAD_TIMEOUT = 1000;
inline u16 ConvertAxis(DWORD value)
{
return static_cast<u16>((value) >> 8);
}
}
mm_joystick_handler::mm_joystick_handler() : is_init(false)
{
// Set this handler's type and save location
m_pad_config.cfg_type = "mmjoystick";
m_pad_config.cfg_name = fs::get_config_dir() + "/config_mmjoystick.yml";
// Set default button mapping
m_pad_config.ls_left.def = axis_list.at(mmjoy_axis::joy_x_neg);
m_pad_config.ls_down.def = axis_list.at(mmjoy_axis::joy_y_neg);
m_pad_config.ls_right.def = axis_list.at(mmjoy_axis::joy_x_pos);
m_pad_config.ls_up.def = axis_list.at(mmjoy_axis::joy_y_pos);
m_pad_config.rs_left.def = axis_list.at(mmjoy_axis::joy_u_neg);
m_pad_config.rs_down.def = axis_list.at(mmjoy_axis::joy_r_neg);
m_pad_config.rs_right.def = axis_list.at(mmjoy_axis::joy_u_pos);
m_pad_config.rs_up.def = axis_list.at(mmjoy_axis::joy_r_pos);
m_pad_config.start.def = button_list.at(JOY_BUTTON8);
m_pad_config.select.def = button_list.at(JOY_BUTTON7);
m_pad_config.ps.def = button_list.at(JOY_BUTTON17);
m_pad_config.square.def = button_list.at(JOY_BUTTON3);
m_pad_config.cross.def = button_list.at(JOY_BUTTON1);
m_pad_config.circle.def = button_list.at(JOY_BUTTON2);
m_pad_config.triangle.def = button_list.at(JOY_BUTTON4);
m_pad_config.left.def = pov_list.at(JOY_POVLEFT);
m_pad_config.down.def = pov_list.at(JOY_POVBACKWARD);
m_pad_config.right.def = pov_list.at(JOY_POVRIGHT);
m_pad_config.up.def = pov_list.at(JOY_POVFORWARD);
m_pad_config.r1.def = button_list.at(JOY_BUTTON6);
m_pad_config.r2.def = axis_list.at(mmjoy_axis::joy_z_pos);
m_pad_config.r3.def = button_list.at(JOY_BUTTON10);
m_pad_config.l1.def = button_list.at(JOY_BUTTON5);
m_pad_config.l2.def = axis_list.at(mmjoy_axis::joy_z_neg);
m_pad_config.l3.def = button_list.at(JOY_BUTTON9);
// Set default misc variables
m_pad_config.lstickdeadzone.def = 0; // between 0 and 255
m_pad_config.rstickdeadzone.def = 0; // between 0 and 255
m_pad_config.ltriggerthreshold.def = 0; // between 0 and 255
m_pad_config.rtriggerthreshold.def = 0; // between 0 and 255
m_pad_config.padsquircling.def = 8000;
// apply defaults
m_pad_config.from_default();
// set capabilities
b_has_config = true;
b_has_rumble = true;
b_has_deadzones = true;
m_trigger_threshold = trigger_max / 2;
m_thumb_threshold = thumb_max / 2;
}
mm_joystick_handler::~mm_joystick_handler()
{
}
bool mm_joystick_handler::Init()
{
if (is_init) return true;
m_devices.clear();
supportedJoysticks = joyGetNumDevs();
if (supportedJoysticks > 0)
{
LOG_NOTICE(GENERAL, "Driver supports %u joysticks", supportedJoysticks);
}
else
{
LOG_ERROR(GENERAL, "Driver doesn't support Joysticks");
return false;
}
for (u32 i = 0; i < supportedJoysticks; i++)
{
js_info.dwSize = sizeof(js_info);
js_info.dwFlags = JOY_RETURNALL;
joyGetDevCaps(i, &js_caps, sizeof(js_caps));
bool JoyPresent = (joyGetPosEx(i, &js_info) == JOYERR_NOERROR);
if (!JoyPresent)
{
continue;
}
char drv[32];
wcstombs(drv, js_caps.szPname, 31);
LOG_NOTICE(GENERAL, "Joystick nr.%d found. Driver: %s", i, drv);
MMJOYDevice dev;
dev.device_id = i;
dev.device_name = fmt::format("Joystick #%d", i);
m_devices.emplace_back(dev);
}
m_pad_config.load();
is_init = true;
return true;
}
std::vector<std::string> mm_joystick_handler::ListDevices()
{
std::vector<std::string> devices;
if (!Init()) return devices;
for (auto dev : m_devices)
{
devices.emplace_back(dev.device_name);
}
return devices;
}
bool mm_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
{
if (!Init()) return false;
int id = GetIDByName(device);
if (id < 0)
{
return false;
}
std::shared_ptr<MMJOYDevice> joy_device = std::make_shared<MMJOYDevice>();
joy_device->device_name = device;
joy_device->device_id = id;
auto find_key = [=](const cfg::string& name)
{
long key = FindKeyCode(button_list, name, false);
if (key < 0)
key = FindKeyCode(pov_list, name, false);
if (key < 0)
key = FindKeyCode(axis_list, name);
return key;
};
pad->Init
(
CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
CELL_PAD_DEV_TYPE_STANDARD
