rpcs3/rpcs3/Emu/Cell/Modules/sceNp2.h
2023-12-30 19:07:35 +01:00

1625 lines
54 KiB
C

#pragma once
#include "sceNp.h"
#include "Emu/Memory/vm_ptr.h"
// Error codes
enum SceNpMatching2Error : u32
{
// NP Matching 2 Utility
SCE_NP_MATCHING2_ERROR_OUT_OF_MEMORY = 0x80022301,
SCE_NP_MATCHING2_ERROR_ALREADY_INITIALIZED = 0x80022302,
SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED = 0x80022303,
SCE_NP_MATCHING2_ERROR_CONTEXT_MAX = 0x80022304,
SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_EXISTS = 0x80022305,
SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_FOUND = 0x80022306,
SCE_NP_MATCHING2_ERROR_CONTEXT_ALREADY_STARTED = 0x80022307,
SCE_NP_MATCHING2_ERROR_CONTEXT_NOT_STARTED = 0x80022308,
SCE_NP_MATCHING2_ERROR_SERVER_NOT_FOUND = 0x80022309,
SCE_NP_MATCHING2_ERROR_INVALID_ARGUMENT = 0x8002230a,
SCE_NP_MATCHING2_ERROR_INVALID_CONTEXT_ID = 0x8002230b,
SCE_NP_MATCHING2_ERROR_INVALID_SERVER_ID = 0x8002230c,
SCE_NP_MATCHING2_ERROR_INVALID_WORLD_ID = 0x8002230d,
SCE_NP_MATCHING2_ERROR_INVALID_LOBBY_ID = 0x8002230e,
SCE_NP_MATCHING2_ERROR_INVALID_ROOM_ID = 0x8002230f,
SCE_NP_MATCHING2_ERROR_INVALID_MEMBER_ID = 0x80022310,
SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_ID = 0x80022311,
SCE_NP_MATCHING2_ERROR_INVALID_CASTTYPE = 0x80022312,
SCE_NP_MATCHING2_ERROR_INVALID_SORT_METHOD = 0x80022313,
SCE_NP_MATCHING2_ERROR_INVALID_MAX_SLOT = 0x80022314,
SCE_NP_MATCHING2_ERROR_INVALID_MATCHING_SPACE = 0x80022316,
SCE_NP_MATCHING2_ERROR_INVALID_BLOCK_KICK_FLAG = 0x80022318,
SCE_NP_MATCHING2_ERROR_INVALID_MESSAGE_TARGET = 0x80022319,
SCE_NP_MATCHING2_ERROR_RANGE_FILTER_MAX = 0x8002231a,
SCE_NP_MATCHING2_ERROR_INSUFFICIENT_BUFFER = 0x8002231b,
SCE_NP_MATCHING2_ERROR_DESTINATION_DISAPPEARED = 0x8002231c,
SCE_NP_MATCHING2_ERROR_REQUEST_TIMEOUT = 0x8002231d,
SCE_NP_MATCHING2_ERROR_INVALID_ALIGNMENT = 0x8002231e,
SCE_NP_MATCHING2_ERROR_REQUEST_CB_QUEUE_OVERFLOW = 0x8002231f,
SCE_NP_MATCHING2_ERROR_EVENT_CB_QUEUE_OVERFLOW = 0x80022320,
SCE_NP_MATCHING2_ERROR_MSG_CB_QUEUE_OVERFLOW = 0x80022321,
SCE_NP_MATCHING2_ERROR_CONNECTION_CLOSED_BY_SERVER = 0x80022322,
SCE_NP_MATCHING2_ERROR_SSL_VERIFY_FAILED = 0x80022323,
SCE_NP_MATCHING2_ERROR_SSL_HANDSHAKE = 0x80022324,
SCE_NP_MATCHING2_ERROR_SSL_SEND = 0x80022325,
SCE_NP_MATCHING2_ERROR_SSL_RECV = 0x80022326,
SCE_NP_MATCHING2_ERROR_JOINED_SESSION_MAX = 0x80022327,
SCE_NP_MATCHING2_ERROR_ALREADY_JOINED = 0x80022328,
SCE_NP_MATCHING2_ERROR_INVALID_SESSION_TYPE = 0x80022329,
SCE_NP_MATCHING2_ERROR_CLAN_LOBBY_NOT_EXIST = 0x8002232a,
SCE_NP_MATCHING2_ERROR_NP_SIGNED_OUT = 0x8002232b,
SCE_NP_MATCHING2_ERROR_CONTEXT_UNAVAILABLE = 0x8002232c,
SCE_NP_MATCHING2_ERROR_SERVER_NOT_AVAILABLE = 0x8002232d,
SCE_NP_MATCHING2_ERROR_NOT_ALLOWED = 0x8002232e,
SCE_NP_MATCHING2_ERROR_ABORTED = 0x8002232f,
SCE_NP_MATCHING2_ERROR_REQUEST_NOT_FOUND = 0x80022330,
SCE_NP_MATCHING2_ERROR_SESSION_DESTROYED = 0x80022331,
SCE_NP_MATCHING2_ERROR_CONTEXT_STOPPED = 0x80022332,
SCE_NP_MATCHING2_ERROR_INVALID_REQUEST_PARAMETER = 0x80022333,
SCE_NP_MATCHING2_ERROR_NOT_NP_SIGN_IN = 0x80022334,
SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND = 0x80022335,
SCE_NP_MATCHING2_ERROR_ROOM_MEMBER_NOT_FOUND = 0x80022336,
SCE_NP_MATCHING2_ERROR_LOBBY_NOT_FOUND = 0x80022337,
SCE_NP_MATCHING2_ERROR_LOBBY_MEMBER_NOT_FOUND = 0x80022338,
SCE_NP_MATCHING2_ERROR_EVENT_DATA_NOT_FOUND = 0x80022339,
SCE_NP_MATCHING2_ERROR_KEEPALIVE_TIMEOUT = 0x8002233a,
SCE_NP_MATCHING2_ERROR_TIMEOUT_TOO_SHORT = 0x8002233b,
SCE_NP_MATCHING2_ERROR_TIMEDOUT = 0x8002233c,
SCE_NP_MATCHING2_ERROR_CREATE_HEAP = 0x8002233d,
SCE_NP_MATCHING2_ERROR_INVALID_ATTRIBUTE_SIZE = 0x8002233e,
SCE_NP_MATCHING2_ERROR_CANNOT_ABORT = 0x8002233f,
SCE_NP_MATCHING2_RESOLVER_ERROR_NO_DNS_SERVER = 0x800223a2,
SCE_NP_MATCHING2_RESOLVER_ERROR_INVALID_PACKET = 0x800223ad,
SCE_NP_MATCHING2_RESOLVER_ERROR_TIMEOUT = 0x800223b0,
SCE_NP_MATCHING2_RESOLVER_ERROR_NO_RECORD = 0x800223b1,
SCE_NP_MATCHING2_RESOLVER_ERROR_RES_PACKET_FORMAT = 0x800223b2,
SCE_NP_MATCHING2_RESOLVER_ERROR_RES_SERVER_FAILURE = 0x800223b3,
SCE_NP_MATCHING2_RESOLVER_ERROR_NO_HOST = 0x800223b4,
SCE_NP_MATCHING2_RESOLVER_ERROR_RES_NOT_IMPLEMENTED = 0x800223b5,
SCE_NP_MATCHING2_RESOLVER_ERROR_RES_SERVER_REFUSED = 0x800223b6,
SCE_NP_MATCHING2_RESOLVER_ERROR_RESP_TRUNCATED = 0x800223bc,
SCE_NP_MATCHING2_SERVER_ERROR_BAD_REQUEST = 0x80022b01,
SCE_NP_MATCHING2_SERVER_ERROR_SERVICE_UNAVAILABLE = 0x80022b02,
SCE_NP_MATCHING2_SERVER_ERROR_BUSY = 0x80022b03,
SCE_NP_MATCHING2_SERVER_ERROR_END_OF_SERVICE = 0x80022b04,
SCE_NP_MATCHING2_SERVER_ERROR_INTERNAL_SERVER_ERROR = 0x80022b05,
SCE_NP_MATCHING2_SERVER_ERROR_PLAYER_BANNED = 0x80022b06,
SCE_NP_MATCHING2_SERVER_ERROR_FORBIDDEN = 0x80022b07,
SCE_NP_MATCHING2_SERVER_ERROR_BLOCKED = 0x80022b08,
SCE_NP_MATCHING2_SERVER_ERROR_UNSUPPORTED_NP_ENV = 0x80022b09,
SCE_NP_MATCHING2_SERVER_ERROR_INVALID_TICKET = 0x80022b0a,
SCE_NP_MATCHING2_SERVER_ERROR_INVALID_SIGNATURE = 0x80022b0b,
SCE_NP_MATCHING2_SERVER_ERROR_EXPIRED_TICKET = 0x80022b0c,
SCE_NP_MATCHING2_SERVER_ERROR_ENTITLEMENT_REQUIRED = 0x80022b0d,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_CONTEXT = 0x80022b0e,
SCE_NP_MATCHING2_SERVER_ERROR_CLOSED = 0x80022b0f,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_TITLE = 0x80022b10,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_WORLD = 0x80022b11,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY = 0x80022b12,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM = 0x80022b13,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_LOBBY_INSTANCE = 0x80022b14,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_ROOM_INSTANCE = 0x80022b15,
SCE_NP_MATCHING2_SERVER_ERROR_PASSWORD_MISMATCH = 0x80022b17,
SCE_NP_MATCHING2_SERVER_ERROR_LOBBY_FULL = 0x80022b18,
SCE_NP_MATCHING2_SERVER_ERROR_ROOM_FULL = 0x80022b19,
SCE_NP_MATCHING2_SERVER_ERROR_GROUP_FULL = 0x80022b1b,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_USER = 0x80022b1c,
SCE_NP_MATCHING2_SERVER_ERROR_TITLE_PASSPHRASE_MISMATCH = 0x80022b1e,
SCE_NP_MATCHING2_SERVER_ERROR_DUPLICATE_LOBBY = 0x80022b25,
SCE_NP_MATCHING2_SERVER_ERROR_DUPLICATE_ROOM = 0x80022b26,
SCE_NP_MATCHING2_SERVER_ERROR_NO_JOIN_GROUP_LABEL = 0x80022b29,
SCE_NP_MATCHING2_SERVER_ERROR_NO_SUCH_GROUP = 0x80022b2a,
SCE_NP_MATCHING2_SERVER_ERROR_NO_PASSWORD = 0x80022b2b,
SCE_NP_MATCHING2_SERVER_ERROR_MAX_OVER_SLOT_GROUP = 0x80022b2c,
SCE_NP_MATCHING2_SERVER_ERROR_MAX_OVER_PASSWORD_MASK = 0x80022b2d,
