rpcs3/rpcs3/Gui/MainFrame.cpp
luxsie 5531a615e6 Added Save Data Utility UI (stub).
May be connected to real data after those related save data list get implemented, with those data sent to UI decided.
Also removed some comments from Auto-Pause.
2014-08-15 19:44:16 +08:00

766 lines
26 KiB
C++

#include "stdafx.h"
#include "Utilities/Log.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "rpcs3.h"
#include "MainFrame.h"
#include "CompilerELF.h"
#include "MemoryViewer.h"
#include "RSXDebugger.h"
#include "PADManager.h"
#include "git-version.h"
#include "Ini.h"
#include "Emu/RSX/sysutil_video.h"
#include "Gui/VHDDManager.h"
#include "Gui/VFSManager.h"
#include "Gui/AboutDialog.h"
#include "Gui/GameViewer.h"
#include "Gui/AutoPauseManager.h"
#include "Gui/SaveDataUtility.h"
#include <wx/dynlib.h>
#include "Loader/PKG.h"
BEGIN_EVENT_TABLE(MainFrame, FrameBase)
EVT_CLOSE(MainFrame::OnQuit)
END_EVENT_TABLE()
enum IDs
{
id_boot_elf = 0x555,
id_boot_game,
id_install_pkg,
id_sys_pause,
id_sys_stop,
id_sys_send_open_menu,
id_sys_send_exit,
id_config_emu,
id_config_pad,
id_config_vfs_manager,
id_config_vhdd_manager,
id_config_autopause_manager,
id_config_savedata_manager,
id_tools_compiler,
id_tools_memory_viewer,
id_tools_rsx_debugger,
id_help_about,
id_update_dbg,
};
wxString GetPaneName()
{
static int pane_num = 0;
return wxString::Format("Pane_%d", pane_num++);
}
MainFrame::MainFrame()
: FrameBase(nullptr, wxID_ANY, "", "MainFrame", wxSize(800, 600))
, m_aui_mgr(this)
, m_sys_menu_opened(false)
{
#ifdef _DEBUG
SetLabel(wxString::Format(_PRGNAME_ " git-" RPCS3_GIT_VERSION));
#else
SetLabel(wxString::Format(_PRGNAME_ " " _PRGVER_));
#endif
wxMenuBar* menubar = new wxMenuBar();
wxMenu* menu_boot = new wxMenu();
menubar->Append(menu_boot, "Boot");
menu_boot->Append(id_boot_elf, "Boot ELF / SELF file");
menu_boot->Append(id_boot_game, "Boot game");
menu_boot->AppendSeparator();
menu_boot->Append(id_install_pkg, "Install PKG");
wxMenu* menu_sys = new wxMenu();
menubar->Append(menu_sys, "System");
menu_sys->Append(id_sys_pause, "Pause")->Enable(false);
menu_sys->Append(id_sys_stop, "Stop\tCtrl + S")->Enable(false);
menu_sys->AppendSeparator();
menu_sys->Append(id_sys_send_open_menu, "Send open system menu cmd")->Enable(false);
menu_sys->Append(id_sys_send_exit, "Send exit cmd")->Enable(false);
wxMenu* menu_conf = new wxMenu();
menubar->Append(menu_conf, "Config");
menu_conf->Append(id_config_emu, "Settings");
menu_conf->Append(id_config_pad, "PAD Settings");
menu_conf->AppendSeparator();
menu_conf->Append(id_config_autopause_manager, "Auto-Pause Settings");
menu_conf->AppendSeparator();
menu_conf->Append(id_config_vfs_manager, "Virtual File System Manager");
menu_conf->Append(id_config_vhdd_manager, "Virtual HDD Manager");
menu_conf->Append(id_config_savedata_manager, "Save Data Utility");
wxMenu* menu_tools = new wxMenu();
menubar->Append(menu_tools, "Tools");
menu_tools->Append(id_tools_compiler, "ELF Compiler");
menu_tools->Append(id_tools_memory_viewer, "Memory Viewer")->Enable(false);
menu_tools->Append(id_tools_rsx_debugger, "RSX Debugger")->Enable(false);
wxMenu* menu_help = new wxMenu();
menubar->Append(menu_help, "Help");