);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.triangle), CELL_PAD_CTRL_TRIANGLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.circle), CELL_PAD_CTRL_CIRCLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.cross), CELL_PAD_CTRL_CROSS);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.square), CELL_PAD_CTRL_SQUARE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.l2), CELL_PAD_CTRL_L2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.r2), CELL_PAD_CTRL_R2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.l1), CELL_PAD_CTRL_L1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.r1), CELL_PAD_CTRL_R1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.start), CELL_PAD_CTRL_START);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.select), CELL_PAD_CTRL_SELECT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.l3), CELL_PAD_CTRL_L3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.r3), CELL_PAD_CTRL_R3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.up), CELL_PAD_CTRL_UP);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.down), CELL_PAD_CTRL_DOWN);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.left), CELL_PAD_CTRL_LEFT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.right), CELL_PAD_CTRL_RIGHT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_key(m_pad_config.ls_left), find_key(m_pad_config.ls_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_key(m_pad_config.ls_down), find_key(m_pad_config.ls_up));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_key(m_pad_config.rs_left), find_key(m_pad_config.rs_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_key(m_pad_config.rs_down), find_key(m_pad_config.rs_up));
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);
pad->m_vibrateMotors.emplace_back(true, 0);
pad->m_vibrateMotors.emplace_back(false, 0);
bindings.emplace_back(joy_device, pad);
return true;
}
void mm_joystick_handler::ThreadProc()
{
MMRESULT status;
DWORD online = 0;
for (u32 i = 0; i != bindings.size(); ++i)
{
auto pad = bindings[i].second;
auto id = bindings[i].first->device_id;
status = joyGetPosEx(id, &js_info);
switch (status)
{
case JOYERR_UNPLUGGED:
if (last_connection_status[i] == true)
pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
last_connection_status[i] = false;
pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED;
break;
case JOYERR_NOERROR:
++online;
if (last_connection_status[i] == false)
pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES;
last_connection_status[i] = true;
pad->m_port_status |= CELL_PAD_STATUS_CONNECTED;
auto button_values = GetButtonValues();
// Translate any corresponding keycodes to our normal DS3 buttons and triggers
for (auto& btn : pad->m_buttons)
{
btn.m_value = button_values[btn.m_keyCode];
TranslateButtonPress(btn.m_keyCode, btn.m_pressed, btn.m_value);
}
float stick_val[4];
// Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now)
for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)
{
bool pressed;
// m_keyCodeMin is the mapped key for left or down
u32 key_min = pad->m_sticks[i].m_keyCodeMin;
u16 val_min = button_values[key_min];
TranslateButtonPress(key_min, pressed, val_min, true);
// m_keyCodeMax is the mapped key for right or up
u32 key_max = pad->m_sticks[i].m_keyCodeMax;
u16 val_max = button_values[key_max];
TranslateButtonPress(key_max, pressed, val_max, true);
// cancel out opposing values and get the resulting difference
stick_val[i] = val_max - val_min;
}
u16 lx, ly, rx, ry;
// Normalize our two stick's axis based on the thresholds
std::tie(lx, ly) = NormalizeStickDeadzone(stick_val[0], stick_val[1], m_pad_config.lstickdeadzone);
std::tie(rx, ry) = NormalizeStickDeadzone(stick_val[2], stick_val[3], m_pad_config.rstickdeadzone);
if (m_pad_config.padsquircling != 0)
{
std::tie(lx, ly) = ConvertToSquirclePoint(lx, ly, m_pad_config.padsquircling);
std::tie(rx, ry) = ConvertToSquirclePoint(rx, ry, m_pad_config.padsquircling);
}
pad->m_sticks[0].m_value = lx;
pad->m_sticks[1].m_value = 255 - ly;
pad->m_sticks[2].m_value = rx;
pad->m_sticks[3].m_value = 255 - ry;
break;
}
}
}
void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback)
{
if (!Init())
{
return;
}
static std::string cur_pad = "";
static int id = -1;
if (cur_pad != padId)
{
cur_pad == padId;
id = GetIDByName(padId);
if (id < 0)
{
LOG_ERROR(GENERAL, "MMJOY GetNextButtonPress for device [%s] failed with id = %d", padId, id);
return;
}
}
MMRESULT status = joyGetPosEx(id, &js_info);
switch (status)
{
case JOYERR_UNPLUGGED:
break;
case JOYERR_NOERROR:
auto data = GetButtonValues();
// Check for each button in our list if its corresponding (maybe remapped) button or axis was pressed.