SCE_NP_MATCHING2_SERVER_ERROR_DUPLICATE_GROUP_LABEL = 0x80022b2e,
SCE_NP_MATCHING2_SERVER_ERROR_REQUEST_OVERFLOW = 0x80022b2f,
SCE_NP_MATCHING2_SERVER_ERROR_ALREADY_JOINED = 0x80022b30,
SCE_NP_MATCHING2_SERVER_ERROR_NAT_TYPE_MISMATCH = 0x80022b31,
SCE_NP_MATCHING2_SERVER_ERROR_ROOM_INCONSISTENCY = 0x80022b32,
// SCE_NP_MATCHING2_NET_ERRNO_BASE = 0x800224XX,
// SCE_NP_MATCHING2_NET_H_ERRNO_BASE = 0x800225XX,
};
// Constants for matching functions and structures
enum
{
SCE_NP_MATCHING2_ALLOWED_USER_MAX = 100,
SCE_NP_MATCHING2_BLOCKED_USER_MAX = 100,
SCE_NP_MATCHING2_CHAT_MSG_MAX_SIZE = 1024,
SCE_NP_MATCHING2_BIN_MSG_MAX_SIZE = 1024,
SCE_NP_MATCHING2_GROUP_LABEL_SIZE = 8,
SCE_NP_MATCHING2_INVITATION_OPTION_DATA_MAX_SIZE = 32,
SCE_NP_MATCHING2_INVITATION_TARGET_SESSION_MAX = 2,
SCE_NP_MATCHING2_LOBBY_MEMBER_DATA_INTERNAL_LIST_MAX = 256,
SCE_NP_MATCHING2_LOBBY_MEMBER_DATA_INTERNAL_EXTENDED_DATA_LIST_MAX = 64,
SCE_NP_MATCHING2_LOBBY_BIN_ATTR_INTERNAL_NUM = 2,
SCE_NP_MATCHING2_LOBBYMEMBER_BIN_ATTR_INTERNAL_NUM = 1,
SCE_NP_MATCHING2_LOBBYMEMBER_BIN_ATTR_INTERNAL_MAX_SIZE = 64,
SCE_NP_MATCHING2_LOBBY_MAX_SLOT = 256,
SCE_NP_MATCHING2_PRESENCE_OPTION_DATA_SIZE = 16,
SCE_NP_MATCHING2_RANGE_FILTER_START_INDEX_MIN = 1,
SCE_NP_MATCHING2_RANGE_FILTER_MAX = 20,
SCE_NP_MATCHING2_ROOM_MAX_SLOT = 64,
SCE_NP_MATCHING2_ROOM_GROUP_ID_MAX = 15,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_EXTERNAL_NUM = 2,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_EXTERNAL_MAX_SIZE = 256,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_INTERNAL_NUM = 2,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_INTERNAL_MAX_SIZE = 256,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_NUM = 8,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_BIN_ATTR_EXTERNAL_NUM = 1,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_BIN_ATTR_EXTERNAL_MAX_SIZE = 64,
SCE_NP_MATCHING2_ROOMMEMBER_BIN_ATTR_INTERNAL_NUM = 1,
SCE_NP_MATCHING2_ROOMMEMBER_BIN_ATTR_INTERNAL_MAX_SIZE = 64,
SCE_NP_MATCHING2_SESSION_PASSWORD_SIZE = 8,
SCE_NP_MATCHING2_USER_BIN_ATTR_NUM = 1,
SCE_NP_MATCHING2_USER_BIN_ATTR_MAX_SIZE = 128,
SCE_NP_MATCHING2_GET_USER_INFO_LIST_NPID_NUM_MAX = 25,
SCE_NP_MATCHING2_GET_ROOM_DATA_EXTERNAL_LIST_ROOM_NUM_MAX = 20,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetServerInfo = 4,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetWorldInfoList = 3848,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetRoomMemberDataExternalList = 15624,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetRoomDataExternalList = 25768,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetLobbyInfoList = 1296,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetUserInfoList = 17604,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_CreateJoinRoom = 25224,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_JoinRoom = 25224,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_SearchRoom = 25776,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_SendRoomChatMessage = 1,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetRoomDataInternal = 25224,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetRoomMemberDataInternal = 372,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_JoinLobby = 1124,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_SendLobbyChatMessage = 1,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetLobbyMemberDataInternal = 672,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_GetLobbyMemberDataInternalList = 42760,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_SignalingGetPingInfo = 40,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomMemberUpdateInfo = 396,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomUpdateInfo = 28,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomOwnerUpdateInfo = 40,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomDataInternalUpdateInfo = 26208,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomMemberDataInternalUpdateInfo = 493,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_SignalingOptParamUpdateInfo = 8,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_RoomMessageInfo = 1407,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_LobbyMemberUpdateInfo = 696,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_LobbyUpdateInfo = 8,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_LobbyMemberDataInternalUpdateInfo = 472,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_LobbyMessageInfo = 1790,
SCE_NP_MATCHING2_EVENT_DATA_MAX_SIZE_LobbyInvitationInfo = 870,
};
enum
{
SCE_NP_MATCHING2_MAX_SIZE_RoomDataExternal = 1288,
SCE_NP_MATCHING2_MAX_SIZE_RoomMemberDataInternal = 368,
SCE_NP_MATCHING2_MAX_SIZE_LobbyMemberDataInternal = 668,
SCE_NP_MATCHING2_MAX_SIZE_LobbyMemberDataInternal_NoExtendedData = 80,
SCE_NP_MATCHING2_MAX_SIZE_UserInfo = 704,
};
enum
{
SCE_NP_MATCHING2_TITLE_PASSPHRASE_SIZE = 128
};
// Comparison operator specified as the search condition
enum
{
SCE_NP_MATCHING2_OPERATOR_EQ = 1,
SCE_NP_MATCHING2_OPERATOR_NE = 2,
SCE_NP_MATCHING2_OPERATOR_LT = 3,
SCE_NP_MATCHING2_OPERATOR_LE = 4,
SCE_NP_MATCHING2_OPERATOR_GT = 5,
SCE_NP_MATCHING2_OPERATOR_GE = 6,
};
// Message cast type
enum
{
SCE_NP_MATCHING2_CASTTYPE_BROADCAST = 1,
SCE_NP_MATCHING2_CASTTYPE_UNICAST = 2,
SCE_NP_MATCHING2_CASTTYPE_MULTICAST = 3,
SCE_NP_MATCHING2_CASTTYPE_MULTICAST_TEAM = 4,
};
// Session type
enum
{
SCE_NP_MATCHING2_SESSION_TYPE_LOBBY = 1,
SCE_NP_MATCHING2_SESSION_TYPE_ROOM = 2,
};
// Signaling type
enum
{
SCE_NP_MATCHING2_SIGNALING_TYPE_NONE = 0,
SCE_NP_MATCHING2_SIGNALING_TYPE_MESH = 1,
SCE_NP_MATCHING2_SIGNALING_TYPE_STAR = 2,
};
enum
{
SCE_NP_MATCHING2_SIGNALING_FLAG_MANUAL_MODE = 0x01
};
// Event cause
enum
{
SCE_NP_MATCHING2_EVENT_CAUSE_LEAVE_ACTION = 1,
SCE_NP_MATCHING2_EVENT_CAUSE_KICKOUT_ACTION = 2,
SCE_NP_MATCHING2_EVENT_CAUSE_GRANT_OWNER_ACTION = 3,
SCE_NP_MATCHING2_EVENT_CAUSE_SERVER_OPERATION = 4,
SCE_NP_MATCHING2_EVENT_CAUSE_MEMBER_DISAPPEARED = 5,
SCE_NP_MATCHING2_EVENT_CAUSE_SERVER_INTERNAL = 6,
SCE_NP_MATCHING2_EVENT_CAUSE_CONNECTION_ERROR = 7,
SCE_NP_MATCHING2_EVENT_CAUSE_NP_SIGNED_OUT = 8,
SCE_NP_MATCHING2_EVENT_CAUSE_SYSTEM_ERROR = 9,
SCE_NP_MATCHING2_EVENT_CAUSE_CONTEXT_ERROR = 10,
SCE_NP_MATCHING2_EVENT_CAUSE_CONTEXT_ACTION = 11,
};
// Server status
enum
{
SCE_NP_MATCHING2_SERVER_STATUS_AVAILABLE = 1,
SCE_NP_MATCHING2_SERVER_STATUS_UNAVAILABLE = 2,
SCE_NP_MATCHING2_SERVER_STATUS_BUSY = 3,
SCE_NP_MATCHING2_SERVER_STATUS_MAINTENANCE = 4,
