rpcs3/rpcs3/Emu/Cell/lv2/sys_spu.h
Nekotekina b21fce4d6f IdManager improved
lv2_obj for kernel objects
Simple lookup (vector)
Another idm API refactoring
2017-01-29 21:37:04 +03:00

248 lines
7.5 KiB
C++

#pragma once
#include "sys_event.h"
enum : s32
{
SYS_SPU_THREAD_GROUP_TYPE_NORMAL = 0x00,
SYS_SPU_THREAD_GROUP_TYPE_SEQUENTIAL = 0x01,
SYS_SPU_THREAD_GROUP_TYPE_SYSTEM = 0x02,
SYS_SPU_THREAD_GROUP_TYPE_MEMORY_FROM_CONTAINER = 0x04,
SYS_SPU_THREAD_GROUP_TYPE_NON_CONTEXT = 0x08,
SYS_SPU_THREAD_GROUP_TYPE_EXCLUSIVE_NON_CONTEXT = 0x18,
SYS_SPU_THREAD_GROUP_TYPE_COOPERATE_WITH_SYSTEM = 0x20,
};
enum
{
SYS_SPU_THREAD_GROUP_JOIN_GROUP_EXIT = 0x0001,
SYS_SPU_THREAD_GROUP_JOIN_ALL_THREADS_EXIT = 0x0002,
SYS_SPU_THREAD_GROUP_JOIN_TERMINATED = 0x0004
};
enum
{
SYS_SPU_THREAD_GROUP_EVENT_RUN = 1,
SYS_SPU_THREAD_GROUP_EVENT_EXCEPTION = 2,
SYS_SPU_THREAD_GROUP_EVENT_SYSTEM_MODULE = 4,
};
enum : u64
{
SYS_SPU_THREAD_GROUP_EVENT_RUN_KEY = 0xFFFFFFFF53505500ull,
SYS_SPU_THREAD_GROUP_EVENT_EXCEPTION_KEY = 0xFFFFFFFF53505503ull,
SYS_SPU_THREAD_GROUP_EVENT_SYSTEM_MODULE_KEY = 0xFFFFFFFF53505504ull,
};
enum : u32
{
SPU_THREAD_GROUP_STATUS_NOT_INITIALIZED,
SPU_THREAD_GROUP_STATUS_INITIALIZED,
SPU_THREAD_GROUP_STATUS_READY,
SPU_THREAD_GROUP_STATUS_WAITING,
SPU_THREAD_GROUP_STATUS_SUSPENDED,
SPU_THREAD_GROUP_STATUS_WAITING_AND_SUSPENDED,
SPU_THREAD_GROUP_STATUS_RUNNING,
SPU_THREAD_GROUP_STATUS_STOPPED,
SPU_THREAD_GROUP_STATUS_UNKNOWN,
};
enum : s32
{
SYS_SPU_SEGMENT_TYPE_COPY = 1,
SYS_SPU_SEGMENT_TYPE_FILL = 2,
SYS_SPU_SEGMENT_TYPE_INFO = 4,
};
struct sys_spu_thread_group_attribute
{
be_t<u32> nsize; // name length including NULL terminator
vm::ps3::bcptr<char> name;
be_t<s32> type;
be_t<u32> ct; // memory container id
};
enum : u32
{
SYS_SPU_THREAD_OPTION_NONE = 0,
SYS_SPU_THREAD_OPTION_ASYNC_INTR_ENABLE = 1,
SYS_SPU_THREAD_OPTION_DEC_SYNC_TB_ENABLE = 2,
};
struct sys_spu_thread_attribute
{
vm::ps3::bcptr<char> name;
be_t<u32> name_len;
be_t<u32> option;
};
struct sys_spu_thread_argument
{
be_t<u64> arg1;
be_t<u64> arg2;
be_t<u64> arg3;
be_t<u64> arg4;
};
struct sys_spu_segment
{
be_t<s32> type; // copy, fill, info
be_t<u32> ls; // local storage address
be_t<s32> size;
union
{
be_t<u32> addr; // address or fill value
u64 pad;
};
};
CHECK_SIZE(sys_spu_segment, 0x18);
enum : u32
{
SYS_SPU_IMAGE_TYPE_USER = 0,
SYS_SPU_IMAGE_TYPE_KERNEL = 1,
};
struct sys_spu_image_t
{
be_t<u32> type; // user, kernel
be_t<u32> entry_point;
vm::ps3::bptr<sys_spu_segment> segs;
be_t<s32> nsegs;
};
enum : u32
{
SYS_SPU_IMAGE_PROTECT = 0,
