rpcs3/rpcs3/Input/ds3_pad_handler.cpp
2024-06-28 00:24:07 +02:00

600 lines
19 KiB
C++

#include "stdafx.h"
#include "ds3_pad_handler.h"
#include "Emu/Io/pad_config.h"
#include "util/asm.hpp"
LOG_CHANNEL(ds3_log, "DS3");
using namespace reports;
constexpr std::array<u8, 6> battery_capacity = {0, 1, 25, 50, 75, 100};
constexpr id_pair SONY_DS3_ID_0 = {0x054C, 0x0268};
ds3_pad_handler::ds3_pad_handler()
: hid_pad_handler(pad_handler::ds3, {SONY_DS3_ID_0})
{
button_list =
{
{ DS3KeyCodes::None, "" },
{ DS3KeyCodes::Triangle, "Triangle" },
{ DS3KeyCodes::Circle, "Circle" },
{ DS3KeyCodes::Cross, "Cross" },
{ DS3KeyCodes::Square, "Square" },
{ DS3KeyCodes::Left, "Left" },
{ DS3KeyCodes::Right, "Right" },
{ DS3KeyCodes::Up, "Up" },
{ DS3KeyCodes::Down, "Down" },
{ DS3KeyCodes::R1, "R1" },
{ DS3KeyCodes::R2, "R2" },
{ DS3KeyCodes::R3, "R3" },
{ DS3KeyCodes::Start, "Start" },
{ DS3KeyCodes::Select, "Select" },
{ DS3KeyCodes::PSButton, "PS Button" },
{ DS3KeyCodes::L1, "L1" },
{ DS3KeyCodes::L2, "L2" },
{ DS3KeyCodes::L3, "L3" },
{ DS3KeyCodes::LSXNeg, "LS X-" },
{ DS3KeyCodes::LSXPos, "LS X+" },
{ DS3KeyCodes::LSYPos, "LS Y+" },
{ DS3KeyCodes::LSYNeg, "LS Y-" },
{ DS3KeyCodes::RSXNeg, "RS X-" },
{ DS3KeyCodes::RSXPos, "RS X+" },
{ DS3KeyCodes::RSYPos, "RS Y+" },
{ DS3KeyCodes::RSYNeg, "RS Y-" }
};
init_configs();
// set capabilities
b_has_config = true;
b_has_rumble = true;
b_has_motion = true;
b_has_deadzones = true;
b_has_battery = true;
b_has_led = true;
b_has_rgb = false;
b_has_player_led = true;
b_has_pressure_intensity_button = false; // The DS3 obviously already has this feature natively.
m_name_string = "DS3 Pad #";
m_max_devices = CELL_PAD_MAX_PORT_NUM;
m_trigger_threshold = trigger_max / 2;
m_thumb_threshold = thumb_max / 2;
}
ds3_pad_handler::~ds3_pad_handler()
{
for (auto& controller : m_controllers)
{
if (controller.second && controller.second->hidDevice)
{
// Disable blinking and vibration
controller.second->large_motor = 0;
controller.second->small_motor = 0;
send_output_report(controller.second.get());
}
}
}
u32 ds3_pad_handler::get_battery_level(const std::string& padId)
{
const std::shared_ptr<ds3_device> device = get_hid_device(padId);
if (!device || !device->hidDevice)
{
return 0;
}
return std::clamp<u32>(device->battery_level, 0, 100);
}
void ds3_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32/* r*/, s32/* g*/, s32 /* b*/, bool player_led, bool /*battery_led*/, u32 /*battery_led_brightness*/)
{
std::shared_ptr<ds3_device> device = get_hid_device(padId);
if (device == nullptr || device->hidDevice == nullptr)
return;
// Set the device's motor speeds to our requested values 0-255
device->large_motor = large_motor;
device->small_motor = small_motor;
device->player_id = player_id;
device->config = get_config(padId);
ensure(device->config);
device->config->player_led_enabled.set(player_led);
// Start/Stop the engines :)
send_output_report(device.get());
}
int ds3_pad_handler::send_output_report(ds3_device* ds3dev)
{
if (!ds3dev || !ds3dev->hidDevice || !ds3dev->config)
return -2;
ds3_output_report output_report{};
output_report.rumble.small_motor_on = ds3dev->small_motor;
output_report.rumble.large_motor_force = ds3dev->large_motor;