};
// Member role
enum
{
SCE_NP_MATCHING2_ROLE_MEMBER = 1,
SCE_NP_MATCHING2_ROLE_OWNER = 2,
};
// Status of kicked-out member with regards to rejoining
enum
{
SCE_NP_MATCHING2_BLOCKKICKFLAG_OK = 0,
SCE_NP_MATCHING2_BLOCKKICKFLAG_NG = 1,
};
// Sort method
enum
{
SCE_NP_MATCHING2_SORT_METHOD_JOIN_DATE = 0,
SCE_NP_MATCHING2_SORT_METHOD_SLOT_NUMBER = 1,
};
// Context options (matching)
enum
{
SCE_NP_MATCHING2_CONTEXT_OPTION_USE_ONLINENAME = 0x01,
SCE_NP_MATCHING2_CONTEXT_OPTION_USE_AVATARURL = 0x02,
};
// User information acquisition option
enum
{
SCE_NP_MATCHING2_GET_USER_INFO_LIST_OPTION_WITH_ONLINENAME = 0x01,
SCE_NP_MATCHING2_GET_USER_INFO_LIST_OPTION_WITH_AVATARURL = 0x02,
};
// Room search options
enum
{
SCE_NP_MATCHING2_SEARCH_ROOM_OPTION_WITH_NPID = 0x01,
SCE_NP_MATCHING2_SEARCH_ROOM_OPTION_WITH_ONLINENAME = 0x02,
SCE_NP_MATCHING2_SEARCH_ROOM_OPTION_WITH_AVATARURL = 0x04,
SCE_NP_MATCHING2_SEARCH_ROOM_OPTION_NAT_TYPE_FILTER = 0x08,
SCE_NP_MATCHING2_SEARCH_ROOM_OPTION_RANDOM = 0x10,
};
// Send options
enum
{
SCE_NP_MATCHING2_SEND_MSG_OPTION_WITH_NPID = 0x01,
SCE_NP_MATCHING2_SEND_MSG_OPTION_WITH_ONLINENAME = 0x02,
SCE_NP_MATCHING2_SEND_MSG_OPTION_WITH_AVATARURL = 0x04,
};
enum
{
SCE_NP_MATCHING2_ROOM_ALLOWED_USER_MAX = 100,
SCE_NP_MATCHING2_ROOM_BLOCKED_USER_MAX = 100,
};
// Flag-type lobby attribute
enum
{
SCE_NP_MATCHING2_LOBBY_FLAG_ATTR_PERMANENT = 0x80000000,
SCE_NP_MATCHING2_LOBBY_FLAG_ATTR_CLAN = 0x40000000,
SCE_NP_MATCHING2_LOBBY_FLAG_ATTR_MEMBER_NOTIFICATION = 0x20000000,
};
// Attribute ID of lobby member internal binary attribute
enum
{
SCE_NP_MATCHING2_LOBBYMEMBER_BIN_ATTR_INTERNAL_1_ID = 0x0039,
};
// Flag-type room attribute
enum
{
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_OWNER_AUTO_GRANT = 0x80000000,
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_CLOSED = 0x40000000,
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_FULL = 0x20000000,
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_HIDDEN = 0x10000000,
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_NAT_TYPE_RESTRICTION = 0x04000000,
SCE_NP_MATCHING2_ROOM_FLAG_ATTR_PROHIBITIVE_MODE = 0x02000000,
};
// Flah-type room member attribute
enum
{
SCE_NP_MATCHING2_LOBBYMEMBER_FLAG_ATTR_OWNER = 0x80000000,
SCE_NP_MATCHING2_ROOMMEMBER_FLAG_ATTR_OWNER = 0x80000000,
};
// ID of external room search integer attribute
enum
{
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_1_ID = 0x004c,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_2_ID = 0x004d,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_3_ID = 0x004e,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_4_ID = 0x004f,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_5_ID = 0x0050,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_6_ID = 0x0051,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_7_ID = 0x0052,
SCE_NP_MATCHING2_ROOM_SEARCHABLE_INT_ATTR_EXTERNAL_8_ID = 0x0053,
};
// ID of external room search binary attribute
enum
{
SCE_NP_MATCHING2_ROOM_SEARCHABLE_BIN_ATTR_EXTERNAL_1_ID = 0x0054,
};
// ID of external room binary attribute
enum
{
SCE_NP_MATCHING2_ROOM_BIN_ATTR_EXTERNAL_1_ID = 0x0055,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_EXTERNAL_2_ID = 0x0056,
};
// ID of internal lobby binary attribute
enum
{
SCE_NP_MATCHING2_LOBBY_BIN_ATTR_INTERNAL_1_ID = 0x0037,
SCE_NP_MATCHING2_LOBBY_BIN_ATTR_INTERNAL_2_ID = 0x0038,
};
// ID of internal room binary attribute
enum
{
SCE_NP_MATCHING2_ROOM_BIN_ATTR_INTERNAL_1_ID = 0x0057,
SCE_NP_MATCHING2_ROOM_BIN_ATTR_INTERNAL_2_ID = 0x0058,
};
// ID of internal room member binary attribute
enum
{
SCE_NP_MATCHING2_ROOMMEMBER_BIN_ATTR_INTERNAL_1_ID = 0x0059,
};
// Attribute ID of user binary attribute
enum
{
SCE_NP_MATCHING2_USER_BIN_ATTR_1_ID = 0x005f,
};
// Event of request functions
enum
{
SCE_NP_MATCHING2_REQUEST_EVENT_GetServerInfo = 0x0001,
SCE_NP_MATCHING2_REQUEST_EVENT_GetWorldInfoList = 0x0002,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataExternalList = 0x0003,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataExternal = 0x0004,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataExternalList = 0x0005,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyInfoList = 0x0006,
SCE_NP_MATCHING2_REQUEST_EVENT_SetUserInfo = 0x0007,
SCE_NP_MATCHING2_REQUEST_EVENT_GetUserInfoList = 0x0008,
SCE_NP_MATCHING2_REQUEST_EVENT_CreateServerContext = 0x0009,
SCE_NP_MATCHING2_REQUEST_EVENT_DeleteServerContext = 0x000a,
SCE_NP_MATCHING2_REQUEST_EVENT_CreateJoinRoom = 0x0101,
SCE_NP_MATCHING2_REQUEST_EVENT_JoinRoom = 0x0102,
SCE_NP_MATCHING2_REQUEST_EVENT_LeaveRoom = 0x0103,
SCE_NP_MATCHING2_REQUEST_EVENT_GrantRoomOwner = 0x0104,
SCE_NP_MATCHING2_REQUEST_EVENT_KickoutRoomMember = 0x0105,
SCE_NP_MATCHING2_REQUEST_EVENT_SearchRoom = 0x0106,
SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomChatMessage = 0x0107,
SCE_NP_MATCHING2_REQUEST_EVENT_SendRoomMessage = 0x0108,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomDataInternal = 0x0109,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomDataInternal = 0x010a,
SCE_NP_MATCHING2_REQUEST_EVENT_SetRoomMemberDataInternal = 0x010b,
SCE_NP_MATCHING2_REQUEST_EVENT_GetRoomMemberDataInternal = 0x010c,
SCE_NP_MATCHING2_REQUEST_EVENT_SetSignalingOptParam = 0x010d,
SCE_NP_MATCHING2_REQUEST_EVENT_JoinLobby = 0x0201,
SCE_NP_MATCHING2_REQUEST_EVENT_LeaveLobby = 0x0202,
SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyChatMessage = 0x0203,
SCE_NP_MATCHING2_REQUEST_EVENT_SendLobbyInvitation = 0x0204,
SCE_NP_MATCHING2_REQUEST_EVENT_SetLobbyMemberDataInternal = 0x0205,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternal = 0x0206,
SCE_NP_MATCHING2_REQUEST_EVENT_GetLobbyMemberDataInternalList = 0x0207,
SCE_NP_MATCHING2_REQUEST_EVENT_SignalingGetPingInfo = 0x0e01,
};
// Room event
enum
{
SCE_NP_MATCHING2_ROOM_EVENT_MemberJoined = 0x1101,
SCE_NP_MATCHING2_ROOM_EVENT_MemberLeft = 0x1102,
SCE_NP_MATCHING2_ROOM_EVENT_Kickedout = 0x1103,
SCE_NP_MATCHING2_ROOM_EVENT_RoomDestroyed = 0x1104,
SCE_NP_MATCHING2_ROOM_EVENT_RoomOwnerChanged = 0x1105,
SCE_NP_MATCHING2_ROOM_EVENT_UpdatedRoomDataInternal = 0x1106,
SCE_NP_MATCHING2_ROOM_EVENT_UpdatedRoomMemberDataInternal = 0x1107,
SCE_NP_MATCHING2_ROOM_EVENT_UpdatedSignalingOptParam = 0x1108,
};
// Room message event
enum
{
SCE_NP_MATCHING2_ROOM_MSG_EVENT_ChatMessage = 0x2101,
SCE_NP_MATCHING2_ROOM_MSG_EVENT_Message = 0x2102,
};
// Lobby event
enum
{
SCE_NP_MATCHING2_LOBBY_EVENT_MemberJoined = 0x3201,
