rpcs3/rpcs3/Emu/SysCalls/Modules.cpp
DHrpcs3 cdfef3bf9e Fixed compilation errors
Implemented converter_le_be
2014-11-20 21:41:04 +02:00

246 lines
No EOL
5.2 KiB
C++

#include "stdafx.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/SysCalls/Modules.h"
#include "Emu/SysCalls/Static.h"
#include "Crypto/sha1.h"
#include "ModuleManager.h"
#include "Emu/Cell/PPUInstrTable.h"
u32 getFunctionId(const char* name)
{
const char* suffix = "\x67\x59\x65\x99\x04\x25\x04\x90\x56\x64\x27\x49\x94\x89\x74\x1A"; // Symbol name suffix
u8 output[20];
// Compute SHA-1 hash
sha1_context ctx;
sha1_starts(&ctx);
sha1_update(&ctx, (const u8*)name, strlen(name));
sha1_update(&ctx, (const u8*)suffix, strlen(suffix));
sha1_finish(&ctx, output);
return (u32&)output[0];
}
Module::Module(u16 id, const char* name, void(*load)(), void(*unload)())
: m_is_loaded(false)
, m_name(name)
, m_id(id)
, m_load_func(load)
, m_unload_func(unload)
{
Emu.GetModuleManager().SetModule(m_id, this);
}
Module::Module(Module &&other)
: m_is_loaded(false)
, m_id(0)
, m_load_func(nullptr)
, m_unload_func(nullptr)
{
std::swap(this->m_name,other.m_name);
std::swap(this->m_id, other.m_id);
std::swap(this->m_is_loaded, other.m_is_loaded);
std::swap(this->m_load_func, other.m_load_func);
std::swap(this->m_unload_func, other.m_unload_func);
std::swap(this->m_funcs_list, other.m_funcs_list);
}
Module &Module::operator =(Module &&other)
{
std::swap(this->m_name, other.m_name);
std::swap(this->m_id, other.m_id);
std::swap(this->m_is_loaded, other.m_is_loaded);
std::swap(this->m_load_func, other.m_load_func);
std::swap(this->m_unload_func, other.m_unload_func);
std::swap(this->m_funcs_list, other.m_funcs_list);
return *this;
}
Module::~Module()
{
UnLoad();
for (int i = 0; i < m_funcs_list.size(); i++)
{
delete m_funcs_list[i];
}
}
void Module::Load()
{
if(IsLoaded())
return;
if(m_load_func) m_load_func();
for(u32 i=0; i<m_funcs_list.size(); ++i)
{
Emu.GetModuleManager().AddFunc(m_funcs_list[i]);
}
SetLoaded(true);
}
void Module::UnLoad()
{
if(!IsLoaded())
return;
if(m_unload_func) m_unload_func();
// TODO: Re-enable this when needed
// This was disabled because some functions would get unloaded and
// some games tried to use them, thus only printing a TODO message
//for(u32 i=0; i<m_funcs_list.size(); ++i)
//{
// Emu.GetModuleManager().UnloadFunc(m_funcs_list[i]->id);
//}
SetLoaded(false);
}
bool Module::Load(u32 id)
{
if(Emu.GetModuleManager().IsLoadedFunc(id))
return false;
for(u32 i=0; i<m_funcs_list.size(); ++i)
{
if(m_funcs_list[i]->id == id)
{
Emu.GetModuleManager().AddFunc(m_funcs_list[i]);
return true;
}
}
return false;
}
bool Module::UnLoad(u32 id)
{
return Emu.GetModuleManager().UnloadFunc(id);
}
void Module::SetLoaded(bool loaded)
{
m_is_loaded = loaded;
}
bool Module::IsLoaded() const
{
return m_is_loaded;
}
u16 Module::GetID() const
{
return m_id;
}
const std::string& Module::GetName() const
{
return m_name;
}
void Module::SetName(const std::string& name)
{
m_name = name;
}
bool Module::CheckID(u32 id) const
{
return Emu.GetIdManager().CheckID(id) && Emu.GetIdManager().GetID(id).GetName() == GetName();
}
bool Module::CheckID(u32 id, ID*& _id) const
{
return Emu.GetIdManager().CheckID(id) && (_id = &Emu.GetIdManager().GetID(id))->GetName() == GetName();
}
bool Module::RemoveId(u32 id)
{
return Emu.GetIdManager().RemoveID(id);
}
IdManager& Module::GetIdManager() const
{
return Emu.GetIdManager();
}
void Module::PushNewFuncSub(SFunc* func)
{
Emu.GetSFuncManager().push_back(func);
}
void fix_import(Module* module, u32 func, u32 addr)
{
using namespace PPU_instr;
vm::ptr<u32>& ptr = (vm::ptr<u32>&)addr;
*ptr++ = ADDIS(11, 0, func >> 16);
*ptr++ = ORI(11, 11, func & 0xffff);
*ptr++ = NOP();
++ptr;
*ptr++ = SC(2);
*ptr++ = BLR();
*ptr++ = NOP();
*ptr++ = NOP();
module->Load(func);
}
void fix_relocs(Module* module, u32 lib, u32 start, u32 end, u32 seg2)
{
// start of table:
// addr = (u64) addr - seg2, (u32) 1, (u32) 1, (u64) ptr
// addr = (u64) addr - seg2, (u32) 0x101, (u32) 1, (u64) ptr - seg2 (???)
// addr = (u64) addr, (u32) 0x100, (u32) 1, (u64) ptr - seg2 (???)
// addr = (u64) addr, (u32) 0, (u32) 1, (u64) ptr (???)
for (u32 i = lib + start; i < lib + end; i += 24)
{
u64 addr = vm::read64(i) + lib;
const u64 flag = vm::read64(i + 8);
if ((u32)addr != addr || (u32)(addr + seg2) != (addr + seg2))
{
module->Error("fix_relocs(): invalid address (0x%llx)", addr);
}
else if (flag == 0x10100000001ull)
{
addr = addr + seg2;
u32 value = vm::read32((u32)addr);
assert(value == vm::read64(i + 16) + seg2);
vm::write32((u32)addr, value + lib);
}
else if (flag == 0x100000001ull)
{
addr = addr + seg2;
u32 value = vm::read32((u32)addr);
assert(value == vm::read64(i + 16));
vm::write32((u32)addr, value + lib);
}
else if (flag == 0x10000000001ull)
{
u32 value = vm::read32((u32)addr);
assert(value == vm::read64(i + 16) + seg2);
vm::write32((u32)addr, value + lib);
}
else if (flag == 1)
{
u32 value = vm::read32((u32)addr);
assert(value == vm::read64(i + 16));
vm::write32((u32)addr, value + lib);
}
else if (flag == 0x10000000004ull || flag == 0x10000000006ull)
{
// seems to be instruction modifiers for imports (done in other way in FIX_IMPORT)
}
else
{
module->Notice("fix_relocs(): 0x%x : 0x%llx", i - lib, flag);
}
}
}