rpcs3/rpcs3/Gui/GLGSFrame.cpp
Zion c133db6721 Update asmjit submodule (Testers wanted!) (#2782)
* Update asmjit submodule

* Add myself as a contributor 	😉
2017-05-18 14:22:45 +03:00

63 lines
1.2 KiB
C++

#include "stdafx.h"
#include "stdafx_gui.h"
#include "Utilities/Config.h"
#include "GLGSFrame.h"
#include <wx/version.h>
extern cfg::bool_entry g_cfg_rsx_debug_output;
GLGSFrame::GLGSFrame(int w, int h)
: GSFrame("OpenGL", w, h)
{
const int context_attrs[] =
{
WX_GL_RGBA,
WX_GL_DEPTH_SIZE, 16,
WX_GL_DOUBLEBUFFER,
#if wxCHECK_VERSION(3, 1, 0)
WX_GL_MAJOR_VERSION, 3,
WX_GL_MINOR_VERSION, 3,
WX_GL_CORE_PROFILE,
#if !defined(CMAKE_BUILD)
g_cfg_rsx_debug_output ? WX_GL_DEBUG : 0,
#endif
#endif
0
};
m_canvas = new wxGLCanvas(this, wxID_ANY, context_attrs, wxDefaultPosition, { w, h });
m_canvas->Bind(wxEVT_LEFT_DCLICK, &GSFrame::OnLeftDclick, this);
}
void* GLGSFrame::make_context()
{
return new wxGLContext(m_canvas);
}
void GLGSFrame::set_current(draw_context_t ctx)
{
m_canvas->SetCurrent(*(wxGLContext*)ctx.get());
}
void GLGSFrame::delete_context(void* ctx)
{
delete (wxGLContext*)ctx;
}
void GLGSFrame::flip(draw_context_t context)
{
GSFrame::flip(context);
if (!m_canvas) return;
m_canvas->SetCurrent(*(wxGLContext*)context.get());
m_canvas->SwapBuffers();
}
void GLGSFrame::OnSize(wxSizeEvent& event)
{
if (m_canvas)
m_canvas->SetSize(GetClientSize());
event.Skip();
}