if (ds3dev->config->led_battery_indicator)
{
if (ds3dev->battery_level >= 75)
output_report.led_enabled = 0b00011110;
else if (ds3dev->battery_level >= 50)
output_report.led_enabled = 0b00001110;
else if (ds3dev->battery_level >= 25)
output_report.led_enabled = 0b00000110;
else
output_report.led_enabled = 0b00000010;
}
else if (ds3dev->config->player_led_enabled)
{
switch (ds3dev->player_id)
{
case 0: output_report.led_enabled = 0b00000010; break;
case 1: output_report.led_enabled = 0b00000100; break;
case 2: output_report.led_enabled = 0b00001000; break;
case 3: output_report.led_enabled = 0b00010000; break;
case 4: output_report.led_enabled = 0b00010010; break;
case 5: output_report.led_enabled = 0b00010100; break;
case 6: output_report.led_enabled = 0b00011000; break;
default:
fmt::throw_exception("DS3 is using forbidden player id %d", ds3dev->player_id);
}
}
else
{
output_report.led_enabled = 0;
}
if (ds3dev->config->led_low_battery_blink && ds3dev->battery_level < 25)
{
output_report.led[3].interval_duration = 0x14; // 2 seconds
output_report.led[3].interval_portion_on = ds3dev->led_delay_on;
output_report.led[3].interval_portion_off = ds3dev->led_delay_off;
}
return hid_write(ds3dev->hidDevice, &output_report.report_id, sizeof(ds3_output_report));
}
void ds3_pad_handler::init_config(cfg_pad* cfg)
{
if (!cfg) return;
// Set default button mapping
cfg->ls_left.def = ::at32(button_list, DS3KeyCodes::LSXNeg);
cfg->ls_down.def = ::at32(button_list, DS3KeyCodes::LSYNeg);
cfg->ls_right.def = ::at32(button_list, DS3KeyCodes::LSXPos);
cfg->ls_up.def = ::at32(button_list, DS3KeyCodes::LSYPos);
cfg->rs_left.def = ::at32(button_list, DS3KeyCodes::RSXNeg);
cfg->rs_down.def = ::at32(button_list, DS3KeyCodes::RSYNeg);
cfg->rs_right.def = ::at32(button_list, DS3KeyCodes::RSXPos);
cfg->rs_up.def = ::at32(button_list, DS3KeyCodes::RSYPos);
cfg->start.def = ::at32(button_list, DS3KeyCodes::Start);
cfg->select.def = ::at32(button_list, DS3KeyCodes::Select);
cfg->ps.def = ::at32(button_list, DS3KeyCodes::PSButton);
cfg->square.def = ::at32(button_list, DS3KeyCodes::Square);
cfg->cross.def = ::at32(button_list, DS3KeyCodes::Cross);
cfg->circle.def = ::at32(button_list, DS3KeyCodes::Circle);
cfg->triangle.def = ::at32(button_list, DS3KeyCodes::Triangle);
cfg->left.def = ::at32(button_list, DS3KeyCodes::Left);
cfg->down.def = ::at32(button_list, DS3KeyCodes::Down);
cfg->right.def = ::at32(button_list, DS3KeyCodes::Right);
cfg->up.def = ::at32(button_list, DS3KeyCodes::Up);
cfg->r1.def = ::at32(button_list, DS3KeyCodes::R1);
cfg->r2.def = ::at32(button_list, DS3KeyCodes::R2);
cfg->r3.def = ::at32(button_list, DS3KeyCodes::R3);
cfg->l1.def = ::at32(button_list, DS3KeyCodes::L1);
cfg->l2.def = ::at32(button_list, DS3KeyCodes::L2);
cfg->l3.def = ::at32(button_list, DS3KeyCodes::L3);
cfg->pressure_intensity_button.def = ::at32(button_list, DS3KeyCodes::None);
// Set default misc variables
cfg->lstick_anti_deadzone.def = 0;
cfg->rstick_anti_deadzone.def = 0;
cfg->lstickdeadzone.def = 40; // between 0 and 255
cfg->rstickdeadzone.def = 40; // between 0 and 255
cfg->ltriggerthreshold.def = 0; // between 0 and 255
