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376 lines
11 KiB
C++
376 lines
11 KiB
C++
#include "stdafx.h"
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#include <bit>
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#include "Emu/NP/np_allocator.h"
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#include "Emu/NP/np_cache.h"
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#include "Emu/NP/np_helpers.h"
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LOG_CHANNEL(np_cache);
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namespace np
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{
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memberbin_cache::memberbin_cache(const SceNpMatching2RoomMemberBinAttrInternal* sce_memberbin)
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{
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ensure(sce_memberbin && (sce_memberbin->data.ptr || !sce_memberbin->data.size));
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id = sce_memberbin->data.id;
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updateDate.tick = sce_memberbin->updateDate.tick;
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data = std::vector<u8>(sce_memberbin->data.ptr.get_ptr(), sce_memberbin->data.ptr.get_ptr() + sce_memberbin->data.size);
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}
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member_cache::member_cache(const SceNpMatching2RoomMemberDataInternal* sce_member)
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{
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userInfo.npId = sce_member->userInfo.npId;
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if (sce_member->userInfo.onlineName)
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{
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userInfo.onlineName = *sce_member->userInfo.onlineName;
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}
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if (sce_member->userInfo.avatarUrl)
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{
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userInfo.avatarUrl = *sce_member->userInfo.avatarUrl;
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}
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joinDate.tick = sce_member->joinDate.tick;
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memberId = sce_member->memberId;
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teamId = sce_member->teamId;
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if (sce_member->roomGroup)
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{
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group_id = sce_member->roomGroup->groupId;
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}
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else
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{
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group_id = 0;
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}
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natType = sce_member->natType;
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flagAttr = sce_member->flagAttr;
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for (u32 i = 0; i < sce_member->roomMemberBinAttrInternalNum; i++)
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{
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bins.insert_or_assign(sce_member->roomMemberBinAttrInternal[i].data.id, memberbin_cache(&sce_member->roomMemberBinAttrInternal[i]));
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}
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}
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void room_cache::update(const SceNpMatching2RoomDataInternal* sce_roomdata)
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{
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num_slots = sce_roomdata->maxSlot;
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mask_password = sce_roomdata->passwordSlotMask;
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groups.clear();
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for (u32 i = 0; i < sce_roomdata->roomGroupNum; i++)
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{
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const SceNpMatching2RoomGroup* sce_group = &sce_roomdata->roomGroup[i];
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memcpy(&groups[sce_group->groupId], sce_group, sizeof(SceNpMatching2RoomGroup));
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}
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members.clear();
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vm::bptr<SceNpMatching2RoomMemberDataInternal> sce_member = sce_roomdata->memberList.members;
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while (sce_member)
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{
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members.insert_or_assign(sce_member->memberId, member_cache(sce_member.get_ptr()));
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sce_member = sce_member->next;
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}
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if (sce_roomdata->memberList.me == sce_roomdata->memberList.owner)
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{
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owner = true;
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}
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}
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void cache_manager::insert_room(const SceNpMatching2RoomDataInternal* sce_roomdata)
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{
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std::lock_guard lock(mutex);
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rooms[sce_roomdata->roomId].update(sce_roomdata);
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}
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bool cache_manager::add_member(SceNpMatching2RoomId room_id, const SceNpMatching2RoomMemberDataInternal* sce_roommemberdata)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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np_cache.error("np_cache::add_member cache miss: room_id(%d)", room_id);
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return false;
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}
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rooms[room_id].members.insert_or_assign(sce_roommemberdata->memberId, member_cache(sce_roommemberdata));
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return true;
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}
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bool cache_manager::del_member(SceNpMatching2RoomId room_id, SceNpMatching2RoomMemberId member_id)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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np_cache.error("np_cache::del_member cache miss: room_id(%d)/member_id(%d)", room_id, member_id);
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return false;
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}
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rooms.erase(member_id);
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return true;
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}
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void cache_manager::update_password(SceNpMatching2RoomId room_id, const std::optional<SceNpMatching2SessionPassword>& password)
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{
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std::lock_guard lock(mutex);
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rooms[room_id].password = password;
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}
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std::pair<error_code, std::optional<SceNpMatching2RoomSlotInfo>> cache_manager::get_slots(SceNpMatching2RoomId room_id)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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return {SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND, {}};