SYS_SPU_IMAGE_DIRECT = 1,
};
struct spu_arg_t
{
u64 arg1;
u64 arg2;
u64 arg3;
u64 arg4;
};
// SPU Thread Group Join State Flag
enum : u32
{
SPU_TGJSF_IS_JOINING = (1 << 0),
SPU_TGJSF_TERMINATED = (1 << 1), // set if SPU Thread Group is terminated by sys_spu_thread_group_terminate
SPU_TGJSF_GROUP_EXIT = (1 << 2), // set if SPU Thread Group is terminated by sys_spu_thread_group_exit
};
class SPUThread;
struct lv2_spu_group
{
static const u32 id_base = 1; // Wrong?
static const u32 id_step = 1;
static const u32 id_count = 255;
const std::string name;
const u32 num; // SPU Number
const s32 type; // SPU Thread Group Type
const u32 ct; // Memory Container Id
std::array<std::shared_ptr<SPUThread>, 256> threads; // SPU Threads
std::array<vm::ps3::ptr<sys_spu_image_t>, 256> images; // SPU Images
std::array<spu_arg_t, 256> args; // SPU Thread Arguments
s32 prio; // SPU Thread Group Priority
volatile u32 state; // SPU Thread Group State
s32 exit_status; // SPU Thread Group Exit Status
atomic_t<u32> join_state; // flags used to detect exit cause
cond_variable cv; // used to signal waiting PPU thread
std::weak_ptr<lv2_event_queue> ep_run; // port for SYS_SPU_THREAD_GROUP_EVENT_RUN events
std::weak_ptr<lv2_event_queue> ep_exception; // TODO: SYS_SPU_THREAD_GROUP_EVENT_EXCEPTION
std::weak_ptr<lv2_event_queue> ep_sysmodule; // TODO: SYS_SPU_THREAD_GROUP_EVENT_SYSTEM_MODULE
lv2_spu_group(std::string name, u32 num, s32 prio, s32 type, u32 ct)
: name(name)
, num(num)
, prio(prio)
, type(type)
, ct(ct)
, state(SPU_THREAD_GROUP_STATUS_NOT_INITIALIZED)
, exit_status(0)
, join_state(0)
{
}
void send_run_event(lv2_lock_t lv2_lock, u64 data1, u64 data2, u64 data3)
{
if (const auto queue = ep_run.lock())
{
queue->push(lv2_lock, SYS_SPU_THREAD_GROUP_EVENT_RUN_KEY, data1, data2, data3);
}
}
void send_exception_event(lv2_lock_t lv2_lock, u64 data1, u64 data2, u64 data3)
{
if (const auto queue = ep_exception.lock())
{
queue->push(lv2_lock, SYS_SPU_THREAD_GROUP_EVENT_EXCEPTION_KEY, data1, data2, data3);
}
}
void send_sysmodule_event(lv2_lock_t lv2_lock, u64 data1, u64 data2, u64 data3)
{
if (const auto queue = ep_sysmodule.lock())
{
queue->push(lv2_lock, SYS_SPU_THREAD_GROUP_EVENT_SYSTEM_MODULE_KEY, data1, data2, data3);
}
}
};
class ppu_thread;
// Aux
void LoadSpuImage(const fs::file& stream, u32& spu_ep, u32 addr);
u32 LoadSpuImage(const fs::file& stream, u32& spu_ep);
// SysCalls
s32 sys_spu_initialize(u32 max_usable_spu, u32 max_raw_spu);
s32 sys_spu_image_open(vm::ps3::ptr<sys_spu_image_t> img, vm::ps3::cptr<char> path);