SCE_NP_MATCHING2_LOBBY_EVENT_MemberLeft = 0x3202,
SCE_NP_MATCHING2_LOBBY_EVENT_LobbyDestroyed = 0x3203,
SCE_NP_MATCHING2_LOBBY_EVENT_UpdatedLobbyMemberDataInternal = 0x3204,
};
// Lobby message event
enum
{
SCE_NP_MATCHING2_LOBBY_MSG_EVENT_ChatMessage = 0x4201,
SCE_NP_MATCHING2_LOBBY_MSG_EVENT_Invitation = 0x4202,
};
// Signaling event
enum
{
SCE_NP_MATCHING2_SIGNALING_EVENT_Dead = 0x5101,
SCE_NP_MATCHING2_SIGNALING_EVENT_Established = 0x5102,
SCE_NP_MATCHING2_SIGNALING_EVENT_NetInfoResult = 0x5103,
};
// Context event
enum
{
SCE_NP_MATCHING2_CONTEXT_EVENT_StartOver = 0x6f01,
SCE_NP_MATCHING2_CONTEXT_EVENT_Start = 0x6f02,
SCE_NP_MATCHING2_CONTEXT_EVENT_Stop = 0x6f03,
};
enum
{
SCE_NP_MATCHING2_SIGNALING_NETINFO_NAT_STATUS_UNKNOWN = 0,
SCE_NP_MATCHING2_SIGNALING_NETINFO_NAT_STATUS_TYPE = 1,
SCE_NP_MATCHING2_SIGNALING_NETINFO_NAT_STATUS_TYPE2 = 2,
SCE_NP_MATCHING2_SIGNALING_NETINFO_NAT_STATUS_TYPE3 = 3,
};
typedef u16 SceNpMatching2ServerId;
typedef u32 SceNpMatching2WorldId;
typedef u16 SceNpMatching2WorldNumber;
typedef u64 SceNpMatching2LobbyId;
typedef u16 SceNpMatching2LobbyNumber;
typedef u16 SceNpMatching2LobbyMemberId;
typedef u64 SceNpMatching2RoomId;
typedef u16 SceNpMatching2RoomNumber;
typedef u16 SceNpMatching2RoomMemberId;
typedef u8 SceNpMatching2RoomGroupId;
typedef u8 SceNpMatching2TeamId;
typedef u16 SceNpMatching2ContextId;
typedef u32 SceNpMatching2RequestId;
typedef u16 SceNpMatching2AttributeId;
typedef u32 SceNpMatching2FlagAttr;
typedef u8 SceNpMatching2NatType;
typedef u8 SceNpMatching2Operator;
typedef u8 SceNpMatching2CastType;
typedef u8 SceNpMatching2SessionType;
typedef u8 SceNpMatching2SignalingType;
typedef u8 SceNpMatching2SignalingFlag;
typedef u8 SceNpMatching2EventCause;
typedef u8 SceNpMatching2ServerStatus;
typedef u8 SceNpMatching2Role;
typedef u8 SceNpMatching2BlockKickFlag;
typedef u64 SceNpMatching2RoomPasswordSlotMask;
typedef u64 SceNpMatching2RoomJoinedSlotMask;
typedef u16 SceNpMatching2Event;
typedef u32 SceNpMatching2EventKey;
typedef u32 SceNpMatching2SignalingRequestId;
typedef SceNpCommunicationPassphrase SceNpMatching2TitlePassphrase;
// Request callback function
using SceNpMatching2RequestCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2RequestId reqId, SceNpMatching2Event event, SceNpMatching2EventKey eventKey,
s32 errorCode, u32 dataSize, vm::ptr<void> arg);
using SceNpMatching2RoomEventCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2RoomId roomId, SceNpMatching2Event event, SceNpMatching2EventKey eventKey,
s32 errorCode, u32 dataSize, vm::ptr<void> arg);
using SceNpMatching2RoomMessageCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2RoomId roomId, SceNpMatching2RoomMemberId srcMemberId, SceNpMatching2Event event,
SceNpMatching2EventKey eventKey, s32 errorCode, u32 dataSize, vm::ptr<void> arg);
using SceNpMatching2LobbyEventCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2LobbyId lobbyId, SceNpMatching2Event event, SceNpMatching2EventKey eventKey,
s32 errorCode, u32 dataSize, vm::ptr<void> arg);
using SceNpMatching2LobbyMessageCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2LobbyId lobbyId, SceNpMatching2LobbyMemberId srcMemberId, SceNpMatching2Event event,
SceNpMatching2EventKey eventKey, s32 errorCode, u32 dataSize, vm::ptr<void> arg);
using SceNpMatching2SignalingCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2RoomId roomId, SceNpMatching2RoomMemberId peerMemberId, SceNpMatching2Event event,
s32 errorCode, vm::ptr<void> arg);
using SceNpMatching2ContextCallback = void(SceNpMatching2ContextId ctxId, SceNpMatching2Event event, SceNpMatching2EventCause eventCause, s32 errorCode, vm::ptr<void> arg);
// Session password
struct SceNpMatching2SessionPassword
{
u8 data[SCE_NP_MATCHING2_SESSION_PASSWORD_SIZE];
};
// Optional presence data
struct SceNpMatching2PresenceOptionData
{
u8 data[SCE_NP_MATCHING2_PRESENCE_OPTION_DATA_SIZE];
be_t<u32> length;
};
// Integer-type attribute
struct SceNpMatching2IntAttr
{
be_t<SceNpMatching2AttributeId> id;
u8 padding[2];
be_t<u32> num;
};
// Binary-type attribute
struct SceNpMatching2BinAttr
{
be_t<SceNpMatching2AttributeId> id;
u8 padding[2];
vm::bptr<u8> ptr;
be_t<u32> size;
};
// Range filter
struct SceNpMatching2RangeFilter
{
be_t<u32> startIndex;
be_t<u32> max;
};
// Integer-type search condition
struct SceNpMatching2IntSearchFilter
{
SceNpMatching2Operator searchOperator;
u8 padding[3];
SceNpMatching2IntAttr attr;
};
// Binary-type search condition
struct SceNpMatching2BinSearchFilter
{
SceNpMatching2Operator searchOperator;
u8 padding[3];
SceNpMatching2BinAttr attr;
};
// Range of result
struct SceNpMatching2Range
{
be_t<u32> startIndex;
be_t<u32> total;
be_t<u32> size;
};
// Session information about a session joined by the user
struct SceNpMatching2JoinedSessionInfo
{
u8 sessionType;
u8 padding1[1];
be_t<SceNpMatching2ServerId> serverId;
be_t<SceNpMatching2WorldId> worldId;
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<SceNpMatching2RoomId> roomId;
CellRtcTick joinDate;
};
// User information
struct SceNpMatching2UserInfo
{
vm::bptr<SceNpMatching2UserInfo> next;
SceNpUserInfo2 userInfo;
vm::bptr<SceNpMatching2BinAttr> userBinAttr;
be_t<u32> userBinAttrNum;
SceNpMatching2JoinedSessionInfo joinedSessionInfo;
be_t<u32> joinedSessionInfoNum;
};
// Server
struct SceNpMatching2Server
{
be_t<SceNpMatching2ServerId> serverId;
SceNpMatching2ServerStatus status;
u8 padding[1];
};
// World
struct SceNpMatching2World
{
be_t<SceNpMatching2WorldId> worldId;
be_t<u32> numOfLobby;
be_t<u32> maxNumOfTotalLobbyMember;
be_t<u32> curNumOfTotalLobbyMember;
be_t<u32> curNumOfRoom;
be_t<u32> curNumOfTotalRoomMember;
b8 withEntitlementId;
SceNpEntitlementId entitlementId;
u8 padding[3];
};
// Lobby member internal binary attribute
struct SceNpMatching2LobbyMemberBinAttrInternal
{
CellRtcTick updateDate;
SceNpMatching2BinAttr data;
u8 padding[4];
};
// Lobby-internal lobby member information
struct SceNpMatching2LobbyMemberDataInternal
{
vm::bptr<SceNpMatching2LobbyMemberDataInternal> next;
SceNpUserInfo2 userInfo;
CellRtcTick joinDate;
be_t<SceNpMatching2LobbyMemberId> memberId;
u8 padding[2];
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2JoinedSessionInfo> joinedSessionInfo;
be_t<u32> joinedSessionInfoNum;
vm::bptr<SceNpMatching2LobbyMemberBinAttrInternal> lobbyMemberBinAttrInternal;
be_t<u32> lobbyMemberBinAttrInternalNum; // Unsigned ints are be_t<u32> not uint, right?