cfg->rtriggerthreshold.def = 0; // between 0 and 255
cfg->lpadsquircling.def = 0;
cfg->rpadsquircling.def = 0;
// Set default LED options
cfg->led_battery_indicator.def = false;
cfg->led_low_battery_blink.def = true;
// apply defaults
cfg->from_default();
}
void ds3_pad_handler::check_add_device(hid_device* hidDevice, std::string_view path, std::wstring_view wide_serial)
{
if (!hidDevice)
{
return;
}
ds3_device* device = nullptr;
for (auto& controller : m_controllers)
{
ensure(controller.second);
if (!controller.second->hidDevice)
{
device = controller.second.get();
break;
}
}
if (!device)
{
return;
}
std::string serial;
#ifdef _WIN32
std::array<u8, 0xFF> buf{};
buf[0] = 0xF2;
int res = hid_get_feature_report(hidDevice, buf.data(), buf.size());
if (res <= 0 || buf[0] != 0xF2)
{
ds3_log.warning("check_add_device: hid_get_feature_report 0xF2 failed! Trying again with 0x0. (result=%d, buf[0]=0x%x, error=%s)", res, buf[0], hid_error(hidDevice));
buf = {};
buf[0] = 0x0;
res = hid_get_feature_report(hidDevice, buf.data(), buf.size());
if (res <= 0 || buf[0] != 0x0)
{
ds3_log.error("check_add_device: hid_get_feature_report 0x0 failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(hidDevice));
hid_close(hidDevice);
return;
}
}
device->report_id = buf[0];
#elif defined (__APPLE__)
int res = hid_init_sixaxis_usb(hidDevice);
if (res < 0)
{
ds3_log.error("check_add_device: hid_init_sixaxis_usb failed! (result=%d, error=%s)", res, hid_error(hidDevice));
hid_close(hidDevice);
return;
}
#endif
for (wchar_t ch : wide_serial)
serial += static_cast<uchar>(ch);
if (hid_set_nonblocking(hidDevice, 1) == -1)
{
ds3_log.error("check_add_device: hid_set_nonblocking failed! Reason: %s", hid_error(hidDevice));
hid_close(hidDevice);
return;
}
device->path = path;
device->hidDevice = hidDevice;
if (send_output_report(device) == -1)
{
ds3_log.error("check_add_device: send_output_report failed! Reason: %s", hid_error(hidDevice));
}
#ifdef _WIN32
ds3_log.notice("Added device: report_id=%d, serial='%s', path='%s'", device->report_id, serial, device->path);
#else
ds3_log.notice("Added device: serial='%s', path='%s'", serial, device->path);
#endif
}
ds3_pad_handler::DataStatus ds3_pad_handler::get_data(ds3_device* ds3dev)
{
if (!ds3dev)
return DataStatus::ReadError;
std::array<u8, 64> buf{};
#ifdef _WIN32
buf[0] = ds3dev->report_id;
const int result = hid_get_feature_report(ds3dev->hidDevice, buf.data(), buf.size());
if (result < 0)
{
ds3_log.error("get_data: hid_get_feature_report 0x%02x failed! result=%d, buf[0]=0x%x, error=%s", ds3dev->report_id, result, buf[0], hid_error(ds3dev->hidDevice));
return DataStatus::ReadError;
}
#else
const int result = hid_read(ds3dev->hidDevice, buf.data(), buf.size());
if (result < 0)
{
ds3_log.error("get_data: hid_read failed! result=%d, error=%s", result, hid_error(ds3dev->hidDevice));
return DataStatus::ReadError;
}
#endif
if (result > 0)
{
#ifdef _WIN32
if (buf[0] == ds3dev->report_id)
#else
if (buf[0] == 0x01 && buf[1] != 0xFF)
#endif
{
std::memcpy(&ds3dev->report, &buf[DS3_HID_OFFSET], sizeof(ds3_input_report));
if (ds3dev->report.battery_status >= 0xEE)
{
// Charging (0xEE) or full (0xEF). Let's set the level to 100%.