menu_help->Append(id_help_about, "About...");
SetMenuBar(menubar);
// Panels
m_game_viewer = new GameViewer(this);
m_debugger_frame = new DebuggerPanel(this);
m_log_frame = new LogFrame(this);
AddPane(m_game_viewer, "Game List", wxAUI_DOCK_CENTRE);
AddPane(m_log_frame, "Log", wxAUI_DOCK_BOTTOM);
AddPane(m_debugger_frame, "Debugger", wxAUI_DOCK_RIGHT);
// Events
Bind(wxEVT_MENU, &MainFrame::BootElf, this, id_boot_elf);
Bind(wxEVT_MENU, &MainFrame::BootGame, this, id_boot_game);
Bind(wxEVT_MENU, &MainFrame::InstallPkg, this, id_install_pkg);
Bind(wxEVT_MENU, &MainFrame::Pause, this, id_sys_pause);
Bind(wxEVT_MENU, &MainFrame::Stop, this, id_sys_stop);
Bind(wxEVT_MENU, &MainFrame::SendOpenCloseSysMenu, this, id_sys_send_open_menu);
Bind(wxEVT_MENU, &MainFrame::SendExit, this, id_sys_send_exit);
Bind(wxEVT_MENU, &MainFrame::Config, this, id_config_emu);
Bind(wxEVT_MENU, &MainFrame::ConfigPad, this, id_config_pad);
Bind(wxEVT_MENU, &MainFrame::ConfigVFS, this, id_config_vfs_manager);
Bind(wxEVT_MENU, &MainFrame::ConfigVHDD, this, id_config_vhdd_manager);
Bind(wxEVT_MENU, &MainFrame::ConfigAutoPause, this, id_config_autopause_manager);
Bind(wxEVT_MENU, &MainFrame::ConfigSaveData, this, id_config_savedata_manager);
Bind(wxEVT_MENU, &MainFrame::OpenELFCompiler, this, id_tools_compiler);
Bind(wxEVT_MENU, &MainFrame::OpenMemoryViewer, this, id_tools_memory_viewer);
Bind(wxEVT_MENU, &MainFrame::OpenRSXDebugger, this, id_tools_rsx_debugger);
Bind(wxEVT_MENU, &MainFrame::AboutDialogHandler, this, id_help_about);
Bind(wxEVT_MENU, &MainFrame::UpdateUI, this, id_update_dbg);
wxGetApp().Bind(wxEVT_KEY_DOWN, &MainFrame::OnKeyDown, this);
wxGetApp().Bind(wxEVT_DBG_COMMAND, &MainFrame::UpdateUI, this);
}
MainFrame::~MainFrame()
{
m_aui_mgr.UnInit();
}
void MainFrame::AddPane(wxWindow* wind, const wxString& caption, int flags)
{
wind->SetSize(-1, 300);
m_aui_mgr.AddPane(wind, wxAuiPaneInfo().Name(GetPaneName()).Caption(caption).Direction(flags).CloseButton(false).MaximizeButton());
}
void MainFrame::DoSettings(bool load)
{
IniEntry<std::string> ini;
ini.Init("Settings", "MainFrameAui");
if(load)
{
m_aui_mgr.LoadPerspective(fmt::FromUTF8(ini.LoadValue(fmt::ToUTF8(m_aui_mgr.SavePerspective()))));
}
else
{
ini.SaveValue(fmt::ToUTF8(m_aui_mgr.SavePerspective()));
}
}
void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxDirDialog ctrl(this, L"Select game folder", wxEmptyString);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
Emu.Stop();
if(Emu.BootGame(ctrl.GetPath().ToStdString()))
{
LOG_SUCCESS(HLE, "Game: boot done.");
if (Ini.HLEAlwaysStart.GetValue() && Emu.IsReady())
{
Emu.Run();
}
}
else
{
LOG_ERROR(HLE, "PS3 executable not found in selected folder (%s)", ctrl.GetPath().wx_str());
}
}
void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl (this, L"Select PKG", wxEmptyString, wxEmptyString, "PKG files (*.pkg)|*.pkg|All files (*.*)|*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
Emu.Stop();
// Open and install PKG file
wxString filePath = ctrl.GetPath();
rFile pkg_f(filePath.ToStdString(), rFile::read); // TODO: Use VFS to install PKG files
if (pkg_f.IsOpened())
{
PKGLoader pkg(pkg_f);