};
// Lobby member ID list
struct SceNpMatching2LobbyMemberIdList
{
be_t<SceNpMatching2LobbyMemberId> memberId;
be_t<u32> memberIdNum;
be_t<SceNpMatching2LobbyMemberId> me;
u8 padding[6];
};
// Lobby-internal binary attribute
struct SceNpMatching2LobbyBinAttrInternal
{
CellRtcTick updateDate;
be_t<SceNpMatching2LobbyMemberId> updateMemberId;
u8 padding[2];
SceNpMatching2BinAttr data;
};
// Lobby-external lobby information
struct SceNpMatching2LobbyDataExternal
{
vm::bptr<SceNpMatching2LobbyDataExternal> next;
be_t<SceNpMatching2ServerId> serverId;
u8 padding1[2];
be_t<SceNpMatching2WorldId> worldId;
u8 padding2[4];
be_t<SceNpMatching2LobbyId > lobbyId;
be_t<u32> maxSlot;
be_t<u32> curMemberNum;
be_t<u32> flagAttr;
vm::bptr<SceNpMatching2IntAttr> lobbySearchableIntAttrExternal;
be_t<u32> lobbySearchableIntAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> lobbySearchableBinAttrExternal;
be_t<u32> lobbySearchableBinAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> lobbyBinAttrExternal;
be_t<u32> lobbyBinAttrExternalNum;
u8 padding3[4];
};
// Lobby-internal lobby information
struct SceNpMatching2LobbyDataInternal
{
be_t<SceNpMatching2ServerId> serverId;
u8 padding1[2];
be_t<SceNpMatching2WorldId> worldId;
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<u32> maxSlot;
SceNpMatching2LobbyMemberIdList memberIdList;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2LobbyBinAttrInternal> lobbyBinAttrInternal;
be_t<u32> lobbyBinAttrInternalNum;
};
// Lobby message transmission destination
union SceNpMatching2LobbyMessageDestination
{
be_t<SceNpMatching2LobbyMemberId> unicastTarget;
struct multicastTarget
{
vm::bptr<SceNpMatching2LobbyMemberId> memberId;
be_t<u32> memberIdNum;
};
};
// Group label
struct SceNpMatching2GroupLabel
{
u8 data[SCE_NP_MATCHING2_GROUP_LABEL_SIZE];
};
// Set groups in a room
struct SceNpMatching2RoomGroupConfig
{
be_t<u32> slotNum;
b8 withLabel;
SceNpMatching2GroupLabel label;
b8 withPassword;
u8 padding[2];
};
// Set group password
struct SceNpMatching2RoomGroupPasswordConfig
{
SceNpMatching2RoomGroupId groupId;
b8 withPassword;
u8 padding[1];
};
// Group (of slots in a room)
struct SceNpMatching2RoomGroup
{
SceNpMatching2RoomGroupId groupId;
b8 withPassword;
b8 withLabel;
u8 padding[1];
SceNpMatching2GroupLabel label;
be_t<u32> slotNum;
be_t<u32> curGroupMemberNum;
};
// Internal room member binary attribute
struct SceNpMatching2RoomMemberBinAttrInternal
{
CellRtcTick updateDate;
SceNpMatching2BinAttr data;
u8 padding[4];
};
// External room member data
struct SceNpMatching2RoomMemberDataExternal
{
vm::bptr<SceNpMatching2RoomMemberDataExternal> next;
SceNpUserInfo2 userInfo;
CellRtcTick joinDate;
SceNpMatching2Role role;
u8 padding[7];
};
// Internal room member data
struct SceNpMatching2RoomMemberDataInternal
{
vm::bptr<SceNpMatching2RoomMemberDataInternal> next;
SceNpUserInfo2 userInfo;
CellRtcTick joinDate;
be_t<SceNpMatching2RoomMemberId> memberId;
SceNpMatching2TeamId teamId;
u8 padding1[1];
vm::bptr<SceNpMatching2RoomGroup> roomGroup;
SceNpMatching2NatType natType;
u8 padding2[3];
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2RoomMemberBinAttrInternal> roomMemberBinAttrInternal;
be_t<u32> roomMemberBinAttrInternalNum;
};
// Internal room member data list
struct SceNpMatching2RoomMemberDataInternalList
{
vm::bptr<SceNpMatching2RoomMemberDataInternal> members;
be_t<u32> membersNum;
vm::bptr<SceNpMatching2RoomMemberDataInternal> me;
vm::bptr<SceNpMatching2RoomMemberDataInternal> owner;
};
// Internal room binary attribute
struct SceNpMatching2RoomBinAttrInternal
{
CellRtcTick updateDate;
be_t<SceNpMatching2RoomMemberId> updateMemberId;
u8 padding[2];
SceNpMatching2BinAttr data;
};
// External room data
struct SceNpMatching2RoomDataExternal
{
vm::bptr<SceNpMatching2RoomDataExternal> next;
be_t<SceNpMatching2ServerId> serverId;
u8 padding1[2];
be_t<SceNpMatching2WorldId> worldId;
be_t<u16> publicSlotNum;
be_t<u16> privateSlotNum;
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<SceNpMatching2RoomId> roomId;
be_t<u16> openPublicSlotNum;
be_t<u16> maxSlot;
be_t<u16> openPrivateSlotNum;
be_t<u16> curMemberNum;
be_t<SceNpMatching2RoomPasswordSlotMask> passwordSlotMask;
vm::bptr<SceNpUserInfo2> owner;
vm::bptr<SceNpMatching2RoomGroup> roomGroup;
be_t<u32> roomGroupNum;
be_t<u32> flagAttr;
vm::bptr<SceNpMatching2IntAttr> roomSearchableIntAttrExternal;
be_t<u32> roomSearchableIntAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomSearchableBinAttrExternal;
be_t<u32> roomSearchableBinAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomBinAttrExternal;
be_t<u32> roomBinAttrExternalNum;
};
// Internal room data
struct SceNpMatching2RoomDataInternal
{
be_t<SceNpMatching2ServerId> serverId;
u8 padding1[2];
be_t<SceNpMatching2WorldId> worldId;
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomPasswordSlotMask> passwordSlotMask;
be_t<u32> maxSlot;
SceNpMatching2RoomMemberDataInternalList memberList;
vm::bptr<SceNpMatching2RoomGroup> roomGroup;
be_t<u32> roomGroupNum;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2RoomBinAttrInternal> roomBinAttrInternal;
be_t<u32> roomBinAttrInternalNum;
};
// Room message recipient
union SceNpMatching2RoomMessageDestination
{
be_t<SceNpMatching2RoomMemberId> unicastTarget;
struct multicastTarget
{
vm::bptr<SceNpMatching2RoomMemberId> memberId;
be_t<u32> memberIdNum;
} multicastTarget;
SceNpMatching2TeamId multicastTargetTeamId;
};
// Invitation data
struct SceNpMatching2InvitationData
{
vm::bptr<SceNpMatching2JoinedSessionInfo> targetSession;
be_t<u32> targetSessionNum;
vm::bptr<void> optData;
be_t<u32> optDataLen;
};
// Signaling option parameter
struct SceNpMatching2SignalingOptParam
{
SceNpMatching2SignalingType type;
SceNpMatching2SignalingFlag flag;
be_t<SceNpMatching2RoomMemberId> hubMemberId;
u8 reserved2[4];
};
// Option parameters for requests
struct SceNpMatching2RequestOptParam
{
vm::bptr<SceNpMatching2RequestCallback> cbFunc;
vm::bptr<void> cbFuncArg;
be_t<u32> timeout;
be_t<u16> appReqId;
u8 padding[2];
};
// Room slot information
struct SceNpMatching2RoomSlotInfo
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomJoinedSlotMask> joinedSlotMask;
be_t<SceNpMatching2RoomPasswordSlotMask> passwordSlotMask;
be_t<u16> publicSlotNum;
be_t<u16> privateSlotNum;
be_t<u16> openPublicSlotNum;
be_t<u16> openPrivateSlotNum;
};
// Server data request parameter
