rpcs3/rpcs3/rpcs3qt/save_data_dialog.cpp
2020-12-06 15:30:12 +03:00

48 lines
1.1 KiB
C++

#include "save_data_dialog.h"
#include "save_data_list_dialog.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "Emu/Io/interception.h"
#include "Emu/RSX/Overlays/overlay_save_dialog.h"
#include "Utilities/Thread.h"
s32 save_data_dialog::ShowSaveDataList(std::vector<SaveDataEntry>& save_entries, s32 focused, u32 op, vm::ptr<CellSaveDataListSet> listSet)
{
// TODO: Install native shell as an Emu callback
if (auto manager = g_fxo->get<rsx::overlays::display_manager>())
{
auto result = manager->create<rsx::overlays::save_dialog>()->show(save_entries, focused, op, listSet);
if (result != rsx::overlays::user_interface::selection_code::error)
return result;
}
if (!Emu.HasGui())
{
return -2;
}
// Fall back to front-end GUI
atomic_t<bool> dlg_result(false);
atomic_t<s32> selection;
input::SetIntercepted(true);
Emu.CallAfter([&]()
{
save_data_list_dialog sdid(save_entries, focused, op, listSet);
sdid.exec();
selection = sdid.GetSelection();
dlg_result = true;
});
while (!dlg_result)
{
thread_ctrl::wait_for(1000);
}
input::SetIntercepted(false);
return selection.load();
}