rpcs3/rpcs3/rpcs3qt/game_list_delegate.cpp
2023-05-18 15:26:05 +02:00

47 lines
1.6 KiB
C++

#include "game_list_delegate.h"
#include "movie_item.h"
#include "gui_settings.h"
#include <QHeaderView>
game_list_delegate::game_list_delegate(QObject* parent)
: table_item_delegate(parent, true)
{}
void game_list_delegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const
{
table_item_delegate::paint(painter, option, index);
// Find out if the icon or size items are visible
if (index.column() == static_cast<int>(gui::game_list_columns::dir_size) || (m_has_icons && index.column() == static_cast<int>(gui::game_list_columns::icon)))
{
if (const QTableWidget* table = static_cast<const QTableWidget*>(parent()))
{
// We need to remove the headers from our calculation. The visualItemRect starts at 0,0 while the visibleRegion doesn't.
QRegion visible_region = table->visibleRegion();
visible_region.translate(-table->verticalHeader()->width(), -table->horizontalHeader()->height());
if (const QTableWidgetItem* current_item = table->item(index.row(), index.column());
current_item && visible_region.intersects(table->visualItemRect(current_item)))
{
if (movie_item* item = static_cast<movie_item*>(table->item(index.row(), static_cast<int>(gui::game_list_columns::icon))))
{
if (index.column() == static_cast<int>(gui::game_list_columns::dir_size))
{
if (!item->size_on_disk_loading())
{
item->call_size_calc_func();
}
}
else if (m_has_icons && index.column() == static_cast<int>(gui::game_list_columns::icon))
{
if (!item->icon_loading())
{
item->call_icon_load_func(index.row());
}
}
}
}
}
}
}