pkg.Install("/dev_hdd0/game/");
pkg.Close();
}
// Refresh game list
m_game_viewer->Refresh();
}
void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select (S)ELF", wxEmptyString, wxEmptyString,
"(S)ELF files (*BOOT.BIN;*.elf;*.self)|*BOOT.BIN;*.elf;*.self"
"|ELF files (BOOT.BIN;*.elf)|BOOT.BIN;*.elf"
"|SELF files (EBOOT.BIN;*.self)|EBOOT.BIN;*.self"
"|BOOT files (*BOOT.BIN)|*BOOT.BIN"
"|BIN files (*.bin)|*.bin"
"|All files (*.*)|*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
LOG_NOTICE(HLE, "(S)ELF: booting...");
Emu.Stop();
Emu.SetPath(fmt::ToUTF8(ctrl.GetPath()));
Emu.Load();
LOG_SUCCESS(HLE, "(S)ELF: boot done.");
if (Ini.HLEAlwaysStart.GetValue() && Emu.IsReady())
{
Emu.Run();
}
}
void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
{
if(Emu.IsReady())
{
Emu.Run();
}
else if(Emu.IsPaused())
{
Emu.Resume();
}
else if(Emu.IsRunning())
{
Emu.Pause();
}
}
void MainFrame::Stop(wxCommandEvent& WXUNUSED(event))
{
Emu.Stop();
}
void MainFrame::SendExit(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(0x0101, 0);
}
void MainFrame::SendOpenCloseSysMenu(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(m_sys_menu_opened ? 0x0132 : 0x0131, 0);
m_sys_menu_opened = !m_sys_menu_opened;
wxCommandEvent ce;
UpdateUI(ce);
}
void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
{
bool paused = false;
if(Emu.IsRunning())
{
Emu.Pause();
paused = true;
}
wxDialog diag(this, wxID_ANY, "Settings", wxDefaultPosition);
static const u32 height = 400;
static const u32 width = 385;
// Settings panels
wxNotebook* nb_config = new wxNotebook(&diag, wxID_ANY, wxPoint(6,6), wxSize(width, height));
wxPanel* p_system = new wxPanel(nb_config, wxID_ANY);
wxPanel* p_cpu = new wxPanel(nb_config, wxID_ANY);
wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY);
wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY);
wxPanel* p_io = new wxPanel(nb_config, wxID_ANY);
wxPanel* p_hle = new wxPanel(nb_config, wxID_ANY);
nb_config->AddPage(p_cpu, wxT("Core"));
nb_config->AddPage(p_graphics, wxT("Graphics"));
nb_config->AddPage(p_audio, wxT("Audio"));
nb_config->AddPage(p_io, wxT("Input / Output"));
nb_config->AddPage(p_hle, wxT("HLE / Misc."));
nb_config->AddPage(p_system, wxT("System"));
wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_subpanel_cpu = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxVERTICAL);
wxBoxSizer* s_subpanel_hle = new wxBoxSizer(wxVERTICAL);
// CPU/SPU settings
wxStaticBoxSizer* s_round_cpu_decoder = new wxStaticBoxSizer(wxVERTICAL, p_cpu, _("CPU"));
wxStaticBoxSizer* s_round_spu_decoder = new wxStaticBoxSizer(wxVERTICAL, p_cpu, _("SPU"));
// Graphics
wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Render"));
wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Default resolution"));
wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Default aspect ratio"));
// Input / Output
wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Pad Handler"));
wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Keyboard Handler"));
wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Mouse Handler"));
// Audio
wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, _("Audio Out"));
// HLE / Misc.
