mirror of
https://github.com/RPCS3/rpcs3.git
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Remove semaphore_lock and writer_lock classes, replace with std::lock_guard Change semaphore<> interface to Lockable (+ exotic try_unlock method)
336 lines
6.4 KiB
C++
336 lines
6.4 KiB
C++
#include "stdafx.h"
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#include "Emu/Memory/vm.h"
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#include "Emu/System.h"
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#include "Emu/IdManager.h"
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#include "Emu/Cell/ErrorCodes.h"
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#include "Emu/Cell/PPUThread.h"
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#include "sys_event.h"
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#include "sys_process.h"
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#include "sys_timer.h"
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#include <thread>
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LOG_CHANNEL(sys_timer);
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extern u64 get_system_time();
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void lv2_timer::on_task()
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{
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while (!Emu.IsStopped())
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{
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const u32 _state = state;
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if (_state == SYS_TIMER_STATE_RUN)
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{
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const u64 _now = get_system_time();
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const u64 next = expire;
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if (_now >= next)
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{
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std::lock_guard lock(mutex);
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if (const auto queue = port.lock())
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{
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queue->send(source, data1, data2, next);
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if (period)
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{
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// Set next expiration time and check again (HACK)
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expire += period;
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continue;
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}
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}
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// Stop: oneshot or the event port was disconnected (TODO: is it correct?)
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state = SYS_TIMER_STATE_STOP;
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continue;
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}
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// TODO: use single global dedicated thread for busy waiting, no timer threads
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lv2_obj::sleep_timeout(*this, next - _now);
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thread_ctrl::wait_for(next - _now);
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}
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else if (_state == SYS_TIMER_STATE_STOP)
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{
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thread_ctrl::wait_for(10000);
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}
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else
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{
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break;
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}
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}
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}
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void lv2_timer::on_stop()
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{
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// Signal thread using invalid state
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state = -1;
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notify();
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join();
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}
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error_code sys_timer_create(vm::ptr<u32> timer_id)
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{
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sys_timer.warning("sys_timer_create(timer_id=*0x%x)", timer_id);
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if (const u32 id = idm::make<lv2_obj, lv2_timer>())
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{
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*timer_id = id;
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return CELL_OK;
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}
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return CELL_EAGAIN;
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}
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error_code sys_timer_destroy(u32 timer_id)
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{
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sys_timer.warning("sys_timer_destroy(timer_id=0x%x)", timer_id);
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const auto timer = idm::withdraw<lv2_obj, lv2_timer>(timer_id, [&](lv2_timer& timer) -> CellError
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{
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std::lock_guard lock(timer.mutex);
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if (!timer.port.expired())
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{
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return CELL_EISCONN;
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}
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return {};
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer.ret)
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{
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return timer.ret;
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}
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return CELL_OK;
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}
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error_code sys_timer_get_information(u32 timer_id, vm::ptr<sys_timer_information_t> info)
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{
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sys_timer.trace("sys_timer_get_information(timer_id=0x%x, info=*0x%x)", timer_id, info);
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const auto timer = idm::check<lv2_obj, lv2_timer>(timer_id, [&](lv2_timer& timer)
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{
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std::lock_guard lock(timer.mutex);
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info->next_expire = timer.expire;
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info->period = timer.period;
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info->timer_state = timer.state;
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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return CELL_OK;
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}
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error_code _sys_timer_start(u32 timer_id, u64 base_time, u64 period)
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{
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sys_timer.trace("_sys_timer_start(timer_id=0x%x, base_time=0x%llx, period=0x%llx)", timer_id, base_time, period);
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const u64 start_time = get_system_time();
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if (!period && start_time >= base_time)
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{
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// Invalid oneshot (TODO: what will happen if both args are 0?)
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return not_an_error(CELL_ETIMEDOUT);
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}
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if (period && period < 100)
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{
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// Invalid periodic timer
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return CELL_EINVAL;
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}
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const auto timer = idm::check<lv2_obj, lv2_timer>(timer_id, [&](lv2_timer& timer) -> CellError
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{
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std::lock_guard lock(timer.mutex);
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if (timer.state != SYS_TIMER_STATE_STOP)
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{
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return CELL_EBUSY;
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}
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if (timer.port.expired())
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{
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return CELL_ENOTCONN;
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}
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// sys_timer_start_periodic() will use current time (TODO: is it correct?)