ds3dev->battery_level = 100;
ds3dev->cable_state = 1;
}
else
{
ds3dev->battery_level = ::at32(battery_capacity, std::min<usz>(ds3dev->report.battery_status, battery_capacity.size() - 1));
ds3dev->cable_state = 0;
}
return DataStatus::NewData;
}
ds3_log.warning("get_data: Unknown packet received: 0x%02x", buf[0]);
}
return DataStatus::NoNewData;
}
std::unordered_map<u64, u16> ds3_pad_handler::get_button_values(const std::shared_ptr<PadDevice>& device)
{
std::unordered_map<u64, u16> key_buf;
ds3_device* dev = static_cast<ds3_device*>(device.get());
if (!dev)
return key_buf;
const ds3_input_report& report = dev->report;
// Left Stick X Axis
key_buf[DS3KeyCodes::LSXNeg] = Clamp0To255((127.5f - report.lsx) * 2.0f);
key_buf[DS3KeyCodes::LSXPos] = Clamp0To255((report.lsx - 127.5f) * 2.0f);
// Left Stick Y Axis (Up is the negative for some reason)
key_buf[DS3KeyCodes::LSYNeg] = Clamp0To255((report.lsy - 127.5f) * 2.0f);
key_buf[DS3KeyCodes::LSYPos] = Clamp0To255((127.5f - report.lsy) * 2.0f);
// Right Stick X Axis
key_buf[DS3KeyCodes::RSXNeg] = Clamp0To255((127.5f - report.rsx) * 2.0f);
key_buf[DS3KeyCodes::RSXPos] = Clamp0To255((report.rsx - 127.5f) * 2.0f);
// Right Stick Y Axis (Up is the negative for some reason)
key_buf[DS3KeyCodes::RSYNeg] = Clamp0To255((report.rsy - 127.5f) * 2.0f);
key_buf[DS3KeyCodes::RSYPos] = Clamp0To255((127.5f - report.rsy) * 2.0f);
// Buttons or triggers with pressure sensitivity
key_buf[DS3KeyCodes::Up] = (report.buttons[0] & 0x10) ? report.button_values[0] : 0;
key_buf[DS3KeyCodes::Right] = (report.buttons[0] & 0x20) ? report.button_values[1] : 0;
key_buf[DS3KeyCodes::Down] = (report.buttons[0] & 0x40) ? report.button_values[2] : 0;
key_buf[DS3KeyCodes::Left] = (report.buttons[0] & 0x80) ? report.button_values[3] : 0;
key_buf[DS3KeyCodes::L2] = (report.buttons[1] & 0x01) ? report.button_values[4] : 0;
key_buf[DS3KeyCodes::R2] = (report.buttons[1] & 0x02) ? report.button_values[5] : 0;
key_buf[DS3KeyCodes::L1] = (report.buttons[1] & 0x04) ? report.button_values[6] : 0;
key_buf[DS3KeyCodes::R1] = (report.buttons[1] & 0x08) ? report.button_values[7] : 0;
key_buf[DS3KeyCodes::Triangle] = (report.buttons[1] & 0x10) ? report.button_values[8] : 0;
key_buf[DS3KeyCodes::Circle] = (report.buttons[1] & 0x20) ? report.button_values[9] : 0;
key_buf[DS3KeyCodes::Cross] = (report.buttons[1] & 0x40) ? report.button_values[10] : 0;
key_buf[DS3KeyCodes::Square] = (report.buttons[1] & 0x80) ? report.button_values[11] : 0;
// Buttons without pressure sensitivity
key_buf[DS3KeyCodes::Select] = (report.buttons[0] & 0x01) ? 255 : 0;
key_buf[DS3KeyCodes::L3] = (report.buttons[0] & 0x02) ? 255 : 0;
key_buf[DS3KeyCodes::R3] = (report.buttons[0] & 0x04) ? 255 : 0;
key_buf[DS3KeyCodes::Start] = (report.buttons[0] & 0x08) ? 255 : 0;
