rpcs3/rpcs3/Emu/Cell/Modules/cellMsgDialog.h
2017-03-16 12:34:47 +03:00

90 lines
2.3 KiB
C++

#pragma once
#include "Utilities/BitField.h"
namespace vm { using namespace ps3; }
enum
{
CELL_MSGDIALOG_ERROR_PARAM = 0x8002b301,
CELL_MSGDIALOG_ERROR_DIALOG_NOT_OPENED = 0x8002b302,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_SE_TYPE_ERROR = 0 << 0,
CELL_MSGDIALOG_TYPE_SE_TYPE_NORMAL = 1 << 0,
CELL_MSGDIALOG_TYPE_SE_MUTE_OFF = 0 << 1,
CELL_MSGDIALOG_TYPE_SE_MUTE_ON = 1 << 1,
CELL_MSGDIALOG_TYPE_BG_VISIBLE = 0 << 2,
CELL_MSGDIALOG_TYPE_BG_INVISIBLE = 1 << 2,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_NONE = 0 << 4,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_YESNO = 1 << 4,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_OK = 2 << 4,
CELL_MSGDIALOG_TYPE_DISABLE_CANCEL_OFF = 0 << 7,
CELL_MSGDIALOG_TYPE_DISABLE_CANCEL_ON = 1 << 7,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_NONE = 0 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_YES = 0 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_NO = 1 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_OK = 0 << 8,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_NONE = 0 << 12,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_SINGLE = 1 << 12,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_DOUBLE = 2 << 12,
};
// MsgDialog Button Type
enum : s32
{
CELL_MSGDIALOG_BUTTON_NONE = -1,
CELL_MSGDIALOG_BUTTON_INVALID = 0,
CELL_MSGDIALOG_BUTTON_OK = 1,
CELL_MSGDIALOG_BUTTON_YES = 1,
CELL_MSGDIALOG_BUTTON_NO = 2,
CELL_MSGDIALOG_BUTTON_ESCAPE = 3,
};
using CellMsgDialogCallback = void(s32 buttonType, vm::ptr<void> userData);
union MsgDialogType
{
u32 value;
bf_t<u32, 0, 1> se_normal;
bf_t<u32, 1, 1> se_mute_on;
bf_t<u32, 2, 1> bg_invisible;
bf_t<u32, 4, 3> button_type;
bf_t<u32, 7, 1> disable_cancel;
bf_t<u32, 8, 2> default_cursor;
bf_t<u32, 12, 2> progress_bar_count;
};
enum class MsgDialogState
{
Open,
Abort,
Close,
};
class MsgDialogBase
{
public:
atomic_t<MsgDialogState> state{ MsgDialogState::Open };
MsgDialogType type{};
std::function<void(s32 status)> on_close;
std::function<void()> on_osk_input_entered;
virtual ~MsgDialogBase();
virtual void Create(const std::string& msg) = 0;
virtual void CreateOsk(const std::string& msg, char16_t* osk_text) = 0;
virtual void ProgressBarSetMsg(u32 progressBarIndex, const std::string& msg) = 0;
virtual void ProgressBarReset(u32 progressBarIndex) = 0;
virtual void ProgressBarInc(u32 progressBarIndex, u32 delta) = 0;
};