wxStaticBoxSizer* s_round_hle_log_lvl = new wxStaticBoxSizer(wxVERTICAL, p_hle, _("Log Level"));
// System
wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, _("Language"));
wxComboBox* cbox_cpu_decoder = new wxComboBox(p_cpu, wxID_ANY);
wxComboBox* cbox_spu_decoder = new wxComboBox(p_cpu, wxID_ANY);
wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY);
wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY);
wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY);
wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY);
wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY);
wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY);
wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY);
wxComboBox* cbox_hle_loglvl = new wxComboBox(p_hle, wxID_ANY);
wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY);
wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log vertex/fragment programs");
wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer");
wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers");
wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16 bit");
wxCheckBox* chbox_hle_logging = new wxCheckBox(p_hle, wxID_ANY, "Log all SysCalls");
wxCheckBox* chbox_hle_hook_stfunc = new wxCheckBox(p_hle, wxID_ANY, "Hook static functions");
wxCheckBox* chbox_hle_savetty = new wxCheckBox(p_hle, wxID_ANY, "Save TTY output to file");
wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_hle, wxID_ANY, "Exit RPCS3 when process finishes");
wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_hle, wxID_ANY, "Always start after boot");
//Auto-Pause related
wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_hle, wxID_ANY, "Auto-Pause at System Call");
wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_hle, wxID_ANY, "Auto-Pause at Function Call");
cbox_cpu_decoder->Append("PPU Interpreter & DisAsm");
cbox_cpu_decoder->Append("PPU Interpreter");
cbox_spu_decoder->Append("SPU Interpreter");
cbox_spu_decoder->Append("SPU JIT (asmjit)");
for(int i=1; i<WXSIZEOF(ResolutionTable); ++i)
{
cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width.ToLE(), ResolutionTable[i].height.ToLE()));
}
cbox_gs_aspect->Append("4:3");
cbox_gs_aspect->Append("16:9");
cbox_gs_render->Append("Null");
cbox_gs_render->Append("OpenGL");
//cbox_gs_render->Append("Software");
cbox_pad_handler->Append("Null");
cbox_pad_handler->Append("Windows");
#if defined (_WIN32)
cbox_pad_handler->Append("XInput");
#endif
//cbox_pad_handler->Append("DirectInput");
cbox_keyboard_handler->Append("Null");
cbox_keyboard_handler->Append("Windows");
//cbox_keyboard_handler->Append("DirectInput");
cbox_mouse_handler->Append("Null");
cbox_mouse_handler->Append("Windows");
//cbox_mouse_handler->Append("DirectInput");
cbox_audio_out->Append("Null");
cbox_audio_out->Append("OpenAL");
cbox_hle_loglvl->Append("All");
cbox_hle_loglvl->Append("Success");
cbox_hle_loglvl->Append("Warnings");
cbox_hle_loglvl->Append("Errors");
cbox_hle_loglvl->Append("Nothing");
cbox_sys_lang->Append("Japanese");
cbox_sys_lang->Append("English (US)");
cbox_sys_lang->Append("French");
cbox_sys_lang->Append("Spanish");
cbox_sys_lang->Append("German");
cbox_sys_lang->Append("Italian");
cbox_sys_lang->Append("Dutch");
cbox_sys_lang->Append("Portuguese (PT)");
cbox_sys_lang->Append("Russian");
cbox_sys_lang->Append("Korean");
cbox_sys_lang->Append("Chinese (Trad.)");
cbox_sys_lang->Append("Chinese (Simp.)");
cbox_sys_lang->Append("Finnish");
cbox_sys_lang->Append("Swedish");
cbox_sys_lang->Append("Danish");
cbox_sys_lang->Append("Norwegian");
cbox_sys_lang->Append("Polish");
cbox_sys_lang->Append("English (UK)");
// Get values from .ini
chbox_gs_log_prog ->SetValue(Ini.GSLogPrograms.GetValue());
chbox_gs_dump_depth ->SetValue(Ini.GSDumpDepthBuffer.GetValue());
chbox_gs_dump_color ->SetValue(Ini.GSDumpColorBuffers.GetValue());
chbox_gs_vsync ->SetValue(Ini.GSVSyncEnable.GetValue());
chbox_audio_dump ->SetValue(Ini.AudioDumpToFile.GetValue());
chbox_audio_conv ->SetValue(Ini.AudioConvertToU16.GetValue());
chbox_hle_logging ->SetValue(Ini.HLELogging.GetValue());
chbox_hle_hook_stfunc ->SetValue(Ini.HLEHookStFunc.GetValue());
