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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration * disable buffering by default * add multi-threaded ringbuffer implementation * use buffered listener for the gui (using the ringbuffer)
84 lines
1.4 KiB
C++
84 lines
1.4 KiB
C++
#include "stdafx.h"
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#include "Utilities/Log.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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#include "event.h"
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void EventManager::Init()
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{
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}
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void EventManager::Clear()
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{
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key_map.clear();
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}
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bool EventManager::CheckKey(u64 key)
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{
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if (!key) return true;
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std::lock_guard<std::mutex> lock(m_lock);
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return key_map.find(key) != key_map.end();
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}
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bool EventManager::RegisterKey(EventQueue* data, u64 key)
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{
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if (!key) return true;
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std::lock_guard<std::mutex> lock(m_lock);
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if (key_map.find(key) != key_map.end()) return false;
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for (auto& v : key_map)
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{
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if (v.second == data) return false;
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}
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key_map[key] = data;
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return true;
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}
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bool EventManager::GetEventQueue(u64 key, EventQueue*& data)
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{
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data = nullptr;
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if (!key) return false;
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std::lock_guard<std::mutex> lock(m_lock);
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auto f = key_map.find(key);
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if (f != key_map.end())
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{
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data = f->second;
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return true;
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}
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return false;
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}
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bool EventManager::UnregisterKey(u64 key)
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{
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if (!key) return false;
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std::lock_guard<std::mutex> lock(m_lock);
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auto f = key_map.find(key);
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if (f != key_map.end())
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{
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key_map.erase(f);
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return true;
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}
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return false;
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}
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bool EventManager::SendEvent(u64 key, u64 source, u64 d1, u64 d2, u64 d3)
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{
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if (!key) return false;
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std::lock_guard<std::mutex> lock(m_lock);
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auto f = key_map.find(key);
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if (f == key_map.end())
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{
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return false;
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}
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EventQueue* eq = f->second;
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eq->events.push(source, d1, d2, d3);
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return true;
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}
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