rpcs3/rpcs3/Emu/SysCalls/lv2/SC_SysUtil_MsgDialog.cpp
DH 0aff049960 - Improved Vertex & Fragment Shader Decompilers.
- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00

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1.5 KiB
C++

#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
SysCallBase sc_md("cellMsgDialog");
enum
{
CELL_MSGDIALOG_BUTTON_NONE = -1,
CELL_MSGDIALOG_BUTTON_INVALID = 0,
CELL_MSGDIALOG_BUTTON_OK = 1,
CELL_MSGDIALOG_BUTTON_YES = 1,
CELL_MSGDIALOG_BUTTON_NO = 2,
CELL_MSGDIALOG_BUTTON_ESCAPE = 3,
};
enum CellMsgDialogType
{
CELL_MSGDIALOG_DIALOG_TYPE_ERROR = 0x00000000,
CELL_MSGDIALOG_DIALOG_TYPE_NORMAL = 0x00000001,
CELL_MSGDIALOG_BUTTON_TYPE_NONE = 0x00000000,
CELL_MSGDIALOG_BUTTON_TYPE_YESNO = 0x00000010,
CELL_MSGDIALOG_DEFAULT_CURSOR_YES = 0x00000000,
CELL_MSGDIALOG_DEFAULT_CURSOR_NO = 0x00000100,
};
int cellMsgDialogOpen2(u32 type, u32 msgString_addr, u32 callback_addr, u32 userData, u32 extParam)
{
long style = 0;
if(type & CELL_MSGDIALOG_DIALOG_TYPE_NORMAL)
{
style |= wxICON_EXCLAMATION;
}
else
{
style |= wxICON_ERROR;
}
if(type & CELL_MSGDIALOG_BUTTON_TYPE_YESNO)
{
style |= wxYES_NO;
}
else
{
style |= wxOK;
}
int res = wxMessageBox(Memory.ReadString(msgString_addr), wxGetApp().GetAppName(), style);
u64 status;
switch(res)
{
case wxOK: status = CELL_MSGDIALOG_BUTTON_OK; break;
case wxYES: status = CELL_MSGDIALOG_BUTTON_YES; break;
case wxNO: status = CELL_MSGDIALOG_BUTTON_NO; break;
default:
if(res)
{
status = CELL_MSGDIALOG_BUTTON_INVALID;
break;
}
status = CELL_MSGDIALOG_BUTTON_NONE;
break;
}
Callback2 callback(0, callback_addr, userData);
callback.Handle(status);
callback.Branch(true);
return CELL_OK;
}