chbox_hle_savetty ->SetValue(Ini.HLESaveTTY.GetValue());
chbox_hle_exitonstop ->SetValue(Ini.HLEExitOnStop.GetValue());
chbox_hle_always_start ->SetValue(Ini.HLEAlwaysStart.GetValue());
//Auto-Pause related
chbox_dbg_ap_systemcall ->SetValue(Ini.DBGAutoPauseSystemCall.GetValue());
chbox_dbg_ap_functioncall->SetValue(Ini.DBGAutoPauseFunctionCall.GetValue());
cbox_cpu_decoder ->SetSelection(Ini.CPUDecoderMode.GetValue() ? Ini.CPUDecoderMode.GetValue() - 1 : 0);
cbox_spu_decoder ->SetSelection(Ini.SPUDecoderMode.GetValue() ? Ini.SPUDecoderMode.GetValue() - 1 : 0);
cbox_gs_render ->SetSelection(Ini.GSRenderMode.GetValue());
cbox_gs_resolution ->SetSelection(ResolutionIdToNum(Ini.GSResolution.GetValue()) - 1);
cbox_gs_aspect ->SetSelection(Ini.GSAspectRatio.GetValue() - 1);
cbox_pad_handler ->SetSelection(Ini.PadHandlerMode.GetValue());
cbox_keyboard_handler->SetSelection(Ini.KeyboardHandlerMode.GetValue());
cbox_mouse_handler ->SetSelection(Ini.MouseHandlerMode.GetValue());
cbox_audio_out ->SetSelection(Ini.AudioOutMode.GetValue());
cbox_hle_loglvl ->SetSelection(Ini.HLELogLvl.GetValue());
cbox_sys_lang ->SetSelection(Ini.SysLanguage.GetValue());
// Enable / Disable parameters
chbox_audio_dump->Enable(Emu.IsStopped());
chbox_audio_conv->Enable(Emu.IsStopped());
chbox_hle_logging->Enable(Emu.IsStopped());
chbox_hle_hook_stfunc->Enable(Emu.IsStopped());
s_round_cpu_decoder->Add(cbox_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_spu_decoder->Add(cbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_hle_log_lvl->Add(cbox_hle_loglvl, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());
// Core
s_subpanel_cpu->Add(s_round_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_cpu->Add(s_round_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
// Graphics
s_subpanel_graphics->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
// Input - Output
s_subpanel_io->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_io->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_io->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
// Audio
s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand());
// HLE / Misc.
s_subpanel_hle->Add(s_round_hle_log_lvl, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_hle_logging, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_hle_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_hle_savetty, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand());
//Auto-Pause
s_subpanel_hle->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_hle->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand());
// System
s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());
// Buttons
wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
s_b_panel->Add(new wxButton(&diag, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom());
s_b_panel->Add(new wxButton(&diag, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom());
// Resize panels
diag.SetSizerAndFit(s_subpanel_cpu, false);
diag.SetSizerAndFit(s_subpanel_graphics, false);
diag.SetSizerAndFit(s_subpanel_io, false);
diag.SetSizerAndFit(s_subpanel_audio, false);
diag.SetSizerAndFit(s_subpanel_hle, false);
diag.SetSizerAndFit(s_subpanel_system, false);
diag.SetSizerAndFit(s_b_panel, false);
diag.SetSize(width+26, height+80);
if(diag.ShowModal() == wxID_OK)
{
Ini.CPUDecoderMode.SetValue(cbox_cpu_decoder->GetSelection() + 1);
Ini.SPUDecoderMode.SetValue(cbox_spu_decoder->GetSelection() + 1);
Ini.GSRenderMode.SetValue(cbox_gs_render->GetSelection());
Ini.GSResolution.SetValue(ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1));
Ini.GSAspectRatio.SetValue(cbox_gs_aspect->GetSelection() + 1);
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.GSLogPrograms.SetValue(chbox_gs_log_prog->GetValue());
Ini.GSDumpDepthBuffer.SetValue(chbox_gs_dump_depth->GetValue());
Ini.GSDumpColorBuffers.SetValue(chbox_gs_dump_color->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
Ini.KeyboardHandlerMode.SetValue(cbox_keyboard_handler->GetSelection());
Ini.MouseHandlerMode.SetValue(cbox_mouse_handler->GetSelection());
Ini.AudioOutMode.SetValue(cbox_audio_out->GetSelection());