struct SceNpMatching2GetServerInfoRequest
{
be_t<SceNpMatching2ServerId> serverId;
};
// Server data request response data
struct SceNpMatching2GetServerInfoResponse
{
SceNpMatching2Server server;
};
// Request parameter for creating a server context
struct SceNpMatching2CreateServerContextRequest
{
be_t<SceNpMatching2ServerId> serverId;
};
// Request parameter for deleting a server context
struct SceNpMatching2DeleteServerContextRequest
{
be_t<SceNpMatching2ServerId> serverId;
};
// World data list request parameter
struct SceNpMatching2GetWorldInfoListRequest
{
be_t<SceNpMatching2ServerId> serverId;
};
// World data list request response data
struct SceNpMatching2GetWorldInfoListResponse
{
vm::bptr<SceNpMatching2World> world;
be_t<u32> worldNum;
};
// User information setting request parameter
struct SceNpMatching2SetUserInfoRequest
{
be_t<SceNpMatching2ServerId> serverId;
u8 padding[2];
vm::bptr<SceNpMatching2BinAttr> userBinAttr;
be_t<u32> userBinAttrNum;
};
// User information list acquisition request parameter
struct SceNpMatching2GetUserInfoListRequest
{
be_t<SceNpMatching2ServerId> serverId;
u8 padding[2];
vm::bptr<SceNpId> npId;
be_t<u32> npIdNum;
vm::bptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
be_t<s32> option; // int should be be_t<s32>, right?
};
// User information list acquisition response data
struct SceNpMatching2GetUserInfoListResponse
{
vm::bptr<SceNpMatching2UserInfo> userInfo;
be_t<u32> userInfoNum;
};
// External room member data list request parameter
struct SceNpMatching2GetRoomMemberDataExternalListRequest
{
be_t<SceNpMatching2RoomId> roomId;
};
// External room member data list request response data
struct SceNpMatching2GetRoomMemberDataExternalListResponse
{
vm::bptr<SceNpMatching2RoomMemberDataExternal> roomMemberDataExternal;
be_t<u32> roomMemberDataExternalNum;
};
// External room data configuration request parameters
struct SceNpMatching2SetRoomDataExternalRequest
{
be_t<SceNpMatching2RoomId> roomId;
vm::bptr<SceNpMatching2IntAttr> roomSearchableIntAttrExternal;
be_t<u32> roomSearchableIntAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomSearchableBinAttrExternal;
be_t<u32> roomSearchableBinAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomBinAttrExternal;
be_t<u32> roomBinAttrExternalNum;
};
// External room data list request parameters
struct SceNpMatching2GetRoomDataExternalListRequest
{
vm::bptr<SceNpMatching2RoomId> roomId;
be_t<u32> roomIdNum;
vm::bcptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// External room data list request response data
struct SceNpMatching2GetRoomDataExternalListResponse
{
vm::bptr<SceNpMatching2RoomDataExternal> roomDataExternal;
be_t<u32> roomDataExternalNum;
};
// Create-and-join room request parameters
struct SceNpMatching2CreateJoinRoomRequest
{
be_t<SceNpMatching2WorldId> worldId;
u8 padding1[4];
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<u32> maxSlot;
be_t<u32> flagAttr;
vm::bptr<SceNpMatching2BinAttr> roomBinAttrInternal;
be_t<u32> roomBinAttrInternalNum;
vm::bptr<SceNpMatching2IntAttr> roomSearchableIntAttrExternal;
be_t<u32> roomSearchableIntAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomSearchableBinAttrExternal;
be_t<u32> roomSearchableBinAttrExternalNum;
vm::bptr<SceNpMatching2BinAttr> roomBinAttrExternal;
be_t<u32> roomBinAttrExternalNum;
vm::bptr<SceNpMatching2SessionPassword> roomPassword;
vm::bptr<SceNpMatching2RoomGroupConfig> groupConfig;
be_t<u32> groupConfigNum;
vm::bptr<SceNpMatching2RoomPasswordSlotMask> passwordSlotMask;
vm::bptr<SceNpId> allowedUser;
be_t<u32> allowedUserNum;
vm::bptr<SceNpId> blockedUser;
be_t<u32> blockedUserNum;
vm::bptr<SceNpMatching2GroupLabel> joinRoomGroupLabel;
vm::bptr<SceNpMatching2BinAttr> roomMemberBinAttrInternal;
be_t<u32> roomMemberBinAttrInternalNum;
SceNpMatching2TeamId teamId;
u8 padding2[3];
vm::bptr<SceNpMatching2SignalingOptParam> sigOptParam;
u8 padding3[4];
};
// Create-and-join room request response data
struct SceNpMatching2CreateJoinRoomResponse
{
vm::bptr<SceNpMatching2RoomDataInternal> roomDataInternal;
};
// Join room request parameters
struct SceNpMatching2JoinRoomRequest
{
be_t<SceNpMatching2RoomId> roomId;
vm::bptr<SceNpMatching2SessionPassword> roomPassword;
vm::bptr<SceNpMatching2GroupLabel> joinRoomGroupLabel;
vm::bptr<SceNpMatching2BinAttr> roomMemberBinAttrInternal;
be_t<u32> roomMemberBinAttrInternalNum;
SceNpMatching2PresenceOptionData optData;
SceNpMatching2TeamId teamId;
u8 padding[3];
};
// Join room request response data
struct SceNpMatching2JoinRoomResponse
{
vm::bptr<SceNpMatching2RoomDataInternal> roomDataInternal;
};
// Leave room request parameters
struct SceNpMatching2LeaveRoomRequest
{
be_t<SceNpMatching2RoomId> roomId;
SceNpMatching2PresenceOptionData optData;
u8 padding[4];
};
// Room ownership grant request parameters
struct SceNpMatching2GrantRoomOwnerRequest
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomMemberId> newOwner;
u8 padding[2];
SceNpMatching2PresenceOptionData optData;
};
// Kickout request parameters
struct SceNpMatching2KickoutRoomMemberRequest
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomMemberId> target;
SceNpMatching2BlockKickFlag blockKickFlag;
u8 padding[1];
SceNpMatching2PresenceOptionData optData;
};
// Room search parameters
struct SceNpMatching2SearchRoomRequest
{
be_t<s32> option;
be_t<SceNpMatching2WorldId> worldId;
be_t<SceNpMatching2LobbyId> lobbyId;
SceNpMatching2RangeFilter rangeFilter;
be_t<SceNpMatching2FlagAttr> flagFilter;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2IntSearchFilter> intFilter;
be_t<u32> intFilterNum;
vm::bptr<SceNpMatching2BinSearchFilter> binFilter;
be_t<u32> binFilterNum;
vm::bptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// Room search response data
struct SceNpMatching2SearchRoomResponse
{
SceNpMatching2Range range;
vm::bptr<SceNpMatching2RoomDataExternal> roomDataExternal;
};
// Room message send request parameters
struct SceNpMatching2SendRoomMessageRequest
{
be_t<SceNpMatching2RoomId> roomId;
SceNpMatching2CastType castType;
u8 padding[3];
SceNpMatching2RoomMessageDestination dst;
vm::bcptr<void> msg;
be_t<u32> msgLen;
be_t<s32> option;
};
// Room chat message send request parameters
struct SceNpMatching2SendRoomChatMessageRequest
{
be_t<SceNpMatching2RoomId> roomId;
SceNpMatching2CastType castType;
u8 padding[3];