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}
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const auto& room = rooms[room_id];
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SceNpMatching2RoomSlotInfo slots{};
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slots.roomId = room_id;
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SceNpMatching2RoomJoinedSlotMask join_mask = 0;
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for (const auto& member : room.members)
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{
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join_mask |= (1ull << ((member.first >> 4) - 1));
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}
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slots.joinedSlotMask = join_mask;
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slots.passwordSlotMask = room.mask_password;
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u64 joinable_slot_mask = (static_cast<u64>(1) << room.num_slots) - 1;
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u16 num_private_slots = std::popcount(room.mask_password & joinable_slot_mask);
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u16 num_public_slots = room.num_slots - num_private_slots;
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slots.publicSlotNum = num_public_slots;
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slots.privateSlotNum = num_private_slots;
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u16 open_private_slots = num_private_slots - std::popcount(join_mask & room.mask_password);
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u16 open_public_slots = num_public_slots - std::popcount(join_mask & (~room.mask_password));
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slots.openPublicSlotNum = open_public_slots;
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slots.openPrivateSlotNum = open_private_slots;
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return {CELL_OK, slots};
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}
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std::pair<error_code, std::vector<SceNpMatching2RoomMemberId>> cache_manager::get_memberids(u64 room_id, s32 sort_method)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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return {SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND, {}};
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}
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const auto& room = rooms[room_id];
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std::vector<SceNpMatching2RoomMemberId> vec_memberids;
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switch (sort_method)
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{
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case SCE_NP_MATCHING2_SORT_METHOD_SLOT_NUMBER:
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{
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for (const auto& member : room.members)
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{
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vec_memberids.push_back(member.first);
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}
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break;
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}
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case SCE_NP_MATCHING2_SORT_METHOD_JOIN_DATE:
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{
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std::map<u64, u16> map_joindate_id;
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for (const auto& member : room.members)
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{
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map_joindate_id.insert(std::make_pair(member.second.joinDate.tick, member.first));
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}
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for (const auto& member : map_joindate_id)
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{
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vec_memberids.push_back(member.second);
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}
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break;
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}
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default: fmt::throw_exception("Unreachable");
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}
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return {CELL_OK, vec_memberids};
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}
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std::pair<error_code, std::optional<SceNpMatching2SessionPassword>> cache_manager::get_password(SceNpMatching2RoomId room_id)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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return {SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND, {}};
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}
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if (!rooms[room_id].owner)
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{
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return {SCE_NP_MATCHING2_ERROR_NOT_ALLOWED, {}};
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}
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return {CELL_OK, rooms[room_id].password};
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}
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error_code cache_manager::get_member_and_attrs(SceNpMatching2RoomId room_id, SceNpMatching2RoomMemberId member_id, const std::vector<SceNpMatching2AttributeId>& binattrs_list, SceNpMatching2RoomMemberDataInternal* ptr_member, u32 addr_data, u32 size_data, bool include_onlinename, bool include_avatarurl)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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return SCE_NP_MATCHING2_ERROR_ROOM_NOT_FOUND;
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}
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if (!rooms[room_id].members.contains(member_id))
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{
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return SCE_NP_MATCHING2_ERROR_ROOM_MEMBER_NOT_FOUND;
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}
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const auto& room = ::at32(rooms, room_id);
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const auto& member = ::at32(room.members, member_id);
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if (ptr_member)
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{
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memset(ptr_member, 0, sizeof(SceNpMatching2RoomMemberDataInternal));
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memcpy(&ptr_member->userInfo.npId, &member.userInfo.npId, sizeof(SceNpId));
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ptr_member->joinDate.tick = member.joinDate.tick;
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ptr_member->memberId = member.memberId;
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ptr_member->teamId = member.teamId;
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ptr_member->natType = member.natType;
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ptr_member->flagAttr = member.flagAttr;
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}
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u32 needed_data_size = 0;
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if (include_onlinename && member.userInfo.onlineName)
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needed_data_size += sizeof(SceNpOnlineName);
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if (include_avatarurl && member.userInfo.avatarUrl)
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needed_data_size += sizeof(SceNpAvatarUrl);
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if (member.group_id)
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needed_data_size += sizeof(SceNpMatching2RoomGroup);
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for (usz i = 0; i < binattrs_list.size(); i++)