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timer.expire = base_time ? base_time : start_time + period;
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timer.period = period;
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timer.state = SYS_TIMER_STATE_RUN;
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timer.notify();
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return {};
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer.ret)
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{
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return timer.ret;
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}
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return CELL_OK;
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}
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error_code sys_timer_stop(u32 timer_id)
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{
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sys_timer.trace("sys_timer_stop()");
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const auto timer = idm::check<lv2_obj, lv2_timer>(timer_id, [](lv2_timer& timer)
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{
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std::lock_guard lock(timer.mutex);
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timer.state = SYS_TIMER_STATE_STOP;
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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return CELL_OK;
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}
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error_code sys_timer_connect_event_queue(u32 timer_id, u32 queue_id, u64 name, u64 data1, u64 data2)
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{
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sys_timer.warning("sys_timer_connect_event_queue(timer_id=0x%x, queue_id=0x%x, name=0x%llx, data1=0x%llx, data2=0x%llx)", timer_id, queue_id, name, data1, data2);
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const auto timer = idm::check<lv2_obj, lv2_timer>(timer_id, [&](lv2_timer& timer) -> CellError
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{
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const auto found = idm::find_unlocked<lv2_obj, lv2_event_queue>(queue_id);
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if (!found)
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{
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return CELL_ESRCH;
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}
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std::lock_guard lock(timer.mutex);
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if (!timer.port.expired())
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{
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return CELL_EISCONN;
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}
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// Connect event queue
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timer.port = std::static_pointer_cast<lv2_event_queue>(found->second);
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timer.source = name ? name : ((u64)process_getpid() << 32) | timer_id;
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timer.data1 = data1;
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timer.data2 = data2;
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return {};
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer.ret)
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{
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return timer.ret;
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}
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return CELL_OK;
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}
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error_code sys_timer_disconnect_event_queue(u32 timer_id)
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{
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sys_timer.warning("sys_timer_disconnect_event_queue(timer_id=0x%x)", timer_id);
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const auto timer = idm::check<lv2_obj, lv2_timer>(timer_id, [](lv2_timer& timer) -> CellError
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{
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std::lock_guard lock(timer.mutex);
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if (timer.port.expired())
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{
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return CELL_ENOTCONN;
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}
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timer.state = SYS_TIMER_STATE_STOP;
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timer.port.reset();
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return {};
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});
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if (!timer)
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{
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return CELL_ESRCH;
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}
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if (timer.ret)
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{
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return timer.ret;
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}
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return CELL_OK;
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}
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error_code sys_timer_sleep(ppu_thread& ppu, u32 sleep_time)
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{
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vm::temporary_unlock(ppu);
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sys_timer.trace("sys_timer_sleep(sleep_time=%d) -> sys_timer_usleep()", sleep_time);
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return sys_timer_usleep(ppu, sleep_time * u64{1000000});
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}
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error_code sys_timer_usleep(ppu_thread& ppu, u64 sleep_time)
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{
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vm::temporary_unlock(ppu);
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sys_timer.trace("sys_timer_usleep(sleep_time=0x%llx)", sleep_time);
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if (sleep_time)
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{
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#ifdef __linux__
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constexpr u32 host_min_quantum = 100;
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#else
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// Host scheduler quantum for windows (worst case)
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// NOTE: On ps3 this function has very high accuracy
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constexpr u32 host_min_quantum = 500;
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#endif
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u64 passed = 0;
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u64 remaining;
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lv2_obj::sleep(ppu, sleep_time);
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while (sleep_time >= passed)
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{
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remaining = sleep_time - passed;
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if (remaining > host_min_quantum)
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{
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// Wait on multiple of min quantum for large durations
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thread_ctrl::wait_for(remaining - (remaining % host_min_quantum));
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}
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else
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{
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// Try yielding. May cause long wake latency but helps weaker CPUs a lot by alleviating resource pressure
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std::this_thread::yield();
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}
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passed = (get_system_time() - ppu.start_time);
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}
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}
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else
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{
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lv2_obj::yield(ppu);
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}
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return CELL_OK;
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}
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