s32 sys_spu_image_close(vm::ps3::ptr<sys_spu_image_t> img);
s32 sys_spu_thread_initialize(vm::ps3::ptr<u32> thread, u32 group, u32 spu_num, vm::ps3::ptr<sys_spu_image_t> img, vm::ps3::ptr<sys_spu_thread_attribute> attr, vm::ps3::ptr<sys_spu_thread_argument> arg);
s32 sys_spu_thread_set_argument(u32 id, vm::ps3::ptr<sys_spu_thread_argument> arg);
s32 sys_spu_thread_group_create(vm::ps3::ptr<u32> id, u32 num, s32 prio, vm::ps3::ptr<sys_spu_thread_group_attribute> attr);
s32 sys_spu_thread_group_destroy(u32 id);
s32 sys_spu_thread_group_start(u32 id);
s32 sys_spu_thread_group_suspend(u32 id);
s32 sys_spu_thread_group_resume(u32 id);
s32 sys_spu_thread_group_yield(u32 id);
s32 sys_spu_thread_group_terminate(u32 id, s32 value);
s32 sys_spu_thread_group_join(u32 id, vm::ps3::ptr<u32> cause, vm::ps3::ptr<u32> status);
s32 sys_spu_thread_group_connect_event(u32 id, u32 eq, u32 et);
s32 sys_spu_thread_group_disconnect_event(u32 id, u32 et);
s32 sys_spu_thread_group_connect_event_all_threads(u32 id, u32 eq_id, u64 req, vm::ps3::ptr<u8> spup);
s32 sys_spu_thread_group_disconnect_event_all_threads(u32 id, u8 spup);
s32 sys_spu_thread_write_ls(u32 id, u32 address, u64 value, u32 type);
s32 sys_spu_thread_read_ls(u32 id, u32 address, vm::ps3::ptr<u64> value, u32 type);
s32 sys_spu_thread_write_spu_mb(u32 id, u32 value);
s32 sys_spu_thread_set_spu_cfg(u32 id, u64 value);
s32 sys_spu_thread_get_spu_cfg(u32 id, vm::ps3::ptr<u64> value);
s32 sys_spu_thread_write_snr(u32 id, u32 number, u32 value);
s32 sys_spu_thread_connect_event(u32 id, u32 eq, u32 et, u8 spup);
s32 sys_spu_thread_disconnect_event(u32 id, u32 event_type, u8 spup);
s32 sys_spu_thread_bind_queue(u32 id, u32 spuq, u32 spuq_num);
s32 sys_spu_thread_unbind_queue(u32 id, u32 spuq_num);
s32 sys_spu_thread_get_exit_status(u32 id, vm::ps3::ptr<u32> status);
s32 sys_raw_spu_create(vm::ps3::ptr<u32> id, vm::ps3::ptr<void> attr);
s32 sys_raw_spu_destroy(ppu_thread& ppu, u32 id);
s32 sys_raw_spu_create_interrupt_tag(u32 id, u32 class_id, u32 hwthread, vm::ps3::ptr<u32> intrtag);
s32 sys_raw_spu_set_int_mask(u32 id, u32 class_id, u64 mask);
s32 sys_raw_spu_get_int_mask(u32 id, u32 class_id, vm::ps3::ptr<u64> mask);
s32 sys_raw_spu_set_int_stat(u32 id, u32 class_id, u64 stat);
s32 sys_raw_spu_get_int_stat(u32 id, u32 class_id, vm::ps3::ptr<u64> stat);
s32 sys_raw_spu_read_puint_mb(u32 id, vm::ps3::ptr<u32> value);
s32 sys_raw_spu_set_spu_cfg(u32 id, u32 value);
s32 sys_raw_spu_get_spu_cfg(u32 id, vm::ps3::ptr<u32> value);