key_buf[DS3KeyCodes::PSButton] = (report.buttons[2] & 0x01) ? 255 : 0;
return key_buf;
}
pad_preview_values ds3_pad_handler::get_preview_values(const std::unordered_map<u64, u16>& data)
{
return {
::at32(data, L2),
::at32(data, R2),
::at32(data, LSXPos) - ::at32(data, LSXNeg),
::at32(data, LSYPos) - ::at32(data, LSYNeg),
::at32(data, RSXPos) - ::at32(data, RSXNeg),
::at32(data, RSYPos) - ::at32(data, RSYNeg)
};
}
void ds3_pad_handler::get_extended_info(const pad_ensemble& binding)
{
const auto& device = binding.device;
const auto& pad = binding.pad;
ds3_device* ds3dev = static_cast<ds3_device*>(device.get());
if (!ds3dev || !pad)
return;
const ds3_input_report& report = ds3dev->report;
pad->m_battery_level = ds3dev->battery_level;
pad->m_cable_state = ds3dev->cable_state;
// For unknown reasons the sixaxis values seem to be in little endian on linux
#ifdef _WIN32
// Official Sony Windows DS3 driver seems to do the same modification of this value as the ps3
pad->m_sensors[0].m_value = report.accel_x;
#else
// When getting raw values from the device this adjustement is needed
pad->m_sensors[0].m_value = 512 - (static_cast<u16>(report.accel_x) - 512);
#endif
pad->m_sensors[1].m_value = report.accel_y;
pad->m_sensors[2].m_value = report.accel_z;
pad->m_sensors[3].m_value = report.gyro;
// Those are formulas used to adjust sensor values in sys_hid code but I couldn't find all the vars.
//auto polish_value = [](s32 value, s32 dword_0x0, s32 dword_0x4, s32 dword_0x8, s32 dword_0xC, s32 dword_0x18, s32 dword_0x1C) -> u16
//{
// value -= dword_0xC;
// value *= dword_0x4;
// value <<= 10;
// value /= dword_0x0;
// value >>= 10;
// value += dword_0x8;
// if (value < dword_0x18) return dword_0x18;
// if (value > dword_0x1C) return dword_0x1C;
// return static_cast<u16>(value);
//};
// dword_0x0 and dword_0xC are unknown
//pad->m_sensors[0].m_value = polish_value(pad->m_sensors[0].m_value, 226, -226, 512, 512, 0, 1023);
//pad->m_sensors[1].m_value = polish_value(pad->m_sensors[1].m_value, 226, 226, 512, 512, 0, 1023);
//pad->m_sensors[2].m_value = polish_value(pad->m_sensors[2].m_value, 113, 113, 512, 512, 0, 1023);
//pad->m_sensors[3].m_value = polish_value(pad->m_sensors[3].m_value, 1, 1, 512, 512, 0, 1023);
}
bool ds3_pad_handler::get_is_left_trigger(const std::shared_ptr<PadDevice>& /*device*/, u64 keyCode)
{
return keyCode == DS3KeyCodes::L2;
}
bool ds3_pad_handler::get_is_right_trigger(const std::shared_ptr<PadDevice>& /*device*/, u64 keyCode)
{
return keyCode == DS3KeyCodes::R2;
}
bool ds3_pad_handler::get_is_left_stick(const std::shared_ptr<PadDevice>& /*device*/, u64 keyCode)
{
switch (keyCode)
{
case DS3KeyCodes::LSXNeg:
case DS3KeyCodes::LSXPos:
case DS3KeyCodes::LSYPos:
case DS3KeyCodes::LSYNeg:
return true;
default:
return false;
}
}