SceNpMatching2RoomMessageDestination dst;
vm::bcptr<void> msg;
be_t<u32> msgLen;
be_t<s32> option;
};
// Room chat message send request response data
struct SceNpMatching2SendRoomChatMessageResponse
{
b8 filtered;
};
// Internal room data configuration request parameters
struct SceNpMatching2SetRoomDataInternalRequest
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2FlagAttr> flagFilter;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2BinAttr> roomBinAttrInternal;
be_t<u32> roomBinAttrInternalNum;
vm::bptr<SceNpMatching2RoomGroupPasswordConfig> passwordConfig;
be_t<u32> passwordConfigNum;
vm::bptr<SceNpMatching2RoomPasswordSlotMask> passwordSlotMask;
vm::bptr<SceNpMatching2RoomMemberId> ownerPrivilegeRank;
be_t<u32> ownerPrivilegeRankNum;
u8 padding[4];
};
// Internal room data request parameters
struct SceNpMatching2GetRoomDataInternalRequest
{
be_t<SceNpMatching2RoomId> roomId;
vm::bcptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// Internal room data request response data
struct SceNpMatching2GetRoomDataInternalResponse
{
vm::bptr<SceNpMatching2RoomDataInternal> roomDataInternal;
};
// Internal room member data configuration request parameters
struct SceNpMatching2SetRoomMemberDataInternalRequest
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomMemberId> memberId;
SceNpMatching2TeamId teamId;
u8 padding[5];
be_t<SceNpMatching2FlagAttr> flagFilter;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2BinAttr> roomMemberBinAttrInternal;
be_t<u32> roomMemberBinAttrInternalNum;
};
// Internal room member data request parameters
struct SceNpMatching2GetRoomMemberDataInternalRequest
{
be_t<SceNpMatching2RoomId> roomId;
be_t<SceNpMatching2RoomMemberId> memberId;
u8 padding[6];
vm::bcptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// Internal room member data request response data
struct SceNpMatching2GetRoomMemberDataInternalResponse
{
vm::bptr<SceNpMatching2RoomMemberDataInternal> roomMemberDataInternal;
};
// Signaling option parameter setting request parameter
struct SceNpMatching2SetSignalingOptParamRequest
{
be_t<SceNpMatching2RoomId> roomId;
SceNpMatching2SignalingOptParam sigOptParam;
};
// Lobby information list acquisition request parameter
struct SceNpMatching2GetLobbyInfoListRequest
{
be_t<SceNpMatching2WorldId> worldId;
SceNpMatching2RangeFilter rangeFilter;
vm::bptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// Lobby information list acquisition response data
struct SceNpMatching2GetLobbyInfoListResponse
{
SceNpMatching2Range range;
vm::bptr<SceNpMatching2LobbyDataExternal> lobbyDataExternal;
};
// Lobby joining request parameter
struct SceNpMatching2JoinLobbyRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
vm::bptr<SceNpMatching2JoinedSessionInfo> joinedSessionInfo;
be_t<u32> joinedSessionInfoNum;
vm::bptr<SceNpMatching2BinAttr> lobbyMemberBinAttrInternal;
be_t<u32> lobbyMemberBinAttrInternalNum;
SceNpMatching2PresenceOptionData optData;
u8 padding[4];
};
// Lobby joining response data
struct SceNpMatching2JoinLobbyResponse
{
vm::bptr<SceNpMatching2LobbyDataInternal> lobbyDataInternal;
};
// Lobby leaving request parameter
struct SceNpMatching2LeaveLobbyRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
SceNpMatching2PresenceOptionData optData;
u8 padding[4];
};
// Lobby chat message sending request parameter
struct SceNpMatching2SendLobbyChatMessageRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
SceNpMatching2CastType castType;
u8 padding[3];
SceNpMatching2LobbyMessageDestination dst;
vm::bcptr<void> msg;
be_t<u32> msgLen;
be_t<s32> option;
};
// Lobby chat message sending response data
struct SceNpMatching2SendLobbyChatMessageResponse
{
b8 filtered;
};
// Lobby invitation message sending request parameter
struct SceNpMatching2SendLobbyInvitationRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
SceNpMatching2CastType castType;
u8 padding[3];
SceNpMatching2LobbyMessageDestination dst;
SceNpMatching2InvitationData invitationData;
be_t<s32> option;
};
// Lobby-internal lobby member information setting request parameter
struct SceNpMatching2SetLobbyMemberDataInternalRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<SceNpMatching2LobbyMemberId> memberId;
u8 padding1[2];
be_t<SceNpMatching2FlagAttr> flagFilter;
be_t<SceNpMatching2FlagAttr> flagAttr;
vm::bptr<SceNpMatching2JoinedSessionInfo> joinedSessionInfo;
be_t<u32> joinedSessionInfoNum;
vm::bptr<SceNpMatching2BinAttr> lobbyMemberBinAttrInternal;
be_t<u32> lobbyMemberBinAttrInternalNum;
u8 padding2[4];
};
// Lobby-internal lobby member information acquisition request parameter
struct SceNpMatching2GetLobbyMemberDataInternalRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
be_t<SceNpMatching2LobbyMemberId> memberId;
u8 padding[6];
vm::bcptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
};
// Lobby-internal lobby member information acquisition response data
struct SceNpMatching2GetLobbyMemberDataInternalResponse
{
vm::bptr<SceNpMatching2LobbyMemberDataInternal> lobbyMemberDataInternal;
};
// Request parameters for obtaining a list of lobby-internal lobby member information
struct SceNpMatching2GetLobbyMemberDataInternalListRequest
{
be_t<SceNpMatching2LobbyId> lobbyId;
vm::bptr<SceNpMatching2LobbyMemberId> memberId;
be_t<u32> memberIdNum;
vm::bcptr<SceNpMatching2AttributeId> attrId;
be_t<u32> attrIdNum;
b8 extendedData;
u8 padding[7];
};
// Reponse data for obtaining a list of lobby-internal lobby member information
struct SceNpMatching2GetLobbyMemberDataInternalListResponse
{
vm::bptr<SceNpMatching2LobbyMemberDataInternal> lobbyMemberDataInternal;
be_t<u32> lobbyMemberDataInternalNum;
};
// Request parameters for obtaining Ping information
struct SceNpMatching2SignalingGetPingInfoRequest
{
be_t<SceNpMatching2RoomId> roomId;
u8 reserved[16];
};
// Response data for obtaining Ping information
struct SceNpMatching2SignalingGetPingInfoResponse
{
be_t<SceNpMatching2ServerId> serverId;
u8 padding1[2];
be_t<SceNpMatching2WorldId> worldId;
be_t<SceNpMatching2RoomId> roomId;
be_t<u32> rtt;
u8 reserved[20];
};
// Join request parameters for room in prohibitive mode
struct SceNpMatching2JoinProhibitiveRoomRequest
{
SceNpMatching2JoinRoomRequest joinParam;
vm::bptr<SceNpId> blockedUser;
be_t<u32> blockedUserNum;
};
// Room member update information
struct SceNpMatching2RoomMemberUpdateInfo
{
vm::bptr<SceNpMatching2RoomMemberDataInternal> roomMemberDataInternal;
