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https://github.com/RPCS3/rpcs3.git
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* Optimizations 1) Some headers simplified for better compilation time 2) Some templates simplified for smaller executable size 3) Eliminate std::future to fix compilation for mingw64 4) PKG installation can be cancelled now 5) cellGame fixes 6) XAudio2 fix for mingw64 7) PPUInterpreter bug fixed (Clang) * any_pod<> implemented Aliases: any16, any32, any64 rsx::make_command fixed
293 lines
5.3 KiB
C++
293 lines
5.3 KiB
C++
#include "stdafx.h"
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#include "Utilities/Config.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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#include "Emu/IdManager.h"
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#include "Emu/Cell/ErrorCodes.h"
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#include "sys_event.h"
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#include "sys_process.h"
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#include "sys_timer.h"
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LOG_CHANNEL(sys_timer);
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extern u64 get_system_time();
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void lv2_timer_t::on_task()
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{
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std::unique_lock<std::mutex> lock(get_current_thread_mutex());
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while (state <= SYS_TIMER_STATE_RUN)
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{
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CHECK_EMU_STATUS;
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if (state == SYS_TIMER_STATE_RUN)
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{
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LV2_LOCK;
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while (get_system_time() >= expire)
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{
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const auto queue = port.lock();
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if (queue)
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{
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queue->push(lv2_lock, source, data1, data2, expire);
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}
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if (period && queue)
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{
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expire += period; // set next expiration time
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continue; // hack: check again
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}
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else
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{
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state = SYS_TIMER_STATE_STOP; // stop if oneshot or the event port was disconnected (TODO: is it correct?)
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break;
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}
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}
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continue;
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}
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get_current_thread_cv().wait_for(lock, std::chrono::milliseconds(1));
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}
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}
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std::string lv2_timer_t::get_name() const
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{
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return fmt::format("Timer Thread[0x%x]", id);
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}
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void lv2_timer_t::on_stop()
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{
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// Signal thread using invalid state and join
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state = -1;
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lock_notify();
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named_thread::on_stop();
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}
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s32 sys_timer_create(vm::ptr<u32> timer_id)
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{
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sys_timer.warning("sys_timer_create(timer_id=*0x%x)", timer_id);
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*timer_id = idm::make<lv2_timer_t>();
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return CELL_OK;
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}
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s32 sys_timer_destroy(u32 timer_id)
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{
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sys_timer.warning("sys_timer_destroy(timer_id=0x%x)", timer_id);
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (!timer->port.expired())
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{
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return CELL_EISCONN;
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}
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idm::remove<lv2_timer_t>(timer_id);
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return CELL_OK;
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}
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s32 sys_timer_get_information(u32 timer_id, vm::ptr<sys_timer_information_t> info)
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{
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sys_timer.warning("sys_timer_get_information(timer_id=0x%x, info=*0x%x)", timer_id, info);
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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if (!timer)
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{
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return CELL_ESRCH;
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}
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info->next_expiration_time = timer->expire;
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info->period = timer->period;
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info->timer_state = timer->state;
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return CELL_OK;
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}
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s32 _sys_timer_start(u32 timer_id, u64 base_time, u64 period)
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{
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sys_timer.warning("_sys_timer_start(timer_id=0x%x, base_time=0x%llx, period=0x%llx)", timer_id, base_time, period);
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const u64 start_time = get_system_time();
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer->state != SYS_TIMER_STATE_STOP)
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{
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return CELL_EBUSY;
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}
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if (!period)
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{
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// oneshot timer (TODO: what will happen if both args are 0?)
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if (start_time >= base_time)
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{
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return CELL_ETIMEDOUT;
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}
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}
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else
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{
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// periodic timer
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if (period < 100)
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{
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return CELL_EINVAL;
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}
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}
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if (timer->port.expired())
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{
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return CELL_ENOTCONN;
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}
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// sys_timer_start_periodic() will use current time (TODO: is it correct?)
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timer->expire = base_time ? base_time : start_time + period;
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timer->period = period;
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timer->state = SYS_TIMER_STATE_RUN;
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timer->lock_notify();
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return CELL_OK;
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}
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s32 sys_timer_stop(u32 timer_id)
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{
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sys_timer.warning("sys_timer_stop()");
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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if (!timer)
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{
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return CELL_ESRCH;
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}
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timer->state = SYS_TIMER_STATE_STOP; // stop timer
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return CELL_OK;
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}
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s32 sys_timer_connect_event_queue(u32 timer_id, u32 queue_id, u64 name, u64 data1, u64 data2)
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{
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sys_timer.warning("sys_timer_connect_event_queue(timer_id=0x%x, queue_id=0x%x, name=0x%llx, data1=0x%llx, data2=0x%llx)", timer_id, queue_id, name, data1, data2);
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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const auto queue = idm::get<lv2_event_queue_t>(queue_id);
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if (!timer || !queue)
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{
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return CELL_ESRCH;
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}
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if (!timer->port.expired())
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{
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return CELL_EISCONN;
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}
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timer->port = queue; // connect event queue
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timer->source = name ? name : ((u64)process_getpid() << 32) | timer_id;
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timer->data1 = data1;
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timer->data2 = data2;
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return CELL_OK;
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}
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s32 sys_timer_disconnect_event_queue(u32 timer_id)
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{
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sys_timer.warning("sys_timer_disconnect_event_queue(timer_id=0x%x)", timer_id);
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LV2_LOCK;
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const auto timer = idm::get<lv2_timer_t>(timer_id);
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer->port.expired())
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{
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return CELL_ENOTCONN;
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}
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timer->port.reset(); // disconnect event queue
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timer->state = SYS_TIMER_STATE_STOP; // stop timer
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return CELL_OK;
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}
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s32 sys_timer_sleep(u32 sleep_time)
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{
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sys_timer.trace("sys_timer_sleep(sleep_time=%d)", sleep_time);
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const u64 start_time = get_system_time();
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const u64 useconds = sleep_time * 1000000ull;
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u64 passed;
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while (useconds > (passed = get_system_time() - start_time) + 1000)
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{
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CHECK_EMU_STATUS;
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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if (useconds > passed)
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{
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std::this_thread::sleep_for(std::chrono::microseconds(useconds - passed));
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}
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return CELL_OK;
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}
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s32 sys_timer_usleep(const u64 sleep_time)
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{
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sys_timer.trace("sys_timer_usleep(sleep_time=0x%llx)", sleep_time);
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const u64 start_time = get_system_time();
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u64 passed;
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while (sleep_time > (passed = get_system_time() - start_time) + 1000)
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{
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CHECK_EMU_STATUS;
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std::this_thread::sleep_for(std::chrono::milliseconds(1));
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}
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if (sleep_time > passed)
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{
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std::this_thread::sleep_for(std::chrono::microseconds(sleep_time - passed));
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}
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return CELL_OK;
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}
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