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{
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if (member.bins.contains(binattrs_list[i]))
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{
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needed_data_size += ::narrow<u32>(sizeof(SceNpMatching2RoomMemberBinAttrInternal) + ::at32(member.bins, binattrs_list[i]).data.size());
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}
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}
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if (!addr_data || !ptr_member)
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{
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return not_an_error(needed_data_size);
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}
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if (size_data < needed_data_size)
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{
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return SCE_NP_MATCHING2_ERROR_INSUFFICIENT_BUFFER;
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}
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memory_allocator mem;
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mem.setup(vm::ptr<void>(vm::cast(addr_data)), size_data);
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if (include_onlinename && member.userInfo.onlineName)
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{
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ptr_member->userInfo.onlineName.set(mem.allocate(sizeof(SceNpOnlineName)));
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memcpy(ptr_member->userInfo.onlineName.get_ptr(), &member.userInfo.onlineName.value(), sizeof(SceNpOnlineName));
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}
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if (include_avatarurl && member.userInfo.avatarUrl)
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{
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ptr_member->userInfo.avatarUrl.set(mem.allocate(sizeof(SceNpAvatarUrl)));
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memcpy(ptr_member->userInfo.avatarUrl.get_ptr(), &member.userInfo.avatarUrl.value(), sizeof(SceNpAvatarUrl));
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}
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if (member.group_id)
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{
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ptr_member->roomGroup.set(mem.allocate(sizeof(SceNpMatching2RoomGroup)));
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memcpy(ptr_member->roomGroup.get_ptr(), &::at32(room.groups, member.group_id), sizeof(SceNpMatching2RoomGroup));
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}
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u32 num_binattrs = 0;
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for (u32 i = 0; i < binattrs_list.size(); i++)
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{
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if (member.bins.contains(binattrs_list[i]))
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{
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num_binattrs++;
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}
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}
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if (num_binattrs)
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{
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ptr_member->roomMemberBinAttrInternal.set(mem.allocate(sizeof(SceNpMatching2RoomMemberBinAttrInternal) * num_binattrs));
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ptr_member->roomMemberBinAttrInternalNum = num_binattrs;
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SceNpMatching2RoomMemberBinAttrInternal* bin_ptr = ptr_member->roomMemberBinAttrInternal.get_ptr();
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u32 actual_cnt = 0;
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for (u32 i = 0; i < binattrs_list.size(); i++)
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{
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if (member.bins.contains(binattrs_list[i]))
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{
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const auto& bin = ::at32(member.bins, binattrs_list[i]);
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bin_ptr[actual_cnt].updateDate.tick = bin.updateDate.tick;
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bin_ptr[actual_cnt].data.id = bin.id;
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bin_ptr[actual_cnt].data.size = ::size32(bin.data);
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bin_ptr[actual_cnt].data.ptr.set(mem.allocate(::size32(bin.data)));
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std::memcpy(bin_ptr[actual_cnt].data.ptr.get_ptr(), bin.data.data(), bin.data.size());
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actual_cnt++;
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}
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}
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}
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return not_an_error(needed_data_size);
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}
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std::pair<error_code, std::optional<SceNpId>> cache_manager::get_npid(u64 room_id, u16 member_id)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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np_cache.error("np_cache::get_npid cache miss room_id: room_id(%d)/member_id(%d)", room_id, member_id);
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return {SCE_NP_MATCHING2_ERROR_INVALID_ROOM_ID, std::nullopt};
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}
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if (!::at32(rooms, room_id).members.contains(member_id))
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{
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np_cache.error("np_cache::get_npid cache miss member_id: room_id(%d)/member_id(%d)", room_id, member_id);
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return {SCE_NP_MATCHING2_ERROR_INVALID_MEMBER_ID, std::nullopt};
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}
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return {CELL_OK, ::at32(::at32(rooms, room_id).members, member_id).userInfo.npId};
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}
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std::optional<u16> cache_manager::get_memberid(u64 room_id, const SceNpId& npid)
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{
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std::lock_guard lock(mutex);
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if (!rooms.contains(room_id))
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{
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np_cache.error("np_cache::get_memberid cache miss room_id: room_id(%d)/npid(%s)", room_id, static_cast<const char*>(npid.handle.data));
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return std::nullopt;
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}
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const auto& members = ::at32(rooms, room_id).members;
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for (const auto& [id, member_cache] : members)
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{
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if (np::is_same_npid(member_cache.userInfo.npId, npid))
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return id;
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}
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np_cache.error("np_cache::get_memberid cache miss member_id: room_id(%d)/npid(%s)", room_id, static_cast<const char*>(npid.handle.data));
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return std::nullopt;
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}
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} // namespace np
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