SceNpMatching2EventCause eventCause;
u8 padding[3];
SceNpMatching2PresenceOptionData optData;
};
// Room owner update information
struct SceNpMatching2RoomOwnerUpdateInfo
{
be_t<SceNpMatching2RoomMemberId> prevOwner;
be_t<SceNpMatching2RoomMemberId> newOwner;
SceNpMatching2EventCause eventCause;
u8 padding[3];
vm::bptr<SceNpMatching2SessionPassword> roomPassword;
SceNpMatching2PresenceOptionData optData;
};
// Room update information
struct SceNpMatching2RoomUpdateInfo
{
SceNpMatching2EventCause eventCause;
u8 padding[3];
be_t<s32> errorCode;
SceNpMatching2PresenceOptionData optData;
};
// Internal room data update information
struct SceNpMatching2RoomDataInternalUpdateInfo
{
vm::bptr<SceNpMatching2RoomDataInternal> newRoomDataInternal;
vm::bptr<SceNpMatching2FlagAttr> newFlagAttr;
vm::bptr<SceNpMatching2FlagAttr> prevFlagAttr;
vm::bptr<SceNpMatching2RoomPasswordSlotMask> newRoomPasswordSlotMask;
vm::bptr<SceNpMatching2RoomPasswordSlotMask> prevRoomPasswordSlotMask;
vm::bpptr<SceNpMatching2RoomGroup> newRoomGroup;
be_t<u32> newRoomGroupNum;
vm::bpptr<SceNpMatching2RoomBinAttrInternal> newRoomBinAttrInternal;
be_t<u32> newRoomBinAttrInternalNum;
};
// Internal room member data update information
struct SceNpMatching2RoomMemberDataInternalUpdateInfo
{
vm::bptr<SceNpMatching2RoomMemberDataInternal> newRoomMemberDataInternal;
vm::bptr<SceNpMatching2FlagAttr> newFlagAttr;
vm::bptr<SceNpMatching2FlagAttr> prevFlagAttr;
vm::bptr<SceNpMatching2TeamId> newTeamId;
vm::bpptr<SceNpMatching2RoomMemberBinAttrInternal> newRoomMemberBinAttrInternal;
be_t<u32> newRoomMemberBinAttrInternalNum;
};
// Room message information
struct SceNpMatching2RoomMessageInfo
{
b8 filtered;
SceNpMatching2CastType castType;
u8 padding[2];
vm::bptr<SceNpMatching2RoomMessageDestination> dst;
vm::bptr<SceNpUserInfo2> srcMember;
vm::bptr<void> msg;
be_t<u32> msgLen;
};
// Lobby member update information
struct SceNpMatching2LobbyMemberUpdateInfo
{
vm::bptr<SceNpMatching2LobbyMemberDataInternal> lobbyMemberDataInternal;
SceNpMatching2EventCause eventCause;
u8 padding[3];
SceNpMatching2PresenceOptionData optData;
};
// Lobby update information
struct SceNpMatching2LobbyUpdateInfo
{
SceNpMatching2EventCause eventCause;
u8 padding[3];
be_t<s32> errorCode;
};
// Lobby-internal lobby member information update information
struct SceNpMatching2LobbyMemberDataInternalUpdateInfo
{
be_t<SceNpMatching2LobbyMemberId> memberId;
u8 padding[2];
SceNpId npId;
be_t<SceNpMatching2FlagAttr> flagFilter;
be_t<SceNpMatching2FlagAttr> newFlagAttr;
SceNpMatching2JoinedSessionInfo newJoinedSessionInfo;
be_t<u32> newJoinedSessionInfoNum;
vm::bptr<SceNpMatching2LobbyMemberBinAttrInternal> newLobbyMemberBinAttrInternal;
be_t<u32> newLobbyMemberBinAttrInternalNum;
};
// Lobby message information
struct SceNpMatching2LobbyMessageInfo
{
b8 filtered;
SceNpMatching2CastType castType;
u8 padding[2];
vm::bptr<SceNpMatching2LobbyMessageDestination> dst;
vm::bptr<SceNpUserInfo2> srcMember;
vm::bcptr<void> msg;
be_t<u32> msgLen;
};
// Lobby invitation message information
struct SceNpMatching2LobbyInvitationInfo
{
SceNpMatching2CastType castType;
u8 padding[3];
vm::bptr<SceNpMatching2LobbyMessageDestination> dst;
vm::bptr<SceNpUserInfo2> srcMember;
SceNpMatching2InvitationData invitationData;
};
// Update information of the signaling option parameter
struct SceNpMatching2SignalingOptParamUpdateInfo
{
SceNpMatching2SignalingOptParam newSignalingOptParam;
};
// Matching2 utility intilization parameters
struct SceNpMatching2UtilityInitParam
{
be_t<u32> containerId;
be_t<u32> requestCbQueueLen;
be_t<u32> sessionEventCbQueueLen;
be_t<u32> sessionMsgCbQueueLen;
u8 reserved[16];
};
// Matching2 memory information
struct SceNpMatching2MemoryInfo
{
be_t<u32> totalMemSize;
be_t<u32> curMemUsage;
be_t<u32> maxMemUsage;
u8 reserved[12];
};
// Matching2 information on the event data queues in the system
struct SceNpMatching2CbQueueInfo
{
be_t<u32> requestCbQueueLen;
be_t<u32> curRequestCbQueueLen;
be_t<u32> maxRequestCbQueueLen;
be_t<u32> sessionEventCbQueueLen;
be_t<u32> curSessionEventCbQueueLen;
be_t<u32> maxSessionEventCbQueueLen;
be_t<u32> sessionMsgCbQueueLen;
be_t<u32> curSessionMsgCbQueueLen;
be_t<u32> maxSessionMsgCbQueueLen;
u8 reserved[12];
};
struct SceNpMatching2SignalingNetInfo
{
be_t<u32> size;
be_t<u32> localAddr;
be_t<u32> mappedAddr;
be_t<u32> natStatus;
};
// NP OAuth Errors
enum SceNpOauthError : u32
{
SCE_NP_OAUTH_ERROR_UNKNOWN = 0x80025f01,
SCE_NP_OAUTH_ERROR_ALREADY_INITIALIZED = 0x80025f02,
SCE_NP_OAUTH_ERROR_NOT_INITIALIZED = 0x80025f03,
SCE_NP_OAUTH_ERROR_INVALID_ARGUMENT = 0x80025f04,
SCE_NP_OAUTH_ERROR_OUT_OF_MEMORY = 0x80025f05,
SCE_NP_OAUTH_ERROR_OUT_OF_BUFFER = 0x80025f06,
SCE_NP_OAUTH_ERROR_BAD_RESPONSE = 0x80025f07,
SCE_NP_OAUTH_ERROR_ABORTED = 0x80025f08,
SCE_NP_OAUTH_ERROR_SIGNED_OUT = 0x80025f09,
SCE_NP_OAUTH_ERROR_REQUEST_NOT_FOUND = 0x80025f0a,
SCE_NP_OAUTH_ERROR_SSL_ERR_CN_CHECK = 0x80025f0b,
SCE_NP_OAUTH_ERROR_SSL_ERR_UNKNOWN_CA = 0x80025f0c,
SCE_NP_OAUTH_ERROR_SSL_ERR_NOT_AFTER_CHECK = 0x80025f0d,
SCE_NP_OAUTH_ERROR_SSL_ERR_NOT_BEFORE_CHECK = 0x80025f0e,
SCE_NP_OAUTH_ERROR_SSL_ERR_INVALID_CERT = 0x80025f0f,
SCE_NP_OAUTH_ERROR_SSL_ERR_INTERNAL = 0x80025f10,
SCE_NP_OAUTH_ERROR_REQUEST_MAX = 0x80025f11,
SCE_NP_OAUTH_SERVER_ERROR_BANNED_CONSOLE = 0x80025d14,
SCE_NP_OAUTH_SERVER_ERROR_INVALID_LOGIN = 0x82e00014,
SCE_NP_OAUTH_SERVER_ERROR_INACTIVE_ACCOUNT = 0x82e0001b,
SCE_NP_OAUTH_SERVER_ERROR_SUSPENDED_ACCOUNT = 0x82e0001c,
SCE_NP_OAUTH_SERVER_ERROR_SUSPENDED_DEVICE = 0x82e0001d,
SCE_NP_OAUTH_SERVER_ERROR_PASSWORD_EXPIRED = 0x82e00064,
SCE_NP_OAUTH_SERVER_ERROR_TOSUA_MUST_BE_RE_ACCEPTED = 0x82e00067,
SCE_NP_OAUTH_SERVER_ERROR_TOSUA_MUST_BE_RE_ACCEPTED_FOR_SUBACCOUNT = 0x82e01042,
SCE_NP_OAUTH_SERVER_ERROR_BANNED_ACCOUNT = 0x82e01050,
SCE_NP_OAUTH_SERVER_ERROR_SERVICE_END = 0x82e1019a,
SCE_NP_OAUTH_SERVER_ERROR_SERVICE_UNAVAILABLE = 0x82e101f7,
};
typedef s32 SceNpAuthOAuthRequestId;
enum
{
SCE_NP_AUTHORIZATION_CODE_MAX_LEN = 128,
SCE_NP_CLIENT_ID_MAX_LEN = 128,
};
struct SceNpClientId
{
char id[SCE_NP_CLIENT_ID_MAX_LEN + 1];
u8 padding[7];
};
struct SceNpAuthorizationCode
{
char code[SCE_NP_AUTHORIZATION_CODE_MAX_LEN + 1];
u8 padding[7];
};
struct SceNpAuthGetAuthorizationCodeParameter
{
be_t<u32> size;
vm::bcptr<SceNpClientId> pClientId;
vm::bcptr<char> pScope;
};