// Return the new value if the button was pressed (aka. its value was bigger than 0 or the defined threshold)
// Use a pair to get all the legally pressed buttons and use the one with highest value (prioritize first)
std::pair<u16, std::string> pressed_button = { 0, "" };
for (const auto& button : axis_list)
{
u32 keycode = button.first;
u16 value = data[keycode];
if (((keycode == mmjoy_axis::joy_z_neg) && (value > m_trigger_threshold))
|| ((keycode == mmjoy_axis::joy_z_pos) && (value > m_trigger_threshold))
|| ((keycode <= mmjoy_axis::joy_y_neg) && (value > m_thumb_threshold))
|| ((keycode <= mmjoy_axis::joy_u_neg && keycode > mmjoy_axis::joy_z_neg) && (value > m_thumb_threshold)))
{
if (value > pressed_button.first)
{
pressed_button = { value, button.second };
}
}
}
for (const auto& button : pov_list)
{
u16 value = data[button.first];
if (value > 0 && value > pressed_button.first)
pressed_button = { value, button.second };
}
for (const auto& button : button_list)
{
u16 value = data[button.first];
if (value > 0 && value > pressed_button.first)
pressed_button = { value, button.second };
}
int preview_values[6] =
{
data[mmjoy_axis::joy_z_neg],
data[mmjoy_axis::joy_z_pos],
data[mmjoy_axis::joy_x_pos] - data[mmjoy_axis::joy_x_neg],
data[mmjoy_axis::joy_y_pos] - data[mmjoy_axis::joy_y_neg],
data[mmjoy_axis::joy_u_pos] - data[mmjoy_axis::joy_u_neg],
data[mmjoy_axis::joy_r_pos] - data[mmjoy_axis::joy_r_neg]
};
if (pressed_button.first > 0)
return callback(pressed_button.first, pressed_button.second, preview_values);
else
return callback(0, "", preview_values);
break;
}
}
void mm_joystick_handler::TranslateButtonPress(u64 keyCode, bool& pressed, u16& val, bool ignore_threshold)
{
// Update the pad button values based on their type and thresholds.
// With this you can use axis or triggers as buttons or vice versa
switch (keyCode)
{
case mmjoy_axis::joy_z_neg:
pressed = val > m_pad_config.ltriggerthreshold;
val = pressed ? NormalizeTriggerInput(val, m_pad_config.ltriggerthreshold) : 0;
break;
case mmjoy_axis::joy_z_pos:
pressed = val > m_pad_config.rtriggerthreshold;
val = pressed ? NormalizeTriggerInput(val, m_pad_config.rtriggerthreshold) : 0;
break;
case mmjoy_axis::joy_x_pos:
case mmjoy_axis::joy_x_neg:
case mmjoy_axis::joy_y_pos:
case mmjoy_axis::joy_y_neg:
pressed = val > (ignore_threshold ? 0 : m_pad_config.lstickdeadzone);
val = pressed ? NormalizeStickInput(val, m_pad_config.lstickdeadzone, ignore_threshold) : 0;
break;
case mmjoy_axis::joy_r_pos:
case mmjoy_axis::joy_r_neg:
case mmjoy_axis::joy_u_pos:
case mmjoy_axis::joy_u_neg:
pressed = val > (ignore_threshold ? 0 : m_pad_config.rstickdeadzone);
val = pressed ? NormalizeStickInput(val, m_pad_config.rstickdeadzone, ignore_threshold) : 0;
break;
default: // normal button (should in theory also support sensitive buttons)
pressed = val > 0;
val = pressed ? val : 0;
break;
}
}
std::unordered_map<u64, u16> mm_joystick_handler::GetButtonValues()
{
std::unordered_map<u64, u16> button_values;
for (auto entry : button_list)
{
button_values.emplace(entry.first, js_info.dwButtons & entry.first ? 255 : 0);
}
for (auto entry : pov_list)
{
button_values.emplace(entry.first, js_info.dwPOV == entry.first ? 255 : 0);
}
auto add_axis_value = [&](DWORD axis, u64 pos, u64 neg)
{
u16 value = 0;
float fvalue = ScaleStickInput(axis, 0, 65535);
bool is_negative = fvalue <= 127.5;
if (is_negative)
{
value = Clamp0To255((127.5f - fvalue) * 2.0f);
button_values.emplace(pos, 0);
button_values.emplace(neg, value);
}
else
{
value = Clamp0To255((fvalue - 127.5f) * 2.0f);
button_values.emplace(pos, value);
button_values.emplace(neg, 0);
}
};
add_axis_value(js_info.dwXpos, mmjoy_axis::joy_x_pos, mmjoy_axis::joy_x_neg);
add_axis_value(js_info.dwYpos, mmjoy_axis::joy_y_neg, mmjoy_axis::joy_y_pos);
add_axis_value(js_info.dwZpos, mmjoy_axis::joy_z_neg, mmjoy_axis::joy_z_pos);
add_axis_value(js_info.dwRpos, mmjoy_axis::joy_r_neg, mmjoy_axis::joy_r_pos);
add_axis_value(js_info.dwUpos, mmjoy_axis::joy_u_pos, mmjoy_axis::joy_u_neg);
add_axis_value(js_info.dwVpos, mmjoy_axis::joy_v_pos, mmjoy_axis::joy_v_neg);
return button_values;
}
int mm_joystick_handler::GetIDByName(const std::string& name)
{
for (auto dev : m_devices)
{
if (dev.device_name == name)
{
return dev.device_id;
}
}
return -1;
}
#endif