Ini.AudioDumpToFile.SetValue(chbox_audio_dump->GetValue());
Ini.AudioConvertToU16.SetValue(chbox_audio_conv->GetValue());
Ini.HLELogging.SetValue(chbox_hle_logging->GetValue());
Ini.HLEHookStFunc.SetValue(chbox_hle_hook_stfunc->GetValue());
Ini.HLESaveTTY.SetValue(chbox_hle_savetty->GetValue());
Ini.HLEExitOnStop.SetValue(chbox_hle_exitonstop->GetValue());
Ini.HLELogLvl.SetValue(cbox_hle_loglvl->GetSelection());
Ini.SysLanguage.SetValue(cbox_sys_lang->GetSelection());
Ini.HLEAlwaysStart.SetValue(chbox_hle_always_start->GetValue());
//Auto-Pause
Ini.DBGAutoPauseFunctionCall.SetValue(chbox_dbg_ap_functioncall->GetValue());
Ini.DBGAutoPauseSystemCall.SetValue(chbox_dbg_ap_systemcall->GetValue());
Ini.Save();
}
if(paused) Emu.Resume();
}
void MainFrame::ConfigPad(wxCommandEvent& WXUNUSED(event))
{
PADManager(this).ShowModal();
}
void MainFrame::ConfigVFS(wxCommandEvent& WXUNUSED(event))
{
VFSManagerDialog(this).ShowModal();
}
void MainFrame::ConfigVHDD(wxCommandEvent& WXUNUSED(event))
{
VHDDManagerDialog(this).ShowModal();
}
void MainFrame::ConfigAutoPause(wxCommandEvent& WXUNUSED(event))
{
AutoPauseManagerDialog(this).ShowModal();
}
void MainFrame::ConfigSaveData(wxCommandEvent& event)
{
SaveDataListDialog(this, true).ShowModal();
}
void MainFrame::OpenELFCompiler(wxCommandEvent& WXUNUSED(event))
{
(new CompilerELF(this)) -> Show();
}
void MainFrame::OpenMemoryViewer(wxCommandEvent& WXUNUSED(event))
{
(new MemoryViewerPanel(this)) -> Show();
}
void MainFrame::OpenRSXDebugger(wxCommandEvent& WXUNUSED(event))
{
(new RSXDebugger(this)) -> Show();
}
void MainFrame::AboutDialogHandler(wxCommandEvent& WXUNUSED(event))
{
AboutDialog(this).ShowModal();
}
void MainFrame::UpdateUI(wxCommandEvent& event)
{
event.Skip();
bool is_running, is_stopped, is_ready;
if(event.GetEventType() == wxEVT_DBG_COMMAND)
{
switch(event.GetId())
{
case DID_START_EMU:
case DID_STARTED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_STOP_EMU:
case DID_STOPPED_EMU:
is_running = false;
is_stopped = true;
is_ready = false;
m_sys_menu_opened = false;
break;
case DID_PAUSE_EMU:
case DID_PAUSED_EMU:
is_running = false;
is_stopped = false;
is_ready = false;
break;
case DID_RESUME_EMU:
case DID_RESUMED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_READY_EMU:
is_running = false;
is_stopped = false;
is_ready = true;
break;
case DID_REGISTRED_CALLBACK:
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
break;
default:
return;
}
}
else
{
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
}
// Update menu items based on the state of the emulator
wxMenuBar& menubar( *GetMenuBar() );
// Emulation
wxMenuItem& pause = *menubar.FindItem( id_sys_pause );
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
pause.SetItemLabel(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + E" : "Resume\tCtrl + E");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
// PS3 Commands
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
wxMenuItem& send_open_menu = *menubar.FindItem( id_sys_send_open_menu );
bool enable_commands = !is_stopped && Emu.GetCallbackManager().m_exit_callback.m_callbacks.size();
send_open_menu.SetItemLabel(wxString::Format("Send %s system menu cmd", (m_sys_menu_opened ? "close" : "open")));
send_open_menu.Enable(enable_commands);
send_exit.Enable(enable_commands);
// Tools
wxMenuItem& memory_viewer = *menubar.FindItem( id_tools_memory_viewer );
wxMenuItem& rsx_debugger = *menubar.FindItem( id_tools_rsx_debugger);
memory_viewer.Enable(!is_stopped);
rsx_debugger.Enable(!is_stopped);
//m_aui_mgr.Update();
//wxCommandEvent refit( wxEVT_COMMAND_MENU_SELECTED, id_update_dbg );
//GetEventHandler()->AddPendingEvent( refit );
}
void MainFrame::OnQuit(wxCloseEvent& event)
{
DoSettings(false);
TheApp->Exit();
}
void MainFrame::OnKeyDown(wxKeyEvent& event)
{
if(wxGetActiveWindow() /*== this*/ && event.ControlDown())
{
switch(event.GetKeyCode())
{
case 'E': case 'e': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
case 'P': case 'p': if(Emu.IsRunning()) Emu.Pause(); return;
case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
case 'R': case 'r': if(!Emu.m_path.empty()) {Emu.Stop(); Emu.Run();} return;
}
}
event.Skip();
}