bool ds3_pad_handler::get_is_right_stick(const std::shared_ptr<PadDevice>& /*device*/, u64 keyCode)
{
switch (keyCode)
{
case DS3KeyCodes::RSXNeg:
case DS3KeyCodes::RSXPos:
case DS3KeyCodes::RSYPos:
case DS3KeyCodes::RSYNeg:
return true;
default:
return false;
}
}
PadHandlerBase::connection ds3_pad_handler::update_connection(const std::shared_ptr<PadDevice>& device)
{
ds3_device* dev = static_cast<ds3_device*>(device.get());
if (!dev || dev->path.empty())
return connection::disconnected;
if (dev->hidDevice == nullptr)
{
hid_device* devhandle = hid_open_path(dev->path.c_str());
if (devhandle)
{
if (hid_set_nonblocking(devhandle, 1) == -1)
{
ds3_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(devhandle));
}
dev->hidDevice = devhandle;
}
else
{
return connection::disconnected;
}
}
if (get_data(dev) == DataStatus::ReadError)
{
// this also can mean disconnected, either way deal with it on next loop and reconnect
hid_close(dev->hidDevice);
dev->hidDevice = nullptr;
return connection::no_data;
}
return connection::connected;
}
void ds3_pad_handler::apply_pad_data(const pad_ensemble& binding)
{
const auto& device = binding.device;
const auto& pad = binding.pad;
ds3_device* dev = static_cast<ds3_device*>(device.get());
if (!dev || !dev->hidDevice || !dev->config || !pad)
return;
cfg_pad* config = dev->config;
const int idx_l = config->switch_vibration_motors ? 1 : 0;
const int idx_s = config->switch_vibration_motors ? 0 : 1;
const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
const bool wireless = dev->cable_state == 0;
const bool low_battery = dev->battery_level < 25;
const bool is_blinking = dev->led_delay_on > 0 || dev->led_delay_off > 0;
// Blink LED when battery is low
if (config->led_low_battery_blink)
{
// we are now wired or have okay battery level -> stop blinking
if (is_blinking && !(wireless && low_battery))
{
dev->led_delay_on = 0;
dev->led_delay_off = 0;
dev->new_output_data = true;
}
// we are now wireless and low on battery -> blink
else if (!is_blinking && wireless && low_battery)
{
dev->led_delay_on = 0x80;
dev->led_delay_off = 0xFF - dev->led_delay_on;
dev->new_output_data = true;
}
}
// Use LEDs to indicate battery level
if (config->led_battery_indicator)
{
if (dev->last_battery_level != dev->battery_level)
{
dev->new_output_data = true;
dev->last_battery_level = dev->battery_level;
}
}
// Use LEDs to indicate battery level
if (dev->enable_player_leds != config->player_led_enabled.get())
{
dev->new_output_data = true;
dev->enable_player_leds = config->player_led_enabled.get();
}
dev->new_output_data |= dev->large_motor != speed_large || dev->small_motor != speed_small;
dev->large_motor = speed_large;
dev->small_motor = speed_small;
if (dev->new_output_data)
{
if (send_output_report(dev) >= 0)
{
dev->new_output_data = false;
}
}
}