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Use separate locks for audio and video Fix audio mutex usage in cellRec. Removes can_consume_sample, since we don't do any processing between can_consume_sample and present_samples. Use get_system_time for consistency. Move pts reset to set_video_sink. Make start time atomic. Remove frame and sample counts. Use m_active to early out to reduce mutex locks. Do not try to present samples if the recording mode is stopped anyway.
42 lines
918 B
C++
42 lines
918 B
C++
#pragma once
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#include "video_sink.h"
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enum class recording_mode
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{
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stopped = 0,
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rpcs3,
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cell
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};
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namespace utils
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{
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class video_provider
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{
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public:
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video_provider() = default;
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~video_provider();
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bool set_video_sink(std::shared_ptr<video_sink> sink, recording_mode type);
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void set_pause_time_us(usz pause_time_us);
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bool can_consume_frame();
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void present_frame(std::vector<u8>& data, u32 pitch, u32 width, u32 height, bool is_bgra);
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void present_samples(u8* buf, u32 sample_count, u16 channels);
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private:
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recording_mode check_mode();
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recording_mode m_type = recording_mode::stopped;
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std::shared_ptr<video_sink> m_video_sink;
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shared_mutex m_video_mutex{};
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shared_mutex m_audio_mutex{};
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atomic_t<bool> m_active{false};
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atomic_t<usz> m_start_time_us{umax};
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s64 m_last_video_pts_incoming = -1;
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s64 m_last_audio_pts_incoming = -1;
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usz m_pause_time_us = 0;
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};
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} // namespace utils
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